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1 @node Character Set Handling, Locales, String and Array Utilities, Top
2 @c %MENU% Support for extended character sets
3 @chapter Character Set Handling
4
5 @ifnottex
6 @macro cal{text}
7 \text\
8 @end macro
9 @end ifnottex
10
11 Character sets used in the early days of computing had only six, seven,
12 or eight bits for each character: there was never a case where more than
13 eight bits (one byte) were used to represent a single character. The
14 limitations of this approach became more apparent as more people
15 grappled with non-Roman character sets, where not all the characters
16 that make up a language's character set can be represented by @math{2^8}
17 choices. This chapter shows the functionality that was added to the C
18 library to support multiple character sets.
19
20 @menu
21 * Extended Char Intro:: Introduction to Extended Characters.
22 * Charset Function Overview:: Overview about Character Handling
23 Functions.
24 * Restartable multibyte conversion:: Restartable multibyte conversion
25 Functions.
26 * Non-reentrant Conversion:: Non-reentrant Conversion Function.
27 * Generic Charset Conversion:: Generic Charset Conversion.
28 @end menu
29
30
31 @node Extended Char Intro
32 @section Introduction to Extended Characters
33
34 A variety of solutions are available to overcome the differences between
35 character sets with a 1:1 relation between bytes and characters and
36 character sets with ratios of 2:1 or 4:1. The remainder of this
37 section gives a few examples to help understand the design decisions
38 made while developing the functionality of the @w{C library}.
39
40 @cindex internal representation
41 A distinction we have to make right away is between internal and
42 external representation. @dfn{Internal representation} means the
43 representation used by a program while keeping the text in memory.
44 External representations are used when text is stored or transmitted
45 through some communication channel. Examples of external
46 representations include files waiting in a directory to be
47 read and parsed.
48
49 Traditionally there has been no difference between the two representations.
50 It was equally comfortable and useful to use the same single-byte
51 representation internally and externally. This comfort level decreases
52 with more and larger character sets.
53
54 One of the problems to overcome with the internal representation is
55 handling text that is externally encoded using different character
56 sets. Assume a program that reads two texts and compares them using
57 some metric. The comparison can be usefully done only if the texts are
58 internally kept in a common format.
59
60 @cindex wide character
61 For such a common format (@math{=} character set) eight bits are certainly
62 no longer enough. So the smallest entity will have to grow: @dfn{wide
63 characters} will now be used. Instead of one byte per character, two or
64 four will be used instead. (Three are not good to address in memory and
65 more than four bytes seem not to be necessary).
66
67 @cindex Unicode
68 @cindex ISO 10646
69 As shown in some other part of this manual,
70 @c !!! Ahem, wide char string functions are not yet covered -- drepper
71 a completely new family has been created of functions that can handle wide
72 character texts in memory. The most commonly used character sets for such
73 internal wide character representations are Unicode and @w{ISO 10646}
74 (also known as UCS for Universal Character Set). Unicode was originally
75 planned as a 16-bit character set; whereas, @w{ISO 10646} was designed to
76 be a 31-bit large code space. The two standards are practically identical.
77 They have the same character repertoire and code table, but Unicode specifies
78 added semantics. At the moment, only characters in the first @code{0x10000}
79 code positions (the so-called Basic Multilingual Plane, BMP) have been
80 assigned, but the assignment of more specialized characters outside this
81 16-bit space is already in progress. A number of encodings have been
82 defined for Unicode and @w{ISO 10646} characters:
83 @cindex UCS-2
84 @cindex UCS-4
85 @cindex UTF-8
86 @cindex UTF-16
87 UCS-2 is a 16-bit word that can only represent characters
88 from the BMP, UCS-4 is a 32-bit word than can represent any Unicode
89 and @w{ISO 10646} character, UTF-8 is an ASCII compatible encoding where
90 ASCII characters are represented by ASCII bytes and non-ASCII characters
91 by sequences of 2-6 non-ASCII bytes, and finally UTF-16 is an extension
92 of UCS-2 in which pairs of certain UCS-2 words can be used to encode
93 non-BMP characters up to @code{0x10ffff}.
94
95 To represent wide characters the @code{char} type is not suitable. For
96 this reason the @w{ISO C} standard introduces a new type that is
97 designed to keep one character of a wide character string. To maintain
98 the similarity there is also a type corresponding to @code{int} for
99 those functions that take a single wide character.
100
101 @deftp {Data type} wchar_t
102 @standards{ISO, stddef.h}
103 This data type is used as the base type for wide character strings.
104 In other words, arrays of objects of this type are the equivalent of
105 @code{char[]} for multibyte character strings. The type is defined in
106 @file{stddef.h}.
107
108 The @w{ISO C90} standard, where @code{wchar_t} was introduced, does not
109 say anything specific about the representation. It only requires that
110 this type is capable of storing all elements of the basic character set.
111 Therefore it would be legitimate to define @code{wchar_t} as @code{char},
112 which might make sense for embedded systems.
113
114 But in @theglibc{} @code{wchar_t} is always 32 bits wide and, therefore,
115 capable of representing all UCS-4 values and, therefore, covering all of
116 @w{ISO 10646}. Some Unix systems define @code{wchar_t} as a 16-bit type
117 and thereby follow Unicode very strictly. This definition is perfectly
118 fine with the standard, but it also means that to represent all
119 characters from Unicode and @w{ISO 10646} one has to use UTF-16 surrogate
120 characters, which is in fact a multi-wide-character encoding. But
121 resorting to multi-wide-character encoding contradicts the purpose of the
122 @code{wchar_t} type.
123 @end deftp
124
125 @deftp {Data type} wint_t
126 @standards{ISO, wchar.h}
127 @code{wint_t} is a data type used for parameters and variables that
128 contain a single wide character. As the name suggests this type is the
129 equivalent of @code{int} when using the normal @code{char} strings. The
130 types @code{wchar_t} and @code{wint_t} often have the same
131 representation if their size is 32 bits wide but if @code{wchar_t} is
132 defined as @code{char} the type @code{wint_t} must be defined as
133 @code{int} due to the parameter promotion.
134
135 @pindex wchar.h
136 This type is defined in @file{wchar.h} and was introduced in
137 @w{Amendment 1} to @w{ISO C90}.
138 @end deftp
139
140 As there are for the @code{char} data type macros are available for
141 specifying the minimum and maximum value representable in an object of
142 type @code{wchar_t}.
143
144 @deftypevr Macro wint_t WCHAR_MIN
145 @standards{ISO, wchar.h}
146 The macro @code{WCHAR_MIN} evaluates to the minimum value representable
147 by an object of type @code{wint_t}.
148
149 This macro was introduced in @w{Amendment 1} to @w{ISO C90}.
150 @end deftypevr
151
152 @deftypevr Macro wint_t WCHAR_MAX
153 @standards{ISO, wchar.h}
154 The macro @code{WCHAR_MAX} evaluates to the maximum value representable
155 by an object of type @code{wint_t}.
156
157 This macro was introduced in @w{Amendment 1} to @w{ISO C90}.
158 @end deftypevr
159
160 Another special wide character value is the equivalent to @code{EOF}.
161
162 @deftypevr Macro wint_t WEOF
163 @standards{ISO, wchar.h}
164 The macro @code{WEOF} evaluates to a constant expression of type
165 @code{wint_t} whose value is different from any member of the extended
166 character set.
167
168 @code{WEOF} need not be the same value as @code{EOF} and unlike
169 @code{EOF} it also need @emph{not} be negative. In other words, sloppy
170 code like
171
172 @smallexample
173 @{
174 int c;
175 @dots{}
176 while ((c = getc (fp)) < 0)
177 @dots{}
178 @}
179 @end smallexample
180
181 @noindent
182 has to be rewritten to use @code{WEOF} explicitly when wide characters
183 are used:
184
185 @smallexample
186 @{
187 wint_t c;
188 @dots{}
189 while ((c = wgetc (fp)) != WEOF)
190 @dots{}
191 @}
192 @end smallexample
193
194 @pindex wchar.h
195 This macro was introduced in @w{Amendment 1} to @w{ISO C90} and is
196 defined in @file{wchar.h}.
197 @end deftypevr
198
199
200 These internal representations present problems when it comes to storage
201 and transmittal. Because each single wide character consists of more
202 than one byte, they are affected by byte-ordering. Thus, machines with
203 different endianesses would see different values when accessing the same
204 data. This byte ordering concern also applies for communication protocols
205 that are all byte-based and therefore require that the sender has to
206 decide about splitting the wide character in bytes. A last (but not least
207 important) point is that wide characters often require more storage space
208 than a customized byte-oriented character set.
209
210 @cindex multibyte character
211 @cindex EBCDIC
212 For all the above reasons, an external encoding that is different from
213 the internal encoding is often used if the latter is UCS-2 or UCS-4.
214 The external encoding is byte-based and can be chosen appropriately for
215 the environment and for the texts to be handled. A variety of different
216 character sets can be used for this external encoding (information that
217 will not be exhaustively presented here--instead, a description of the
218 major groups will suffice). All of the ASCII-based character sets
219 fulfill one requirement: they are "filesystem safe." This means that
220 the character @code{'/'} is used in the encoding @emph{only} to
221 represent itself. Things are a bit different for character sets like
222 EBCDIC (Extended Binary Coded Decimal Interchange Code, a character set
223 family used by IBM), but if the operating system does not understand
224 EBCDIC directly the parameters-to-system calls have to be converted
225 first anyhow.
226
227 @itemize @bullet
228 @item
229 The simplest character sets are single-byte character sets. There can
230 be only up to 256 characters (for @w{8 bit} character sets), which is
231 not sufficient to cover all languages but might be sufficient to handle
232 a specific text. Handling of a @w{8 bit} character sets is simple. This
233 is not true for other kinds presented later, and therefore, the
234 application one uses might require the use of @w{8 bit} character sets.
235
236 @cindex ISO 2022
237 @item
238 The @w{ISO 2022} standard defines a mechanism for extended character
239 sets where one character @emph{can} be represented by more than one
240 byte. This is achieved by associating a state with the text.
241 Characters that can be used to change the state can be embedded in the
242 text. Each byte in the text might have a different interpretation in each
243 state. The state might even influence whether a given byte stands for a
244 character on its own or whether it has to be combined with some more
245 bytes.
246
247 @cindex EUC
248 @cindex Shift_JIS
249 @cindex SJIS
250 In most uses of @w{ISO 2022} the defined character sets do not allow
251 state changes that cover more than the next character. This has the
252 big advantage that whenever one can identify the beginning of the byte
253 sequence of a character one can interpret a text correctly. Examples of
254 character sets using this policy are the various EUC character sets
255 (used by Sun's operating systems, EUC-JP, EUC-KR, EUC-TW, and EUC-CN)
256 or Shift_JIS (SJIS, a Japanese encoding).
257
258 But there are also character sets using a state that is valid for more
259 than one character and has to be changed by another byte sequence.
260 Examples for this are ISO-2022-JP, ISO-2022-KR, and ISO-2022-CN.
261
262 @item
263 @cindex ISO 6937
264 Early attempts to fix 8 bit character sets for other languages using the
265 Roman alphabet lead to character sets like @w{ISO 6937}. Here bytes
266 representing characters like the acute accent do not produce output
267 themselves: one has to combine them with other characters to get the
268 desired result. For example, the byte sequence @code{0xc2 0x61}
269 (non-spacing acute accent, followed by lower-case `a') to get the ``small
270 a with acute'' character. To get the acute accent character on its own,
271 one has to write @code{0xc2 0x20} (the non-spacing acute followed by a
272 space).
