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1 @node Character Set Handling, Locales, String and Array Utilities, Top
2 @c %MENU% Support for extended character sets
3 @chapter Character Set Handling
4
5 @ifnottex
6 @macro cal{text}
7 \text\
8 @end macro
9 @end ifnottex
10
11 Character sets used in the early days of computing had only six, seven,
12 or eight bits for each character: there was never a case where more than
13 eight bits (one byte) were used to represent a single character. The
14 limitations of this approach became more apparent as more people
15 grappled with non-Roman character sets, where not all the characters
16 that make up a language's character set can be represented by @math{2^8}
17 choices. This chapter shows the functionality that was added to the C
18 library to support multiple character sets.
19
20 @menu
21 * Extended Char Intro:: Introduction to Extended Characters.
22 * Charset Function Overview:: Overview about Character Handling
23 Functions.
24 * Restartable multibyte conversion:: Restartable multibyte conversion
25 Functions.
26 * Non-reentrant Conversion:: Non-reentrant Conversion Function.
27 * Generic Charset Conversion:: Generic Charset Conversion.
28 @end menu
29
30
31 @node Extended Char Intro
32 @section Introduction to Extended Characters
33
34 A variety of solutions are available to overcome the differences between
35 character sets with a 1:1 relation between bytes and characters and
36 character sets with ratios of 2:1 or 4:1. The remainder of this
37 section gives a few examples to help understand the design decisions
38 made while developing the functionality of the @w{C library}.
39
40 @cindex internal representation
41 A distinction we have to make right away is between internal and
42 external representation. @dfn{Internal representation} means the
43 representation used by a program while keeping the text in memory.
44 External representations are used when text is stored or transmitted
45 through some communication channel. Examples of external
46 representations include files waiting in a directory to be
47 read and parsed.
48
49 Traditionally there has been no difference between the two representations.
50 It was equally comfortable and useful to use the same single-byte
51 representation internally and externally. This comfort level decreases
52 with more and larger character sets.
53
54 One of the problems to overcome with the internal representation is
55 handling text that is externally encoded using different character
56 sets. Assume a program that reads two texts and compares them using
57 some metric. The comparison can be usefully done only if the texts are
58 internally kept in a common format.
59
60 @cindex wide character
61 For such a common format (@math{=} character set) eight bits are certainly
62 no longer enough. So the smallest entity will have to grow: @dfn{wide
63 characters} will now be used. Instead of one byte per character, two or
64 four will be used instead. (Three are not good to address in memory and
65 more than four bytes seem not to be necessary).
66
67 @cindex Unicode
68 @cindex ISO 10646
69 As shown in some other part of this manual,
70 @c !!! Ahem, wide char string functions are not yet covered -- drepper
71 a completely new family has been created of functions that can handle wide
72 character texts in memory. The most commonly used character sets for such
73 internal wide character representations are Unicode and @w{ISO 10646}
74 (also known as UCS for Universal Character Set). Unicode was originally
75 planned as a 16-bit character set; whereas, @w{ISO 10646} was designed to
76 be a 31-bit large code space. The two standards are practically identical.
77 They have the same character repertoire and code table, but Unicode specifies
78 added semantics. At the moment, only characters in the first @code{0x10000}
79 code positions (the so-called Basic Multilingual Plane, BMP) have been
80 assigned, but the assignment of more specialized characters outside this
81 16-bit space is already in progress. A number of encodings have been
82 defined for Unicode and @w{ISO 10646} characters:
83 @cindex UCS-2
84 @cindex UCS-4
85 @cindex UTF-8
86 @cindex UTF-16
87 UCS-2 is a 16-bit word that can only represent characters
88 from the BMP, UCS-4 is a 32-bit word than can represent any Unicode
89 and @w{ISO 10646} character, UTF-8 is an ASCII compatible encoding where
90 ASCII characters are represented by ASCII bytes and non-ASCII characters
91 by sequences of 2-6 non-ASCII bytes, and finally UTF-16 is an extension
92 of UCS-2 in which pairs of certain UCS-2 words can be used to encode
93 non-BMP characters up to @code{0x10ffff}.
94
95 To represent wide characters the @code{char} type is not suitable. For
96 this reason the @w{ISO C} standard introduces a new type that is
97 designed to keep one character of a wide character string. To maintain
98 the similarity there is also a type corresponding to @code{int} for
99 those functions that take a single wide character.
100
101 @deftp {Data type} wchar_t
102 @standards{ISO, stddef.h}
103 This data type is used as the base type for wide character strings.
104 In other words, arrays of objects of this type are the equivalent of
105 @code{char[]} for multibyte character strings. The type is defined in
106 @file{stddef.h}.
107
108 The @w{ISO C90} standard, where @code{wchar_t} was introduced, does not
109 say anything specific about the representation. It only requires that
110 this type is capable of storing all elements of the basic character set.
111 Therefore it would be legitimate to define @code{wchar_t} as @code{char},
112 which might make sense for embedded systems.
113
114 But in @theglibc{} @code{wchar_t} is always 32 bits wide and, therefore,
115 capable of representing all UCS-4 values and, therefore, covering all of
116 @w{ISO 10646}. Some Unix systems define @code{wchar_t} as a 16-bit type
117 and thereby follow Unicode very strictly. This definition is perfectly
118 fine with the standard, but it also means that to represent all
119 characters from Unicode and @w{ISO 10646} one has to use UTF-16 surrogate
120 characters, which is in fact a multi-wide-character encoding. But
121 resorting to multi-wide-character encoding contradicts the purpose of the
122 @code{wchar_t} type.
123 @end deftp
124
125 @deftp {Data type} wint_t
126 @standards{ISO, wchar.h}
127 @code{wint_t} is a data type used for parameters and variables that
128 contain a single wide character. As the name suggests this type is the
129 equivalent of @code{int} when using the normal @code{char} strings. The
130 types @code{wchar_t} and @code{wint_t} often have the same
131 representation if their size is 32 bits wide but if @code{wchar_t} is
132 defined as @code{char} the type @code{wint_t} must be defined as
133 @code{int} due to the parameter promotion.
134
135 @pindex wchar.h
136 This type is defined in @file{wchar.h} and was introduced in
137 @w{Amendment 1} to @w{ISO C90}.
138 @end deftp
139
140 As there are for the @code{char} data type macros are available for
141 specifying the minimum and maximum value representable in an object of
142 type @code{wchar_t}.
143
144 @deftypevr Macro wint_t WCHAR_MIN
145 @standards{ISO, wchar.h}
146 The macro @code{WCHAR_MIN} evaluates to the minimum value representable
147 by an object of type @code{wint_t}.
148
149 This macro was introduced in @w{Amendment 1} to @w{ISO C90}.
150 @end deftypevr
151
152 @deftypevr Macro wint_t WCHAR_MAX
153 @standards{ISO, wchar.h}
154 The macro @code{WCHAR_MAX} evaluates to the maximum value representable
155 by an object of type @code{wint_t}.
156
157 This macro was introduced in @w{Amendment 1} to @w{ISO C90}.
158 @end deftypevr
159
160 Another special wide character value is the equivalent to @code{EOF}.
161
162 @deftypevr Macro wint_t WEOF
163 @standards{ISO, wchar.h}
164 The macro @code{WEOF} evaluates to a constant expression of type
165 @code{wint_t} whose value is different from any member of the extended
166 character set.
167
168 @code{WEOF} need not be the same value as @code{EOF} and unlike
169 @code{EOF} it also need @emph{not} be negative. In other words, sloppy
170 code like
171
172 @smallexample
173 @{
174 int c;
175 @dots{}
176 while ((c = getc (fp)) < 0)
177 @dots{}
178 @}
179 @end smallexample
180
181 @noindent
182 has to be rewritten to use @code{WEOF} explicitly when wide characters
183 are used:
184
185 @smallexample
186 @{
187 wint_t c;
188 @dots{}
189 while ((c = wgetc (fp)) != WEOF)
190 @dots{}
191 @}
192 @end smallexample
193
194 @pindex wchar.h
195 This macro was introduced in @w{Amendment 1} to @w{ISO C90} and is
196 defined in @file{wchar.h}.
197 @end deftypevr
198
199
200 These internal representations present problems when it comes to storage
201 and transmittal. Because each single wide character consists of more
202 than one byte, they are affected by byte-ordering. Thus, machines with
203 different endianesses would see different values when accessing the same
204 data. This byte ordering concern also applies for communication protocols
205 that are all byte-based and therefore require that the sender has to
206 decide about splitting the wide character in bytes. A last (but not least
207 important) point is that wide characters often require more storage space
208 than a customized byte-oriented character set.
209
210 @cindex multibyte character
211 @cindex EBCDIC
212 For all the above reasons, an external encoding that is different from
213 the internal encoding is often used if the latter is UCS-2 or UCS-4.
214 The external encoding is byte-based and can be chosen appropriately for
215 the environment and for the texts to be handled. A variety of different
216 character sets can be used for this external encoding (information that
217 will not be exhaustively presented here--instead, a description of the
218 major groups will suffice). All of the ASCII-based character sets
219 fulfill one requirement: they are "filesystem safe." This means that
220 the character @code{'/'} is used in the encoding @emph{only} to
221 represent itself. Things are a bit different for character sets like
222 EBCDIC (Extended Binary Coded Decimal Interchange Code, a character set
223 family used by IBM), but if the operating system does not understand
224 EBCDIC directly the parameters-to-system calls have to be converted
225 first anyhow.
226
227 @itemize @bullet
228 @item
229 The simplest character sets are single-byte character sets. There can
230 be only up to 256 characters (for @w{8 bit} character sets), which is
231 not sufficient to cover all languages but might be sufficient to handle
232 a specific text. Handling of a @w{8 bit} character sets is simple. This
233 is not true for other kinds presented later, and therefore, the
234 application one uses might require the use of @w{8 bit} character sets.
235
236 @cindex ISO 2022
237 @item
238 The @w{ISO 2022} standard defines a mechanism for extended character
239 sets where one character @emph{can} be represented by more than one
240 byte. This is achieved by associating a state with the text.
241 Characters that can be used to change the state can be embedded in the
242 text. Each byte in the text might have a different interpretation in each
243 state. The state might even influence whether a given byte stands for a
244 character on its own or whether it has to be combined with some more
245 bytes.
246
247 @cindex EUC
248 @cindex Shift_JIS
249 @cindex SJIS
250 In most uses of @w{ISO 2022} the defined character sets do not allow
251 state changes that cover more than the next character. This has the
252 big advantage that whenever one can identify the beginning of the byte
253 sequence of a character one can interpret a text correctly. Examples of
254 character sets using this policy are the various EUC character sets
255 (used by Sun's operating systems, EUC-JP, EUC-KR, EUC-TW, and EUC-CN)
256 or Shift_JIS (SJIS, a Japanese encoding).
257
258 But there are also character sets using a state that is valid for more
259 than one character and has to be changed by another byte sequence.
260 Examples for this are ISO-2022-JP, ISO-2022-KR, and ISO-2022-CN.
261
262 @item
263 @cindex ISO 6937
264 Early attempts to fix 8 bit character sets for other languages using the
265 Roman alphabet lead to character sets like @w{ISO 6937}. Here bytes
266 representing characters like the acute accent do not produce output
267 themselves: one has to combine them with other characters to get the
268 desired result. For example, the byte sequence @code{0xc2 0x61}
269 (non-spacing acute accent, followed by lower-case `a') to get the ``small
270 a with acute'' character. To get the acute accent character on its own,
271 one has to write @code{0xc2 0x20} (the non-spacing acute followed by a
272 space).
273
274 Character sets like @w{ISO 6937} are used in some embedded systems such
275 as teletex.
276
277 @item
278 @cindex UTF-8
279 Instead of converting the Unicode or @w{ISO 10646} text used internally,
280 it is often also sufficient to simply use an encoding different than
281 UCS-2/UCS-4. The Unicode and @w{ISO 10646} standards even specify such an
282 encoding: UTF-8. This encoding is able to represent all of @w{ISO
283 10646} 31 bits in a byte string of length one to six.
284
285 @cindex UTF-7
286 There were a few other attempts to encode @w{ISO 10646} such as UTF-7,
287 but UTF-8 is today the only encoding that should be used. In fact, with
288 any luck UTF-8 will soon be the only external encoding that has to be
289 supported. It proves to be universally usable and its only disadvantage
290 is that it favors Roman languages by making the byte string
291 representation of other scripts (Cyrillic, Greek, Asian scripts) longer
292 than necessary if using a specific character set for these scripts.
293 Methods like the Unicode compression scheme can alleviate these
294 problems.
295 @end itemize
296
297 The question remaining is: how to select the character set or encoding
298 to use. The answer: you cannot decide about it yourself, it is decided
299 by the developers of the system or the majority of the users. Since the
300 goal is interoperability one has to use whatever the other people one
301 works with use. If there are no constraints, the selection is based on
302 the requirements the expected circle of users will have. In other words,
303 if a project is expected to be used in only, say, Russia it is fine to use
304 KOI8-R or a similar character set. But if at the same time people from,
305 say, Greece are participating one should use a character set that allows
306 all people to collaborate.
307
308 The most widely useful solution seems to be: go with the most general
309 character set, namely @w{ISO 10646}. Use UTF-8 as the external encoding
310 and problems about users not being able to use their own language
311 adequately are a thing of the past.
312
313 One final comment about the choice of the wide character representation
314 is necessary at this point. We have said above that the natural choice
315 is using Unicode or @w{ISO 10646}. This is not required, but at least
316 encouraged, by the @w{ISO C} standard. The standard defines at least a
317 macro @code{__STDC_ISO_10646__} that is only defined on systems where
318 the @code{wchar_t} type encodes @w{ISO 10646} characters. If this
319 symbol is not defined one should avoid making assumptions about the wide
320 character representation. If the programmer uses only the functions
321 provided by the C library to handle wide character strings there should
322 be no compatibility problems with other systems.
323
324 @node Charset Function Overview
325 @section Overview about Character Handling Functions
326
327 A Unix @w{C library} contains three different sets of functions in two
328 families to handle character set conversion. One of the function families
329 (the most commonly used) is specified in the @w{ISO C90} standard and,
330 therefore, is portable even beyond the Unix world. Unfortunately this
331 family is the least useful one. These functions should be avoided
332 whenever possible, especially when developing libraries (as opposed to
333 applications).
334
335 The second family of functions got introduced in the early Unix standards
336 (XPG2) and is still part of the latest and greatest Unix standard:
337 @w{Unix 98}. It is also the most powerful and useful set of functions.
338 But we will start with the functions defined in @w{Amendment 1} to
339 @w{ISO C90}.
340
341 @node Restartable multibyte conversion
342 @section Restartable Multibyte Conversion Functions
343
344 The @w{ISO C} standard defines functions to convert strings from a
345 multibyte representation to wide character strings. There are a number
346 of peculiarities:
347
348 @itemize @bullet
349 @item
350 The character set assumed for the multibyte encoding is not specified
351 as an argument to the functions. Instead the character set specified by
352 the @code{LC_CTYPE} category of the current locale is used; see
353 @ref{Locale Categories}.
354
355 @item
356 The functions handling more than one character at a time require NUL
357 terminated strings as the argument (i.e., converting blocks of text
358 does not work unless one can add a NUL byte at an appropriate place).
359 @Theglibc{} contains some extensions to the standard that allow
360 specifying a size, but basically they also expect terminated strings.
361 @end itemize
362
363 Despite these limitations the @w{ISO C} functions can be used in many
364 contexts. In graphical user interfaces, for instance, it is not
365 uncommon to have functions that require text to be displayed in a wide
366 character string if the text is not simple ASCII. The text itself might
367 come from a file with translations and the user should decide about the
368 current locale, which determines the translation and therefore also the
369 external encoding used. In such a situation (and many others) the
370 functions described here are perfect. If more freedom while performing
371 the conversion is necessary take a look at the @code{iconv} functions
372 (@pxref{Generic Charset Conversion}).
