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1 .\" Copyright (c) 1996 Eric S. Raymond <esr@thyrsus.com>
2 .\" and Andries Brouwer <aeb@cwi.nl>
3 .\"
4 .\" This is free documentation; you can redistribute it and/or
5 .\" modify it under the terms of the GNU General Public License as
6 .\" published by the Free Software Foundation; either version 2 of
7 .\" the License, or (at your option) any later version.
8 .\"
9 .\" This is combined from many sources, including notes by aeb and
10 .\" research by esr. Portions derive from a writeup by Roman Czyborra.
11 .\"
12 .\" Last changed by David Starner <dstarner98@aasaa.ofe.org>.
13 .TH CHARSETS 7 2001-05-07 "Linux" "Linux Programmer's Manual"
14 .SH NAME
15 charsets \- programmer's view of character sets and internationalization
16 .SH DESCRIPTION
17 Linux is an international operating system.
18 Various of its utilities
19 and device drivers (including the console driver) support multilingual
20 character sets including Latin-alphabet letters with diacritical
21 marks, accents, ligatures, and entire non-Latin alphabets including
22 Greek, Cyrillic, Arabic, and Hebrew.
23 .LP
24 This manual page presents a programmer's-eye view of different
25 character-set standards and how they fit together on Linux.
26 Standards
27 discussed include ASCII, ISO 8859, KOI8-R, Unicode, ISO 2022 and
28 ISO 4873.
29 The primary emphasis is on character sets actually used as
30 locale character sets, not the myriad others that can be found in data
31 from other systems.
32 .LP
33 A complete list of charsets used in an officially supported locale in glibc
34 2.2.3 is: ISO-8859-{1,2,3,5,6,7,8,9,13,15}, CP1251, UTF-8, EUC-{KR,JP,TW},
35 KOI8-{R,U}, GB2312, GB18030, GBK, BIG5, BIG5-HKSCS and TIS-620 (in no
36 particular order.)
37 (Romanian may be switching to ISO-8859-16.)
38 .SS ASCII
39 ASCII (American Standard Code For Information Interchange) is the original
40 7-bit character set, originally designed for American English.
41 It is currently described by the ECMA-6 standard.
42 .LP
43 Various ASCII variants replacing the dollar sign with other currency
44 symbols and replacing punctuation with non-English alphabetic characters
45 to cover German, French, Spanish and others in 7 bits exist.
46 All are
47 deprecated; glibc doesn't support locales whose character sets aren't
48 true supersets of ASCII. (These sets are also known as ISO-646, a close
49 relative of ASCII that permitted replacing these characters.)
50 .LP
51 As Linux was written for hardware designed in the US, it natively
52 supports ASCII.
53 .SS ISO 8859
54 ISO 8859 is a series of 15 8-bit character sets all of which have US
55 ASCII in their low (7-bit) half, invisible control characters in
56 positions 128 to 159, and 96 fixed-width graphics in positions 160-255.
57 .LP
58 Of these, the most important is ISO 8859-1 (Latin-1).
59 It is natively
60 supported in the Linux console driver, fairly well supported in X11R6,
61 and is the base character set of HTML.
62 .LP
63 Console support for the other 8859 character sets is available under
64 Linux through user-mode utilities (such as
65 .BR setfont (8))
66 .\" // some distributions still have the deprecated consolechars
67 that modify keyboard bindings and the EGA graphics
68 table and employ the "user mapping" font table in the console
69 driver.
70 .LP
71 Here are brief descriptions of each set:
72 .TP
73 8859-1 (Latin-1)
74 Latin-1 covers most Western European languages such as Albanian, Catalan,
75 Danish, Dutch, English, Faroese, Finnish, French, German, Galician,
76 Irish, Icelandic, Italian, Norwegian, Portuguese, Spanish, and
77 Swedish.
78 The lack of the ligatures Dutch ij, French oe and old-style
79 ,,German`` quotation marks is considered tolerable.
80 .TP
81 8859-2 (Latin-2)
82 Latin-2 supports most Latin-written Slavic and Central European
83 languages: Croatian, Czech, German, Hungarian, Polish, Rumanian,
84 Slovak, and Slovene.
85 .TP
86 8859-3 (Latin-3)
87 Latin-3 is popular with authors of Esperanto, Galician, and Maltese.
88 (Turkish is now written with 8859-9 instead.)