273
274 Character sets like @w{ISO 6937} are used in some embedded systems such
275 as teletex.
276
277 @item
278 @cindex UTF-8
279 Instead of converting the Unicode or @w{ISO 10646} text used internally,
280 it is often also sufficient to simply use an encoding different than
281 UCS-2/UCS-4. The Unicode and @w{ISO 10646} standards even specify such an
282 encoding: UTF-8. This encoding is able to represent all of @w{ISO
283 10646} 31 bits in a byte string of length one to six.
284
285 @cindex UTF-7
286 There were a few other attempts to encode @w{ISO 10646} such as UTF-7,
287 but UTF-8 is today the only encoding that should be used. In fact, with
288 any luck UTF-8 will soon be the only external encoding that has to be
289 supported. It proves to be universally usable and its only disadvantage
290 is that it favors Roman languages by making the byte string
291 representation of other scripts (Cyrillic, Greek, Asian scripts) longer
292 than necessary if using a specific character set for these scripts.
293 Methods like the Unicode compression scheme can alleviate these
294 problems.
295 @end itemize
296
297 The question remaining is: how to select the character set or encoding
298 to use. The answer: you cannot decide about it yourself, it is decided
299 by the developers of the system or the majority of the users. Since the
300 goal is interoperability one has to use whatever the other people one
301 works with use. If there are no constraints, the selection is based on
302 the requirements the expected circle of users will have. In other words,
303 if a project is expected to be used in only, say, Russia it is fine to use
304 KOI8-R or a similar character set. But if at the same time people from,
305 say, Greece are participating one should use a character set that allows
306 all people to collaborate.
307
308 The most widely useful solution seems to be: go with the most general
309 character set, namely @w{ISO 10646}. Use UTF-8 as the external encoding
310 and problems about users not being able to use their own language
311 adequately are a thing of the past.
312
313 One final comment about the choice of the wide character representation
314 is necessary at this point. We have said above that the natural choice
315 is using Unicode or @w{ISO 10646}. This is not required, but at least
316 encouraged, by the @w{ISO C} standard. The standard defines at least a
317 macro @code{__STDC_ISO_10646__} that is only defined on systems where
318 the @code{wchar_t} type encodes @w{ISO 10646} characters. If this
319 symbol is not defined one should avoid making assumptions about the wide
320 character representation. If the programmer uses only the functions
321 provided by the C library to handle wide character strings there should
322 be no compatibility problems with other systems.
323
324 @node Charset Function Overview
325 @section Overview about Character Handling Functions
326
327 A Unix @w{C library} contains three different sets of functions in two
328 families to handle character set conversion. One of the function families
329 (the most commonly used) is specified in the @w{ISO C90} standard and,
330 therefore, is portable even beyond the Unix world. Unfortunately this
331 family is the least useful one. These functions should be avoided
332 whenever possible, especially when developing libraries (as opposed to
333 applications).
334
335 The second family of functions got introduced in the early Unix standards
336 (XPG2) and is still part of the latest and greatest Unix standard:
337 @w{Unix 98}. It is also the most powerful and useful set of functions.
338 But we will start with the functions defined in @w{Amendment 1} to
339 @w{ISO C90}.
340
341 @node Restartable multibyte conversion
342 @section Restartable Multibyte Conversion Functions
343
344 The @w{ISO C} standard defines functions to convert strings from a
345 multibyte representation to wide character strings. There are a number
346 of peculiarities:
347
348 @itemize @bullet
349 @item
350 The character set assumed for the multibyte encoding is not specified
351 as an argument to the functions. Instead the character set specified by
352 the @code{LC_CTYPE} category of the current locale is used; see
353 @ref{Locale Categories}.
354
355 @item
356 The functions handling more than one character at a time require NUL
357 terminated strings as the argument (i.e., converting blocks of text
358 does not work unless one can add a NUL byte at an appropriate place).
359 @Theglibc{} contains some extensions to the standard that allow
360 specifying a size, but basically they also expect terminated strings.
361 @end itemize
362
363 Despite these limitations the @w{ISO C} functions can be used in many
364 contexts. In graphical user interfaces, for instance, it is not
365 uncommon to have functions that require text to be displayed in a wide
366 character string if the text is not simple ASCII. The text itself might
367 come from a file with translations and the user should decide about the
368 current locale, which determines the translation and therefore also the
369 external encoding used. In such a situation (and many others) the
370 functions described here are perfect. If more freedom while performing
371 the conversion is necessary take a look at the @code{iconv} functions
372 (@pxref{Generic Charset Conversion}).
373
374 @menu
375 * Selecting the Conversion:: Selecting the conversion and its properties.
376 * Keeping the state:: Representing the state of the conversion.
377 * Converting a Character:: Converting Single Characters.
378 * Converting Strings:: Converting Multibyte and Wide Character
379 Strings.
380 * Multibyte Conversion Example:: A Complete Multibyte Conversion Example.
381 @end menu
382
383 @node Selecting the Conversion
384 @subsection Selecting the conversion and its properties
385
386 We already said above that the currently selected locale for the
387 @code{LC_CTYPE} category decides the conversion that is performed
388 by the functions we are about to describe. Each locale uses its own
389 character set (given as an argument to @code{localedef}) and this is the
390 one assumed as the external multibyte encoding. The wide character
391 set is always UCS-4 in @theglibc{}.
392
393 A characteristic of each multibyte character set is the maximum number
394 of bytes that can be necessary to represent one character. This
395 information is quite important when writing code that uses the
396 conversion functions (as shown in the examples below).
397 The @w{ISO C} standard defines two macros that provide this information.
398
399
400 @deftypevr Macro int MB_LEN_MAX
401 @standards{ISO, limits.h}
402 @code{MB_LEN_MAX} specifies the maximum number of bytes in the multibyte
403 sequence for a single character in any of the supported locales. It is
404 a compile-time constant and is defined in @file{limits.h}.
405 @pindex limits.h
406 @end deftypevr
407
408 @deftypevr Macro int MB_CUR_MAX
409 @standards{ISO, stdlib.h}
410 @code{MB_CUR_MAX} expands into a positive integer expression that is the
411 maximum number of bytes in a multibyte character in the current locale.
412 The value is never greater than @code{MB_LEN_MAX}. Unlike
413 @code{MB_LEN_MAX} this macro need not be a compile-time constant, and in
414 @theglibc{} it is not.
415
416 @pindex stdlib.h
417 @code{MB_CUR_MAX} is defined in @file{stdlib.h}.
418 @end deftypevr
419
420 Two different macros are necessary since strictly @w{ISO C90} compilers
421 do not allow variable length array definitions, but still it is desirable
422 to avoid dynamic allocation. This incomplete piece of code shows the
423 problem:
424
425 @smallexample
426 @{
427 char buf[MB_LEN_MAX];
428 ssize_t len = 0;
429
430 while (! feof (fp))
431 @{
432 fread (&buf[len], 1, MB_CUR_MAX - len, fp);
433 /* @r{@dots{} process} buf */
434 len -= used;
435 @}
436 @}
437 @end smallexample
438
439 The code in the inner loop is expected to have always enough bytes in
440 the array @var{buf} to convert one multibyte character. The array
441 @var{buf} has to be sized statically since many compilers do not allow a
442 variable size. The @code{fread} call makes sure that @code{MB_CUR_MAX}
443 bytes are always available in @var{buf}. Note that it isn't
444 a problem if @code{MB_CUR_MAX} is not a compile-time constant.
445
446
447 @node Keeping the state
448 @subsection Representing the state of the conversion
449
450 @cindex stateful
451 In the introduction of this chapter it was said that certain character
452 sets use a @dfn{stateful} encoding. That is, the encoded values depend
453 in some way on the previous bytes in the text.
454
455 Since the conversion functions allow converting a text in more than one
456 step we must have a way to pass this information from one call of the
457 functions to another.
458
459 @deftp {Data type} mbstate_t
460 @standards{ISO, wchar.h}
461 @cindex shift state
462 A variable of type @code{mbstate_t} can contain all the information
463 about the @dfn{shift state} needed from one call to a conversion
464 function to another.
465
466 @pindex wchar.h
467 @code{mbstate_t} is defined in @file{wchar.h}. It was introduced in
468 @w{Amendment 1} to @w{ISO C90}.
469 @end deftp
470
471 To use objects of type @code{mbstate_t} the programmer has to define such
472 objects (normally as local variables on the stack) and pass a pointer to
473 the object to the conversion functions. This way the conversion function
474 can update the object if the current multibyte character set is stateful.
475
476 There is no specific function or initializer to put the state object in
477 any specific state. The rules are that the object should always
478 represent the initial state before the first use, and this is achieved by
479 clearing the whole variable with code such as follows:
480
481 @smallexample
482 @{
483 mbstate_t state;
484 memset (&state, '\0', sizeof (state));
485 /* @r{from now on @var{state} can be used.} */
486 @dots{}
487 @}
488 @end smallexample
489
490 When using the conversion functions to generate output it is often
491 necessary to test whether the current state corresponds to the initial
492 state. This is necessary, for example, to decide whether to emit
493 escape sequences to set the state to the initial state at certain
494 sequence points. Communication protocols often require this.
495
496 @deftypefun int mbsinit (const mbstate_t *@var{ps})
497 @standards{ISO, wchar.h}
498 @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
499 @c ps is dereferenced once, unguarded. This would call for @mtsrace:ps,
500 @c but since a single word-sized field is (atomically) accessed, any
501 @c race here would be harmless. Other functions that take an optional
502 @c mbstate_t* argument named ps are marked with @mtasurace:<func>/!ps,
503 @c to indicate that the function uses a static buffer if ps is NULL.
504 @c These could also have been marked with @mtsrace:ps, but we'll omit
505 @c that for brevity, for it's somewhat redundant with the @mtasurace.
506 The @code{mbsinit} function determines whether the state object pointed
507 to by @var{ps} is in the initial state. If @var{ps} is a null pointer or
508 the object is in the initial state the return value is nonzero. Otherwise
509 it is zero.
510
511 @pindex wchar.h
512 @code{mbsinit} was introduced in @w{Amendment 1} to @w{ISO C90} and is
513 declared in @file{wchar.h}.
514 @end deftypefun
515
516 Code using @code{mbsinit} often looks similar to this:
517
518 @c Fix the example to explicitly say how to generate the escape sequence
519 @c to restore the initial state.
520 @smallexample
521 @{
522 mbstate_t state;
523 memset (&state, '\0', sizeof (state));
524 /* @r{Use @var{state}.} */
525 @dots{}
526 if (! mbsinit (&state))
527 @{
528 /* @r{Emit code to return to initial state.} */
529 const wchar_t empty[] = L"";
530 const wchar_t *srcp = empty;
531 wcsrtombs (outbuf, &srcp, outbuflen, &state);
532 @}
533 @dots{}
534 @}
535 @end smallexample
536
537 The code to emit the escape sequence to get back to the initial state is
538 interesting. The @code{wcsrtombs} function can be used to determine the
539 necessary output code (@pxref{Converting Strings}). Please note that with
540 @theglibc{} it is not necessary to perform this extra action for the
541 conversion from multibyte text to wide character text since the wide
542 character encoding is not stateful. But there is nothing mentioned in
543 any standard that prohibits making @code{wchar_t} use a stateful
544 encoding.