373
374 @menu
375 * Selecting the Conversion:: Selecting the conversion and its properties.
376 * Keeping the state:: Representing the state of the conversion.
377 * Converting a Character:: Converting Single Characters.
378 * Converting Strings:: Converting Multibyte and Wide Character
379 Strings.
380 * Multibyte Conversion Example:: A Complete Multibyte Conversion Example.
381 @end menu
382
383 @node Selecting the Conversion
384 @subsection Selecting the conversion and its properties
385
386 We already said above that the currently selected locale for the
387 @code{LC_CTYPE} category decides the conversion that is performed
388 by the functions we are about to describe. Each locale uses its own
389 character set (given as an argument to @code{localedef}) and this is the
390 one assumed as the external multibyte encoding. The wide character
391 set is always UCS-4 in @theglibc{}.
392
393 A characteristic of each multibyte character set is the maximum number
394 of bytes that can be necessary to represent one character. This
395 information is quite important when writing code that uses the
396 conversion functions (as shown in the examples below).
397 The @w{ISO C} standard defines two macros that provide this information.
398
399
400 @deftypevr Macro int MB_LEN_MAX
401 @standards{ISO, limits.h}
402 @code{MB_LEN_MAX} specifies the maximum number of bytes in the multibyte
403 sequence for a single character in any of the supported locales. It is
404 a compile-time constant and is defined in @file{limits.h}.
405 @pindex limits.h
406 @end deftypevr
407
408 @deftypevr Macro int MB_CUR_MAX
409 @standards{ISO, stdlib.h}
410 @code{MB_CUR_MAX} expands into a positive integer expression that is the
411 maximum number of bytes in a multibyte character in the current locale.
412 The value is never greater than @code{MB_LEN_MAX}. Unlike
413 @code{MB_LEN_MAX} this macro need not be a compile-time constant, and in
414 @theglibc{} it is not.
415
416 @pindex stdlib.h
417 @code{MB_CUR_MAX} is defined in @file{stdlib.h}.
418 @end deftypevr
419
420 Two different macros are necessary since strictly @w{ISO C90} compilers
421 do not allow variable length array definitions, but still it is desirable
422 to avoid dynamic allocation. This incomplete piece of code shows the
423 problem:
424
425 @smallexample
426 @{
427 char buf[MB_LEN_MAX];
428 ssize_t len = 0;
429
430 while (! feof (fp))
431 @{
432 fread (&buf[len], 1, MB_CUR_MAX - len, fp);
433 /* @r{@dots{} process} buf */
434 len -= used;
435 @}
436 @}
437 @end smallexample
438
439 The code in the inner loop is expected to have always enough bytes in
440 the array @var{buf} to convert one multibyte character. The array
441 @var{buf} has to be sized statically since many compilers do not allow a
442 variable size. The @code{fread} call makes sure that @code{MB_CUR_MAX}
443 bytes are always available in @var{buf}. Note that it isn't
444 a problem if @code{MB_CUR_MAX} is not a compile-time constant.
445
446
447 @node Keeping the state
448 @subsection Representing the state of the conversion
449
450 @cindex stateful
451 In the introduction of this chapter it was said that certain character
452 sets use a @dfn{stateful} encoding. That is, the encoded values depend
453 in some way on the previous bytes in the text.
454
455 Since the conversion functions allow converting a text in more than one
456 step we must have a way to pass this information from one call of the
457 functions to another.
458
459 @deftp {Data type} mbstate_t
460 @standards{ISO, wchar.h}
461 @cindex shift state
462 A variable of type @code{mbstate_t} can contain all the information
463 about the @dfn{shift state} needed from one call to a conversion
464 function to another.
465
466 @pindex wchar.h
467 @code{mbstate_t} is defined in @file{wchar.h}. It was introduced in
468 @w{Amendment 1} to @w{ISO C90}.
469 @end deftp
470
471 To use objects of type @code{mbstate_t} the programmer has to define such
472 objects (normally as local variables on the stack) and pass a pointer to
473 the object to the conversion functions. This way the conversion function
474 can update the object if the current multibyte character set is stateful.
475
476 There is no specific function or initializer to put the state object in
477 any specific state. The rules are that the object should always
478 represent the initial state before the first use, and this is achieved by
479 clearing the whole variable with code such as follows:
480
481 @smallexample
482 @{
483 mbstate_t state;
484 memset (&state, '\0', sizeof (state));
485 /* @r{from now on @var{state} can be used.} */
486 @dots{}
487 @}
488 @end smallexample
489
490 When using the conversion functions to generate output it is often
491 necessary to test whether the current state corresponds to the initial
492 state. This is necessary, for example, to decide whether to emit
493 escape sequences to set the state to the initial state at certain
494 sequence points. Communication protocols often require this.
495
496 @deftypefun int mbsinit (const mbstate_t *@var{ps})
497 @standards{ISO, wchar.h}
498 @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
499 @c ps is dereferenced once, unguarded. This would call for @mtsrace:ps,
500 @c but since a single word-sized field is (atomically) accessed, any
501 @c race here would be harmless. Other functions that take an optional
502 @c mbstate_t* argument named ps are marked with @mtasurace:<func>/!ps,
503 @c to indicate that the function uses a static buffer if ps is NULL.
504 @c These could also have been marked with @mtsrace:ps, but we'll omit
505 @c that for brevity, for it's somewhat redundant with the @mtasurace.
506 The @code{mbsinit} function determines whether the state object pointed
507 to by @var{ps} is in the initial state. If @var{ps} is a null pointer or
508 the object is in the initial state the return value is nonzero. Otherwise
509 it is zero.
510
511 @pindex wchar.h
512 @code{mbsinit} was introduced in @w{Amendment 1} to @w{ISO C90} and is
513 declared in @file{wchar.h}.
514 @end deftypefun
515
516 Code using @code{mbsinit} often looks similar to this:
517
518 @c Fix the example to explicitly say how to generate the escape sequence
519 @c to restore the initial state.
520 @smallexample
521 @{
522 mbstate_t state;
523 memset (&state, '\0', sizeof (state));
524 /* @r{Use @var{state}.} */
525 @dots{}
526 if (! mbsinit (&state))
527 @{
528 /* @r{Emit code to return to initial state.} */
529 const wchar_t empty[] = L"";
530 const wchar_t *srcp = empty;
531 wcsrtombs (outbuf, &srcp, outbuflen, &state);
532 @}
533 @dots{}
534 @}
535 @end smallexample
536
537 The code to emit the escape sequence to get back to the initial state is
538 interesting. The @code{wcsrtombs} function can be used to determine the
539 necessary output code (@pxref{Converting Strings}). Please note that with
540 @theglibc{} it is not necessary to perform this extra action for the
541 conversion from multibyte text to wide character text since the wide
542 character encoding is not stateful. But there is nothing mentioned in
543 any standard that prohibits making @code{wchar_t} use a stateful
544 encoding.
545
546 @node Converting a Character
547 @subsection Converting Single Characters
548
549 The most fundamental of the conversion functions are those dealing with
550 single characters. Please note that this does not always mean single
551 bytes. But since there is very often a subset of the multibyte
552 character set that consists of single byte sequences, there are
553 functions to help with converting bytes. Frequently, ASCII is a subset
554 of the multibyte character set. In such a scenario, each ASCII character
555 stands for itself, and all other characters have at least a first byte
556 that is beyond the range @math{0} to @math{127}.
557
558 @deftypefun wint_t btowc (int @var{c})
559 @standards{ISO, wchar.h}
560 @safety{@prelim{}@mtsafe{}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
561 @c Calls btowc_fct or __fct; reads from locale, and from the
562 @c get_gconv_fcts result multiple times. get_gconv_fcts calls
563 @c __wcsmbs_load_conv to initialize the ctype if it's null.
564 @c wcsmbs_load_conv takes a non-recursive wrlock before allocating
565 @c memory for the fcts structure, initializing it, and then storing it
566 @c in the locale object. The initialization involves dlopening and a
567 @c lot more.
568 The @code{btowc} function (``byte to wide character'') converts a valid
569 single byte character @var{c} in the initial shift state into the wide
570 character equivalent using the conversion rules from the currently
571 selected locale of the @code{LC_CTYPE} category.
572
573 If @code{(unsigned char) @var{c}} is no valid single byte multibyte
574 character or if @var{c} is @code{EOF}, the function returns @code{WEOF}.
575
576 Please note the restriction of @var{c} being tested for validity only in
577 the initial shift state. No @code{mbstate_t} object is used from
578 which the state information is taken, and the function also does not use
579 any static state.
580
581 @pindex wchar.h
582 The @code{btowc} function was introduced in @w{Amendment 1} to @w{ISO C90}
583 and is declared in @file{wchar.h}.
584 @end deftypefun
585
586 Despite the limitation that the single byte value is always interpreted
587 in the initial state, this function is actually useful most of the time.
588 Most characters are either entirely single-byte character sets or they
589 are extensions to ASCII. But then it is possible to write code like this
590 (not that this specific example is very useful):
591
592 @smallexample
593 wchar_t *
594 itow (unsigned long int val)
595 @{
596 static wchar_t buf[30];
597 wchar_t *wcp = &buf[29];
598 *wcp = L'\0';
599 while (val != 0)
600 @{
601 *--wcp = btowc ('0' + val % 10);
602 val /= 10;
603 @}
604 if (wcp == &buf[29])
605 *--wcp = L'0';
606 return wcp;
607 @}
608 @end smallexample
609
610 Why is it necessary to use such a complicated implementation and not
611 simply cast @code{'0' + val % 10} to a wide character? The answer is
612 that there is no guarantee that one can perform this kind of arithmetic
613 on the character of the character set used for @code{wchar_t}
614 representation. In other situations the bytes are not constant at
615 compile time and so the compiler cannot do the work. In situations like
616 this, using @code{btowc} is required.
617
618 @noindent
619 There is also a function for the conversion in the other direction.
620
621 @deftypefun int wctob (wint_t @var{c})
622 @standards{ISO, wchar.h}
623 @safety{@prelim{}@mtsafe{}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
624 The @code{wctob} function (``wide character to byte'') takes as the
625 parameter a valid wide character. If the multibyte representation for
626 this character in the initial state is exactly one byte long, the return
627 value of this function is this character. Otherwise the return value is
628 @code{EOF}.
629
630 @pindex wchar.h
631 @code{wctob} was introduced in @w{Amendment 1} to @w{ISO C90} and
632 is declared in @file{wchar.h}.
633 @end deftypefun
634
635 There are more general functions to convert single characters from
636 multibyte representation to wide characters and vice versa. These
637 functions pose no limit on the length of the multibyte representation
638 and they also do not require it to be in the initial state.
639
640 @deftypefun size_t mbrtowc (wchar_t *restrict @var{pwc}, const char *restrict @var{s}, size_t @var{n}, mbstate_t *restrict @var{ps})
641 @standards{ISO, wchar.h}
642 @safety{@prelim{}@mtunsafe{@mtasurace{:mbrtowc/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
643 @cindex stateful
644 The @code{mbrtowc} function (``multibyte restartable to wide
645 character'') converts the next multibyte character in the string pointed
646 to by @var{s} into a wide character and stores it in the wide character
647 string pointed to by @var{pwc}. The conversion is performed according
648 to the locale currently selected for the @code{LC_CTYPE} category. If
649 the conversion for the character set used in the locale requires a state,
650 the multibyte string is interpreted in the state represented by the
651 object pointed to by @var{ps}. If @var{ps} is a null pointer, a static,
652 internal state variable used only by the @code{mbrtowc} function is
653 used.
654
655 If the next multibyte character corresponds to the NUL wide character,
656 the return value of the function is @math{0} and the state object is
657 afterwards in the initial state. If the next @var{n} or fewer bytes
658 form a correct multibyte character, the return value is the number of
659 bytes starting from @var{s} that form the multibyte character. The
660 conversion state is updated according to the bytes consumed in the
661 conversion. In both cases the wide character (either the @code{L'\0'}
662 or the one found in the conversion) is stored in the string pointed to
663 by @var{pwc} if @var{pwc} is not null.
664
665 If the first @var{n} bytes of the multibyte string possibly form a valid
666 multibyte character but there are more than @var{n} bytes needed to
667 complete it, the return value of the function is @code{(size_t) -2} and
668 no value is stored. Please note that this can happen even if @var{n}
669 has a value greater than or equal to @code{MB_CUR_MAX} since the input
670 might contain redundant shift sequences.
671
672 If the first @code{n} bytes of the multibyte string cannot possibly form
673 a valid multibyte character, no value is stored, the global variable
674 @code{errno} is set to the value @code{EILSEQ}, and the function returns
675 @code{(size_t) -1}. The conversion state is afterwards undefined.
676
677 @pindex wchar.h
678 @code{mbrtowc} was introduced in @w{Amendment 1} to @w{ISO C90} and
679 is declared in @file{wchar.h}.
680 @end deftypefun
681
682 Use of @code{mbrtowc} is straightforward. A function that copies a
683 multibyte string into a wide character string while at the same time
684 converting all lowercase characters into uppercase could look like this
685 (this is not the final version, just an example; it has no error
686 checking, and sometimes leaks memory):
687
688 @smallexample
689 @include mbstouwcs.c.texi
690 @end smallexample
691
692 The use of @code{mbrtowc} should be clear. A single wide character is
693 stored in @code{@var{tmp}[0]}, and the number of consumed bytes is stored
694 in the variable @var{nbytes}. If the conversion is successful, the
695 uppercase variant of the wide character is stored in the @var{result}
696 array and the pointer to the input string and the number of available
697 bytes is adjusted.
698
699 The only non-obvious thing about @code{mbrtowc} might be the way memory
700 is allocated for the result. The above code uses the fact that there
701 can never be more wide characters in the converted result than there are
702 bytes in the multibyte input string. This method yields a pessimistic
703 guess about the size of the result, and if many wide character strings
704 have to be constructed this way or if the strings are long, the extra
705 memory required to be allocated because the input string contains
706 multibyte characters might be significant. The allocated memory block can
707 be resized to the correct size before returning it, but a better solution
708 might be to allocate just the right amount of space for the result right
709 away. Unfortunately there is no function to compute the length of the wide
710 character string directly from the multibyte string. There is, however, a
711 function that does part of the work.
712
713 @deftypefun size_t mbrlen (const char *restrict @var{s}, size_t @var{n}, mbstate_t *@var{ps})
714 @standards{ISO, wchar.h}
715 @safety{@prelim{}@mtunsafe{@mtasurace{:mbrlen/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
716 The @code{mbrlen} function (``multibyte restartable length'') computes
717 the number of at most @var{n} bytes starting at @var{s}, which form the
718 next valid and complete multibyte character.
719
720 If the next multibyte character corresponds to the NUL wide character,
721 the return value is @math{0}. If the next @var{n} bytes form a valid
722 multibyte character, the number of bytes belonging to this multibyte
723 character byte sequence is returned.
724
725 If the first @var{n} bytes possibly form a valid multibyte
726 character but the character is incomplete, the return value is
727 @code{(size_t) -2}. Otherwise the multibyte character sequence is invalid
728 and the return value is @code{(size_t) -1}.
729
730 The multibyte sequence is interpreted in the state represented by the
731 object pointed to by @var{ps}. If @var{ps} is a null pointer, a state
732 object local to @code{mbrlen} is used.
733
734 @pindex wchar.h
735 @code{mbrlen} was introduced in @w{Amendment 1} to @w{ISO C90} and
736 is declared in @file{wchar.h}.
