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1 /* GNU Objective C Runtime Thread Interface
2 Copyright (C) 1996, 1997 Free Software Foundation, Inc.
3 Contributed by Galen C. Hunt (gchunt@cs.rochester.edu)
4
5 This file is part of GCC.
6
7 GCC is free software; you can redistribute it and/or modify it under the
8 terms of the GNU General Public License as published by the Free Software
9 Foundation; either version 2, or (at your option) any later version.
10
11 GCC is distributed in the hope that it will be useful, but WITHOUT ANY
12 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
13 FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
14 details.
15
16 You should have received a copy of the GNU General Public License along with
17 GCC; see the file COPYING. If not, write to the Free Software
18 Foundation, 51 Franklin Street, Fifth Floor,
19 Boston, MA 02110-1301, USA. */
20
21 /* As a special exception, if you link this library with files compiled with
22 GCC to produce an executable, this does not cause the resulting executable
23 to be covered by the GNU General Public License. This exception does not
24 however invalidate any other reasons why the executable file might be
25 covered by the GNU General Public License. */
26
27 #include <stdlib.h>
28 #include "objc/runtime.h"
29
30 /* Global exit status. */
31 int __objc_thread_exit_status = 0;
32
33 /* Flag which lets us know if we ever became multi threaded */
34 int __objc_is_multi_threaded = 0;
35
36 /* The hook function called when the runtime becomes multi threaded */
37 objc_thread_callback _objc_became_multi_threaded = NULL;
38
39 /*
40 Use this to set the hook function that will be called when the
41 runtime initially becomes multi threaded.
42 The hook function is only called once, meaning only when the
43 2nd thread is spawned, not for each and every thread.
44
45 It returns the previous hook function or NULL if there is none.
46
47 A program outside of the runtime could set this to some function so
48 it can be informed; for example, the GNUstep Base Library sets it
49 so it can implement the NSBecomingMultiThreaded notification.
50 */
51 objc_thread_callback objc_set_thread_callback (objc_thread_callback func)
52 {
53 objc_thread_callback temp = _objc_became_multi_threaded;
54 _objc_became_multi_threaded = func;
55 return temp;
56 }
57
58 /*
59 Private functions
60
61 These functions are utilized by the frontend, but they are not
62 considered part of the public interface.
63 */
64
65 /*
66 First function called in a thread, starts everything else.
67
68 This function is passed to the backend by objc_thread_detach
69 as the starting function for a new thread.
70 */
71 struct __objc_thread_start_state
72 {
73 SEL selector;
74 id object;
75 id argument;
76 };
77
78 static void __attribute__((noreturn))
79 __objc_thread_detach_function (struct __objc_thread_start_state *istate)
80 {
81 /* Valid state? */
82 if (istate) {
83 id (*imp) (id, SEL, id);
84 SEL selector = istate->selector;
85 id object = istate->object;
86 id argument = istate->argument;
87
88 /* Don't need anymore so free it */
89 objc_free (istate);
90
91 /* Clear out the thread local storage */
92 objc_thread_set_data (NULL);
93
94 /* Check to see if we just became multi threaded */
95 if (! __objc_is_multi_threaded)
96 {
97 __objc_is_multi_threaded = 1;
98
99 /* Call the hook function */
100 if (_objc_became_multi_threaded != NULL)
101 (*_objc_became_multi_threaded) ();
102 }
103
104 /* Call the method */
105 if ((imp = (id (*) (id, SEL, id))objc_msg_lookup (object, selector)))
106 (*imp) (object, selector, argument);
107 else
108 objc_error (object, OBJC_ERR_UNIMPLEMENTED,
109 "objc_thread_detach called with bad selector.\n");
110 }
111 else
112 objc_error (nil, OBJC_ERR_BAD_STATE,
113 "objc_thread_detach called with NULL state.\n");
114
115 /* Exit the thread */
116 objc_thread_exit ();
117
118 /* Make sure compiler detects no return. */
119 __builtin_trap ();
120 }
121
122 /*
123 Frontend functions
124
125 These functions constitute the public interface to the Objective-C thread
126 and mutex functionality.