545
546 @node Converting a Character
547 @subsection Converting Single Characters
548
549 The most fundamental of the conversion functions are those dealing with
550 single characters. Please note that this does not always mean single
551 bytes. But since there is very often a subset of the multibyte
552 character set that consists of single byte sequences, there are
553 functions to help with converting bytes. Frequently, ASCII is a subset
554 of the multibyte character set. In such a scenario, each ASCII character
555 stands for itself, and all other characters have at least a first byte
556 that is beyond the range @math{0} to @math{127}.
557
558 @deftypefun wint_t btowc (int @var{c})
559 @standards{ISO, wchar.h}
560 @safety{@prelim{}@mtsafe{}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
561 @c Calls btowc_fct or __fct; reads from locale, and from the
562 @c get_gconv_fcts result multiple times. get_gconv_fcts calls
563 @c __wcsmbs_load_conv to initialize the ctype if it's null.
564 @c wcsmbs_load_conv takes a non-recursive wrlock before allocating
565 @c memory for the fcts structure, initializing it, and then storing it
566 @c in the locale object. The initialization involves dlopening and a
567 @c lot more.
568 The @code{btowc} function (``byte to wide character'') converts a valid
569 single byte character @var{c} in the initial shift state into the wide
570 character equivalent using the conversion rules from the currently
571 selected locale of the @code{LC_CTYPE} category.
572
573 If @code{(unsigned char) @var{c}} is no valid single byte multibyte
574 character or if @var{c} is @code{EOF}, the function returns @code{WEOF}.
575
576 Please note the restriction of @var{c} being tested for validity only in
577 the initial shift state. No @code{mbstate_t} object is used from
578 which the state information is taken, and the function also does not use
579 any static state.
580
581 @pindex wchar.h
582 The @code{btowc} function was introduced in @w{Amendment 1} to @w{ISO C90}
583 and is declared in @file{wchar.h}.
584 @end deftypefun
585
586 Despite the limitation that the single byte value is always interpreted
587 in the initial state, this function is actually useful most of the time.
588 Most characters are either entirely single-byte character sets or they
589 are extensions to ASCII. But then it is possible to write code like this
590 (not that this specific example is very useful):
591
592 @smallexample
593 wchar_t *
594 itow (unsigned long int val)
595 @{
596 static wchar_t buf[30];
597 wchar_t *wcp = &buf[29];
598 *wcp = L'\0';
599 while (val != 0)
600 @{
601 *--wcp = btowc ('0' + val % 10);
602 val /= 10;
603 @}
604 if (wcp == &buf[29])
605 *--wcp = L'0';
606 return wcp;
607 @}
608 @end smallexample
609
610 Why is it necessary to use such a complicated implementation and not
611 simply cast @code{'0' + val % 10} to a wide character? The answer is
612 that there is no guarantee that one can perform this kind of arithmetic
613 on the character of the character set used for @code{wchar_t}
614 representation. In other situations the bytes are not constant at
615 compile time and so the compiler cannot do the work. In situations like
616 this, using @code{btowc} is required.
617
618 @noindent
619 There is also a function for the conversion in the other direction.
620
621 @deftypefun int wctob (wint_t @var{c})
622 @standards{ISO, wchar.h}
623 @safety{@prelim{}@mtsafe{}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
624 The @code{wctob} function (``wide character to byte'') takes as the
625 parameter a valid wide character. If the multibyte representation for
626 this character in the initial state is exactly one byte long, the return
627 value of this function is this character. Otherwise the return value is
628 @code{EOF}.
629
630 @pindex wchar.h
631 @code{wctob} was introduced in @w{Amendment 1} to @w{ISO C90} and
632 is declared in @file{wchar.h}.
633 @end deftypefun
634
635 There are more general functions to convert single characters from
636 multibyte representation to wide characters and vice versa. These
637 functions pose no limit on the length of the multibyte representation
638 and they also do not require it to be in the initial state.
639
640 @deftypefun size_t mbrtowc (wchar_t *restrict @var{pwc}, const char *restrict @var{s}, size_t @var{n}, mbstate_t *restrict @var{ps})
641 @standards{ISO, wchar.h}
642 @safety{@prelim{}@mtunsafe{@mtasurace{:mbrtowc/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
643 @cindex stateful
644 The @code{mbrtowc} function (``multibyte restartable to wide
645 character'') converts the next multibyte character in the string pointed
646 to by @var{s} into a wide character and stores it in the location
647 pointed to by @var{pwc}. The conversion is performed according
648 to the locale currently selected for the @code{LC_CTYPE} category. If
649 the conversion for the character set used in the locale requires a state,
650 the multibyte string is interpreted in the state represented by the
651 object pointed to by @var{ps}. If @var{ps} is a null pointer, a static,
652 internal state variable used only by the @code{mbrtowc} function is
653 used.
654
655 If the next multibyte character corresponds to the null wide character,
656 the return value of the function is @math{0} and the state object is
657 afterwards in the initial state. If the next @var{n} or fewer bytes
658 form a correct multibyte character, the return value is the number of
659 bytes starting from @var{s} that form the multibyte character. The
660 conversion state is updated according to the bytes consumed in the
661 conversion. In both cases the wide character (either the @code{L'\0'}
662 or the one found in the conversion) is stored in the string pointed to
663 by @var{pwc} if @var{pwc} is not null.
664
665 If the first @var{n} bytes of the multibyte string possibly form a valid
666 multibyte character but there are more than @var{n} bytes needed to
667 complete it, the return value of the function is @code{(size_t) -2} and
668 no value is stored in @code{*@var{pwc}}. The conversion state is
669 updated and all @var{n} input bytes are consumed and should not be
670 submitted again. Please note that this can happen even if @var{n} has a
671 value greater than or equal to @code{MB_CUR_MAX} since the input might
672 contain redundant shift sequences.
673
674 If the first @code{n} bytes of the multibyte string cannot possibly form
675 a valid multibyte character, no value is stored, the global variable
676 @code{errno} is set to the value @code{EILSEQ}, and the function returns
677 @code{(size_t) -1}. The conversion state is afterwards undefined.
678
679 As specified, the @code{mbrtowc} function could deal with multibyte
680 sequences which contain embedded null bytes (which happens in Unicode
681 encodings such as UTF-16), but @theglibc{} does not support such
682 multibyte encodings. When encountering a null input byte, the function
683 will either return zero, or return @code{(size_t) -1)} and report a
684 @code{EILSEQ} error. The @code{iconv} function can be used for
685 converting between arbitrary encodings. @xref{Generic Conversion
686 Interface}.
687
688 @pindex wchar.h
689 @code{mbrtowc} was introduced in @w{Amendment 1} to @w{ISO C90} and
690 is declared in @file{wchar.h}.
691 @end deftypefun
692
693 A function that copies a multibyte string into a wide character string
694 while at the same time converting all lowercase characters into
695 uppercase could look like this:
696
697 @smallexample
698 @include mbstouwcs.c.texi
699 @end smallexample
700
701 In the inner loop, a single wide character is stored in @code{wc}, and
702 the number of consumed bytes is stored in the variable @code{nbytes}.
703 If the conversion is successful, the uppercase variant of the wide
704 character is stored in the @code{result} array and the pointer to the
705 input string and the number of available bytes is adjusted. If the
706 @code{mbrtowc} function returns zero, the null input byte has not been
707 converted, so it must be stored explicitly in the result.
708
709 The above code uses the fact that there can never be more wide
710 characters in the converted result than there are bytes in the multibyte
711 input string. This method yields a pessimistic guess about the size of
712 the result, and if many wide character strings have to be constructed
713 this way or if the strings are long, the extra memory required to be
714 allocated because the input string contains multibyte characters might
715 be significant. The allocated memory block can be resized to the
716 correct size before returning it, but a better solution might be to
717 allocate just the right amount of space for the result right away.
718 Unfortunately there is no function to compute the length of the wide
719 character string directly from the multibyte string. There is, however,
720 a function that does part of the work.
721
722 @deftypefun size_t mbrlen (const char *restrict @var{s}, size_t @var{n}, mbstate_t *@var{ps})
723 @standards{ISO, wchar.h}
724 @safety{@prelim{}@mtunsafe{@mtasurace{:mbrlen/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
725 The @code{mbrlen} function (``multibyte restartable length'') computes
726 the number of at most @var{n} bytes starting at @var{s}, which form the
727 next valid and complete multibyte character.
728
729 If the next multibyte character corresponds to the NUL wide character,
730 the return value is @math{0}. If the next @var{n} bytes form a valid
731 multibyte character, the number of bytes belonging to this multibyte
732 character byte sequence is returned.
733
734 If the first @var{n} bytes possibly form a valid multibyte
735 character but the character is incomplete, the return value is
736 @code{(size_t) -2}. Otherwise the multibyte character sequence is invalid
737 and the return value is @code{(size_t) -1}.
738
739 The multibyte sequence is interpreted in the state represented by the
740 object pointed to by @var{ps}. If @var{ps} is a null pointer, a state
741 object local to @code{mbrlen} is used.
742
743 @pindex wchar.h
744 @code{mbrlen} was introduced in @w{Amendment 1} to @w{ISO C90} and
745 is declared in @file{wchar.h}.
746 @end deftypefun
747
748 The attentive reader now will note that @code{mbrlen} can be implemented
749 as
750
751 @smallexample
752 mbrtowc (NULL, s, n, ps != NULL ? ps : &internal)
753 @end smallexample
754
755 This is true and in fact is mentioned in the official specification.
756 How can this function be used to determine the length of the wide
757 character string created from a multibyte character string? It is not
758 directly usable, but we can define a function @code{mbslen} using it:
759
760 @smallexample
761 size_t
762 mbslen (const char *s)
763 @{
764 mbstate_t state;
765 size_t result = 0;
766 size_t nbytes;
767 memset (&state, '\0', sizeof (state));
768 while ((nbytes = mbrlen (s, MB_LEN_MAX, &state)) > 0)
769 @{
770 if (nbytes >= (size_t) -2)
771 /* @r{Something is wrong.} */
772 return (size_t) -1;
773 s += nbytes;
774 ++result;
775 @}
776 return result;
777 @}
778 @end smallexample
779
780 This function simply calls @code{mbrlen} for each multibyte character
781 in the string and counts the number of function calls. Please note that
782 we here use @code{MB_LEN_MAX} as the size argument in the @code{mbrlen}
783 call. This is acceptable since a) this value is larger than the length of
784 the longest multibyte character sequence and b) we know that the string
785 @var{s} ends with a NUL byte, which cannot be part of any other multibyte
786 character sequence but the one representing the NUL wide character.
787 Therefore, the @code{mbrlen} function will never read invalid memory.
788
789 Now that this function is available (just to make this clear, this
790 function is @emph{not} part of @theglibc{}) we can compute the
791 number of wide characters required to store the converted multibyte
792 character string @var{s} using
793
794 @smallexample
795 wcs_bytes = (mbslen (s) + 1) * sizeof (wchar_t);
796 @end smallexample
797
798 Please note that the @code{mbslen} function is quite inefficient. The
799 implementation of @code{mbstouwcs} with @code{mbslen} would have to
800 perform the conversion of the multibyte character input string twice, and
801 this conversion might be quite expensive. So it is necessary to think
802 about the consequences of using the easier but imprecise method before
803 doing the work twice.