737 @end deftypefun
738
739 The attentive reader now will note that @code{mbrlen} can be implemented
740 as
741
742 @smallexample
743 mbrtowc (NULL, s, n, ps != NULL ? ps : &internal)
744 @end smallexample
745
746 This is true and in fact is mentioned in the official specification.
747 How can this function be used to determine the length of the wide
748 character string created from a multibyte character string? It is not
749 directly usable, but we can define a function @code{mbslen} using it:
750
751 @smallexample
752 size_t
753 mbslen (const char *s)
754 @{
755 mbstate_t state;
756 size_t result = 0;
757 size_t nbytes;
758 memset (&state, '\0', sizeof (state));
759 while ((nbytes = mbrlen (s, MB_LEN_MAX, &state)) > 0)
760 @{
761 if (nbytes >= (size_t) -2)
762 /* @r{Something is wrong.} */
763 return (size_t) -1;
764 s += nbytes;
765 ++result;
766 @}
767 return result;
768 @}
769 @end smallexample
770
771 This function simply calls @code{mbrlen} for each multibyte character
772 in the string and counts the number of function calls. Please note that
773 we here use @code{MB_LEN_MAX} as the size argument in the @code{mbrlen}
774 call. This is acceptable since a) this value is larger than the length of
775 the longest multibyte character sequence and b) we know that the string
776 @var{s} ends with a NUL byte, which cannot be part of any other multibyte
777 character sequence but the one representing the NUL wide character.
778 Therefore, the @code{mbrlen} function will never read invalid memory.
779
780 Now that this function is available (just to make this clear, this
781 function is @emph{not} part of @theglibc{}) we can compute the
782 number of wide characters required to store the converted multibyte
783 character string @var{s} using
784
785 @smallexample
786 wcs_bytes = (mbslen (s) + 1) * sizeof (wchar_t);
787 @end smallexample
788
789 Please note that the @code{mbslen} function is quite inefficient. The
790 implementation of @code{mbstouwcs} with @code{mbslen} would have to
791 perform the conversion of the multibyte character input string twice, and
792 this conversion might be quite expensive. So it is necessary to think
793 about the consequences of using the easier but imprecise method before
794 doing the work twice.
795
796 @deftypefun size_t wcrtomb (char *restrict @var{s}, wchar_t @var{wc}, mbstate_t *restrict @var{ps})
797 @standards{ISO, wchar.h}
798 @safety{@prelim{}@mtunsafe{@mtasurace{:wcrtomb/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
799 @c wcrtomb uses a static, non-thread-local unguarded state variable when
800 @c PS is NULL. When a state is passed in, and it's not used
801 @c concurrently in other threads, this function behaves safely as long
802 @c as gconv modules don't bring MT safety issues of their own.
803 @c Attempting to load gconv modules or to build conversion chains in
804 @c signal handlers may encounter gconv databases or caches in a
805 @c partially-updated state, and asynchronous cancellation may leave them
806 @c in such states, besides leaking the lock that guards them.
807 @c get_gconv_fcts ok
808 @c wcsmbs_load_conv ok
809 @c norm_add_slashes ok
810 @c wcsmbs_getfct ok
811 @c gconv_find_transform ok
812 @c gconv_read_conf (libc_once)
813 @c gconv_lookup_cache ok
814 @c find_module_idx ok
815 @c find_module ok
816 @c gconv_find_shlib (ok)
817 @c ->init_fct (assumed ok)
818 @c gconv_get_builtin_trans ok
819 @c gconv_release_step ok
820 @c do_lookup_alias ok
821 @c find_derivation ok
822 @c derivation_lookup ok
823 @c increment_counter ok
824 @c gconv_find_shlib ok
825 @c step->init_fct (assumed ok)
826 @c gen_steps ok
827 @c gconv_find_shlib ok
828 @c dlopen (presumed ok)
829 @c dlsym (presumed ok)
830 @c step->init_fct (assumed ok)
831 @c step->end_fct (assumed ok)
832 @c gconv_get_builtin_trans ok
833 @c gconv_release_step ok
834 @c add_derivation ok
835 @c gconv_close_transform ok
836 @c gconv_release_step ok
837 @c step->end_fct (assumed ok)
838 @c gconv_release_shlib ok
839 @c dlclose (presumed ok)
840 @c gconv_release_cache ok
841 @c ->tomb->__fct (assumed ok)
842 The @code{wcrtomb} function (``wide character restartable to
843 multibyte'') converts a single wide character into a multibyte string
844 corresponding to that wide character.
845
846 If @var{s} is a null pointer, the function resets the state stored in
847 the object pointed to by @var{ps} (or the internal @code{mbstate_t}
848 object) to the initial state. This can also be achieved by a call like
849 this:
850
851 @smallexample
852 wcrtombs (temp_buf, L'\0', ps)
853 @end smallexample
854
855 @noindent
856 since, if @var{s} is a null pointer, @code{wcrtomb} performs as if it
857 writes into an internal buffer, which is guaranteed to be large enough.
858
859 If @var{wc} is the NUL wide character, @code{wcrtomb} emits, if
860 necessary, a shift sequence to get the state @var{ps} into the initial
861 state followed by a single NUL byte, which is stored in the string
862 @var{s}.
863
864 Otherwise a byte sequence (possibly including shift sequences) is written
865 into the string @var{s}. This only happens if @var{wc} is a valid wide
866 character (i.e., it has a multibyte representation in the character set
867 selected by locale of the @code{LC_CTYPE} category). If @var{wc} is no
868 valid wide character, nothing is stored in the strings @var{s},
869 @code{errno} is set to @code{EILSEQ}, the conversion state in @var{ps}
870 is undefined and the return value is @code{(size_t) -1}.
871
872 If no error occurred the function returns the number of bytes stored in
873 the string @var{s}. This includes all bytes representing shift
874 sequences.
875
876 One word about the interface of the function: there is no parameter
877 specifying the length of the array @var{s}. Instead the function
878 assumes that there are at least @code{MB_CUR_MAX} bytes available since
879 this is the maximum length of any byte sequence representing a single
880 character. So the caller has to make sure that there is enough space
881 available, otherwise buffer overruns can occur.
882
883 @pindex wchar.h
884 @code{wcrtomb} was introduced in @w{Amendment 1} to @w{ISO C90} and is
885 declared in @file{wchar.h}.
886 @end deftypefun
887
888 Using @code{wcrtomb} is as easy as using @code{mbrtowc}. The following
889 example appends a wide character string to a multibyte character string.
890 Again, the code is not really useful (or correct), it is simply here to
891 demonstrate the use and some problems.
892
893 @smallexample
894 char *
895 mbscatwcs (char *s, size_t len, const wchar_t *ws)
896 @{
897 mbstate_t state;
898 /* @r{Find the end of the existing string.} */
899 char *wp = strchr (s, '\0');
900 len -= wp - s;
901 memset (&state, '\0', sizeof (state));
902 do
903 @{
904 size_t nbytes;
905 if (len < MB_CUR_LEN)
906 @{
907 /* @r{We cannot guarantee that the next}
908 @r{character fits into the buffer, so}
909 @r{return an error.} */
910 errno = E2BIG;
911 return NULL;
912 @}
913 nbytes = wcrtomb (wp, *ws, &state);
914 if (nbytes == (size_t) -1)
915 /* @r{Error in the conversion.} */
916 return NULL;
917 len -= nbytes;
918 wp += nbytes;
919 @}
920 while (*ws++ != L'\0');
921 return s;
922 @}
923 @end smallexample
924
925 First the function has to find the end of the string currently in the
926 array @var{s}. The @code{strchr} call does this very efficiently since a
927 requirement for multibyte character representations is that the NUL byte
928 is never used except to represent itself (and in this context, the end
929 of the string).
930
931 After initializing the state object the loop is entered where the first
932 task is to make sure there is enough room in the array @var{s}. We
933 abort if there are not at least @code{MB_CUR_LEN} bytes available. This
934 is not always optimal but we have no other choice. We might have less
935 than @code{MB_CUR_LEN} bytes available but the next multibyte character
936 might also be only one byte long. At the time the @code{wcrtomb} call
937 returns it is too late to decide whether the buffer was large enough. If
938 this solution is unsuitable, there is a very slow but more accurate
939 solution.
940
941 @smallexample
942 @dots{}
943 if (len < MB_CUR_LEN)
944 @{
945 mbstate_t temp_state;
946 memcpy (&temp_state, &state, sizeof (state));
947 if (wcrtomb (NULL, *ws, &temp_state) > len)
948 @{
949 /* @r{We cannot guarantee that the next}
950 @r{character fits into the buffer, so}
951 @r{return an error.} */
952 errno = E2BIG;
953 return NULL;
954 @}
955 @}
956 @dots{}
957 @end smallexample
958
959 Here we perform the conversion that might overflow the buffer so that
960 we are afterwards in the position to make an exact decision about the
961 buffer size. Please note the @code{NULL} argument for the destination
962 buffer in the new @code{wcrtomb} call; since we are not interested in the
963 converted text at this point, this is a nice way to express this. The
964 most unusual thing about this piece of code certainly is the duplication
965 of the conversion state object, but if a change of the state is necessary
966 to emit the next multibyte character, we want to have the same shift state
967 change performed in the real conversion. Therefore, we have to preserve
968 the initial shift state information.
969
970 There are certainly many more and even better solutions to this problem.
971 This example is only provided for educational purposes.
972
973 @node Converting Strings
974 @subsection Converting Multibyte and Wide Character Strings
975
976 The functions described in the previous section only convert a single
977 character at a time. Most operations to be performed in real-world
978 programs include strings and therefore the @w{ISO C} standard also
979 defines conversions on entire strings. However, the defined set of
980 functions is quite limited; therefore, @theglibc{} contains a few
981 extensions that can help in some important situations.
982
983 @deftypefun size_t mbsrtowcs (wchar_t *restrict @var{dst}, const char **restrict @var{src}, size_t @var{len}, mbstate_t *restrict @var{ps})
984 @standards{ISO, wchar.h}
985 @safety{@prelim{}@mtunsafe{@mtasurace{:mbsrtowcs/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
986 The @code{mbsrtowcs} function (``multibyte string restartable to wide
987 character string'') converts the NUL-terminated multibyte character
988 string at @code{*@var{src}} into an equivalent wide character string,
989 including the NUL wide character at the end. The conversion is started
990 using the state information from the object pointed to by @var{ps} or
991 from an internal object of @code{mbsrtowcs} if @var{ps} is a null
992 pointer. Before returning, the state object is updated to match the state
993 after the last converted character. The state is the initial state if the
994 terminating NUL byte is reached and converted.
995
996 If @var{dst} is not a null pointer, the result is stored in the array
997 pointed to by @var{dst}; otherwise, the conversion result is not
998 available since it is stored in an internal buffer.
999
1000 If @var{len} wide characters are stored in the array @var{dst} before
1001 reaching the end of the input string, the conversion stops and @var{len}
1002 is returned. If @var{dst} is a null pointer, @var{len} is never checked.
1003
1004 Another reason for a premature return from the function call is if the
1005 input string contains an invalid multibyte sequence. In this case the
1006 global variable @code{errno} is set to @code{EILSEQ} and the function
1007 returns @code{(size_t) -1}.
1008
1009 @c XXX The ISO C9x draft seems to have a problem here. It says that PS
1010 @c is not updated if DST is NULL. This is not said straightforward and
1011 @c none of the other functions is described like this. It would make sense
1012 @c to define the function this way but I don't think it is meant like this.
1013
1014 In all other cases the function returns the number of wide characters
1015 converted during this call. If @var{dst} is not null, @code{mbsrtowcs}
1016 stores in the pointer pointed to by @var{src} either a null pointer (if
1017 the NUL byte in the input string was reached) or the address of the byte
1018 following the last converted multibyte character.
1019
1020 @pindex wchar.h
1021 @code{mbsrtowcs} was introduced in @w{Amendment 1} to @w{ISO C90} and is
1022 declared in @file{wchar.h}.
1023 @end deftypefun
1024
1025 The definition of the @code{mbsrtowcs} function has one important
1026 limitation. The requirement that @var{dst} has to be a NUL-terminated
1027 string provides problems if one wants to convert buffers with text. A
1028 buffer is not normally a collection of NUL-terminated strings but instead a
1029 continuous collection of lines, separated by newline characters. Now
1030 assume that a function to convert one line from a buffer is needed. Since
1031 the line is not NUL-terminated, the source pointer cannot directly point
1032 into the unmodified text buffer. This means, either one inserts the NUL
1033 byte at the appropriate place for the time of the @code{mbsrtowcs}
1034 function call (which is not doable for a read-only buffer or in a
1035 multi-threaded application) or one copies the line in an extra buffer
1036 where it can be terminated by a NUL byte. Note that it is not in general
1037 possible to limit the number of characters to convert by setting the
1038 parameter @var{len} to any specific value. Since it is not known how
1039 many bytes each multibyte character sequence is in length, one can only
1040 guess.
1041
1042 @cindex stateful
1043 There is still a problem with the method of NUL-terminating a line right
1044 after the newline character, which could lead to very strange results.
1045 As said in the description of the @code{mbsrtowcs} function above, the
1046 conversion state is guaranteed to be in the initial shift state after
1047 processing the NUL byte at the end of the input string. But this NUL
1048 byte is not really part of the text (i.e., the conversion state after
1049 the newline in the original text could be something different than the
1050 initial shift state and therefore the first character of the next line
1051 is encoded using this state). But the state in question is never
1052 accessible to the user since the conversion stops after the NUL byte
1053 (which resets the state). Most stateful character sets in use today
1054 require that the shift state after a newline be the initial state--but
1055 this is not a strict guarantee. Therefore, simply NUL-terminating a
1056 piece of a running text is not always an adequate solution and,
1057 therefore, should never be used in generally used code.
1058
1059 The generic conversion interface (@pxref{Generic Charset Conversion})
1060 does not have this limitation (it simply works on buffers, not
1061 strings), and @theglibc{} contains a set of functions that take
1062 additional parameters specifying the maximal number of bytes that are
1063 consumed from the input string. This way the problem of
1064 @code{mbsrtowcs}'s example above could be solved by determining the line
1065 length and passing this length to the function.
1066
1067 @deftypefun size_t wcsrtombs (char *restrict @var{dst}, const wchar_t **restrict @var{src}, size_t @var{len}, mbstate_t *restrict @var{ps})
1068 @standards{ISO, wchar.h}
1069 @safety{@prelim{}@mtunsafe{@mtasurace{:wcsrtombs/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1070 The @code{wcsrtombs} function (``wide character string restartable to
1071 multibyte string'') converts the NUL-terminated wide character string at
1072 @code{*@var{src}} into an equivalent multibyte character string and
1073 stores the result in the array pointed to by @var{dst}. The NUL wide
1074 character is also converted. The conversion starts in the state
1075 described in the object pointed to by @var{ps} or by a state object
1076 local to @code{wcsrtombs} in case @var{ps} is a null pointer. If
1077 @var{dst} is a null pointer, the conversion is performed as usual but the
1078 result is not available. If all characters of the input string were
1079 successfully converted and if @var{dst} is not a null pointer, the
1080 pointer pointed to by @var{src} gets assigned a null pointer.
1081
1082 If one of the wide characters in the input string has no valid multibyte
1083 character equivalent, the conversion stops early, sets the global
1084 variable @code{errno} to @code{EILSEQ}, and returns @code{(size_t) -1}.
1085
1086 Another reason for a premature stop is if @var{dst} is not a null
1087 pointer and the next converted character would require more than
1088 @var{len} bytes in total to the array @var{dst}. In this case (and if
1089 @var{dst} is not a null pointer) the pointer pointed to by @var{src} is
1090 assigned a value pointing to the wide character right after the last one
1091 successfully converted.