89 .TP
90 8859-4 (Latin-4)
91 Latin-4 introduced letters for Estonian, Latvian, and Lithuanian.
92 It is essentially obsolete; see 8859-10 (Latin-6) and 8859-13 (Latin-7).
93 .TP
94 8859-5
95 Cyrillic letters supporting Bulgarian, Byelorussian, Macedonian,
96 Russian, Serbian and Ukrainian.
97 Ukrainians read the letter `ghe'
98 with downstroke as `heh' and would need a ghe with upstroke to write a
99 correct ghe.
100 See the discussion of KOI8-R below.
101 .TP
102 8859-6
103 Supports Arabic.
104 The 8859-6 glyph table is a fixed font of separate
105 letter forms, but a proper display engine should combine these
106 using the proper initial, medial, and final forms.
107 .TP
108 8859-7
109 Supports Modern Greek.
110 .TP
111 8859-8
112 Supports modern Hebrew without niqud (punctuation signs).
113 Niqud and full-fledged Biblical Hebrew are outside the scope of this
114 character set; under Linux, UTF-8 is the preferred encoding for
115 these.
116 .TP
117 8859-9 (Latin-5)
118 This is a variant of Latin-1 that replaces Icelandic letters with
119 Turkish ones.
120 .TP
121 8859-10 (Latin-6)
122 Latin 6 adds the last Inuit (Greenlandic) and Sami (Lappish) letters
123 that were missing in Latin 4 to cover the entire Nordic area.
124 RFC 1345 listed a preliminary and different `latin6'.
125 Skolt Sami still
126 needs a few more accents than these.
127 .TP
128 8859-11
129 This only exists as a rejected draft standard.
130 The draft standard
131 was identical to TIS-620, which is used under Linux for Thai.
132 .TP
133 8859-12
134 This set does not exist.
135 While Vietnamese has been suggested for this
136 space, it does not fit within the 96 (non-combining) characters ISO
137 8859 offers.
138 UTF-8 is the preferred character set for Vietnamese use
139 under Linux.
140 .TP
141 8859-13 (Latin-7)
142 Supports the Baltic Rim languages; in particular, it includes Latvian
143 characters not found in Latin-4.
144 .TP
145 8859-14 (Latin-8)
146 This is the Celtic character set, covering Gaelic and Welsh.
147 This charset also contains the dotted characters needed for Old Irish.
148 .TP
149 8859-15 (Latin-9)
150 This adds the Euro sign and French and Finnish letters that were missing in
151 Latin-1.
152 .TP
153 8859-16 (Latin-10)
154 This set covers many of the languages covered by 8859-2, and supports
155 Romanian more completely then that set does.
156 .SS KOI8-R
157 KOI8-R is a non-ISO character set popular in Russia.
158 The lower half
159 is US ASCII; the upper is a Cyrillic character set somewhat better
160 designed than ISO 8859-5.
161 KOI8-U is a common character set, based off
162 KOI8-R, that has better support for Ukrainian.
163 Neither of these sets
164 are ISO-2022 compatible, unlike the ISO-8859 series.
165 .LP
166 Console support for KOI8-R is available under Linux through user-mode
167 utilities that modify keyboard bindings and the EGA graphics table,
168 and employ the "user mapping" font table in the console driver.
169 .\" Thanks to Tomohiro KUBOTA for the following sections about
170 .\" national standards.
171 .SS JIS X 0208
172 JIS X 0208 is a Japanese national standard character set.
173 Though there are some more Japanese national standard character sets (like
174 JIS X 0201, JIS X 0212, and JIS X 0213), this is the most important one.
175 Characters are mapped into a 94x94 two-byte matrix,
176 whose each byte is in the range 0x21-0x7e.
177 Note that JIS X 0208 is a character set, not an encoding.
178 This means that JIS X 0208
179 itself is not used for expressing text data.
180 JIS X 0208 is used
181 as a component to construct encodings such as EUC-JP, Shift_JIS,
182 and ISO-2022-JP.
183 EUC-JP is the most important encoding for Linux
184 and includes US ASCII and JIS X 0208.