804
805 @deftypefun size_t wcrtomb (char *restrict @var{s}, wchar_t @var{wc}, mbstate_t *restrict @var{ps})
806 @standards{ISO, wchar.h}
807 @safety{@prelim{}@mtunsafe{@mtasurace{:wcrtomb/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
808 @c wcrtomb uses a static, non-thread-local unguarded state variable when
809 @c PS is NULL. When a state is passed in, and it's not used
810 @c concurrently in other threads, this function behaves safely as long
811 @c as gconv modules don't bring MT safety issues of their own.
812 @c Attempting to load gconv modules or to build conversion chains in
813 @c signal handlers may encounter gconv databases or caches in a
814 @c partially-updated state, and asynchronous cancellation may leave them
815 @c in such states, besides leaking the lock that guards them.
816 @c get_gconv_fcts ok
817 @c wcsmbs_load_conv ok
818 @c norm_add_slashes ok
819 @c wcsmbs_getfct ok
820 @c gconv_find_transform ok
821 @c gconv_read_conf (libc_once)
822 @c gconv_lookup_cache ok
823 @c find_module_idx ok
824 @c find_module ok
825 @c gconv_find_shlib (ok)
826 @c ->init_fct (assumed ok)
827 @c gconv_get_builtin_trans ok
828 @c gconv_release_step ok
829 @c do_lookup_alias ok
830 @c find_derivation ok
831 @c derivation_lookup ok
832 @c increment_counter ok
833 @c gconv_find_shlib ok
834 @c step->init_fct (assumed ok)
835 @c gen_steps ok
836 @c gconv_find_shlib ok
837 @c dlopen (presumed ok)
838 @c dlsym (presumed ok)
839 @c step->init_fct (assumed ok)
840 @c step->end_fct (assumed ok)
841 @c gconv_get_builtin_trans ok
842 @c gconv_release_step ok
843 @c add_derivation ok
844 @c gconv_close_transform ok
845 @c gconv_release_step ok
846 @c step->end_fct (assumed ok)
847 @c gconv_release_shlib ok
848 @c dlclose (presumed ok)
849 @c gconv_release_cache ok
850 @c ->tomb->__fct (assumed ok)
851 The @code{wcrtomb} function (``wide character restartable to
852 multibyte'') converts a single wide character into a multibyte string
853 corresponding to that wide character.
854
855 If @var{s} is a null pointer, the function resets the state stored in
856 the object pointed to by @var{ps} (or the internal @code{mbstate_t}
857 object) to the initial state. This can also be achieved by a call like
858 this:
859
860 @smallexample
861 wcrtombs (temp_buf, L'\0', ps)
862 @end smallexample
863
864 @noindent
865 since, if @var{s} is a null pointer, @code{wcrtomb} performs as if it
866 writes into an internal buffer, which is guaranteed to be large enough.
867
868 If @var{wc} is the NUL wide character, @code{wcrtomb} emits, if
869 necessary, a shift sequence to get the state @var{ps} into the initial
870 state followed by a single NUL byte, which is stored in the string
871 @var{s}.
872
873 Otherwise a byte sequence (possibly including shift sequences) is written
874 into the string @var{s}. This only happens if @var{wc} is a valid wide
875 character (i.e., it has a multibyte representation in the character set
876 selected by locale of the @code{LC_CTYPE} category). If @var{wc} is no
877 valid wide character, nothing is stored in the strings @var{s},
878 @code{errno} is set to @code{EILSEQ}, the conversion state in @var{ps}
879 is undefined and the return value is @code{(size_t) -1}.
880
881 If no error occurred the function returns the number of bytes stored in
882 the string @var{s}. This includes all bytes representing shift
883 sequences.
884
885 One word about the interface of the function: there is no parameter
886 specifying the length of the array @var{s}. Instead the function
887 assumes that there are at least @code{MB_CUR_MAX} bytes available since
888 this is the maximum length of any byte sequence representing a single
889 character. So the caller has to make sure that there is enough space
890 available, otherwise buffer overruns can occur.
891
892 @pindex wchar.h
893 @code{wcrtomb} was introduced in @w{Amendment 1} to @w{ISO C90} and is
894 declared in @file{wchar.h}.
895 @end deftypefun
896
897 Using @code{wcrtomb} is as easy as using @code{mbrtowc}. The following
898 example appends a wide character string to a multibyte character string.
899 Again, the code is not really useful (or correct), it is simply here to
900 demonstrate the use and some problems.
901
902 @smallexample
903 char *
904 mbscatwcs (char *s, size_t len, const wchar_t *ws)
905 @{
906 mbstate_t state;
907 /* @r{Find the end of the existing string.} */
908 char *wp = strchr (s, '\0');
909 len -= wp - s;
910 memset (&state, '\0', sizeof (state));
911 do
912 @{
913 size_t nbytes;
914 if (len < MB_CUR_LEN)
915 @{
916 /* @r{We cannot guarantee that the next}
917 @r{character fits into the buffer, so}
918 @r{return an error.} */
919 errno = E2BIG;
920 return NULL;
921 @}
922 nbytes = wcrtomb (wp, *ws, &state);
923 if (nbytes == (size_t) -1)
924 /* @r{Error in the conversion.} */
925 return NULL;
926 len -= nbytes;
927 wp += nbytes;
928 @}
929 while (*ws++ != L'\0');
930 return s;
931 @}
932 @end smallexample
933
934 First the function has to find the end of the string currently in the
935 array @var{s}. The @code{strchr} call does this very efficiently since a
936 requirement for multibyte character representations is that the NUL byte
937 is never used except to represent itself (and in this context, the end
938 of the string).
939
940 After initializing the state object the loop is entered where the first
941 task is to make sure there is enough room in the array @var{s}. We
942 abort if there are not at least @code{MB_CUR_LEN} bytes available. This
943 is not always optimal but we have no other choice. We might have less
944 than @code{MB_CUR_LEN} bytes available but the next multibyte character
945 might also be only one byte long. At the time the @code{wcrtomb} call
946 returns it is too late to decide whether the buffer was large enough. If
947 this solution is unsuitable, there is a very slow but more accurate
948 solution.
949
950 @smallexample
951 @dots{}
952 if (len < MB_CUR_LEN)
953 @{
954 mbstate_t temp_state;
955 memcpy (&temp_state, &state, sizeof (state));
956 if (wcrtomb (NULL, *ws, &temp_state) > len)
957 @{
958 /* @r{We cannot guarantee that the next}
959 @r{character fits into the buffer, so}
960 @r{return an error.} */
961 errno = E2BIG;
962 return NULL;
963 @}
964 @}
965 @dots{}
966 @end smallexample
967
968 Here we perform the conversion that might overflow the buffer so that
969 we are afterwards in the position to make an exact decision about the
970 buffer size. Please note the @code{NULL} argument for the destination
971 buffer in the new @code{wcrtomb} call; since we are not interested in the
972 converted text at this point, this is a nice way to express this. The
973 most unusual thing about this piece of code certainly is the duplication
974 of the conversion state object, but if a change of the state is necessary
975 to emit the next multibyte character, we want to have the same shift state
976 change performed in the real conversion. Therefore, we have to preserve
977 the initial shift state information.
978
979 There are certainly many more and even better solutions to this problem.
980 This example is only provided for educational purposes.
981
982 @node Converting Strings
983 @subsection Converting Multibyte and Wide Character Strings
984
985 The functions described in the previous section only convert a single
986 character at a time. Most operations to be performed in real-world
987 programs include strings and therefore the @w{ISO C} standard also
988 defines conversions on entire strings. However, the defined set of
989 functions is quite limited; therefore, @theglibc{} contains a few
990 extensions that can help in some important situations.
991
992 @deftypefun size_t mbsrtowcs (wchar_t *restrict @var{dst}, const char **restrict @var{src}, size_t @var{len}, mbstate_t *restrict @var{ps})
993 @standards{ISO, wchar.h}
994 @safety{@prelim{}@mtunsafe{@mtasurace{:mbsrtowcs/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
995 The @code{mbsrtowcs} function (``multibyte string restartable to wide
996 character string'') converts the NUL-terminated multibyte character
997 string at @code{*@var{src}} into an equivalent wide character string,
998 including the NUL wide character at the end. The conversion is started
999 using the state information from the object pointed to by @var{ps} or
1000 from an internal object of @code{mbsrtowcs} if @var{ps} is a null
1001 pointer. Before returning, the state object is updated to match the state
1002 after the last converted character. The state is the initial state if the
1003 terminating NUL byte is reached and converted.
1004
1005 If @var{dst} is not a null pointer, the result is stored in the array
1006 pointed to by @var{dst}; otherwise, the conversion result is not
1007 available since it is stored in an internal buffer.
1008
1009 If @var{len} wide characters are stored in the array @var{dst} before
1010 reaching the end of the input string, the conversion stops and @var{len}
1011 is returned. If @var{dst} is a null pointer, @var{len} is never checked.
1012
1013 Another reason for a premature return from the function call is if the
1014 input string contains an invalid multibyte sequence. In this case the
1015 global variable @code{errno} is set to @code{EILSEQ} and the function
1016 returns @code{(size_t) -1}.
1017
1018 @c XXX The ISO C9x draft seems to have a problem here. It says that PS
1019 @c is not updated if DST is NULL. This is not said straightforward and
1020 @c none of the other functions is described like this. It would make sense
1021 @c to define the function this way but I don't think it is meant like this.
1022
1023 In all other cases the function returns the number of wide characters
1024 converted during this call. If @var{dst} is not null, @code{mbsrtowcs}
1025 stores in the pointer pointed to by @var{src} either a null pointer (if
1026 the NUL byte in the input string was reached) or the address of the byte
1027 following the last converted multibyte character.
1028
1029 @pindex wchar.h
1030 @code{mbsrtowcs} was introduced in @w{Amendment 1} to @w{ISO C90} and is
1031 declared in @file{wchar.h}.
1032 @end deftypefun
1033
1034 The definition of the @code{mbsrtowcs} function has one important
1035 limitation. The requirement that @var{dst} has to be a NUL-terminated
1036 string provides problems if one wants to convert buffers with text. A
1037 buffer is not normally a collection of NUL-terminated strings but instead a
1038 continuous collection of lines, separated by newline characters. Now
1039 assume that a function to convert one line from a buffer is needed. Since
1040 the line is not NUL-terminated, the source pointer cannot directly point
1041 into the unmodified text buffer. This means, either one inserts the NUL
1042 byte at the appropriate place for the time of the @code{mbsrtowcs}
1043 function call (which is not doable for a read-only buffer or in a
1044 multi-threaded application) or one copies the line in an extra buffer
1045 where it can be terminated by a NUL byte. Note that it is not in general
1046 possible to limit the number of characters to convert by setting the
1047 parameter @var{len} to any specific value. Since it is not known how
1048 many bytes each multibyte character sequence is in length, one can only
1049 guess.
1050
1051 @cindex stateful
1052 There is still a problem with the method of NUL-terminating a line right
1053 after the newline character, which could lead to very strange results.
1054 As said in the description of the @code{mbsrtowcs} function above, the
1055 conversion state is guaranteed to be in the initial shift state after
1056 processing the NUL byte at the end of the input string. But this NUL
1057 byte is not really part of the text (i.e., the conversion state after
1058 the newline in the original text could be something different than the
1059 initial shift state and therefore the first character of the next line
1060 is encoded using this state). But the state in question is never
1061 accessible to the user since the conversion stops after the NUL byte
1062 (which resets the state). Most stateful character sets in use today
1063 require that the shift state after a newline be the initial state--but
1064 this is not a strict guarantee. Therefore, simply NUL-terminating a
1065 piece of a running text is not always an adequate solution and,
1066 therefore, should never be used in generally used code.