1092
1093 Except in the case of an encoding error the return value of the
1094 @code{wcsrtombs} function is the number of bytes in all the multibyte
1095 character sequences stored in @var{dst}. Before returning, the state in
1096 the object pointed to by @var{ps} (or the internal object in case
1097 @var{ps} is a null pointer) is updated to reflect the state after the
1098 last conversion. The state is the initial shift state in case the
1099 terminating NUL wide character was converted.
1100
1101 @pindex wchar.h
1102 The @code{wcsrtombs} function was introduced in @w{Amendment 1} to
1103 @w{ISO C90} and is declared in @file{wchar.h}.
1104 @end deftypefun
1105
1106 The restriction mentioned above for the @code{mbsrtowcs} function applies
1107 here also. There is no possibility of directly controlling the number of
1108 input characters. One has to place the NUL wide character at the correct
1109 place or control the consumed input indirectly via the available output
1110 array size (the @var{len} parameter).
1111
1112 @deftypefun size_t mbsnrtowcs (wchar_t *restrict @var{dst}, const char **restrict @var{src}, size_t @var{nmc}, size_t @var{len}, mbstate_t *restrict @var{ps})
1113 @standards{GNU, wchar.h}
1114 @safety{@prelim{}@mtunsafe{@mtasurace{:mbsnrtowcs/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1115 The @code{mbsnrtowcs} function is very similar to the @code{mbsrtowcs}
1116 function. All the parameters are the same except for @var{nmc}, which is
1117 new. The return value is the same as for @code{mbsrtowcs}.
1118
1119 This new parameter specifies how many bytes at most can be used from the
1120 multibyte character string. In other words, the multibyte character
1121 string @code{*@var{src}} need not be NUL-terminated. But if a NUL byte
1122 is found within the @var{nmc} first bytes of the string, the conversion
1123 stops there.
1124
1125 This function is a GNU extension. It is meant to work around the
1126 problems mentioned above. Now it is possible to convert a buffer with
1127 multibyte character text piece by piece without having to care about
1128 inserting NUL bytes and the effect of NUL bytes on the conversion state.
1129 @end deftypefun
1130
1131 A function to convert a multibyte string into a wide character string
1132 and display it could be written like this (this is not a really useful
1133 example):
1134
1135 @smallexample
1136 void
1137 showmbs (const char *src, FILE *fp)
1138 @{
1139 mbstate_t state;
1140 int cnt = 0;
1141 memset (&state, '\0', sizeof (state));
1142 while (1)
1143 @{
1144 wchar_t linebuf[100];
1145 const char *endp = strchr (src, '\n');
1146 size_t n;
1147
1148 /* @r{Exit if there is no more line.} */
1149 if (endp == NULL)
1150 break;
1151
1152 n = mbsnrtowcs (linebuf, &src, endp - src, 99, &state);
1153 linebuf[n] = L'\0';
1154 fprintf (fp, "line %d: \"%S\"\n", linebuf);
1155 @}
1156 @}
1157 @end smallexample
1158
1159 There is no problem with the state after a call to @code{mbsnrtowcs}.
1160 Since we don't insert characters in the strings that were not in there
1161 right from the beginning and we use @var{state} only for the conversion
1162 of the given buffer, there is no problem with altering the state.
1163
1164 @deftypefun size_t wcsnrtombs (char *restrict @var{dst}, const wchar_t **restrict @var{src}, size_t @var{nwc}, size_t @var{len}, mbstate_t *restrict @var{ps})
1165 @standards{GNU, wchar.h}
1166 @safety{@prelim{}@mtunsafe{@mtasurace{:wcsnrtombs/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1167 The @code{wcsnrtombs} function implements the conversion from wide
1168 character strings to multibyte character strings. It is similar to
1169 @code{wcsrtombs} but, just like @code{mbsnrtowcs}, it takes an extra
1170 parameter, which specifies the length of the input string.
1171
1172 No more than @var{nwc} wide characters from the input string
1173 @code{*@var{src}} are converted. If the input string contains a NUL
1174 wide character in the first @var{nwc} characters, the conversion stops at
1175 this place.
1176
1177 The @code{wcsnrtombs} function is a GNU extension and just like
1178 @code{mbsnrtowcs} helps in situations where no NUL-terminated input
1179 strings are available.
1180 @end deftypefun
1181
1182
1183 @node Multibyte Conversion Example
1184 @subsection A Complete Multibyte Conversion Example
1185
1186 The example programs given in the last sections are only brief and do
1187 not contain all the error checking, etc. Presented here is a complete
1188 and documented example. It features the @code{mbrtowc} function but it
1189 should be easy to derive versions using the other functions.
1190
1191 @smallexample
1192 int
1193 file_mbsrtowcs (int input, int output)
1194 @{
1195 /* @r{Note the use of @code{MB_LEN_MAX}.}
1196 @r{@code{MB_CUR_MAX} cannot portably be used here.} */
1197 char buffer[BUFSIZ + MB_LEN_MAX];
1198 mbstate_t state;
1199 int filled = 0;
1200 int eof = 0;
1201
1202 /* @r{Initialize the state.} */
1203 memset (&state, '\0', sizeof (state));
1204
1205 while (!eof)
1206 @{
1207 ssize_t nread;
1208 ssize_t nwrite;
1209 char *inp = buffer;
1210 wchar_t outbuf[BUFSIZ];
1211 wchar_t *outp = outbuf;
1212
1213 /* @r{Fill up the buffer from the input file.} */
1214 nread = read (input, buffer + filled, BUFSIZ);
1215 if (nread < 0)
1216 @{
1217 perror ("read");
1218 return 0;
1219 @}
1220 /* @r{If we reach end of file, make a note to read no more.} */
1221 if (nread == 0)
1222 eof = 1;
1223
1224 /* @r{@code{filled} is now the number of bytes in @code{buffer}.} */
1225 filled += nread;
1226
1227 /* @r{Convert those bytes to wide characters--as many as we can.} */
1228 while (1)
1229 @{
1230 size_t thislen = mbrtowc (outp, inp, filled, &state);
1231 /* @r{Stop converting at invalid character;}
1232 @r{this can mean we have read just the first part}
1233 @r{of a valid character.} */
1234 if (thislen == (size_t) -1)
1235 break;
1236 /* @r{We want to handle embedded NUL bytes}
1237 @r{but the return value is 0. Correct this.} */
1238 if (thislen == 0)
1239 thislen = 1;
1240 /* @r{Advance past this character.} */
1241 inp += thislen;
1242 filled -= thislen;
1243 ++outp;
1244 @}
1245
1246 /* @r{Write the wide characters we just made.} */
1247 nwrite = write (output, outbuf,
1248 (outp - outbuf) * sizeof (wchar_t));
1249 if (nwrite < 0)
1250 @{
1251 perror ("write");
1252 return 0;
1253 @}
1254
1255 /* @r{See if we have a @emph{real} invalid character.} */
1256 if ((eof && filled > 0) || filled >= MB_CUR_MAX)
1257 @{
1258 error (0, 0, "invalid multibyte character");
1259 return 0;
1260 @}
1261
1262 /* @r{If any characters must be carried forward,}
1263 @r{put them at the beginning of @code{buffer}.} */
1264 if (filled > 0)
1265 memmove (buffer, inp, filled);
1266 @}
1267
1268 return 1;
1269 @}
1270 @end smallexample
1271
1272
1273 @node Non-reentrant Conversion
1274 @section Non-reentrant Conversion Function
1275
1276 The functions described in the previous chapter are defined in
1277 @w{Amendment 1} to @w{ISO C90}, but the original @w{ISO C90} standard
1278 also contained functions for character set conversion. The reason that
1279 these original functions are not described first is that they are almost
1280 entirely useless.
1281
1282 The problem is that all the conversion functions described in the
1283 original @w{ISO C90} use a local state. Using a local state implies that
1284 multiple conversions at the same time (not only when using threads)
1285 cannot be done, and that you cannot first convert single characters and
1286 then strings since you cannot tell the conversion functions which state
1287 to use.
1288
1289 These original functions are therefore usable only in a very limited set
1290 of situations. One must complete converting the entire string before
1291 starting a new one, and each string/text must be converted with the same
1292 function (there is no problem with the library itself; it is guaranteed
1293 that no library function changes the state of any of these functions).
1294 @strong{For the above reasons it is highly requested that the functions
1295 described in the previous section be used in place of non-reentrant
1296 conversion functions.}
1297
1298 @menu
1299 * Non-reentrant Character Conversion:: Non-reentrant Conversion of Single
1300 Characters.
1301 * Non-reentrant String Conversion:: Non-reentrant Conversion of Strings.
1302 * Shift State:: States in Non-reentrant Functions.
1303 @end menu
1304
1305 @node Non-reentrant Character Conversion
1306 @subsection Non-reentrant Conversion of Single Characters
1307
1308 @deftypefun int mbtowc (wchar_t *restrict @var{result}, const char *restrict @var{string}, size_t @var{size})
1309 @standards{ISO, stdlib.h}
1310 @safety{@prelim{}@mtunsafe{@mtasurace{}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1311 The @code{mbtowc} (``multibyte to wide character'') function when called
1312 with non-null @var{string} converts the first multibyte character
1313 beginning at @var{string} to its corresponding wide character code. It
1314 stores the result in @code{*@var{result}}.
1315
1316 @code{mbtowc} never examines more than @var{size} bytes. (The idea is
1317 to supply for @var{size} the number of bytes of data you have in hand.)
1318
1319 @code{mbtowc} with non-null @var{string} distinguishes three
1320 possibilities: the first @var{size} bytes at @var{string} start with
1321 valid multibyte characters, they start with an invalid byte sequence or
1322 just part of a character, or @var{string} points to an empty string (a
1323 null character).
1324
1325 For a valid multibyte character, @code{mbtowc} converts it to a wide
1326 character and stores that in @code{*@var{result}}, and returns the
1327 number of bytes in that character (always at least @math{1} and never
1328 more than @var{size}).
1329
1330 For an invalid byte sequence, @code{mbtowc} returns @math{-1}. For an
1331 empty string, it returns @math{0}, also storing @code{'\0'} in
1332 @code{*@var{result}}.
1333
1334 If the multibyte character code uses shift characters, then
1335 @code{mbtowc} maintains and updates a shift state as it scans. If you
1336 call @code{mbtowc} with a null pointer for @var{string}, that
1337 initializes the shift state to its standard initial value. It also
1338 returns nonzero if the multibyte character code in use actually has a
1339 shift state. @xref{Shift State}.
1340 @end deftypefun
1341
1342 @deftypefun int wctomb (char *@var{string}, wchar_t @var{wchar})
1343 @standards{ISO, stdlib.h}
1344 @safety{@prelim{}@mtunsafe{@mtasurace{}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1345 The @code{wctomb} (``wide character to multibyte'') function converts
1346 the wide character code @var{wchar} to its corresponding multibyte
1347 character sequence, and stores the result in bytes starting at
1348 @var{string}. At most @code{MB_CUR_MAX} characters are stored.
1349
1350 @code{wctomb} with non-null @var{string} distinguishes three
1351 possibilities for @var{wchar}: a valid wide character code (one that can
1352 be translated to a multibyte character), an invalid code, and
1353 @code{L'\0'}.
1354
1355 Given a valid code, @code{wctomb} converts it to a multibyte character,
1356 storing the bytes starting at @var{string}. Then it returns the number
1357 of bytes in that character (always at least @math{1} and never more
1358 than @code{MB_CUR_MAX}).
1359
1360 If @var{wchar} is an invalid wide character code, @code{wctomb} returns
1361 @math{-1}. If @var{wchar} is @code{L'\0'}, it returns @code{0}, also
1362 storing @code{'\0'} in @code{*@var{string}}.
1363
1364 If the multibyte character code uses shift characters, then
1365 @code{wctomb} maintains and updates a shift state as it scans. If you
1366 call @code{wctomb} with a null pointer for @var{string}, that
1367 initializes the shift state to its standard initial value. It also
1368 returns nonzero if the multibyte character code in use actually has a
1369 shift state. @xref{Shift State}.
1370
1371 Calling this function with a @var{wchar} argument of zero when
1372 @var{string} is not null has the side-effect of reinitializing the
1373 stored shift state @emph{as well as} storing the multibyte character
1374 @code{'\0'} and returning @math{0}.
1375 @end deftypefun
1376
1377 Similar to @code{mbrlen} there is also a non-reentrant function that
1378 computes the length of a multibyte character. It can be defined in
1379 terms of @code{mbtowc}.
1380
1381 @deftypefun int mblen (const char *@var{string}, size_t @var{size})
1382 @standards{ISO, stdlib.h}
1383 @safety{@prelim{}@mtunsafe{@mtasurace{}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1384 The @code{mblen} function with a non-null @var{string} argument returns
1385 the number of bytes that make up the multibyte character beginning at
1386 @var{string}, never examining more than @var{size} bytes. (The idea is
1387 to supply for @var{size} the number of bytes of data you have in hand.)
1388
1389 The return value of @code{mblen} distinguishes three possibilities: the
1390 first @var{size} bytes at @var{string} start with valid multibyte
1391 characters, they start with an invalid byte sequence or just part of a
1392 character, or @var{string} points to an empty string (a null character).
1393
1394 For a valid multibyte character, @code{mblen} returns the number of
1395 bytes in that character (always at least @code{1} and never more than
1396 @var{size}). For an invalid byte sequence, @code{mblen} returns
1397 @math{-1}. For an empty string, it returns @math{0}.
1398
1399 If the multibyte character code uses shift characters, then @code{mblen}
1400 maintains and updates a shift state as it scans. If you call
1401 @code{mblen} with a null pointer for @var{string}, that initializes the
1402 shift state to its standard initial value. It also returns a nonzero
1403 value if the multibyte character code in use actually has a shift state.
1404 @xref{Shift State}.
1405
1406 @pindex stdlib.h
1407 The function @code{mblen} is declared in @file{stdlib.h}.
1408 @end deftypefun
1409
1410
1411 @node Non-reentrant String Conversion
1412 @subsection Non-reentrant Conversion of Strings
1413
1414 For convenience the @w{ISO C90} standard also defines functions to
1415 convert entire strings instead of single characters. These functions
1416 suffer from the same problems as their reentrant counterparts from
1417 @w{Amendment 1} to @w{ISO C90}; see @ref{Converting Strings}.
1418
1419 @deftypefun size_t mbstowcs (wchar_t *@var{wstring}, const char *@var{string}, size_t @var{size})
1420 @standards{ISO, stdlib.h}
1421 @safety{@prelim{}@mtsafe{}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1422 @c Odd... Although this was supposed to be non-reentrant, the internal
1423 @c state is not a static buffer, but an automatic variable.
1424 The @code{mbstowcs} (``multibyte string to wide character string'')
1425 function converts the null-terminated string of multibyte characters
1426 @var{string} to an array of wide character codes, storing not more than
1427 @var{size} wide characters into the array beginning at @var{wstring}.
1428 The terminating null character counts towards the size, so if @var{size}
1429 is less than the actual number of wide characters resulting from
1430 @var{string}, no terminating null character is stored.
1431
1432 The conversion of characters from @var{string} begins in the initial
1433 shift state.
1434
1435 If an invalid multibyte character sequence is found, the @code{mbstowcs}
1436 function returns a value of @math{-1}. Otherwise, it returns the number
1437 of wide characters stored in the array @var{wstring}. This number does
1438 not include the terminating null character, which is present if the
1439 number is less than @var{size}.
1440
1441 Here is an example showing how to convert a string of multibyte
1442 characters, allocating enough space for the result.
