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1 // Copyright 2010 The Go Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style
3 // license that can be found in the LICENSE file.
4
5 package math
6
7
8 // The original C code, the long comment, and the constants
9 // below are from FreeBSD's /usr/src/lib/msun/src/s_log1p.c
10 // and came with this notice. The go code is a simplified
11 // version of the original C.
12 //
13 // ====================================================
14 // Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
15 //
16 // Developed at SunPro, a Sun Microsystems, Inc. business.
17 // Permission to use, copy, modify, and distribute this
18 // software is freely granted, provided that this notice
19 // is preserved.
20 // ====================================================
21 //
22 //
23 // double log1p(double x)
24 //
25 // Method :
26 // 1. Argument Reduction: find k and f such that
27 // 1+x = 2**k * (1+f),
28 // where sqrt(2)/2 < 1+f < sqrt(2) .
29 //
30 // Note. If k=0, then f=x is exact. However, if k!=0, then f
31 // may not be representable exactly. In that case, a correction
32 // term is need. Let u=1+x rounded. Let c = (1+x)-u, then
33 // log(1+x) - log(u) ~ c/u. Thus, we proceed to compute log(u),
34 // and add back the correction term c/u.
35 // (Note: when x > 2**53, one can simply return log(x))
36 //
37 // 2. Approximation of log1p(f).
38 // Let s = f/(2+f) ; based on log(1+f) = log(1+s) - log(1-s)
39 // = 2s + 2/3 s**3 + 2/5 s**5 + .....,
40 // = 2s + s*R
41 // We use a special Reme algorithm on [0,0.1716] to generate
42 // a polynomial of degree 14 to approximate R The maximum error
43 // of this polynomial approximation is bounded by 2**-58.45. In
44 // other words,
45 // 2 4 6 8 10 12 14
46 // R(z) ~ Lp1*s +Lp2*s +Lp3*s +Lp4*s +Lp5*s +Lp6*s +Lp7*s
47 // (the values of Lp1 to Lp7 are listed in the program)
48 // a-0.2929nd
49 // | 2 14 | -58.45
50 // | Lp1*s +...+Lp7*s - R(z) | <= 2
51 // | |
52 // Note that 2s = f - s*f = f - hfsq + s*hfsq, where hfsq = f*f/2.
53 // In order to guarantee error in log below 1ulp, we compute log
54 // by
55 // log1p(f) = f - (hfsq - s*(hfsq+R)).
56 //
57 // 3. Finally, log1p(x) = k*ln2 + log1p(f).
58 // = k*ln2_hi+(f-(hfsq-(s*(hfsq+R)+k*ln2_lo)))
59 // Here ln2 is split into two floating point number:
60 // ln2_hi + ln2_lo,
61 // where n*ln2_hi is always exact for |n| < 2000.
62 //
63 // Special cases:
64 // log1p(x) is NaN with signal if x < -1 (including -INF) ;
65 // log1p(+INF) is +INF; log1p(-1) is -INF with signal;
66 // log1p(NaN) is that NaN with no signal.
67 //
68 // Accuracy:
69 // according to an error analysis, the error is always less than
70 // 1 ulp (unit in the last place).
71 //
72 // Constants:
73 // The hexadecimal values are the intended ones for the following
74 // constants. The decimal values may be used, provided that the
75 // compiler will convert from decimal to binary accurately enough
76 // to produce the hexadecimal values shown.
77 //
78 // Note: Assuming log() return accurate answer, the following
79 // algorithm can be used to compute log1p(x) to within a few ULP:
80 //
81 // u = 1+x;
82 // if(u==1.0) return x ; else
83 // return log(u)*(x/(u-1.0));
84 //
85 // See HP-15C Advanced Functions Handbook, p.193.
86
87 // Log1p returns the natural logarithm of 1 plus its argument x.
88 // It is more accurate than Log(1 + x) when x is near zero.