1067
1068 The generic conversion interface (@pxref{Generic Charset Conversion})
1069 does not have this limitation (it simply works on buffers, not
1070 strings), and @theglibc{} contains a set of functions that take
1071 additional parameters specifying the maximal number of bytes that are
1072 consumed from the input string. This way the problem of
1073 @code{mbsrtowcs}'s example above could be solved by determining the line
1074 length and passing this length to the function.
1075
1076 @deftypefun size_t wcsrtombs (char *restrict @var{dst}, const wchar_t **restrict @var{src}, size_t @var{len}, mbstate_t *restrict @var{ps})
1077 @standards{ISO, wchar.h}
1078 @safety{@prelim{}@mtunsafe{@mtasurace{:wcsrtombs/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1079 The @code{wcsrtombs} function (``wide character string restartable to
1080 multibyte string'') converts the NUL-terminated wide character string at
1081 @code{*@var{src}} into an equivalent multibyte character string and
1082 stores the result in the array pointed to by @var{dst}. The NUL wide
1083 character is also converted. The conversion starts in the state
1084 described in the object pointed to by @var{ps} or by a state object
1085 local to @code{wcsrtombs} in case @var{ps} is a null pointer. If
1086 @var{dst} is a null pointer, the conversion is performed as usual but the
1087 result is not available. If all characters of the input string were
1088 successfully converted and if @var{dst} is not a null pointer, the
1089 pointer pointed to by @var{src} gets assigned a null pointer.
1090
1091 If one of the wide characters in the input string has no valid multibyte
1092 character equivalent, the conversion stops early, sets the global
1093 variable @code{errno} to @code{EILSEQ}, and returns @code{(size_t) -1}.
1094
1095 Another reason for a premature stop is if @var{dst} is not a null
1096 pointer and the next converted character would require more than
1097 @var{len} bytes in total to the array @var{dst}. In this case (and if
1098 @var{dst} is not a null pointer) the pointer pointed to by @var{src} is
1099 assigned a value pointing to the wide character right after the last one
1100 successfully converted.
1101
1102 Except in the case of an encoding error the return value of the
1103 @code{wcsrtombs} function is the number of bytes in all the multibyte
1104 character sequences stored in @var{dst}. Before returning, the state in
1105 the object pointed to by @var{ps} (or the internal object in case
1106 @var{ps} is a null pointer) is updated to reflect the state after the
1107 last conversion. The state is the initial shift state in case the
1108 terminating NUL wide character was converted.
1109
1110 @pindex wchar.h
1111 The @code{wcsrtombs} function was introduced in @w{Amendment 1} to
1112 @w{ISO C90} and is declared in @file{wchar.h}.
1113 @end deftypefun
1114
1115 The restriction mentioned above for the @code{mbsrtowcs} function applies
1116 here also. There is no possibility of directly controlling the number of
1117 input characters. One has to place the NUL wide character at the correct
1118 place or control the consumed input indirectly via the available output
1119 array size (the @var{len} parameter).
1120
1121 @deftypefun size_t mbsnrtowcs (wchar_t *restrict @var{dst}, const char **restrict @var{src}, size_t @var{nmc}, size_t @var{len}, mbstate_t *restrict @var{ps})
1122 @standards{GNU, wchar.h}
1123 @safety{@prelim{}@mtunsafe{@mtasurace{:mbsnrtowcs/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1124 The @code{mbsnrtowcs} function is very similar to the @code{mbsrtowcs}
1125 function. All the parameters are the same except for @var{nmc}, which is
1126 new. The return value is the same as for @code{mbsrtowcs}.
1127
1128 This new parameter specifies how many bytes at most can be used from the
1129 multibyte character string. In other words, the multibyte character
1130 string @code{*@var{src}} need not be NUL-terminated. But if a NUL byte
1131 is found within the @var{nmc} first bytes of the string, the conversion
1132 stops there.
1133
1134 This function is a GNU extension. It is meant to work around the
1135 problems mentioned above. Now it is possible to convert a buffer with
1136 multibyte character text piece by piece without having to care about
1137 inserting NUL bytes and the effect of NUL bytes on the conversion state.
1138 @end deftypefun
1139
1140 A function to convert a multibyte string into a wide character string
1141 and display it could be written like this (this is not a really useful
1142 example):
1143
1144 @smallexample
1145 void
1146 showmbs (const char *src, FILE *fp)
1147 @{
1148 mbstate_t state;
1149 int cnt = 0;
1150 memset (&state, '\0', sizeof (state));
1151 while (1)
1152 @{
1153 wchar_t linebuf[100];
1154 const char *endp = strchr (src, '\n');
1155 size_t n;
1156
1157 /* @r{Exit if there is no more line.} */
1158 if (endp == NULL)
1159 break;
1160
1161 n = mbsnrtowcs (linebuf, &src, endp - src, 99, &state);
1162 linebuf[n] = L'\0';
1163 fprintf (fp, "line %d: \"%S\"\n", linebuf);
1164 @}
1165 @}
1166 @end smallexample
1167
1168 There is no problem with the state after a call to @code{mbsnrtowcs}.
1169 Since we don't insert characters in the strings that were not in there
1170 right from the beginning and we use @var{state} only for the conversion
1171 of the given buffer, there is no problem with altering the state.
1172
1173 @deftypefun size_t wcsnrtombs (char *restrict @var{dst}, const wchar_t **restrict @var{src}, size_t @var{nwc}, size_t @var{len}, mbstate_t *restrict @var{ps})
1174 @standards{GNU, wchar.h}
1175 @safety{@prelim{}@mtunsafe{@mtasurace{:wcsnrtombs/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1176 The @code{wcsnrtombs} function implements the conversion from wide
1177 character strings to multibyte character strings. It is similar to
1178 @code{wcsrtombs} but, just like @code{mbsnrtowcs}, it takes an extra
1179 parameter, which specifies the length of the input string.
1180
1181 No more than @var{nwc} wide characters from the input string
1182 @code{*@var{src}} are converted. If the input string contains a NUL
1183 wide character in the first @var{nwc} characters, the conversion stops at
1184 this place.
1185
1186 The @code{wcsnrtombs} function is a GNU extension and just like
1187 @code{mbsnrtowcs} helps in situations where no NUL-terminated input
1188 strings are available.
1189 @end deftypefun
1190
1191
1192 @node Multibyte Conversion Example
1193 @subsection A Complete Multibyte Conversion Example
1194
1195 The example programs given in the last sections are only brief and do
1196 not contain all the error checking, etc. Presented here is a complete
1197 and documented example. It features the @code{mbrtowc} function but it
1198 should be easy to derive versions using the other functions.
1199
1200 @smallexample
1201 int
1202 file_mbsrtowcs (int input, int output)
1203 @{
1204 /* @r{Note the use of @code{MB_LEN_MAX}.}
1205 @r{@code{MB_CUR_MAX} cannot portably be used here.} */
1206 char buffer[BUFSIZ + MB_LEN_MAX];
1207 mbstate_t state;
1208 int filled = 0;
1209 int eof = 0;
1210
1211 /* @r{Initialize the state.} */
1212 memset (&state, '\0', sizeof (state));
1213
1214 while (!eof)
1215 @{
1216 ssize_t nread;
1217 ssize_t nwrite;
1218 char *inp = buffer;
1219 wchar_t outbuf[BUFSIZ];
1220 wchar_t *outp = outbuf;
1221
1222 /* @r{Fill up the buffer from the input file.} */
1223 nread = read (input, buffer + filled, BUFSIZ);
1224 if (nread < 0)
1225 @{
1226 perror ("read");
1227 return 0;
1228 @}
1229 /* @r{If we reach end of file, make a note to read no more.} */
1230 if (nread == 0)
1231 eof = 1;
1232
1233 /* @r{@code{filled} is now the number of bytes in @code{buffer}.} */
1234 filled += nread;
1235
1236 /* @r{Convert those bytes to wide characters--as many as we can.} */
1237 while (1)
1238 @{
1239 size_t thislen = mbrtowc (outp, inp, filled, &state);
1240 /* @r{Stop converting at invalid character;}
1241 @r{this can mean we have read just the first part}
1242 @r{of a valid character.} */
1243 if (thislen == (size_t) -1)
1244 break;
1245 /* @r{We want to handle embedded NUL bytes}
1246 @r{but the return value is 0. Correct this.} */
1247 if (thislen == 0)
1248 thislen = 1;
1249 /* @r{Advance past this character.} */
1250 inp += thislen;
1251 filled -= thislen;
1252 ++outp;
1253 @}
1254
1255 /* @r{Write the wide characters we just made.} */
1256 nwrite = write (output, outbuf,
1257 (outp - outbuf) * sizeof (wchar_t));
1258 if (nwrite < 0)
1259 @{
1260 perror ("write");
1261 return 0;
1262 @}
1263
1264 /* @r{See if we have a @emph{real} invalid character.} */
1265 if ((eof && filled > 0) || filled >= MB_CUR_MAX)
1266 @{
1267 error (0, 0, "invalid multibyte character");
1268 return 0;
1269 @}
1270
1271 /* @r{If any characters must be carried forward,}
1272 @r{put them at the beginning of @code{buffer}.} */
1273 if (filled > 0)
1274 memmove (buffer, inp, filled);
1275 @}
1276
1277 return 1;
1278 @}
1279 @end smallexample
1280
1281
1282 @node Non-reentrant Conversion
1283 @section Non-reentrant Conversion Function
1284
1285 The functions described in the previous chapter are defined in
1286 @w{Amendment 1} to @w{ISO C90}, but the original @w{ISO C90} standard
1287 also contained functions for character set conversion. The reason that
1288 these original functions are not described first is that they are almost
1289 entirely useless.
1290
1291 The problem is that all the conversion functions described in the
1292 original @w{ISO C90} use a local state. Using a local state implies that
1293 multiple conversions at the same time (not only when using threads)
1294 cannot be done, and that you cannot first convert single characters and
1295 then strings since you cannot tell the conversion functions which state
1296 to use.
1297
1298 These original functions are therefore usable only in a very limited set
1299 of situations. One must complete converting the entire string before
1300 starting a new one, and each string/text must be converted with the same
1301 function (there is no problem with the library itself; it is guaranteed
1302 that no library function changes the state of any of these functions).
1303 @strong{For the above reasons it is highly requested that the functions
1304 described in the previous section be used in place of non-reentrant
1305 conversion functions.}
1306
1307 @menu
1308 * Non-reentrant Character Conversion:: Non-reentrant Conversion of Single
1309 Characters.
1310 * Non-reentrant String Conversion:: Non-reentrant Conversion of Strings.
1311 * Shift State:: States in Non-reentrant Functions.
1312 @end menu
1313
1314 @node Non-reentrant Character Conversion
1315 @subsection Non-reentrant Conversion of Single Characters
1316
1317 @deftypefun int mbtowc (wchar_t *restrict @var{result}, const char *restrict @var{string}, size_t @var{size})
1318 @standards{ISO, stdlib.h}
1319 @safety{@prelim{}@mtunsafe{@mtasurace{}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1320 The @code{mbtowc} (``multibyte to wide character'') function when called
1321 with non-null @var{string} converts the first multibyte character
1322 beginning at @var{string} to its corresponding wide character code. It
1323 stores the result in @code{*@var{result}}.
1324
1325 @code{mbtowc} never examines more than @var{size} bytes. (The idea is
1326 to supply for @var{size} the number of bytes of data you have in hand.)