1443
1444 @smallexample
1445 wchar_t *
1446 mbstowcs_alloc (const char *string)
1447 @{
1448 size_t size = strlen (string) + 1;
1449 wchar_t *buf = xmalloc (size * sizeof (wchar_t));
1450
1451 size = mbstowcs (buf, string, size);
1452 if (size == (size_t) -1)
1453 return NULL;
1454 buf = xrealloc (buf, (size + 1) * sizeof (wchar_t));
1455 return buf;
1456 @}
1457 @end smallexample
1458
1459 @end deftypefun
1460
1461 @deftypefun size_t wcstombs (char *@var{string}, const wchar_t *@var{wstring}, size_t @var{size})
1462 @standards{ISO, stdlib.h}
1463 @safety{@prelim{}@mtsafe{}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1464 The @code{wcstombs} (``wide character string to multibyte string'')
1465 function converts the null-terminated wide character array @var{wstring}
1466 into a string containing multibyte characters, storing not more than
1467 @var{size} bytes starting at @var{string}, followed by a terminating
1468 null character if there is room. The conversion of characters begins in
1469 the initial shift state.
1470
1471 The terminating null character counts towards the size, so if @var{size}
1472 is less than or equal to the number of bytes needed in @var{wstring}, no
1473 terminating null character is stored.
1474
1475 If a code that does not correspond to a valid multibyte character is
1476 found, the @code{wcstombs} function returns a value of @math{-1}.
1477 Otherwise, the return value is the number of bytes stored in the array
1478 @var{string}. This number does not include the terminating null character,
1479 which is present if the number is less than @var{size}.
1480 @end deftypefun
1481
1482 @node Shift State
1483 @subsection States in Non-reentrant Functions
1484
1485 In some multibyte character codes, the @emph{meaning} of any particular
1486 byte sequence is not fixed; it depends on what other sequences have come
1487 earlier in the same string. Typically there are just a few sequences that
1488 can change the meaning of other sequences; these few are called
1489 @dfn{shift sequences} and we say that they set the @dfn{shift state} for
1490 other sequences that follow.
1491
1492 To illustrate shift state and shift sequences, suppose we decide that
1493 the sequence @code{0200} (just one byte) enters Japanese mode, in which
1494 pairs of bytes in the range from @code{0240} to @code{0377} are single
1495 characters, while @code{0201} enters Latin-1 mode, in which single bytes
1496 in the range from @code{0240} to @code{0377} are characters, and
1497 interpreted according to the ISO Latin-1 character set. This is a
1498 multibyte code that has two alternative shift states (``Japanese mode''
1499 and ``Latin-1 mode''), and two shift sequences that specify particular
1500 shift states.
1501
1502 When the multibyte character code in use has shift states, then
1503 @code{mblen}, @code{mbtowc}, and @code{wctomb} must maintain and update
1504 the current shift state as they scan the string. To make this work
1505 properly, you must follow these rules:
1506
1507 @itemize @bullet
1508 @item
1509 Before starting to scan a string, call the function with a null pointer
1510 for the multibyte character address---for example, @code{mblen (NULL,
1511 0)}. This initializes the shift state to its standard initial value.
1512
1513 @item
1514 Scan the string one character at a time, in order. Do not ``back up''
1515 and rescan characters already scanned, and do not intersperse the
1516 processing of different strings.
1517 @end itemize
1518
1519 Here is an example of using @code{mblen} following these rules:
1520
1521 @smallexample
1522 void
1523 scan_string (char *s)
1524 @{
1525 int length = strlen (s);
1526
1527 /* @r{Initialize shift state.} */
1528 mblen (NULL, 0);
1529
1530 while (1)
1531 @{
1532 int thischar = mblen (s, length);
1533 /* @r{Deal with end of string and invalid characters.} */
1534 if (thischar == 0)
1535 break;
1536 if (thischar == -1)
1537 @{
1538 error ("invalid multibyte character");
1539 break;
1540 @}
1541 /* @r{Advance past this character.} */
1542 s += thischar;
1543 length -= thischar;
1544 @}
1545 @}
1546 @end smallexample
1547
1548 The functions @code{mblen}, @code{mbtowc} and @code{wctomb} are not
1549 reentrant when using a multibyte code that uses a shift state. However,
1550 no other library functions call these functions, so you don't have to
1551 worry that the shift state will be changed mysteriously.
1552
1553
1554 @node Generic Charset Conversion
1555 @section Generic Charset Conversion
1556
1557 The conversion functions mentioned so far in this chapter all had in
1558 common that they operate on character sets that are not directly
1559 specified by the functions. The multibyte encoding used is specified by
1560 the currently selected locale for the @code{LC_CTYPE} category. The
1561 wide character set is fixed by the implementation (in the case of @theglibc{}
1562 it is always UCS-4 encoded @w{ISO 10646}).
1563
1564 This has of course several problems when it comes to general character
1565 conversion:
1566
1567 @itemize @bullet
1568 @item
1569 For every conversion where neither the source nor the destination
1570 character set is the character set of the locale for the @code{LC_CTYPE}
1571 category, one has to change the @code{LC_CTYPE} locale using
1572 @code{setlocale}.
1573
1574 Changing the @code{LC_CTYPE} locale introduces major problems for the rest
1575 of the programs since several more functions (e.g., the character
1576 classification functions, @pxref{Classification of Characters}) use the
1577 @code{LC_CTYPE} category.
1578
1579 @item
1580 Parallel conversions to and from different character sets are not
1581 possible since the @code{LC_CTYPE} selection is global and shared by all
1582 threads.
1583
1584 @item
1585 If neither the source nor the destination character set is the character
1586 set used for @code{wchar_t} representation, there is at least a two-step
1587 process necessary to convert a text using the functions above. One would
1588 have to select the source character set as the multibyte encoding,
1589 convert the text into a @code{wchar_t} text, select the destination
1590 character set as the multibyte encoding, and convert the wide character
1591 text to the multibyte (@math{=} destination) character set.
1592
1593 Even if this is possible (which is not guaranteed) it is a very tiring
1594 work. Plus it suffers from the other two raised points even more due to
1595 the steady changing of the locale.
1596 @end itemize
1597
1598 The XPG2 standard defines a completely new set of functions, which has
1599 none of these limitations. They are not at all coupled to the selected
1600 locales, and they have no constraints on the character sets selected for
1601 source and destination. Only the set of available conversions limits
1602 them. The standard does not specify that any conversion at all must be
1603 available. Such availability is a measure of the quality of the
1604 implementation.
1605
1606 In the following text first the interface to @code{iconv} and then the
1607 conversion function, will be described. Comparisons with other
1608 implementations will show what obstacles stand in the way of portable
1609 applications. Finally, the implementation is described in so far as might
1610 interest the advanced user who wants to extend conversion capabilities.
1611
1612 @menu
1613 * Generic Conversion Interface:: Generic Character Set Conversion Interface.
1614 * iconv Examples:: A complete @code{iconv} example.
1615 * Other iconv Implementations:: Some Details about other @code{iconv}
1616 Implementations.
1617 * glibc iconv Implementation:: The @code{iconv} Implementation in the GNU C
1618 library.
1619 @end menu
1620
1621 @node Generic Conversion Interface
1622 @subsection Generic Character Set Conversion Interface
1623
1624 This set of functions follows the traditional cycle of using a resource:
1625 open--use--close. The interface consists of three functions, each of
1626 which implements one step.
1627
1628 Before the interfaces are described it is necessary to introduce a
1629 data type. Just like other open--use--close interfaces the functions
1630 introduced here work using handles and the @file{iconv.h} header
1631 defines a special type for the handles used.
1632
1633 @deftp {Data Type} iconv_t
1634 @standards{XPG2, iconv.h}
1635 This data type is an abstract type defined in @file{iconv.h}. The user
1636 must not assume anything about the definition of this type; it must be
1637 completely opaque.
1638
1639 Objects of this type can be assigned handles for the conversions using
1640 the @code{iconv} functions. The objects themselves need not be freed, but
1641 the conversions for which the handles stand for have to.
1642 @end deftp
1643
1644 @noindent
1645 The first step is the function to create a handle.
1646
1647 @deftypefun iconv_t iconv_open (const char *@var{tocode}, const char *@var{fromcode})
1648 @standards{XPG2, iconv.h}
1649 @safety{@prelim{}@mtsafe{@mtslocale{}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1650 @c Calls malloc if tocode and/or fromcode are too big for alloca. Calls
1651 @c strip and upstr on both, then gconv_open. strip and upstr call
1652 @c isalnum_l and toupper_l with the C locale. gconv_open may MT-safely
1653 @c tokenize toset, replace unspecified codesets with the current locale
1654 @c (possibly two different accesses), and finally it calls
1655 @c gconv_find_transform and initializes the gconv_t result with all the
1656 @c steps in the conversion sequence, running each one's initializer,
1657 @c destructing and releasing them all if anything fails.
1658
1659 The @code{iconv_open} function has to be used before starting a
1660 conversion. The two parameters this function takes determine the
1661 source and destination character set for the conversion, and if the
1662 implementation has the possibility to perform such a conversion, the
1663 function returns a handle.
1664
1665 If the wanted conversion is not available, the @code{iconv_open} function
1666 returns @code{(iconv_t) -1}. In this case the global variable
1667 @code{errno} can have the following values:
1668
1669 @table @code
1670 @item EMFILE
1671 The process already has @code{OPEN_MAX} file descriptors open.
1672 @item ENFILE
1673 The system limit of open files is reached.
1674 @item ENOMEM
1675 Not enough memory to carry out the operation.
1676 @item EINVAL
1677 The conversion from @var{fromcode} to @var{tocode} is not supported.
1678 @end table
1679
1680 It is not possible to use the same descriptor in different threads to
1681 perform independent conversions. The data structures associated
1682 with the descriptor include information about the conversion state.
1683 This must not be messed up by using it in different conversions.
1684
1685 An @code{iconv} descriptor is like a file descriptor as for every use a
1686 new descriptor must be created. The descriptor does not stand for all
1687 of the conversions from @var{fromset} to @var{toset}.
1688
1689 The @glibcadj{} implementation of @code{iconv_open} has one
1690 significant extension to other implementations. To ease the extension
1691 of the set of available conversions, the implementation allows storing
1692 the necessary files with data and code in an arbitrary number of
1693 directories. How this extension must be written will be explained below
1694 (@pxref{glibc iconv Implementation}). Here it is only important to say
1695 that all directories mentioned in the @code{GCONV_PATH} environment
1696 variable are considered only if they contain a file @file{gconv-modules}.
1697 These directories need not necessarily be created by the system
1698 administrator. In fact, this extension is introduced to help users
1699 writing and using their own, new conversions. Of course, this does not
1700 work for security reasons in SUID binaries; in this case only the system
1701 directory is considered and this normally is
1702 @file{@var{prefix}/lib/gconv}. The @code{GCONV_PATH} environment
1703 variable is examined exactly once at the first call of the
1704 @code{iconv_open} function. Later modifications of the variable have no
1705 effect.
1706
1707 @pindex iconv.h
1708 The @code{iconv_open} function was introduced early in the X/Open
1709 Portability Guide, @w{version 2}. It is supported by all commercial
1710 Unices as it is required for the Unix branding. However, the quality and
1711 completeness of the implementation varies widely. The @code{iconv_open}
1712 function is declared in @file{iconv.h}.
1713 @end deftypefun
1714
1715 The @code{iconv} implementation can associate large data structure with
1716 the handle returned by @code{iconv_open}. Therefore, it is crucial to
1717 free all the resources once all conversions are carried out and the
1718 conversion is not needed anymore.
1719
1720 @deftypefun int iconv_close (iconv_t @var{cd})
1721 @standards{XPG2, iconv.h}
1722 @safety{@prelim{}@mtsafe{}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{}}}
1723 @c Calls gconv_close to destruct and release each of the conversion
1724 @c steps, release the gconv_t object, then call gconv_close_transform.
1725 @c Access to the gconv_t object is not guarded, but calling iconv_close
1726 @c concurrently with any other use is undefined.
1727
1728 The @code{iconv_close} function frees all resources associated with the
1729 handle @var{cd}, which must have been returned by a successful call to
1730 the @code{iconv_open} function.
1731
1732 If the function call was successful the return value is @math{0}.
1733 Otherwise it is @math{-1} and @code{errno} is set appropriately.
1734 Defined errors are:
1735
1736 @table @code
1737 @item EBADF
1738 The conversion descriptor is invalid.
1739 @end table
1740
1741 @pindex iconv.h
1742 The @code{iconv_close} function was introduced together with the rest
1743 of the @code{iconv} functions in XPG2 and is declared in @file{iconv.h}.
1744 @end deftypefun
1745
1746 The standard defines only one actual conversion function. This has,
1747 therefore, the most general interface: it allows conversion from one
1748 buffer to another. Conversion from a file to a buffer, vice versa, or
1749 even file to file can be implemented on top of it.
1750
1751 @deftypefun size_t iconv (iconv_t @var{cd}, char **@var{inbuf}, size_t *@var{inbytesleft}, char **@var{outbuf}, size_t *@var{outbytesleft})
1752 @standards{XPG2, iconv.h}
1753 @safety{@prelim{}@mtsafe{@mtsrace{:cd}}@assafe{}@acunsafe{@acucorrupt{}}}
1754 @c Without guarding access to the iconv_t object pointed to by cd, call
1755 @c the conversion function to convert inbuf or flush the internal
1756 @c conversion state.
1757 @cindex stateful
1758 The @code{iconv} function converts the text in the input buffer
1759 according to the rules associated with the descriptor @var{cd} and
1760 stores the result in the output buffer. It is possible to call the
1761 function for the same text several times in a row since for stateful
1762 character sets the necessary state information is kept in the data
1763 structures associated with the descriptor.
1764
1765 The input buffer is specified by @code{*@var{inbuf}} and it contains
1766 @code{*@var{inbytesleft}} bytes. The extra indirection is necessary for
1767 communicating the used input back to the caller (see below). It is
1768 important to note that the buffer pointer is of type @code{char} and the
1769 length is measured in bytes even if the input text is encoded in wide
1770 characters.
1771
1772 The output buffer is specified in a similar way. @code{*@var{outbuf}}
1773 points to the beginning of the buffer with at least
1774 @code{*@var{outbytesleft}} bytes room for the result. The buffer
1775 pointer again is of type @code{char} and the length is measured in
1776 bytes. If @var{outbuf} or @code{*@var{outbuf}} is a null pointer, the
1777 conversion is performed but no output is available.
1778
1779 If @var{inbuf} is a null pointer, the @code{iconv} function performs the
1780 necessary action to put the state of the conversion into the initial
1781 state. This is obviously a no-op for non-stateful encodings, but if the
1782 encoding has a state, such a function call might put some byte sequences
1783 in the output buffer, which perform the necessary state changes. The
1784 next call with @var{inbuf} not being a null pointer then simply goes on
1785 from the initial state. It is important that the programmer never makes
1786 any assumption as to whether the conversion has to deal with states.
1787 Even if the input and output character sets are not stateful, the
1788 implementation might still have to keep states. This is due to the
1789 implementation chosen for @theglibc{} as it is described below.
1790 Therefore an @code{iconv} call to reset the state should always be
1791 performed if some protocol requires this for the output text.
1792
1793 The conversion stops for one of three reasons. The first is that all
1794 characters from the input buffer are converted. This actually can mean
1795 two things: either all bytes from the input buffer are consumed or
1796 there are some bytes at the end of the buffer that possibly can form a
1797 complete character but the input is incomplete. The second reason for a
1798 stop is that the output buffer is full. And the third reason is that
1799 the input contains invalid characters.
1800
1801 In all of these cases the buffer pointers after the last successful
1802 conversion, for the input and output buffers, are stored in @var{inbuf} and
1803 @var{outbuf}, and the available room in each buffer is stored in
1804 @var{inbytesleft} and @var{outbytesleft}.
