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[thirdparty/gcc.git] / libquadmath / math / clogq.c
1 /* Compute complex natural logarithm for complex __float128.
2 Copyright (C) 1997-2012 Free Software Foundation, Inc.
3 This file is part of the GNU C Library.
4 Contributed by Ulrich Drepper <drepper@cygnus.com>, 1997.
5
6 The GNU C Library is free software; you can redistribute it and/or
7 modify it under the terms of the GNU Lesser General Public
8 License as published by the Free Software Foundation; either
9 version 2.1 of the License, or (at your option) any later version.
10
11 The GNU C Library is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 Lesser General Public License for more details.
15
16 You should have received a copy of the GNU Lesser General Public
17 License along with the GNU C Library; if not, see
18 <http://www.gnu.org/licenses/>. */
19
20 #include "quadmath-imp.h"
21
22
23 __complex128
24 clogq (__complex128 x)
25 {
26 __complex128 result;
27 int rcls = fpclassifyq (__real__ x);
28 int icls = fpclassifyq (__imag__ x);
29
30 if (__builtin_expect (rcls == QUADFP_ZERO && icls == QUADFP_ZERO, 0))
31 {
32 /* Real and imaginary part are 0.0. */
33 __imag__ result = signbitq (__real__ x) ? M_PIq : 0.0Q;
34 __imag__ result = copysignq (__imag__ result, __imag__ x);
35 /* Yes, the following line raises an exception. */
36 __real__ result = -1.0Q / fabsq (__real__ x);
37 }
38 else if (__builtin_expect (rcls != QUADFP_NAN && icls != QUADFP_NAN, 1))
39 {
40 /* Neither real nor imaginary part is NaN. */
41 __float128 absx = fabsq (__real__ x), absy = fabsq (__imag__ x);
42 int scale = 0;
43
44 if (absx < absy)
45 {
46 __float128 t = absx;
47 absx = absy;
48 absy = t;
49 }
50
51 if (absx > FLT128_MAX / 2.0)
52 {
53 scale = -1;
54 absx = scalbnq (absx, scale);
55 absy = (absy >= FLT128_MIN * 2.0Q ? scalbnq (absy, scale) : 0.0Q);
56 }
57 else if (absx < FLT128_MIN && absy < FLT128_MIN)
58 {
59 scale = FLT128_MANT_DIG;
60 absx = scalbnq (absx, scale);
61 absy = scalbnq (absy, scale);
62 }
63
64 if (absx == 1.0Q && scale == 0)
65 {
66 __float128 absy2 = absy * absy;
67 if (absy2 <= FLT128_MIN * 2.0Q)
68 __real__ result = absy2 / 2.0Q - absy2 * absy2 / 4.0Q;
69 else
70 __real__ result = log1pq (absy2) / 2.0Q;
71 }
72 else if (absx > 1.0Q && absx < 2.0Q && absy < 1.0Q && scale == 0)
73 {
74 __float128 d2m1 = (absx - 1.0Q) * (absx + 1.0Q);
75 if (absy >= FLT128_EPSILON)
76 d2m1 += absy * absy;
77 __real__ result = log1pq (d2m1) / 2.0Q;
78 }
79 else if (absx < 1.0Q
80 && absx >= 0.75Q
81 && absy < FLT128_EPSILON / 2.0Q
82 && scale == 0)
83 {
84 __float128 d2m1 = (absx - 1.0Q) * (absx + 1.0Q);
85 __real__ result = log1pq (d2m1) / 2.0Q;
86 }
87 else if (absx < 1.0 && (absx >= 0.75Q || absy >= 0.5Q) && scale == 0)
88 {
89 __float128 d2m1 = __quadmath_x2y2m1q (absx, absy);
90 __real__ result = log1pq (d2m1) / 2.0Q;
91 }
92 else
93 {
94 __float128 d = hypotq (absx, absy);
95 __real__ result = logq (d) - scale * M_LN2q;
96 }
97
98 __imag__ result = atan2q (__imag__ x, __real__ x);
99 }
100 else
101 {
102 __imag__ result = nanq ("");
103 if (rcls == QUADFP_INFINITE || icls == QUADFP_INFINITE)
104 /* Real or imaginary part is infinite. */
105 __real__ result = HUGE_VALQ;
106 else
107 __real__ result = nanq ("");
108 }
109
110 return result;
111 }