1327
1328 @code{mbtowc} with non-null @var{string} distinguishes three
1329 possibilities: the first @var{size} bytes at @var{string} start with
1330 valid multibyte characters, they start with an invalid byte sequence or
1331 just part of a character, or @var{string} points to an empty string (a
1332 null character).
1333
1334 For a valid multibyte character, @code{mbtowc} converts it to a wide
1335 character and stores that in @code{*@var{result}}, and returns the
1336 number of bytes in that character (always at least @math{1} and never
1337 more than @var{size}).
1338
1339 For an invalid byte sequence, @code{mbtowc} returns @math{-1}. For an
1340 empty string, it returns @math{0}, also storing @code{'\0'} in
1341 @code{*@var{result}}.
1342
1343 If the multibyte character code uses shift characters, then
1344 @code{mbtowc} maintains and updates a shift state as it scans. If you
1345 call @code{mbtowc} with a null pointer for @var{string}, that
1346 initializes the shift state to its standard initial value. It also
1347 returns nonzero if the multibyte character code in use actually has a
1348 shift state. @xref{Shift State}.
1349 @end deftypefun
1350
1351 @deftypefun int wctomb (char *@var{string}, wchar_t @var{wchar})
1352 @standards{ISO, stdlib.h}
1353 @safety{@prelim{}@mtunsafe{@mtasurace{}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1354 The @code{wctomb} (``wide character to multibyte'') function converts
1355 the wide character code @var{wchar} to its corresponding multibyte
1356 character sequence, and stores the result in bytes starting at
1357 @var{string}. At most @code{MB_CUR_MAX} characters are stored.
1358
1359 @code{wctomb} with non-null @var{string} distinguishes three
1360 possibilities for @var{wchar}: a valid wide character code (one that can
1361 be translated to a multibyte character), an invalid code, and
1362 @code{L'\0'}.
1363
1364 Given a valid code, @code{wctomb} converts it to a multibyte character,
1365 storing the bytes starting at @var{string}. Then it returns the number
1366 of bytes in that character (always at least @math{1} and never more
1367 than @code{MB_CUR_MAX}).
1368
1369 If @var{wchar} is an invalid wide character code, @code{wctomb} returns
1370 @math{-1}. If @var{wchar} is @code{L'\0'}, it returns @code{0}, also
1371 storing @code{'\0'} in @code{*@var{string}}.
1372
1373 If the multibyte character code uses shift characters, then
1374 @code{wctomb} maintains and updates a shift state as it scans. If you
1375 call @code{wctomb} with a null pointer for @var{string}, that
1376 initializes the shift state to its standard initial value. It also
1377 returns nonzero if the multibyte character code in use actually has a
1378 shift state. @xref{Shift State}.
1379
1380 Calling this function with a @var{wchar} argument of zero when
1381 @var{string} is not null has the side-effect of reinitializing the
1382 stored shift state @emph{as well as} storing the multibyte character
1383 @code{'\0'} and returning @math{0}.
1384 @end deftypefun
1385
1386 Similar to @code{mbrlen} there is also a non-reentrant function that
1387 computes the length of a multibyte character. It can be defined in
1388 terms of @code{mbtowc}.
1389
1390 @deftypefun int mblen (const char *@var{string}, size_t @var{size})
1391 @standards{ISO, stdlib.h}
1392 @safety{@prelim{}@mtunsafe{@mtasurace{}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1393 The @code{mblen} function with a non-null @var{string} argument returns
1394 the number of bytes that make up the multibyte character beginning at
1395 @var{string}, never examining more than @var{size} bytes. (The idea is
1396 to supply for @var{size} the number of bytes of data you have in hand.)
1397
1398 The return value of @code{mblen} distinguishes three possibilities: the
1399 first @var{size} bytes at @var{string} start with valid multibyte
1400 characters, they start with an invalid byte sequence or just part of a
1401 character, or @var{string} points to an empty string (a null character).
1402
1403 For a valid multibyte character, @code{mblen} returns the number of
1404 bytes in that character (always at least @code{1} and never more than
1405 @var{size}). For an invalid byte sequence, @code{mblen} returns
1406 @math{-1}. For an empty string, it returns @math{0}.
1407
1408 If the multibyte character code uses shift characters, then @code{mblen}
1409 maintains and updates a shift state as it scans. If you call
1410 @code{mblen} with a null pointer for @var{string}, that initializes the
1411 shift state to its standard initial value. It also returns a nonzero
1412 value if the multibyte character code in use actually has a shift state.
1413 @xref{Shift State}.
1414
1415 @pindex stdlib.h
1416 The function @code{mblen} is declared in @file{stdlib.h}.
1417 @end deftypefun
1418
1419
1420 @node Non-reentrant String Conversion
1421 @subsection Non-reentrant Conversion of Strings
1422
1423 For convenience the @w{ISO C90} standard also defines functions to
1424 convert entire strings instead of single characters. These functions
1425 suffer from the same problems as their reentrant counterparts from
1426 @w{Amendment 1} to @w{ISO C90}; see @ref{Converting Strings}.
1427
1428 @deftypefun size_t mbstowcs (wchar_t *@var{wstring}, const char *@var{string}, size_t @var{size})
1429 @standards{ISO, stdlib.h}
1430 @safety{@prelim{}@mtsafe{}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1431 @c Odd... Although this was supposed to be non-reentrant, the internal
1432 @c state is not a static buffer, but an automatic variable.
1433 The @code{mbstowcs} (``multibyte string to wide character string'')
1434 function converts the null-terminated string of multibyte characters
1435 @var{string} to an array of wide character codes, storing not more than
1436 @var{size} wide characters into the array beginning at @var{wstring}.
1437 The terminating null character counts towards the size, so if @var{size}
1438 is less than the actual number of wide characters resulting from
1439 @var{string}, no terminating null character is stored.
1440
1441 The conversion of characters from @var{string} begins in the initial
1442 shift state.
1443
1444 If an invalid multibyte character sequence is found, the @code{mbstowcs}
1445 function returns a value of @math{-1}. Otherwise, it returns the number
1446 of wide characters stored in the array @var{wstring}. This number does
1447 not include the terminating null character, which is present if the
1448 number is less than @var{size}.
1449
1450 Here is an example showing how to convert a string of multibyte
1451 characters, allocating enough space for the result.
1452
1453 @smallexample
1454 wchar_t *
1455 mbstowcs_alloc (const char *string)
1456 @{
1457 size_t size = strlen (string) + 1;
1458 wchar_t *buf = xmalloc (size * sizeof (wchar_t));
1459
1460 size = mbstowcs (buf, string, size);
1461 if (size == (size_t) -1)
1462 return NULL;
1463 buf = xrealloc (buf, (size + 1) * sizeof (wchar_t));
1464 return buf;
1465 @}
1466 @end smallexample
1467
1468 @end deftypefun
1469
1470 @deftypefun size_t wcstombs (char *@var{string}, const wchar_t *@var{wstring}, size_t @var{size})
1471 @standards{ISO, stdlib.h}
1472 @safety{@prelim{}@mtsafe{}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1473 The @code{wcstombs} (``wide character string to multibyte string'')
1474 function converts the null-terminated wide character array @var{wstring}
1475 into a string containing multibyte characters, storing not more than
1476 @var{size} bytes starting at @var{string}, followed by a terminating
1477 null character if there is room. The conversion of characters begins in
1478 the initial shift state.
1479
1480 The terminating null character counts towards the size, so if @var{size}
1481 is less than or equal to the number of bytes needed in @var{wstring}, no
1482 terminating null character is stored.
1483
1484 If a code that does not correspond to a valid multibyte character is
1485 found, the @code{wcstombs} function returns a value of @math{-1}.
1486 Otherwise, the return value is the number of bytes stored in the array
1487 @var{string}. This number does not include the terminating null character,
1488 which is present if the number is less than @var{size}.
1489 @end deftypefun
1490
1491 @node Shift State
1492 @subsection States in Non-reentrant Functions
1493
1494 In some multibyte character codes, the @emph{meaning} of any particular
1495 byte sequence is not fixed; it depends on what other sequences have come
1496 earlier in the same string. Typically there are just a few sequences that
1497 can change the meaning of other sequences; these few are called
1498 @dfn{shift sequences} and we say that they set the @dfn{shift state} for
1499 other sequences that follow.
1500
1501 To illustrate shift state and shift sequences, suppose we decide that
1502 the sequence @code{0200} (just one byte) enters Japanese mode, in which
1503 pairs of bytes in the range from @code{0240} to @code{0377} are single
1504 characters, while @code{0201} enters Latin-1 mode, in which single bytes
1505 in the range from @code{0240} to @code{0377} are characters, and
1506 interpreted according to the ISO Latin-1 character set. This is a
1507 multibyte code that has two alternative shift states (``Japanese mode''
1508 and ``Latin-1 mode''), and two shift sequences that specify particular
1509 shift states.
1510
1511 When the multibyte character code in use has shift states, then
1512 @code{mblen}, @code{mbtowc}, and @code{wctomb} must maintain and update
1513 the current shift state as they scan the string. To make this work
1514 properly, you must follow these rules:
1515
1516 @itemize @bullet
1517 @item
1518 Before starting to scan a string, call the function with a null pointer
1519 for the multibyte character address---for example, @code{mblen (NULL,
1520 0)}. This initializes the shift state to its standard initial value.
1521
1522 @item
1523 Scan the string one character at a time, in order. Do not ``back up''
1524 and rescan characters already scanned, and do not intersperse the
1525 processing of different strings.
1526 @end itemize
1527
1528 Here is an example of using @code{mblen} following these rules:
1529
1530 @smallexample
1531 void
1532 scan_string (char *s)
1533 @{
1534 int length = strlen (s);
1535
1536 /* @r{Initialize shift state.} */
1537 mblen (NULL, 0);
1538
1539 while (1)
1540 @{
1541 int thischar = mblen (s, length);
1542 /* @r{Deal with end of string and invalid characters.} */
1543 if (thischar == 0)
1544 break;
1545 if (thischar == -1)
1546 @{
1547 error ("invalid multibyte character");
1548 break;
1549 @}
1550 /* @r{Advance past this character.} */
1551 s += thischar;
1552 length -= thischar;
1553 @}
1554 @}
1555 @end smallexample
1556
1557 The functions @code{mblen}, @code{mbtowc} and @code{wctomb} are not
1558 reentrant when using a multibyte code that uses a shift state. However,
1559 no other library functions call these functions, so you don't have to
1560 worry that the shift state will be changed mysteriously.
1561
1562
1563 @node Generic Charset Conversion
1564 @section Generic Charset Conversion
1565
1566 The conversion functions mentioned so far in this chapter all had in
1567 common that they operate on character sets that are not directly
1568 specified by the functions. The multibyte encoding used is specified by
1569 the currently selected locale for the @code{LC_CTYPE} category. The
1570 wide character set is fixed by the implementation (in the case of @theglibc{}
1571 it is always UCS-4 encoded @w{ISO 10646}).
1572
1573 This has of course several problems when it comes to general character
1574 conversion:
1575
1576 @itemize @bullet
1577 @item
1578 For every conversion where neither the source nor the destination
1579 character set is the character set of the locale for the @code{LC_CTYPE}
1580 category, one has to change the @code{LC_CTYPE} locale using
1581 @code{setlocale}.
1582
1583 Changing the @code{LC_CTYPE} locale introduces major problems for the rest
1584 of the programs since several more functions (e.g., the character
1585 classification functions, @pxref{Classification of Characters}) use the
1586 @code{LC_CTYPE} category.