1805
1806 Since the character sets selected in the @code{iconv_open} call can be
1807 almost arbitrary, there can be situations where the input buffer contains
1808 valid characters, which have no identical representation in the output
1809 character set. The behavior in this situation is undefined. The
1810 @emph{current} behavior of @theglibc{} in this situation is to
1811 return with an error immediately. This certainly is not the most
1812 desirable solution; therefore, future versions will provide better ones,
1813 but they are not yet finished.
1814
1815 If all input from the input buffer is successfully converted and stored
1816 in the output buffer, the function returns the number of non-reversible
1817 conversions performed. In all other cases the return value is
1818 @code{(size_t) -1} and @code{errno} is set appropriately. In such cases
1819 the value pointed to by @var{inbytesleft} is nonzero.
1820
1821 @table @code
1822 @item EILSEQ
1823 The conversion stopped because of an invalid byte sequence in the input.
1824 After the call, @code{*@var{inbuf}} points at the first byte of the
1825 invalid byte sequence.
1826
1827 @item E2BIG
1828 The conversion stopped because it ran out of space in the output buffer.
1829
1830 @item EINVAL
1831 The conversion stopped because of an incomplete byte sequence at the end
1832 of the input buffer.
1833
1834 @item EBADF
1835 The @var{cd} argument is invalid.
1836 @end table
1837
1838 @pindex iconv.h
1839 The @code{iconv} function was introduced in the XPG2 standard and is
1840 declared in the @file{iconv.h} header.
1841 @end deftypefun
1842
1843 The definition of the @code{iconv} function is quite good overall. It
1844 provides quite flexible functionality. The only problems lie in the
1845 boundary cases, which are incomplete byte sequences at the end of the
1846 input buffer and invalid input. A third problem, which is not really
1847 a design problem, is the way conversions are selected. The standard
1848 does not say anything about the legitimate names, a minimal set of
1849 available conversions. We will see how this negatively impacts other
1850 implementations, as demonstrated below.
1851
1852 @node iconv Examples
1853 @subsection A complete @code{iconv} example
1854
1855 The example below features a solution for a common problem. Given that
1856 one knows the internal encoding used by the system for @code{wchar_t}
1857 strings, one often is in the position to read text from a file and store
1858 it in wide character buffers. One can do this using @code{mbsrtowcs},
1859 but then we run into the problems discussed above.
1860
1861 @smallexample
1862 int
1863 file2wcs (int fd, const char *charset, wchar_t *outbuf, size_t avail)
1864 @{
1865 char inbuf[BUFSIZ];
1866 size_t insize = 0;
1867 char *wrptr = (char *) outbuf;
1868 int result = 0;
1869 iconv_t cd;
1870
1871 cd = iconv_open ("WCHAR_T", charset);
1872 if (cd == (iconv_t) -1)
1873 @{
1874 /* @r{Something went wrong.} */
1875 if (errno == EINVAL)
1876 error (0, 0, "conversion from '%s' to wchar_t not available",
1877 charset);
1878 else
1879 perror ("iconv_open");
1880
1881 /* @r{Terminate the output string.} */
1882 *outbuf = L'\0';
1883
1884 return -1;
1885 @}
1886
1887 while (avail > 0)
1888 @{
1889 size_t nread;
1890 size_t nconv;
1891 char *inptr = inbuf;
1892
1893 /* @r{Read more input.} */
1894 nread = read (fd, inbuf + insize, sizeof (inbuf) - insize);
1895 if (nread == 0)
1896 @{
1897 /* @r{When we come here the file is completely read.}
1898 @r{This still could mean there are some unused}
1899 @r{characters in the @code{inbuf}. Put them back.} */
1900 if (lseek (fd, -insize, SEEK_CUR) == -1)
1901 result = -1;
1902
1903 /* @r{Now write out the byte sequence to get into the}
1904 @r{initial state if this is necessary.} */
1905 iconv (cd, NULL, NULL, &wrptr, &avail);
1906
1907 break;
1908 @}
1909 insize += nread;
1910
1911 /* @r{Do the conversion.} */
1912 nconv = iconv (cd, &inptr, &insize, &wrptr, &avail);
1913 if (nconv == (size_t) -1)
1914 @{
1915 /* @r{Not everything went right. It might only be}
1916 @r{an unfinished byte sequence at the end of the}
1917 @r{buffer. Or it is a real problem.} */
1918 if (errno == EINVAL)
1919 /* @r{This is harmless. Simply move the unused}
1920 @r{bytes to the beginning of the buffer so that}
1921 @r{they can be used in the next round.} */
1922 memmove (inbuf, inptr, insize);
1923 else
1924 @{
1925 /* @r{It is a real problem. Maybe we ran out of}
1926 @r{space in the output buffer or we have invalid}
1927 @r{input. In any case back the file pointer to}
1928 @r{the position of the last processed byte.} */
1929 lseek (fd, -insize, SEEK_CUR);
1930 result = -1;
1931 break;
1932 @}
1933 @}
1934 @}
1935
1936 /* @r{Terminate the output string.} */
1937 if (avail >= sizeof (wchar_t))
1938 *((wchar_t *) wrptr) = L'\0';
1939
1940 if (iconv_close (cd) != 0)
1941 perror ("iconv_close");
1942
1943 return (wchar_t *) wrptr - outbuf;
1944 @}
1945 @end smallexample
1946
1947 @cindex stateful
1948 This example shows the most important aspects of using the @code{iconv}
1949 functions. It shows how successive calls to @code{iconv} can be used to
1950 convert large amounts of text. The user does not have to care about
1951 stateful encodings as the functions take care of everything.
1952
1953 An interesting point is the case where @code{iconv} returns an error and
1954 @code{errno} is set to @code{EINVAL}. This is not really an error in the
1955 transformation. It can happen whenever the input character set contains
1956 byte sequences of more than one byte for some character and texts are not
1957 processed in one piece. In this case there is a chance that a multibyte
1958 sequence is cut. The caller can then simply read the remainder of the
1959 takes and feed the offending bytes together with new character from the
1960 input to @code{iconv} and continue the work. The internal state kept in
1961 the descriptor is @emph{not} unspecified after such an event as is the
1962 case with the conversion functions from the @w{ISO C} standard.
1963
1964 The example also shows the problem of using wide character strings with
1965 @code{iconv}. As explained in the description of the @code{iconv}
1966 function above, the function always takes a pointer to a @code{char}
1967 array and the available space is measured in bytes. In the example, the
1968 output buffer is a wide character buffer; therefore, we use a local
1969 variable @var{wrptr} of type @code{char *}, which is used in the
1970 @code{iconv} calls.
1971
1972 This looks rather innocent but can lead to problems on platforms that
1973 have tight restriction on alignment. Therefore the caller of @code{iconv}
1974 has to make sure that the pointers passed are suitable for access of
1975 characters from the appropriate character set. Since, in the
1976 above case, the input parameter to the function is a @code{wchar_t}
1977 pointer, this is the case (unless the user violates alignment when
1978 computing the parameter). But in other situations, especially when
1979 writing generic functions where one does not know what type of character
1980 set one uses and, therefore, treats text as a sequence of bytes, it might
1981 become tricky.
1982
1983 @node Other iconv Implementations
1984 @subsection Some Details about other @code{iconv} Implementations
1985
1986 This is not really the place to discuss the @code{iconv} implementation
1987 of other systems but it is necessary to know a bit about them to write
1988 portable programs. The above mentioned problems with the specification
1989 of the @code{iconv} functions can lead to portability issues.
1990
1991 The first thing to notice is that, due to the large number of character
1992 sets in use, it is certainly not practical to encode the conversions
1993 directly in the C library. Therefore, the conversion information must
1994 come from files outside the C library. This is usually done in one or
1995 both of the following ways:
1996
1997 @itemize @bullet
1998 @item
1999 The C library contains a set of generic conversion functions that can
2000 read the needed conversion tables and other information from data files.
2001 These files get loaded when necessary.
2002
2003 This solution is problematic as it requires a great deal of effort to
2004 apply to all character sets (potentially an infinite set). The
2005 differences in the structure of the different character sets is so large
2006 that many different variants of the table-processing functions must be
2007 developed. In addition, the generic nature of these functions make them
2008 slower than specifically implemented functions.
2009
2010 @item
2011 The C library only contains a framework that can dynamically load
2012 object files and execute the conversion functions contained therein.
2013
2014 This solution provides much more flexibility. The C library itself
2015 contains only very little code and therefore reduces the general memory
2016 footprint. Also, with a documented interface between the C library and
2017 the loadable modules it is possible for third parties to extend the set
2018 of available conversion modules. A drawback of this solution is that
2019 dynamic loading must be available.
2020 @end itemize
2021
2022 Some implementations in commercial Unices implement a mixture of these
2023 possibilities; the majority implement only the second solution. Using
2024 loadable modules moves the code out of the library itself and keeps
2025 the door open for extensions and improvements, but this design is also
2026 limiting on some platforms since not many platforms support dynamic
2027 loading in statically linked programs. On platforms without this
2028 capability it is therefore not possible to use this interface in
2029 statically linked programs. @Theglibc{} has, on ELF platforms, no
2030 problems with dynamic loading in these situations; therefore, this
2031 point is moot. The danger is that one gets acquainted with this
2032 situation and forgets about the restrictions on other systems.
2033
2034 A second thing to know about other @code{iconv} implementations is that
2035 the number of available conversions is often very limited. Some
2036 implementations provide, in the standard release (not special
2037 international or developer releases), at most 100 to 200 conversion
2038 possibilities. This does not mean 200 different character sets are
2039 supported; for example, conversions from one character set to a set of 10
2040 others might count as 10 conversions. Together with the other direction
2041 this makes 20 conversion possibilities used up by one character set. One
2042 can imagine the thin coverage these platforms provide. Some Unix vendors
2043 even provide only a handful of conversions, which renders them useless for
2044 almost all uses.
2045
2046 This directly leads to a third and probably the most problematic point.
2047 The way the @code{iconv} conversion functions are implemented on all
2048 known Unix systems and the availability of the conversion functions from
2049 character set @math{@cal{A}} to @math{@cal{B}} and the conversion from
2050 @math{@cal{B}} to @math{@cal{C}} does @emph{not} imply that the
2051 conversion from @math{@cal{A}} to @math{@cal{C}} is available.
2052
2053 This might not seem unreasonable and problematic at first, but it is a
2054 quite big problem as one will notice shortly after hitting it. To show
2055 the problem we assume to write a program that has to convert from
2056 @math{@cal{A}} to @math{@cal{C}}. A call like
2057
2058 @smallexample
2059 cd = iconv_open ("@math{@cal{C}}", "@math{@cal{A}}");
2060 @end smallexample
2061
2062 @noindent
2063 fails according to the assumption above. But what does the program
2064 do now? The conversion is necessary; therefore, simply giving up is not
2065 an option.
2066
2067 This is a nuisance. The @code{iconv} function should take care of this.
2068 But how should the program proceed from here on? If it tries to convert
2069 to character set @math{@cal{B}}, first the two @code{iconv_open}
2070 calls
2071
2072 @smallexample
2073 cd1 = iconv_open ("@math{@cal{B}}", "@math{@cal{A}}");
2074 @end smallexample
2075
2076 @noindent
2077 and
2078
2079 @smallexample
2080 cd2 = iconv_open ("@math{@cal{C}}", "@math{@cal{B}}");
2081 @end smallexample
2082
2083 @noindent
2084 will succeed, but how to find @math{@cal{B}}?
2085
2086 Unfortunately, the answer is: there is no general solution. On some
2087 systems guessing might help. On those systems most character sets can
2088 convert to and from UTF-8 encoded @w{ISO 10646} or Unicode text. Besides
2089 this only some very system-specific methods can help. Since the
2090 conversion functions come from loadable modules and these modules must
2091 be stored somewhere in the filesystem, one @emph{could} try to find them
2092 and determine from the available file which conversions are available
2093 and whether there is an indirect route from @math{@cal{A}} to
2094 @math{@cal{C}}.
2095
2096 This example shows one of the design errors of @code{iconv} mentioned
2097 above. It should at least be possible to determine the list of available
2098 conversions programmatically so that if @code{iconv_open} says there is no
2099 such conversion, one could make sure this also is true for indirect
2100 routes.
2101
2102 @node glibc iconv Implementation
2103 @subsection The @code{iconv} Implementation in @theglibc{}
2104
2105 After reading about the problems of @code{iconv} implementations in the
2106 last section it is certainly good to note that the implementation in
2107 @theglibc{} has none of the problems mentioned above. What
2108 follows is a step-by-step analysis of the points raised above. The
2109 evaluation is based on the current state of the development (as of
2110 January 1999). The development of the @code{iconv} functions is not
2111 complete, but basic functionality has solidified.
2112
2113 @Theglibc{}'s @code{iconv} implementation uses shared loadable
2114 modules to implement the conversions. A very small number of
2115 conversions are built into the library itself but these are only rather
2116 trivial conversions.
2117
2118 All the benefits of loadable modules are available in the @glibcadj{}
2119 implementation. This is especially appealing since the interface is
2120 well documented (see below), and it, therefore, is easy to write new
2121 conversion modules. The drawback of using loadable objects is not a
2122 problem in @theglibc{}, at least on ELF systems. Since the
2123 library is able to load shared objects even in statically linked
2124 binaries, static linking need not be forbidden in case one wants to use
2125 @code{iconv}.
2126
2127 The second mentioned problem is the number of supported conversions.
2128 Currently, @theglibc{} supports more than 150 character sets. The
2129 way the implementation is designed the number of supported conversions
2130 is greater than 22350 (@math{150} times @math{149}). If any conversion
2131 from or to a character set is missing, it can be added easily.
2132
2133 Particularly impressive as it may be, this high number is due to the
2134 fact that the @glibcadj{} implementation of @code{iconv} does not have
2135 the third problem mentioned above (i.e., whenever there is a conversion
2136 from a character set @math{@cal{A}} to @math{@cal{B}} and from
2137 @math{@cal{B}} to @math{@cal{C}} it is always possible to convert from
2138 @math{@cal{A}} to @math{@cal{C}} directly). If the @code{iconv_open}
2139 returns an error and sets @code{errno} to @code{EINVAL}, there is no
2140 known way, directly or indirectly, to perform the wanted conversion.
2141
2142 @cindex triangulation
2143 Triangulation is achieved by providing for each character set a
2144 conversion from and to UCS-4 encoded @w{ISO 10646}. Using @w{ISO 10646}
2145 as an intermediate representation it is possible to @dfn{triangulate}
2146 (i.e., convert with an intermediate representation).
2147
2148 There is no inherent requirement to provide a conversion to @w{ISO
2149 10646} for a new character set, and it is also possible to provide other
2150 conversions where neither source nor destination character set is @w{ISO
2151 10646}. The existing set of conversions is simply meant to cover all
2152 conversions that might be of interest.
2153
2154 @cindex ISO-2022-JP
2155 @cindex EUC-JP
2156 All currently available conversions use the triangulation method above,
2157 making conversion run unnecessarily slow. If, for example, somebody
2158 often needs the conversion from ISO-2022-JP to EUC-JP, a quicker solution
2159 would involve direct conversion between the two character sets, skipping
2160 the input to @w{ISO 10646} first. The two character sets of interest
2161 are much more similar to each other than to @w{ISO 10646}.
2162
2163 In such a situation one easily can write a new conversion and provide it
2164 as a better alternative. The @glibcadj{} @code{iconv} implementation
2165 would automatically use the module implementing the conversion if it is
2166 specified to be more efficient.
2167
2168 @subsubsection Format of @file{gconv-modules} files
2169
2170 All information about the available conversions comes from a file named
2171 @file{gconv-modules}, which can be found in any of the directories along
2172 the @code{GCONV_PATH}. The @file{gconv-modules} files are line-oriented
2173 text files, where each of the lines has one of the following formats:
2174
2175 @itemize @bullet
2176 @item
2177 If the first non-whitespace character is a @kbd{#} the line contains only
2178 comments and is ignored.