127 */
128
129 /* Frontend thread functions */
130
131 /*
132 Detach a new thread of execution and return its id. Returns NULL if fails.
133 Thread is started by sending message with selector to object. Message
134 takes a single argument.
135 */
136 objc_thread_t
137 objc_thread_detach (SEL selector, id object, id argument)
138 {
139 struct __objc_thread_start_state *istate;
140 objc_thread_t thread_id = NULL;
141
142 /* Allocate the state structure */
143 if (! (istate = (struct __objc_thread_start_state *)
144 objc_malloc (sizeof (*istate))))
145 return NULL;
146
147 /* Initialize the state structure */
148 istate->selector = selector;
149 istate->object = object;
150 istate->argument = argument;
151
152 /* lock access */
153 objc_mutex_lock (__objc_runtime_mutex);
154
155 /* Call the backend to spawn the thread */
156 if ((thread_id = __objc_thread_detach ((void *)__objc_thread_detach_function,
157 istate)) == NULL)
158 {
159 /* failed! */
160 objc_mutex_unlock (__objc_runtime_mutex);
161 objc_free (istate);
162 return NULL;
163 }
164
165 /* Increment our thread counter */
166 __objc_runtime_threads_alive++;
167 objc_mutex_unlock (__objc_runtime_mutex);
168
169 return thread_id;
170 }
171
172 /* Set the current thread's priority. */
173 int
174 objc_thread_set_priority (int priority)
175 {
176 /* Call the backend */
177 return __objc_thread_set_priority (priority);
178 }
179
180 /* Return the current thread's priority. */
181 int
182 objc_thread_get_priority (void)
183 {
184 /* Call the backend */
185 return __objc_thread_get_priority ();
186 }
187
188 /*
189 Yield our process time to another thread. Any BUSY waiting that is done
190 by a thread should use this function to make sure that other threads can
191 make progress even on a lazy uniprocessor system.
192 */
193 void
194 objc_thread_yield (void)
195 {
196 /* Call the backend */
197 __objc_thread_yield ();
198 }
199
200 /*
201 Terminate the current tread. Doesn't return.
202 Actually, if it failed returns -1.
203 */
204 int
205 objc_thread_exit (void)
206 {
207 /* Decrement our counter of the number of threads alive */
208 objc_mutex_lock (__objc_runtime_mutex);
209 __objc_runtime_threads_alive--;
210 objc_mutex_unlock (__objc_runtime_mutex);
211
212 /* Call the backend to terminate the thread */
213 return __objc_thread_exit ();
214 }
215
216 /*
217 Returns an integer value which uniquely describes a thread. Must not be
218 NULL which is reserved as a marker for "no thread".
219 */
220 objc_thread_t
221 objc_thread_id (void)
222 {
223 /* Call the backend */
224 return __objc_thread_id ();
225 }
226
227 /*
228 Sets the thread's local storage pointer.
229 Returns 0 if successful or -1 if failed.
230 */
231 int
232 objc_thread_set_data (void *value)
233 {
234 /* Call the backend */
235 return __objc_thread_set_data (value);
236 }
237
238 /*
239 Returns the thread's local storage pointer. Returns NULL on failure.
240 */
241 void *
242 objc_thread_get_data (void)
243 {
244 /* Call the backend */
245 return __objc_thread_get_data ();
246 }
247
248 /* Frontend mutex functions */
249
250 /*
251 Allocate a mutex. Return the mutex pointer if successful or NULL if the
252 allocation failed for any reason.
253 */
254 objc_mutex_t
255 objc_mutex_allocate (void)
256 {
257 objc_mutex_t mutex;
258
259 /* Allocate the mutex structure */
260 if (! (mutex = (objc_mutex_t)objc_malloc (sizeof (struct objc_mutex))))
261 return NULL;
262
263 /* Call backend to create the mutex */
264 if (__objc_mutex_allocate (mutex))
265 {
266 /* failed! */
267 objc_free (mutex);
268 return NULL;
269 }
270
271 /* Initialize mutex */
272 mutex->owner = NULL;
273 mutex->depth = 0;
274 return mutex;
275 }
276
277 /*
278 Deallocate a mutex. Note that this includes an implicit mutex_lock to
279 insure that no one else is using the lock. It is legal to deallocate
280 a lock if we have a lock on it, but illegal to deallocate a lock held
281 by anyone else.