1587
1588 @item
1589 Parallel conversions to and from different character sets are not
1590 possible since the @code{LC_CTYPE} selection is global and shared by all
1591 threads.
1592
1593 @item
1594 If neither the source nor the destination character set is the character
1595 set used for @code{wchar_t} representation, there is at least a two-step
1596 process necessary to convert a text using the functions above. One would
1597 have to select the source character set as the multibyte encoding,
1598 convert the text into a @code{wchar_t} text, select the destination
1599 character set as the multibyte encoding, and convert the wide character
1600 text to the multibyte (@math{=} destination) character set.
1601
1602 Even if this is possible (which is not guaranteed) it is a very tiring
1603 work. Plus it suffers from the other two raised points even more due to
1604 the steady changing of the locale.
1605 @end itemize
1606
1607 The XPG2 standard defines a completely new set of functions, which has
1608 none of these limitations. They are not at all coupled to the selected
1609 locales, and they have no constraints on the character sets selected for
1610 source and destination. Only the set of available conversions limits
1611 them. The standard does not specify that any conversion at all must be
1612 available. Such availability is a measure of the quality of the
1613 implementation.
1614
1615 In the following text first the interface to @code{iconv} and then the
1616 conversion function, will be described. Comparisons with other
1617 implementations will show what obstacles stand in the way of portable
1618 applications. Finally, the implementation is described in so far as might
1619 interest the advanced user who wants to extend conversion capabilities.
1620
1621 @menu
1622 * Generic Conversion Interface:: Generic Character Set Conversion Interface.
1623 * iconv Examples:: A complete @code{iconv} example.
1624 * Other iconv Implementations:: Some Details about other @code{iconv}
1625 Implementations.
1626 * glibc iconv Implementation:: The @code{iconv} Implementation in the GNU C
1627 library.
1628 @end menu
1629
1630 @node Generic Conversion Interface
1631 @subsection Generic Character Set Conversion Interface
1632
1633 This set of functions follows the traditional cycle of using a resource:
1634 open--use--close. The interface consists of three functions, each of
1635 which implements one step.
1636
1637 Before the interfaces are described it is necessary to introduce a
1638 data type. Just like other open--use--close interfaces the functions
1639 introduced here work using handles and the @file{iconv.h} header
1640 defines a special type for the handles used.
1641
1642 @deftp {Data Type} iconv_t
1643 @standards{XPG2, iconv.h}
1644 This data type is an abstract type defined in @file{iconv.h}. The user
1645 must not assume anything about the definition of this type; it must be
1646 completely opaque.
1647
1648 Objects of this type can be assigned handles for the conversions using
1649 the @code{iconv} functions. The objects themselves need not be freed, but
1650 the conversions for which the handles stand for have to.
1651 @end deftp
1652
1653 @noindent
1654 The first step is the function to create a handle.
1655
1656 @deftypefun iconv_t iconv_open (const char *@var{tocode}, const char *@var{fromcode})
1657 @standards{XPG2, iconv.h}
1658 @safety{@prelim{}@mtsafe{@mtslocale{}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1659 @c Calls malloc if tocode and/or fromcode are too big for alloca. Calls
1660 @c strip and upstr on both, then gconv_open. strip and upstr call
1661 @c isalnum_l and toupper_l with the C locale. gconv_open may MT-safely
1662 @c tokenize toset, replace unspecified codesets with the current locale
1663 @c (possibly two different accesses), and finally it calls
1664 @c gconv_find_transform and initializes the gconv_t result with all the
1665 @c steps in the conversion sequence, running each one's initializer,
1666 @c destructing and releasing them all if anything fails.
1667
1668 The @code{iconv_open} function has to be used before starting a
1669 conversion. The two parameters this function takes determine the
1670 source and destination character set for the conversion, and if the
1671 implementation has the possibility to perform such a conversion, the
1672 function returns a handle.
1673
1674 If the wanted conversion is not available, the @code{iconv_open} function
1675 returns @code{(iconv_t) -1}. In this case the global variable
1676 @code{errno} can have the following values:
1677
1678 @table @code
1679 @item EMFILE
1680 The process already has @code{OPEN_MAX} file descriptors open.
1681 @item ENFILE
1682 The system limit of open files is reached.
1683 @item ENOMEM
1684 Not enough memory to carry out the operation.
1685 @item EINVAL
1686 The conversion from @var{fromcode} to @var{tocode} is not supported.
1687 @end table
1688
1689 It is not possible to use the same descriptor in different threads to
1690 perform independent conversions. The data structures associated
1691 with the descriptor include information about the conversion state.
1692 This must not be messed up by using it in different conversions.
1693
1694 An @code{iconv} descriptor is like a file descriptor as for every use a
1695 new descriptor must be created. The descriptor does not stand for all
1696 of the conversions from @var{fromset} to @var{toset}.
1697
1698 The @glibcadj{} implementation of @code{iconv_open} has one
1699 significant extension to other implementations. To ease the extension
1700 of the set of available conversions, the implementation allows storing
1701 the necessary files with data and code in an arbitrary number of
1702 directories. How this extension must be written will be explained below
1703 (@pxref{glibc iconv Implementation}). Here it is only important to say
1704 that all directories mentioned in the @code{GCONV_PATH} environment
1705 variable are considered only if they contain a file @file{gconv-modules}.
1706 These directories need not necessarily be created by the system
1707 administrator. In fact, this extension is introduced to help users
1708 writing and using their own, new conversions. Of course, this does not
1709 work for security reasons in SUID binaries; in this case only the system
1710 directory is considered and this normally is
1711 @file{@var{prefix}/lib/gconv}. The @code{GCONV_PATH} environment
1712 variable is examined exactly once at the first call of the
1713 @code{iconv_open} function. Later modifications of the variable have no
1714 effect.
1715
1716 @pindex iconv.h
1717 The @code{iconv_open} function was introduced early in the X/Open
1718 Portability Guide, @w{version 2}. It is supported by all commercial
1719 Unices as it is required for the Unix branding. However, the quality and
1720 completeness of the implementation varies widely. The @code{iconv_open}
1721 function is declared in @file{iconv.h}.
1722 @end deftypefun
1723
1724 The @code{iconv} implementation can associate large data structure with
1725 the handle returned by @code{iconv_open}. Therefore, it is crucial to
1726 free all the resources once all conversions are carried out and the
1727 conversion is not needed anymore.
1728
1729 @deftypefun int iconv_close (iconv_t @var{cd})
1730 @standards{XPG2, iconv.h}
1731 @safety{@prelim{}@mtsafe{}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{}}}
1732 @c Calls gconv_close to destruct and release each of the conversion
1733 @c steps, release the gconv_t object, then call gconv_close_transform.
1734 @c Access to the gconv_t object is not guarded, but calling iconv_close
1735 @c concurrently with any other use is undefined.
1736
1737 The @code{iconv_close} function frees all resources associated with the
1738 handle @var{cd}, which must have been returned by a successful call to
1739 the @code{iconv_open} function.
1740
1741 If the function call was successful the return value is @math{0}.
1742 Otherwise it is @math{-1} and @code{errno} is set appropriately.
1743 Defined errors are:
1744
1745 @table @code
1746 @item EBADF
1747 The conversion descriptor is invalid.
1748 @end table
1749
1750 @pindex iconv.h
1751 The @code{iconv_close} function was introduced together with the rest
1752 of the @code{iconv} functions in XPG2 and is declared in @file{iconv.h}.
1753 @end deftypefun
1754
1755 The standard defines only one actual conversion function. This has,
1756 therefore, the most general interface: it allows conversion from one
1757 buffer to another. Conversion from a file to a buffer, vice versa, or
1758 even file to file can be implemented on top of it.
1759
1760 @deftypefun size_t iconv (iconv_t @var{cd}, char **@var{inbuf}, size_t *@var{inbytesleft}, char **@var{outbuf}, size_t *@var{outbytesleft})
1761 @standards{XPG2, iconv.h}
1762 @safety{@prelim{}@mtsafe{@mtsrace{:cd}}@assafe{}@acunsafe{@acucorrupt{}}}
1763 @c Without guarding access to the iconv_t object pointed to by cd, call
1764 @c the conversion function to convert inbuf or flush the internal
1765 @c conversion state.
1766 @cindex stateful
1767 The @code{iconv} function converts the text in the input buffer
1768 according to the rules associated with the descriptor @var{cd} and
1769 stores the result in the output buffer. It is possible to call the
1770 function for the same text several times in a row since for stateful
1771 character sets the necessary state information is kept in the data
1772 structures associated with the descriptor.
1773
1774 The input buffer is specified by @code{*@var{inbuf}} and it contains
1775 @code{*@var{inbytesleft}} bytes. The extra indirection is necessary for
1776 communicating the used input back to the caller (see below). It is
1777 important to note that the buffer pointer is of type @code{char} and the
1778 length is measured in bytes even if the input text is encoded in wide
1779 characters.
1780
1781 The output buffer is specified in a similar way. @code{*@var{outbuf}}
1782 points to the beginning of the buffer with at least
1783 @code{*@var{outbytesleft}} bytes room for the result. The buffer
1784 pointer again is of type @code{char} and the length is measured in
1785 bytes. If @var{outbuf} or @code{*@var{outbuf}} is a null pointer, the
1786 conversion is performed but no output is available.
1787
1788 If @var{inbuf} is a null pointer, the @code{iconv} function performs the
1789 necessary action to put the state of the conversion into the initial
1790 state. This is obviously a no-op for non-stateful encodings, but if the
1791 encoding has a state, such a function call might put some byte sequences
1792 in the output buffer, which perform the necessary state changes. The
1793 next call with @var{inbuf} not being a null pointer then simply goes on
1794 from the initial state. It is important that the programmer never makes
1795 any assumption as to whether the conversion has to deal with states.
1796 Even if the input and output character sets are not stateful, the
1797 implementation might still have to keep states. This is due to the
1798 implementation chosen for @theglibc{} as it is described below.
1799 Therefore an @code{iconv} call to reset the state should always be
1800 performed if some protocol requires this for the output text.
1801
1802 The conversion stops for one of three reasons. The first is that all
1803 characters from the input buffer are converted. This actually can mean
1804 two things: either all bytes from the input buffer are consumed or
1805 there are some bytes at the end of the buffer that possibly can form a
1806 complete character but the input is incomplete. The second reason for a
1807 stop is that the output buffer is full. And the third reason is that
1808 the input contains invalid characters.
1809
1810 In all of these cases the buffer pointers after the last successful
1811 conversion, for the input and output buffers, are stored in @var{inbuf} and
1812 @var{outbuf}, and the available room in each buffer is stored in
1813 @var{inbytesleft} and @var{outbytesleft}.
1814
1815 Since the character sets selected in the @code{iconv_open} call can be
1816 almost arbitrary, there can be situations where the input buffer contains
1817 valid characters, which have no identical representation in the output
1818 character set. The behavior in this situation is undefined. The
1819 @emph{current} behavior of @theglibc{} in this situation is to
1820 return with an error immediately. This certainly is not the most
1821 desirable solution; therefore, future versions will provide better ones,
1822 but they are not yet finished.
1823
1824 If all input from the input buffer is successfully converted and stored
1825 in the output buffer, the function returns the number of non-reversible
1826 conversions performed. In all other cases the return value is
1827 @code{(size_t) -1} and @code{errno} is set appropriately. In such cases
1828 the value pointed to by @var{inbytesleft} is nonzero.