2179
2180 @item
2181 Lines starting with @code{alias} define an alias name for a character
2182 set. Two more words are expected on the line. The first word
2183 defines the alias name, and the second defines the original name of the
2184 character set. The effect is that it is possible to use the alias name
2185 in the @var{fromset} or @var{toset} parameters of @code{iconv_open} and
2186 achieve the same result as when using the real character set name.
2187
2188 This is quite important as a character set has often many different
2189 names. There is normally an official name but this need not correspond to
2190 the most popular name. Besides this many character sets have special
2191 names that are somehow constructed. For example, all character sets
2192 specified by the ISO have an alias of the form @code{ISO-IR-@var{nnn}}
2193 where @var{nnn} is the registration number. This allows programs that
2194 know about the registration number to construct character set names and
2195 use them in @code{iconv_open} calls. More on the available names and
2196 aliases follows below.
2197
2198 @item
2199 Lines starting with @code{module} introduce an available conversion
2200 module. These lines must contain three or four more words.
2201
2202 The first word specifies the source character set, the second word the
2203 destination character set of conversion implemented in this module, and
2204 the third word is the name of the loadable module. The filename is
2205 constructed by appending the usual shared object suffix (normally
2206 @file{.so}) and this file is then supposed to be found in the same
2207 directory the @file{gconv-modules} file is in. The last word on the line,
2208 which is optional, is a numeric value representing the cost of the
2209 conversion. If this word is missing, a cost of @math{1} is assumed. The
2210 numeric value itself does not matter that much; what counts are the
2211 relative values of the sums of costs for all possible conversion paths.
2212 Below is a more precise description of the use of the cost value.
2213 @end itemize
2214
2215 Returning to the example above where one has written a module to directly
2216 convert from ISO-2022-JP to EUC-JP and back. All that has to be done is
2217 to put the new module, let its name be ISO2022JP-EUCJP.so, in a directory
2218 and add a file @file{gconv-modules} with the following content in the
2219 same directory:
2220
2221 @smallexample
2222 module ISO-2022-JP// EUC-JP// ISO2022JP-EUCJP 1
2223 module EUC-JP// ISO-2022-JP// ISO2022JP-EUCJP 1
2224 @end smallexample
2225
2226 To see why this is sufficient, it is necessary to understand how the
2227 conversion used by @code{iconv} (and described in the descriptor) is
2228 selected. The approach to this problem is quite simple.
2229
2230 At the first call of the @code{iconv_open} function the program reads
2231 all available @file{gconv-modules} files and builds up two tables: one
2232 containing all the known aliases and another that contains the
2233 information about the conversions and which shared object implements
2234 them.
2235
2236 @subsubsection Finding the conversion path in @code{iconv}
2237
2238 The set of available conversions form a directed graph with weighted
2239 edges. The weights on the edges are the costs specified in the
2240 @file{gconv-modules} files. The @code{iconv_open} function uses an
2241 algorithm suitable for search for the best path in such a graph and so
2242 constructs a list of conversions that must be performed in succession
2243 to get the transformation from the source to the destination character
2244 set.
2245
2246 Explaining why the above @file{gconv-modules} files allows the
2247 @code{iconv} implementation to resolve the specific ISO-2022-JP to
2248 EUC-JP conversion module instead of the conversion coming with the
2249 library itself is straightforward. Since the latter conversion takes two
2250 steps (from ISO-2022-JP to @w{ISO 10646} and then from @w{ISO 10646} to
2251 EUC-JP), the cost is @math{1+1 = 2}. The above @file{gconv-modules}
2252 file, however, specifies that the new conversion modules can perform this
2253 conversion with only the cost of @math{1}.
2254
2255 A mysterious item about the @file{gconv-modules} file above (and also
2256 the file coming with @theglibc{}) are the names of the character
2257 sets specified in the @code{module} lines. Why do almost all the names
2258 end in @code{//}? And this is not all: the names can actually be
2259 regular expressions. At this point in time this mystery should not be
2260 revealed, unless you have the relevant spell-casting materials: ashes
2261 from an original @w{DOS 6.2} boot disk burnt in effigy, a crucifix
2262 blessed by St.@: Emacs, assorted herbal roots from Central America, sand
2263 from Cebu, etc. Sorry! @strong{The part of the implementation where
2264 this is used is not yet finished. For now please simply follow the
2265 existing examples. It'll become clearer once it is. --drepper}
2266
2267 A last remark about the @file{gconv-modules} is about the names not
2268 ending with @code{//}. A character set named @code{INTERNAL} is often
2269 mentioned. From the discussion above and the chosen name it should have
2270 become clear that this is the name for the representation used in the
2271 intermediate step of the triangulation. We have said that this is UCS-4
2272 but actually that is not quite right. The UCS-4 specification also
2273 includes the specification of the byte ordering used. Since a UCS-4 value
2274 consists of four bytes, a stored value is affected by byte ordering. The
2275 internal representation is @emph{not} the same as UCS-4 in case the byte
2276 ordering of the processor (or at least the running process) is not the
2277 same as the one required for UCS-4. This is done for performance reasons
2278 as one does not want to perform unnecessary byte-swapping operations if
2279 one is not interested in actually seeing the result in UCS-4. To avoid
2280 trouble with endianness, the internal representation consistently is named
2281 @code{INTERNAL} even on big-endian systems where the representations are
2282 identical.
2283
2284 @subsubsection @code{iconv} module data structures
2285
2286 So far this section has described how modules are located and considered
2287 to be used. What remains to be described is the interface of the modules
2288 so that one can write new ones. This section describes the interface as
2289 it is in use in January 1999. The interface will change a bit in the
2290 future but, with luck, only in an upwardly compatible way.
2291
2292 The definitions necessary to write new modules are publicly available
2293 in the non-standard header @file{gconv.h}. The following text,
2294 therefore, describes the definitions from this header file. First,
2295 however, it is necessary to get an overview.
2296
2297 From the perspective of the user of @code{iconv} the interface is quite
2298 simple: the @code{iconv_open} function returns a handle that can be used
2299 in calls to @code{iconv}, and finally the handle is freed with a call to
2300 @code{iconv_close}. The problem is that the handle has to be able to
2301 represent the possibly long sequences of conversion steps and also the
2302 state of each conversion since the handle is all that is passed to the
2303 @code{iconv} function. Therefore, the data structures are really the
2304 elements necessary to understanding the implementation.
2305
2306 We need two different kinds of data structures. The first describes the
2307 conversion and the second describes the state etc. There are really two
2308 type definitions like this in @file{gconv.h}.
2309 @pindex gconv.h
2310
2311 @deftp {Data type} {struct __gconv_step}
2312 @standards{GNU, gconv.h}
2313 This data structure describes one conversion a module can perform. For
2314 each function in a loaded module with conversion functions there is
2315 exactly one object of this type. This object is shared by all users of
2316 the conversion (i.e., this object does not contain any information
2317 corresponding to an actual conversion; it only describes the conversion
2318 itself).
2319
2320 @table @code
2321 @item struct __gconv_loaded_object *__shlib_handle
2322 @itemx const char *__modname
2323 @itemx int __counter
2324 All these elements of the structure are used internally in the C library
2325 to coordinate loading and unloading the shared object. One must not expect any
2326 of the other elements to be available or initialized.
2327
2328 @item const char *__from_name
2329 @itemx const char *__to_name
2330 @code{__from_name} and @code{__to_name} contain the names of the source and
2331 destination character sets. They can be used to identify the actual
2332 conversion to be carried out since one module might implement conversions
2333 for more than one character set and/or direction.
2334
2335 @item gconv_fct __fct
2336 @itemx gconv_init_fct __init_fct
2337 @itemx gconv_end_fct __end_fct
2338 These elements contain pointers to the functions in the loadable module.
2339 The interface will be explained below.
2340
2341 @item int __min_needed_from
2342 @itemx int __max_needed_from
2343 @itemx int __min_needed_to
2344 @itemx int __max_needed_to;
2345 These values have to be supplied in the init function of the module. The
2346 @code{__min_needed_from} value specifies how many bytes a character of
2347 the source character set at least needs. The @code{__max_needed_from}
2348 specifies the maximum value that also includes possible shift sequences.
2349
2350 The @code{__min_needed_to} and @code{__max_needed_to} values serve the
2351 same purpose as @code{__min_needed_from} and @code{__max_needed_from} but
2352 this time for the destination character set.
2353
2354 It is crucial that these values be accurate since otherwise the
2355 conversion functions will have problems or not work at all.
2356
2357 @item int __stateful
2358 This element must also be initialized by the init function.
2359 @code{int __stateful} is nonzero if the source character set is stateful.
2360 Otherwise it is zero.
2361
2362 @item void *__data
2363 This element can be used freely by the conversion functions in the
2364 module. @code{void *__data} can be used to communicate extra information
2365 from one call to another. @code{void *__data} need not be initialized if
2366 not needed at all. If @code{void *__data} element is assigned a pointer
2367 to dynamically allocated memory (presumably in the init function) it has
2368 to be made sure that the end function deallocates the memory. Otherwise
2369 the application will leak memory.
2370
2371 It is important to be aware that this data structure is shared by all
2372 users of this specification conversion and therefore the @code{__data}
2373 element must not contain data specific to one specific use of the
2374 conversion function.
2375 @end table
2376 @end deftp
2377
2378 @deftp {Data type} {struct __gconv_step_data}
2379 @standards{GNU, gconv.h}
2380 This is the data structure that contains the information specific to
2381 each use of the conversion functions.
2382
2383
2384 @table @code
2385 @item char *__outbuf
2386 @itemx char *__outbufend
2387 These elements specify the output buffer for the conversion step. The
2388 @code{__outbuf} element points to the beginning of the buffer, and
2389 @code{__outbufend} points to the byte following the last byte in the
2390 buffer. The conversion function must not assume anything about the size
2391 of the buffer but it can be safely assumed there is room for at
2392 least one complete character in the output buffer.
2393
2394 Once the conversion is finished, if the conversion is the last step, the
2395 @code{__outbuf} element must be modified to point after the last byte
2396 written into the buffer to signal how much output is available. If this
2397 conversion step is not the last one, the element must not be modified.
2398 The @code{__outbufend} element must not be modified.
2399
2400 @item int __is_last
2401 This element is nonzero if this conversion step is the last one. This
2402 information is necessary for the recursion. See the description of the
2403 conversion function internals below. This element must never be
2404 modified.
2405
2406 @item int __invocation_counter
2407 The conversion function can use this element to see how many calls of
2408 the conversion function already happened. Some character sets require a
2409 certain prolog when generating output, and by comparing this value with
2410 zero, one can find out whether it is the first call and whether,
2411 therefore, the prolog should be emitted. This element must never be
2412 modified.
2413
2414 @item int __internal_use
2415 This element is another one rarely used but needed in certain
2416 situations. It is assigned a nonzero value in case the conversion
2417 functions are used to implement @code{mbsrtowcs} et.al.@: (i.e., the
2418 function is not used directly through the @code{iconv} interface).
2419
2420 This sometimes makes a difference as it is expected that the
2421 @code{iconv} functions are used to translate entire texts while the
2422 @code{mbsrtowcs} functions are normally used only to convert single
2423 strings and might be used multiple times to convert entire texts.
2424
2425 But in this situation we would have problem complying with some rules of
2426 the character set specification. Some character sets require a prolog,
2427 which must appear exactly once for an entire text. If a number of
2428 @code{mbsrtowcs} calls are used to convert the text, only the first call
2429 must add the prolog. However, because there is no communication between the
2430 different calls of @code{mbsrtowcs}, the conversion functions have no
2431 possibility to find this out. The situation is different for sequences
2432 of @code{iconv} calls since the handle allows access to the needed
2433 information.
2434
2435 The @code{int __internal_use} element is mostly used together with
2436 @code{__invocation_counter} as follows:
2437
2438 @smallexample
2439 if (!data->__internal_use
2440 && data->__invocation_counter == 0)
2441 /* @r{Emit prolog.} */
2442 @dots{}
2443 @end smallexample
2444
2445 This element must never be modified.
2446
2447 @item mbstate_t *__statep
2448 The @code{__statep} element points to an object of type @code{mbstate_t}
2449 (@pxref{Keeping the state}). The conversion of a stateful character
2450 set must use the object pointed to by @code{__statep} to store
2451 information about the conversion state. The @code{__statep} element
2452 itself must never be modified.
2453
2454 @item mbstate_t __state
2455 This element must @emph{never} be used directly. It is only part of
2456 this structure to have the needed space allocated.
2457 @end table
2458 @end deftp
2459
2460 @subsubsection @code{iconv} module interfaces
2461
2462 With the knowledge about the data structures we now can describe the
2463 conversion function itself. To understand the interface a bit of
2464 knowledge is necessary about the functionality in the C library that
2465 loads the objects with the conversions.
2466
2467 It is often the case that one conversion is used more than once (i.e.,
2468 there are several @code{iconv_open} calls for the same set of character
2469 sets during one program run). The @code{mbsrtowcs} et.al.@: functions in
2470 @theglibc{} also use the @code{iconv} functionality, which
2471 increases the number of uses of the same functions even more.
2472
2473 Because of this multiple use of conversions, the modules do not get
2474 loaded exclusively for one conversion. Instead a module once loaded can
2475 be used by an arbitrary number of @code{iconv} or @code{mbsrtowcs} calls
2476 at the same time. The splitting of the information between conversion-
2477 function-specific information and conversion data makes this possible.
2478 The last section showed the two data structures used to do this.
2479
2480 This is of course also reflected in the interface and semantics of the
2481 functions that the modules must provide. There are three functions that
2482 must have the following names:
2483
2484 @table @code
2485 @item gconv_init
2486 The @code{gconv_init} function initializes the conversion function
2487 specific data structure. This very same object is shared by all
2488 conversions that use this conversion and, therefore, no state information
2489 about the conversion itself must be stored in here. If a module
2490 implements more than one conversion, the @code{gconv_init} function will
2491 be called multiple times.
2492
2493 @item gconv_end
2494 The @code{gconv_end} function is responsible for freeing all resources
2495 allocated by the @code{gconv_init} function. If there is nothing to do,
2496 this function can be missing. Special care must be taken if the module
2497 implements more than one conversion and the @code{gconv_init} function
2498 does not allocate the same resources for all conversions.
2499
2500 @item gconv
2501 This is the actual conversion function. It is called to convert one
2502 block of text. It gets passed the conversion step information
2503 initialized by @code{gconv_init} and the conversion data, specific to
2504 this use of the conversion functions.
2505 @end table
2506
2507 There are three data types defined for the three module interface
2508 functions and these define the interface.
2509
2510 @deftypevr {Data type} int {(*__gconv_init_fct)} (struct __gconv_step *)
2511 @standards{GNU, gconv.h}
2512 This specifies the interface of the initialization function of the
2513 module. It is called exactly once for each conversion the module
2514 implements.
2515
2516 As explained in the description of the @code{struct __gconv_step} data
2517 structure above the initialization function has to initialize parts of
2518 it.
2519
2520 @table @code
2521 @item __min_needed_from
2522 @itemx __max_needed_from
2523 @itemx __min_needed_to
2524 @itemx __max_needed_to
2525 These elements must be initialized to the exact numbers of the minimum
2526 and maximum number of bytes used by one character in the source and
2527 destination character sets, respectively. If the characters all have the
2528 same size, the minimum and maximum values are the same.
2529
2530 @item __stateful
2531 This element must be initialized to a nonzero value if the source
2532 character set is stateful. Otherwise it must be zero.