89 //
90 // Special cases are:
91 // Log1p(+Inf) = +Inf
92 // Log1p(-1) = -Inf
93 // Log1p(x < -1) = NaN
94 // Log1p(NaN) = NaN
95 func Log1p(x float64) float64 {
96 const (
97 Sqrt2M1 = 4.142135623730950488017e-01 // Sqrt(2)-1 = 0x3fda827999fcef34
98 Sqrt2HalfM1 = -2.928932188134524755992e-01 // Sqrt(2)/2-1 = 0xbfd2bec333018866
99 Small = 1.0 / (1 << 29) // 2**-29 = 0x3e20000000000000
100 Tiny = 1.0 / (1 << 54) // 2**-54
101 Two53 = 1 << 53 // 2**53
102 Ln2Hi = 6.93147180369123816490e-01 // 3fe62e42fee00000
103 Ln2Lo = 1.90821492927058770002e-10 // 3dea39ef35793c76
104 Lp1 = 6.666666666666735130e-01 // 3FE5555555555593
105 Lp2 = 3.999999999940941908e-01 // 3FD999999997FA04
106 Lp3 = 2.857142874366239149e-01 // 3FD2492494229359
107 Lp4 = 2.222219843214978396e-01 // 3FCC71C51D8E78AF
108 Lp5 = 1.818357216161805012e-01 // 3FC7466496CB03DE
109 Lp6 = 1.531383769920937332e-01 // 3FC39A09D078C69F
110 Lp7 = 1.479819860511658591e-01 // 3FC2F112DF3E5244
111 )
112
113 // special cases
114 // TODO(rsc): Remove manual inlining of IsNaN, IsInf
115 // when compiler does it for us
116 switch {
117 case x < -1 || x != x: // x < -1 || IsNaN(x): // includes -Inf
118 return NaN()
119 case x == -1:
120 return Inf(-1)
121 case x > MaxFloat64: // IsInf(x, 1):
122 return Inf(1)
123 }
124
125 absx := x
126 if absx < 0 {
127 absx = -absx
128 }
129
130 var f float64
131 var iu uint64
132 k := 1
133 if absx < Sqrt2M1 { // |x| < Sqrt(2)-1
134 if absx < Small { // |x| < 2**-29
135 if absx < Tiny { // |x| < 2**-54
136 return x
137 }
138 return x - x*x*0.5
139 }
140 if x > Sqrt2HalfM1 { // Sqrt(2)/2-1 < x
141 // (Sqrt(2)/2-1) < x < (Sqrt(2)-1)
142 k = 0
143 f = x
144 iu = 1
145 }
146 }
147 var c float64
148 if k != 0 {
149 var u float64
150 if absx < Two53 { // 1<<53
151 u = 1.0 + x
152 iu = Float64bits(u)
153 k = int((iu >> 52) - 1023)
154 if k > 0 {
155 c = 1.0 - (u - x)
156 } else {
157 c = x - (u - 1.0) // correction term
158 c /= u
159 }
160 } else {
161 u = x
162 iu = Float64bits(u)
163 k = int((iu >> 52) - 1023)
164 c = 0
165 }
166 iu &= 0x000fffffffffffff
167 if iu < 0x0006a09e667f3bcd { // mantissa of Sqrt(2)
168 u = Float64frombits(iu | 0x3ff0000000000000) // normalize u
169 } else {
170 k += 1
171 u = Float64frombits(iu | 0x3fe0000000000000) // normalize u/2
172 iu = (0x0010000000000000 - iu) >> 2
173 }
174 f = u - 1.0 // Sqrt(2)/2 < u < Sqrt(2)
175 }
176 hfsq := 0.5 * f * f
177 var s, R, z float64
178 if iu == 0 { // |f| < 2**-20
179 if f == 0 {
180 if k == 0 {
181 return 0
182 } else {
183 c += float64(k) * Ln2Lo
184 return float64(k)*Ln2Hi + c
185 }
186 }
187 R = hfsq * (1.0 - 0.66666666666666666*f) // avoid division
188 if k == 0 {
189 return f - R
190 }
191 return float64(k)*Ln2Hi - ((R - (float64(k)*Ln2Lo + c)) - f)
192 }
193 s = f / (2.0 + f)
194 z = s * s
195 R = z * (Lp1 + z*(Lp2+z*(Lp3+z*(Lp4+z*(Lp5+z*(Lp6+z*Lp7))))))
196 if k == 0 {
197 return f - (hfsq - s*(hfsq+R))
198 }
199 return float64(k)*Ln2Hi - ((hfsq - (s*(hfsq+R) + (float64(k)*Ln2Lo + c))) - f)
200 }