282 Returns the number of locks on the thread. (1 for deallocate).
283 */
284 int
285 objc_mutex_deallocate (objc_mutex_t mutex)
286 {
287 int depth;
288
289 /* Valid mutex? */
290 if (! mutex)
291 return -1;
292
293 /* Acquire lock on mutex */
294 depth = objc_mutex_lock (mutex);
295
296 /* Call backend to destroy mutex */
297 if (__objc_mutex_deallocate (mutex))
298 return -1;
299
300 /* Free the mutex structure */
301 objc_free (mutex);
302
303 /* Return last depth */
304 return depth;
305 }
306
307 /*
308 Grab a lock on a mutex. If this thread already has a lock on this mutex
309 then we increment the lock count. If another thread has a lock on the
310 mutex we block and wait for the thread to release the lock.
311 Returns the lock count on the mutex held by this thread.
312 */
313 int
314 objc_mutex_lock (objc_mutex_t mutex)
315 {
316 objc_thread_t thread_id;
317 int status;
318
319 /* Valid mutex? */
320 if (! mutex)
321 return -1;
322
323 /* If we already own the lock then increment depth */
324 thread_id = __objc_thread_id ();
325 if (mutex->owner == thread_id)
326 return ++mutex->depth;
327
328 /* Call the backend to lock the mutex */
329 status = __objc_mutex_lock (mutex);
330
331 /* Failed? */
332 if (status)
333 return status;
334
335 /* Successfully locked the thread */
336 mutex->owner = thread_id;
337 return mutex->depth = 1;
338 }
339
340 /*
341 Try to grab a lock on a mutex. If this thread already has a lock on
342 this mutex then we increment the lock count and return it. If another
343 thread has a lock on the mutex returns -1.
344 */
345 int
346 objc_mutex_trylock (objc_mutex_t mutex)
347 {
348 objc_thread_t thread_id;
349 int status;
350
351 /* Valid mutex? */
352 if (! mutex)
353 return -1;
354
355 /* If we already own the lock then increment depth */
356 thread_id = __objc_thread_id ();
357 if (mutex->owner == thread_id)
358 return ++mutex->depth;
359
360 /* Call the backend to try to lock the mutex */
361 status = __objc_mutex_trylock (mutex);
362
363 /* Failed? */
364 if (status)
365 return status;
366
367 /* Successfully locked the thread */
368 mutex->owner = thread_id;
369 return mutex->depth = 1;
370 }
371
372 /*
373 Unlocks the mutex by one level.
374 Decrements the lock count on this mutex by one.
375 If the lock count reaches zero, release the lock on the mutex.
376 Returns the lock count on the mutex.
377 It is an error to attempt to unlock a mutex which this thread
378 doesn't hold in which case return -1 and the mutex is unaffected.
379 */
380 int
381 objc_mutex_unlock (objc_mutex_t mutex)
382 {
383 objc_thread_t thread_id;
384 int status;
385
386 /* Valid mutex? */
387 if (! mutex)
388 return -1;
389
390 /* If another thread owns the lock then abort */
391 thread_id = __objc_thread_id ();
392 if (mutex->owner != thread_id)
393 return -1;
394
395 /* Decrement depth and return */
396 if (mutex->depth > 1)
397 return --mutex->depth;
398
399 /* Depth down to zero so we are no longer the owner */
400 mutex->depth = 0;
401 mutex->owner = NULL;
402
403 /* Have the backend unlock the mutex */
404 status = __objc_mutex_unlock (mutex);
405
406 /* Failed? */
407 if (status)
408 return status;
409
410 return 0;
411 }
412
413 /* Frontend condition mutex functions */
414
415 /*
416 Allocate a condition. Return the condition pointer if successful or NULL
417 if the allocation failed for any reason.