2533 @end table
2534
2535 If the initialization function needs to communicate some information
2536 to the conversion function, this communication can happen using the
2537 @code{__data} element of the @code{__gconv_step} structure. But since
2538 this data is shared by all the conversions, it must not be modified by
2539 the conversion function. The example below shows how this can be used.
2540
2541 @smallexample
2542 #define MIN_NEEDED_FROM 1
2543 #define MAX_NEEDED_FROM 4
2544 #define MIN_NEEDED_TO 4
2545 #define MAX_NEEDED_TO 4
2546
2547 int
2548 gconv_init (struct __gconv_step *step)
2549 @{
2550 /* @r{Determine which direction.} */
2551 struct iso2022jp_data *new_data;
2552 enum direction dir = illegal_dir;
2553 enum variant var = illegal_var;
2554 int result;
2555
2556 if (__strcasecmp (step->__from_name, "ISO-2022-JP//") == 0)
2557 @{
2558 dir = from_iso2022jp;
2559 var = iso2022jp;
2560 @}
2561 else if (__strcasecmp (step->__to_name, "ISO-2022-JP//") == 0)
2562 @{
2563 dir = to_iso2022jp;
2564 var = iso2022jp;
2565 @}
2566 else if (__strcasecmp (step->__from_name, "ISO-2022-JP-2//") == 0)
2567 @{
2568 dir = from_iso2022jp;
2569 var = iso2022jp2;
2570 @}
2571 else if (__strcasecmp (step->__to_name, "ISO-2022-JP-2//") == 0)
2572 @{
2573 dir = to_iso2022jp;
2574 var = iso2022jp2;
2575 @}
2576
2577 result = __GCONV_NOCONV;
2578 if (dir != illegal_dir)
2579 @{
2580 new_data = (struct iso2022jp_data *)
2581 malloc (sizeof (struct iso2022jp_data));
2582
2583 result = __GCONV_NOMEM;
2584 if (new_data != NULL)
2585 @{
2586 new_data->dir = dir;
2587 new_data->var = var;
2588 step->__data = new_data;
2589
2590 if (dir == from_iso2022jp)
2591 @{
2592 step->__min_needed_from = MIN_NEEDED_FROM;
2593 step->__max_needed_from = MAX_NEEDED_FROM;
2594 step->__min_needed_to = MIN_NEEDED_TO;
2595 step->__max_needed_to = MAX_NEEDED_TO;
2596 @}
2597 else
2598 @{
2599 step->__min_needed_from = MIN_NEEDED_TO;
2600 step->__max_needed_from = MAX_NEEDED_TO;
2601 step->__min_needed_to = MIN_NEEDED_FROM;
2602 step->__max_needed_to = MAX_NEEDED_FROM + 2;
2603 @}
2604
2605 /* @r{Yes, this is a stateful encoding.} */
2606 step->__stateful = 1;
2607
2608 result = __GCONV_OK;
2609 @}
2610 @}
2611
2612 return result;
2613 @}
2614 @end smallexample
2615
2616 The function first checks which conversion is wanted. The module from
2617 which this function is taken implements four different conversions;
2618 which one is selected can be determined by comparing the names. The
2619 comparison should always be done without paying attention to the case.
2620
2621 Next, a data structure, which contains the necessary information about
2622 which conversion is selected, is allocated. The data structure
2623 @code{struct iso2022jp_data} is locally defined since, outside the
2624 module, this data is not used at all. Please note that if all four
2625 conversions this module supports are requested there are four data
2626 blocks.
2627
2628 One interesting thing is the initialization of the @code{__min_} and
2629 @code{__max_} elements of the step data object. A single ISO-2022-JP
2630 character can consist of one to four bytes. Therefore the
2631 @code{MIN_NEEDED_FROM} and @code{MAX_NEEDED_FROM} macros are defined
2632 this way. The output is always the @code{INTERNAL} character set (aka
2633 UCS-4) and therefore each character consists of exactly four bytes. For
2634 the conversion from @code{INTERNAL} to ISO-2022-JP we have to take into
2635 account that escape sequences might be necessary to switch the character
2636 sets. Therefore the @code{__max_needed_to} element for this direction
2637 gets assigned @code{MAX_NEEDED_FROM + 2}. This takes into account the
2638 two bytes needed for the escape sequences to signal the switching. The
2639 asymmetry in the maximum values for the two directions can be explained
2640 easily: when reading ISO-2022-JP text, escape sequences can be handled
2641 alone (i.e., it is not necessary to process a real character since the
2642 effect of the escape sequence can be recorded in the state information).
2643 The situation is different for the other direction. Since it is in
2644 general not known which character comes next, one cannot emit escape
2645 sequences to change the state in advance. This means the escape
2646 sequences have to be emitted together with the next character.
2647 Therefore one needs more room than only for the character itself.
2648
2649 The possible return values of the initialization function are:
2650
2651 @table @code
2652 @item __GCONV_OK
2653 The initialization succeeded
2654 @item __GCONV_NOCONV
2655 The requested conversion is not supported in the module. This can
2656 happen if the @file{gconv-modules} file has errors.
2657 @item __GCONV_NOMEM
2658 Memory required to store additional information could not be allocated.
2659 @end table
2660 @end deftypevr
2661
2662 The function called before the module is unloaded is significantly
2663 easier. It often has nothing at all to do; in which case it can be left
2664 out completely.
2665
2666 @deftypevr {Data type} void {(*__gconv_end_fct)} (struct gconv_step *)
2667 @standards{GNU, gconv.h}
2668 The task of this function is to free all resources allocated in the
2669 initialization function. Therefore only the @code{__data} element of
2670 the object pointed to by the argument is of interest. Continuing the
2671 example from the initialization function, the finalization function
2672 looks like this:
2673
2674 @smallexample
2675 void
2676 gconv_end (struct __gconv_step *data)
2677 @{
2678 free (data->__data);
2679 @}
2680 @end smallexample
2681 @end deftypevr
2682
2683 The most important function is the conversion function itself, which can
2684 get quite complicated for complex character sets. But since this is not
2685 of interest here, we will only describe a possible skeleton for the
2686 conversion function.
2687
2688 @deftypevr {Data type} int {(*__gconv_fct)} (struct __gconv_step *, struct __gconv_step_data *, const char **, const char *, size_t *, int)
2689 @standards{GNU, gconv.h}
2690 The conversion function can be called for two basic reasons: to convert
2691 text or to reset the state. From the description of the @code{iconv}
2692 function it can be seen why the flushing mode is necessary. What mode
2693 is selected is determined by the sixth argument, an integer. This
2694 argument being nonzero means that flushing is selected.
2695
2696 Common to both modes is where the output buffer can be found. The
2697 information about this buffer is stored in the conversion step data. A
2698 pointer to this information is passed as the second argument to this
2699 function. The description of the @code{struct __gconv_step_data}
2700 structure has more information on the conversion step data.
2701
2702 @cindex stateful
2703 What has to be done for flushing depends on the source character set.
2704 If the source character set is not stateful, nothing has to be done.
2705 Otherwise the function has to emit a byte sequence to bring the state
2706 object into the initial state. Once this all happened the other
2707 conversion modules in the chain of conversions have to get the same
2708 chance. Whether another step follows can be determined from the
2709 @code{__is_last} element of the step data structure to which the first
2710 parameter points.
2711
2712 The more interesting mode is when actual text has to be converted. The
2713 first step in this case is to convert as much text as possible from the
2714 input buffer and store the result in the output buffer. The start of the
2715 input buffer is determined by the third argument, which is a pointer to a
2716 pointer variable referencing the beginning of the buffer. The fourth
2717 argument is a pointer to the byte right after the last byte in the buffer.
2718
2719 The conversion has to be performed according to the current state if the
2720 character set is stateful. The state is stored in an object pointed to
2721 by the @code{__statep} element of the step data (second argument). Once
2722 either the input buffer is empty or the output buffer is full the
2723 conversion stops. At this point, the pointer variable referenced by the
2724 third parameter must point to the byte following the last processed
2725 byte (i.e., if all of the input is consumed, this pointer and the fourth
2726 parameter have the same value).
2727
2728 What now happens depends on whether this step is the last one. If it is
2729 the last step, the only thing that has to be done is to update the
2730 @code{__outbuf} element of the step data structure to point after the
2731 last written byte. This update gives the caller the information on how
2732 much text is available in the output buffer. In addition, the variable
2733 pointed to by the fifth parameter, which is of type @code{size_t}, must
2734 be incremented by the number of characters (@emph{not bytes}) that were
2735 converted in a non-reversible way. Then, the function can return.
2736
2737 In case the step is not the last one, the later conversion functions have
2738 to get a chance to do their work. Therefore, the appropriate conversion
2739 function has to be called. The information about the functions is
2740 stored in the conversion data structures, passed as the first parameter.
2741 This information and the step data are stored in arrays, so the next
2742 element in both cases can be found by simple pointer arithmetic:
2743
2744 @smallexample
2745 int
2746 gconv (struct __gconv_step *step, struct __gconv_step_data *data,
2747 const char **inbuf, const char *inbufend, size_t *written,
2748 int do_flush)
2749 @{
2750 struct __gconv_step *next_step = step + 1;
2751 struct __gconv_step_data *next_data = data + 1;
2752 @dots{}
2753 @end smallexample
2754
2755 The @code{next_step} pointer references the next step information and
2756 @code{next_data} the next data record. The call of the next function
2757 therefore will look similar to this:
2758
2759 @smallexample
2760 next_step->__fct (next_step, next_data, &outerr, outbuf,
2761 written, 0)
2762 @end smallexample
2763
2764 But this is not yet all. Once the function call returns the conversion
2765 function might have some more to do. If the return value of the function
2766 is @code{__GCONV_EMPTY_INPUT}, more room is available in the output
2767 buffer. Unless the input buffer is empty, the conversion functions start
2768 all over again and process the rest of the input buffer. If the return
2769 value is not @code{__GCONV_EMPTY_INPUT}, something went wrong and we have
2770 to recover from this.
2771
2772 A requirement for the conversion function is that the input buffer
2773 pointer (the third argument) always point to the last character that
2774 was put in converted form into the output buffer. This is trivially
2775 true after the conversion performed in the current step, but if the
2776 conversion functions deeper downstream stop prematurely, not all
2777 characters from the output buffer are consumed and, therefore, the input
2778 buffer pointers must be backed off to the right position.
2779
2780 Correcting the input buffers is easy to do if the input and output
2781 character sets have a fixed width for all characters. In this situation
2782 we can compute how many characters are left in the output buffer and,
2783 therefore, can correct the input buffer pointer appropriately with a
2784 similar computation. Things are getting tricky if either character set
2785 has characters represented with variable length byte sequences, and it
2786 gets even more complicated if the conversion has to take care of the
2787 state. In these cases the conversion has to be performed once again, from
2788 the known state before the initial conversion (i.e., if necessary the
2789 state of the conversion has to be reset and the conversion loop has to be
2790 executed again). The difference now is that it is known how much input
2791 must be created, and the conversion can stop before converting the first
2792 unused character. Once this is done the input buffer pointers must be
2793 updated again and the function can return.
2794
2795 One final thing should be mentioned. If it is necessary for the
2796 conversion to know whether it is the first invocation (in case a prolog
2797 has to be emitted), the conversion function should increment the
2798 @code{__invocation_counter} element of the step data structure just
2799 before returning to the caller. See the description of the @code{struct
2800 __gconv_step_data} structure above for more information on how this can
2801 be used.
2802
2803 The return value must be one of the following values:
2804
2805 @table @code
2806 @item __GCONV_EMPTY_INPUT
2807 All input was consumed and there is room left in the output buffer.
2808 @item __GCONV_FULL_OUTPUT
2809 No more room in the output buffer. In case this is not the last step
2810 this value is propagated down from the call of the next conversion
2811 function in the chain.
2812 @item __GCONV_INCOMPLETE_INPUT
2813 The input buffer is not entirely empty since it contains an incomplete
2814 character sequence.
2815 @end table
2816
2817 The following example provides a framework for a conversion function.
2818 In case a new conversion has to be written the holes in this
2819 implementation have to be filled and that is it.
2820
2821 @smallexample
2822 int
2823 gconv (struct __gconv_step *step, struct __gconv_step_data *data,
2824 const char **inbuf, const char *inbufend, size_t *written,
2825 int do_flush)
2826 @{
2827 struct __gconv_step *next_step = step + 1;
2828 struct __gconv_step_data *next_data = data + 1;
2829 gconv_fct fct = next_step->__fct;
2830 int status;
2831
2832 /* @r{If the function is called with no input this means we have}
2833 @r{to reset to the initial state. The possibly partly}
2834 @r{converted input is dropped.} */
2835 if (do_flush)
2836 @{
2837 status = __GCONV_OK;
2838
2839 /* @r{Possible emit a byte sequence which put the state object}
2840 @r{into the initial state.} */
2841
2842 /* @r{Call the steps down the chain if there are any but only}
2843 @r{if we successfully emitted the escape sequence.} */
2844 if (status == __GCONV_OK && ! data->__is_last)
2845 status = fct (next_step, next_data, NULL, NULL,
2846 written, 1);
2847 @}
2848 else
2849 @{
2850 /* @r{We preserve the initial values of the pointer variables.} */
2851 const char *inptr = *inbuf;
2852 char *outbuf = data->__outbuf;
2853 char *outend = data->__outbufend;
2854 char *outptr;
2855
2856 do
2857 @{
2858 /* @r{Remember the start value for this round.} */
2859 inptr = *inbuf;
2860 /* @r{The outbuf buffer is empty.} */
2861 outptr = outbuf;
2862
2863 /* @r{For stateful encodings the state must be safe here.} */
2864
2865 /* @r{Run the conversion loop. @code{status} is set}
2866 @r{appropriately afterwards.} */
2867
2868 /* @r{If this is the last step, leave the loop. There is}
2869 @r{nothing we can do.} */
2870 if (data->__is_last)
2871 @{
2872 /* @r{Store information about how many bytes are}
2873 @r{available.} */
2874 data->__outbuf = outbuf;
2875
2876 /* @r{If any non-reversible conversions were performed,}
2877 @r{add the number to @code{*written}.} */
2878
2879 break;
2880 @}
2881
2882 /* @r{Write out all output that was produced.} */
2883 if (outbuf > outptr)
2884 @{
2885 const char *outerr = data->__outbuf;
2886 int result;
2887
2888 result = fct (next_step, next_data, &outerr,
2889 outbuf, written, 0);
2890
2891 if (result != __GCONV_EMPTY_INPUT)
2892 @{
2893 if (outerr != outbuf)
2894 @{
2895 /* @r{Reset the input buffer pointer. We}
2896 @r{document here the complex case.} */
2897 size_t nstatus;
2898
2899 /* @r{Reload the pointers.} */
2900 *inbuf = inptr;
2901 outbuf = outptr;
2902
2903 /* @r{Possibly reset the state.} */
2904
2905 /* @r{Redo the conversion, but this time}
2906 @r{the end of the output buffer is at}
2907 @r{@code{outerr}.} */
2908 @}
2909
2910 /* @r{Change the status.} */
2911 status = result;
2912 @}
2913 else
2914 /* @r{All the output is consumed, we can make}
2915 @r{ another run if everything was ok.} */
2916 if (status == __GCONV_FULL_OUTPUT)
2917 status = __GCONV_OK;
2918 @}
2919 @}
2920 while (status == __GCONV_OK);
2921
2922 /* @r{We finished one use of this step.} */
2923 ++data->__invocation_counter;
2924 @}
2925
2926 return status;
2927 @}
2928 @end smallexample
2929 @end deftypevr
2930
2931 This information should be sufficient to write new modules. Anybody
2932 doing so should also take a look at the available source code in the
2933 @glibcadj{} sources. It contains many examples of working and optimized
2934 modules.
2935
2936 @c File charset.texi edited October 2001 by Dennis Grace, IBM Corporation