185 In EUC-JP, JIS X 0208
186 characters are expressed in two bytes, each of which is the
187 JIS X 0208 code plus 0x80.
188 .SS KS X 1001
189 KS X 1001 is a Korean national standard character set.
190 Just as
191 JIS X 0208, characters are mapped into a 94x94 two-byte matrix.
192 KS X 1001 is used like JIS X 0208, as a component
193 to construct encodings such as EUC-KR, Johab, and ISO-2022-KR.
194 EUC-KR is the most important encoding for Linux and includes
195 US ASCII and KS X 1001.
196 KS C 5601 is an older name for KS X 1001.
197 .SS GB 2312
198 GB 2312 is a mainland Chinese national standard character set used
199 to express simplified Chinese.
200 Just like JIS X 0208, characters are
201 mapped into a 94x94 two-byte matrix used to construct EUC-CN.
202 EUC-CN
203 is the most important encoding for Linux and includes US ASCII and
204 GB 2312.
205 Note that EUC-CN is often called as GB, GB 2312, or CN-GB.
206 .SS Big5
207 Big5 is a popular character set in Taiwan to express traditional
208 Chinese.
209 (Big5 is both a character set and an encoding.)
210 It is a superset of US ASCII.
211 Non-ASCII characters are expressed in two bytes.
212 Bytes 0xa1-0xfe are used as leading bytes for two-byte characters.
213 Big5 and its extension is widely used in Taiwan and Hong Kong.
214 It is not ISO 2022-compliant.
215 .SS TIS 620
216 TIS 620 is a Thai national standard character set and a superset
217 of US ASCII.
218 Like ISO 8859 series, Thai characters are mapped into
219 0xa1-0xfe.
220 TIS 620 is the only commonly used character set under
221 Linux besides UTF-8 to have combining characters.
222 .SS UNICODE
223 Unicode (ISO 10646) is a standard which aims to unambiguously represent every
224 character in every human language.
225 Unicode's structure permits 20.1 bits to encode every character.
226 Since most computers don't include 20.1-bit
227 integers, Unicode is usually encoded as 32-bit integers internally and
228 either a series of 16-bit integers (UTF-16) (needing two 16-bit integers
229 only when encoding certain rare characters) or a series of 8-bit bytes
230 (UTF-8).
231 Information on Unicode is available at <http://www.unicode.org>.
232 .LP
233 Linux represents Unicode using the 8-bit Unicode Transformation Format
234 (UTF-8).
235 UTF-8 is a variable length encoding of Unicode.
236 It uses 1
237 byte to code 7 bits, 2 bytes for 11 bits, 3 bytes for 16 bits, 4 bytes
238 for 21 bits, 5 bytes for 26 bits, 6 bytes for 31 bits.
239 .LP
240 Let 0,1,x stand for a zero, one, or arbitrary bit.
241 A byte 0xxxxxxx
242 stands for the Unicode 00000000 0xxxxxxx which codes the same symbol
243 as the ASCII 0xxxxxxx.
244 Thus, ASCII goes unchanged into UTF-8, and
245 people using only ASCII do not notice any change: not in code, and not
246 in file size.
247 .LP
248 A byte 110xxxxx is the start of a 2-byte code, and 110xxxxx 10yyyyyy
249 is assembled into 00000xxx xxyyyyyy.
250 A byte 1110xxxx is the start
251 of a 3-byte code, and 1110xxxx 10yyyyyy 10zzzzzz is assembled
252 into xxxxyyyy yyzzzzzz.
253 (When UTF-8 is used to code the 31-bit ISO 10646
254 then this progression continues up to 6-byte codes.)
255 .LP
256 For most people who use ISO-8859 character sets, this means that the
257 characters outside of ASCII are now coded with two bytes.
258 This tends
259 to expand ordinary text files by only one or two percent.
260 For Russian
261 or Greek users, this expands ordinary text files by 100%, since text in
262 those languages is mostly outside of ASCII.
263 For Japanese users this means
264 that the 16-bit codes now in common use will take three bytes.
265 While there
266 are algorithmic conversions from some character sets (esp. ISO-8859-1) to
267 Unicode, general conversion requires carrying around conversion tables,
268 which can be quite large for 16-bit codes.
269 .LP
270 Note that UTF-8 is self-synchronizing: 10xxxxxx is a tail, any other
271 byte is the head of a code.
272 Note that the only way ASCII bytes occur
273 in a UTF-8 stream, is as themselves.
274 In particular, there are no
275 embedded NULs ('\\0') or '/'s that form part of some larger code.