418 */
419 objc_condition_t
420 objc_condition_allocate (void)
421 {
422 objc_condition_t condition;
423
424 /* Allocate the condition mutex structure */
425 if (! (condition =
426 (objc_condition_t) objc_malloc (sizeof (struct objc_condition))))
427 return NULL;
428
429 /* Call the backend to create the condition mutex */
430 if (__objc_condition_allocate (condition))
431 {
432 /* failed! */
433 objc_free (condition);
434 return NULL;
435 }
436
437 /* Success! */
438 return condition;
439 }
440
441 /*
442 Deallocate a condition. Note that this includes an implicit
443 condition_broadcast to insure that waiting threads have the opportunity
444 to wake. It is legal to dealloc a condition only if no other
445 thread is/will be using it. Here we do NOT check for other threads
446 waiting but just wake them up.
447 */
448 int
449 objc_condition_deallocate (objc_condition_t condition)
450 {
451 /* Broadcast the condition */
452 if (objc_condition_broadcast (condition))
453 return -1;
454
455 /* Call the backend to destroy */
456 if (__objc_condition_deallocate (condition))
457 return -1;
458
459 /* Free the condition mutex structure */
460 objc_free (condition);
461
462 return 0;
463 }
464
465 /*
466 Wait on the condition unlocking the mutex until objc_condition_signal ()
467 or objc_condition_broadcast () are called for the same condition. The
468 given mutex *must* have the depth set to 1 so that it can be unlocked
469 here, so that someone else can lock it and signal/broadcast the condition.
470 The mutex is used to lock access to the shared data that make up the
471 "condition" predicate.
472 */
473 int
474 objc_condition_wait (objc_condition_t condition, objc_mutex_t mutex)
475 {
476 objc_thread_t thread_id;
477
478 /* Valid arguments? */
479 if (! mutex || ! condition)
480 return -1;
481
482 /* Make sure we are owner of mutex */
483 thread_id = __objc_thread_id ();
484 if (mutex->owner != thread_id)
485 return -1;
486
487 /* Cannot be locked more than once */
488 if (mutex->depth > 1)
489 return -1;
490
491 /* Virtually unlock the mutex */
492 mutex->depth = 0;
493 mutex->owner = (objc_thread_t)NULL;
494
495 /* Call the backend to wait */
496 __objc_condition_wait (condition, mutex);
497
498 /* Make ourselves owner of the mutex */
499 mutex->owner = thread_id;
500 mutex->depth = 1;
501
502 return 0;
503 }
504
505 /*
506 Wake up all threads waiting on this condition. It is recommended that
507 the called would lock the same mutex as the threads in objc_condition_wait
508 before changing the "condition predicate" and make this call and unlock it
509 right away after this call.
510 */
511 int
512 objc_condition_broadcast (objc_condition_t condition)
513 {
514 /* Valid condition mutex? */
515 if (! condition)
516 return -1;
517
518 return __objc_condition_broadcast (condition);
519 }
520
521 /*
522 Wake up one thread waiting on this condition. It is recommended that
523 the called would lock the same mutex as the threads in objc_condition_wait
524 before changing the "condition predicate" and make this call and unlock it
525 right away after this call.
526 */
527 int
528 objc_condition_signal (objc_condition_t condition)
529 {
530 /* Valid condition mutex? */
531 if (! condition)
532 return -1;
533
534 return __objc_condition_signal (condition);
535 }
536
537 /* Make the objc thread system aware that a thread which is managed
538 (started, stopped) by external code could access objc facilities
539 from now on. This is used when you are interfacing with some
540 external non-objc-based environment/system - you must call
541 objc_thread_add () before an alien thread makes any calls to
542 Objective-C. Do not cause the _objc_became_multi_threaded hook to
543 be executed. */
544 void
545 objc_thread_add (void)
546 {
547 objc_mutex_lock (__objc_runtime_mutex);
548 __objc_is_multi_threaded = 1;
549 __objc_runtime_threads_alive++;
550 objc_mutex_unlock (__objc_runtime_mutex);
551 }
552
553 /* Make the objc thread system aware that a thread managed (started,
554 stopped) by some external code will no longer access objc and thus
555 can be forgotten by the objc thread system. Call
556 objc_thread_remove () when your alien thread is done with making
557 calls to Objective-C. */
558 void
559 objc_thread_remove (void)
560 {
561 objc_mutex_lock (__objc_runtime_mutex);
562 __objc_runtime_threads_alive--;
563 objc_mutex_unlock (__objc_runtime_mutex);
564 }
565
566 /* End of File */