276 .LP
277 Since ASCII, and, in particular, NUL and '/', are unchanged, the
278 kernel does not notice that UTF-8 is being used.
279 It does not care at
280 all what the bytes it is handling stand for.
281 .LP
282 Rendering of Unicode data streams is typically handled through
283 `subfont' tables which map a subset of Unicode to glyphs.
284 Internally
285 the kernel uses Unicode to describe the subfont loaded in video RAM.
286 This means that in UTF-8 mode one can use a character set with 512
287 different symbols.
288 This is not enough for Japanese, Chinese and
289 Korean, but it is enough for most other purposes.
290 .LP
291 At the current time, the console driver does not handle combining
292 characters.
293 So Thai, Sioux and any other script needing combining
294 characters can't be handled on the console.
295 .SS "ISO 2022 and ISO 4873"
296 The ISO 2022 and 4873 standards describe a font-control model
297 based on VT100 practice.
298 This model is (partially) supported
299 by the Linux kernel and by
300 .BR xterm (1).
301 It is popular in Japan and Korea.
302 .LP
303 There are 4 graphic character sets, called G0, G1, G2 and G3,
304 and one of them is the current character set for codes with
305 high bit zero (initially G0), and one of them is the current
306 character set for codes with high bit one (initially G1).
307 Each graphic character set has 94 or 96 characters, and is
308 essentially a 7-bit character set.
309 It uses codes either
310 040-0177 (041-0176) or 0240-0377 (0241-0376).
311 G0 always has size 94 and uses codes 041-0176.
312 .LP
313 Switching between character sets is done using the shift functions
314 ^N (SO or LS1), ^O (SI or LS0), ESC n (LS2), ESC o (LS3),
315 ESC N (SS2), ESC O (SS3), ESC ~ (LS1R), ESC } (LS2R), ESC | (LS3R).
316 The function LS\fIn\fP makes character set G\fIn\fP the current one
317 for codes with high bit zero.
318 The function LS\fIn\fPR makes character set G\fIn\fP the current one
319 for codes with high bit one.
320 The function SS\fIn\fP makes character set G\fIn\fP (\fIn\fP=2 or 3)
321 the current one for the next character only (regardless of the value
322 of its high order bit).
323 .LP
324 A 94-character set is designated as G\fIn\fP character set
325 by an escape sequence ESC ( xx (for G0), ESC ) xx (for G1),
326 ESC * xx (for G2), ESC + xx (for G3), where xx is a symbol
327 or a pair of symbols found in the ISO 2375 International
328 Register of Coded Character Sets.
329 For example, ESC ( @ selects the ISO 646 character set as G0,
330 ESC ( A selects the UK standard character set (with pound
331 instead of number sign), ESC ( B selects ASCII (with dollar
332 instead of currency sign), ESC ( M selects a character set
333 for African languages, ESC ( ! A selects the Cuban character
334 set, etc. etc.
335 .LP
336 A 96-character set is designated as G\fIn\fP character set
337 by an escape sequence ESC \- xx (for G1), ESC . xx (for G2)
338 or ESC / xx (for G3).
339 For example, ESC \- G selects the Hebrew alphabet as G1.
340 .LP
341 A multibyte character set is designated as G\fIn\fP character set
342 by an escape sequence ESC $ xx or ESC $ ( xx (for G0),
343 ESC $ ) xx (for G1), ESC $ * xx (for G2), ESC $ + xx (for G3).
344 For example, ESC $ ( C selects the Korean character set for G0.
345 The Japanese character set selected by ESC $ B has a more
346 recent version selected by ESC & @ ESC $ B.
347 .LP
348 ISO 4873 stipulates a narrower use of character sets, where G0
349 is fixed (always ASCII), so that G1, G2 and G3
350 can only be invoked for codes with the high order bit set.
351 In particular, ^N and ^O are not used anymore, ESC ( xx
352 can be used only with xx=B, and ESC ) xx, ESC * xx, ESC + xx
353 are equivalent to ESC \- xx, ESC . xx, ESC / xx, respectively.
354 .SH "SEE ALSO"
355 .BR console (4),
356 .BR console_codes (4),
357 .BR console_ioctl (4),
358 .BR ascii (7),
359 .BR iso_8859-1 (7),
360 .BR unicode (7),
361 .BR utf-8 (7)