1829
1830 @table @code
1831 @item EILSEQ
1832 The conversion stopped because of an invalid byte sequence in the input.
1833 After the call, @code{*@var{inbuf}} points at the first byte of the
1834 invalid byte sequence.
1835
1836 @item E2BIG
1837 The conversion stopped because it ran out of space in the output buffer.
1838
1839 @item EINVAL
1840 The conversion stopped because of an incomplete byte sequence at the end
1841 of the input buffer.
1842
1843 @item EBADF
1844 The @var{cd} argument is invalid.
1845 @end table
1846
1847 @pindex iconv.h
1848 The @code{iconv} function was introduced in the XPG2 standard and is
1849 declared in the @file{iconv.h} header.
1850 @end deftypefun
1851
1852 The definition of the @code{iconv} function is quite good overall. It
1853 provides quite flexible functionality. The only problems lie in the
1854 boundary cases, which are incomplete byte sequences at the end of the
1855 input buffer and invalid input. A third problem, which is not really
1856 a design problem, is the way conversions are selected. The standard
1857 does not say anything about the legitimate names, a minimal set of
1858 available conversions. We will see how this negatively impacts other
1859 implementations, as demonstrated below.
1860
1861 @node iconv Examples
1862 @subsection A complete @code{iconv} example
1863
1864 The example below features a solution for a common problem. Given that
1865 one knows the internal encoding used by the system for @code{wchar_t}
1866 strings, one often is in the position to read text from a file and store
1867 it in wide character buffers. One can do this using @code{mbsrtowcs},
1868 but then we run into the problems discussed above.
1869
1870 @smallexample
1871 int
1872 file2wcs (int fd, const char *charset, wchar_t *outbuf, size_t avail)
1873 @{
1874 char inbuf[BUFSIZ];
1875 size_t insize = 0;
1876 char *wrptr = (char *) outbuf;
1877 int result = 0;
1878 iconv_t cd;
1879
1880 cd = iconv_open ("WCHAR_T", charset);
1881 if (cd == (iconv_t) -1)
1882 @{
1883 /* @r{Something went wrong.} */
1884 if (errno == EINVAL)
1885 error (0, 0, "conversion from '%s' to wchar_t not available",
1886 charset);
1887 else
1888 perror ("iconv_open");
1889
1890 /* @r{Terminate the output string.} */
1891 *outbuf = L'\0';
1892
1893 return -1;
1894 @}
1895
1896 while (avail > 0)
1897 @{
1898 size_t nread;
1899 size_t nconv;
1900 char *inptr = inbuf;
1901
1902 /* @r{Read more input.} */
1903 nread = read (fd, inbuf + insize, sizeof (inbuf) - insize);
1904 if (nread == 0)
1905 @{
1906 /* @r{When we come here the file is completely read.}
1907 @r{This still could mean there are some unused}
1908 @r{characters in the @code{inbuf}. Put them back.} */
1909 if (lseek (fd, -insize, SEEK_CUR) == -1)
1910 result = -1;
1911
1912 /* @r{Now write out the byte sequence to get into the}
1913 @r{initial state if this is necessary.} */
1914 iconv (cd, NULL, NULL, &wrptr, &avail);
1915
1916 break;
1917 @}
1918 insize += nread;
1919
1920 /* @r{Do the conversion.} */
1921 nconv = iconv (cd, &inptr, &insize, &wrptr, &avail);
1922 if (nconv == (size_t) -1)
1923 @{
1924 /* @r{Not everything went right. It might only be}
1925 @r{an unfinished byte sequence at the end of the}
1926 @r{buffer. Or it is a real problem.} */
1927 if (errno == EINVAL)
1928 /* @r{This is harmless. Simply move the unused}
1929 @r{bytes to the beginning of the buffer so that}
1930 @r{they can be used in the next round.} */
1931 memmove (inbuf, inptr, insize);
1932 else
1933 @{
1934 /* @r{It is a real problem. Maybe we ran out of}
1935 @r{space in the output buffer or we have invalid}
1936 @r{input. In any case back the file pointer to}
1937 @r{the position of the last processed byte.} */
1938 lseek (fd, -insize, SEEK_CUR);
1939 result = -1;
1940 break;
1941 @}
1942 @}
1943 @}
1944
1945 /* @r{Terminate the output string.} */
1946 if (avail >= sizeof (wchar_t))
1947 *((wchar_t *) wrptr) = L'\0';
1948
1949 if (iconv_close (cd) != 0)
1950 perror ("iconv_close");
1951
1952 return (wchar_t *) wrptr - outbuf;
1953 @}
1954 @end smallexample
1955
1956 @cindex stateful
1957 This example shows the most important aspects of using the @code{iconv}
1958 functions. It shows how successive calls to @code{iconv} can be used to
1959 convert large amounts of text. The user does not have to care about
1960 stateful encodings as the functions take care of everything.
1961
1962 An interesting point is the case where @code{iconv} returns an error and
1963 @code{errno} is set to @code{EINVAL}. This is not really an error in the
1964 transformation. It can happen whenever the input character set contains
1965 byte sequences of more than one byte for some character and texts are not
1966 processed in one piece. In this case there is a chance that a multibyte
1967 sequence is cut. The caller can then simply read the remainder of the
1968 takes and feed the offending bytes together with new character from the
1969 input to @code{iconv} and continue the work. The internal state kept in
1970 the descriptor is @emph{not} unspecified after such an event as is the
1971 case with the conversion functions from the @w{ISO C} standard.
1972
1973 The example also shows the problem of using wide character strings with
1974 @code{iconv}. As explained in the description of the @code{iconv}
1975 function above, the function always takes a pointer to a @code{char}
1976 array and the available space is measured in bytes. In the example, the
1977 output buffer is a wide character buffer; therefore, we use a local
1978 variable @var{wrptr} of type @code{char *}, which is used in the
1979 @code{iconv} calls.
1980
1981 This looks rather innocent but can lead to problems on platforms that
1982 have tight restriction on alignment. Therefore the caller of @code{iconv}
1983 has to make sure that the pointers passed are suitable for access of
1984 characters from the appropriate character set. Since, in the
1985 above case, the input parameter to the function is a @code{wchar_t}
1986 pointer, this is the case (unless the user violates alignment when
1987 computing the parameter). But in other situations, especially when
1988 writing generic functions where one does not know what type of character
1989 set one uses and, therefore, treats text as a sequence of bytes, it might
1990 become tricky.
1991
1992 @node Other iconv Implementations
1993 @subsection Some Details about other @code{iconv} Implementations
1994
1995 This is not really the place to discuss the @code{iconv} implementation
1996 of other systems but it is necessary to know a bit about them to write
1997 portable programs. The above mentioned problems with the specification
1998 of the @code{iconv} functions can lead to portability issues.
1999
2000 The first thing to notice is that, due to the large number of character
2001 sets in use, it is certainly not practical to encode the conversions
2002 directly in the C library. Therefore, the conversion information must
2003 come from files outside the C library. This is usually done in one or
2004 both of the following ways:
2005
2006 @itemize @bullet
2007 @item
2008 The C library contains a set of generic conversion functions that can
2009 read the needed conversion tables and other information from data files.
2010 These files get loaded when necessary.
2011
2012 This solution is problematic as it requires a great deal of effort to
2013 apply to all character sets (potentially an infinite set). The
2014 differences in the structure of the different character sets is so large
2015 that many different variants of the table-processing functions must be
2016 developed. In addition, the generic nature of these functions make them
2017 slower than specifically implemented functions.
2018
2019 @item
2020 The C library only contains a framework that can dynamically load
2021 object files and execute the conversion functions contained therein.
2022
2023 This solution provides much more flexibility. The C library itself
2024 contains only very little code and therefore reduces the general memory
2025 footprint. Also, with a documented interface between the C library and
2026 the loadable modules it is possible for third parties to extend the set
2027 of available conversion modules. A drawback of this solution is that
2028 dynamic loading must be available.
2029 @end itemize
2030
2031 Some implementations in commercial Unices implement a mixture of these
2032 possibilities; the majority implement only the second solution. Using
2033 loadable modules moves the code out of the library itself and keeps
2034 the door open for extensions and improvements, but this design is also
2035 limiting on some platforms since not many platforms support dynamic
2036 loading in statically linked programs. On platforms without this
2037 capability it is therefore not possible to use this interface in
2038 statically linked programs. @Theglibc{} has, on ELF platforms, no
2039 problems with dynamic loading in these situations; therefore, this
2040 point is moot. The danger is that one gets acquainted with this
2041 situation and forgets about the restrictions on other systems.
2042
2043 A second thing to know about other @code{iconv} implementations is that
2044 the number of available conversions is often very limited. Some
2045 implementations provide, in the standard release (not special
2046 international or developer releases), at most 100 to 200 conversion
2047 possibilities. This does not mean 200 different character sets are
2048 supported; for example, conversions from one character set to a set of 10
2049 others might count as 10 conversions. Together with the other direction
2050 this makes 20 conversion possibilities used up by one character set. One
2051 can imagine the thin coverage these platforms provide. Some Unix vendors
2052 even provide only a handful of conversions, which renders them useless for
2053 almost all uses.
2054
2055 This directly leads to a third and probably the most problematic point.
2056 The way the @code{iconv} conversion functions are implemented on all
2057 known Unix systems and the availability of the conversion functions from
2058 character set @math{@cal{A}} to @math{@cal{B}} and the conversion from
2059 @math{@cal{B}} to @math{@cal{C}} does @emph{not} imply that the
2060 conversion from @math{@cal{A}} to @math{@cal{C}} is available.
2061
2062 This might not seem unreasonable and problematic at first, but it is a
2063 quite big problem as one will notice shortly after hitting it. To show
2064 the problem we assume to write a program that has to convert from
2065 @math{@cal{A}} to @math{@cal{C}}. A call like
2066
2067 @smallexample
2068 cd = iconv_open ("@math{@cal{C}}", "@math{@cal{A}}");
2069 @end smallexample
2070
2071 @noindent
2072 fails according to the assumption above. But what does the program
2073 do now? The conversion is necessary; therefore, simply giving up is not
2074 an option.
2075
2076 This is a nuisance. The @code{iconv} function should take care of this.
2077 But how should the program proceed from here on? If it tries to convert
2078 to character set @math{@cal{B}}, first the two @code{iconv_open}
2079 calls
2080
2081 @smallexample
2082 cd1 = iconv_open ("@math{@cal{B}}", "@math{@cal{A}}");
2083 @end smallexample
2084
2085 @noindent
2086 and
2087
2088 @smallexample
2089 cd2 = iconv_open ("@math{@cal{C}}", "@math{@cal{B}}");
2090 @end smallexample
2091
2092 @noindent
2093 will succeed, but how to find @math{@cal{B}}?
2094
2095 Unfortunately, the answer is: there is no general solution. On some
2096 systems guessing might help. On those systems most character sets can
2097 convert to and from UTF-8 encoded @w{ISO 10646} or Unicode text. Besides
2098 this only some very system-specific methods can help. Since the
2099 conversion functions come from loadable modules and these modules must
2100 be stored somewhere in the filesystem, one @emph{could} try to find them
2101 and determine from the available file which conversions are available
2102 and whether there is an indirect route from @math{@cal{A}} to
2103 @math{@cal{C}}.
2104
2105 This example shows one of the design errors of @code{iconv} mentioned
2106 above. It should at least be possible to determine the list of available
2107 conversions programmatically so that if @code{iconv_open} says there is no
2108 such conversion, one could make sure this also is true for indirect
2109 routes.
2110
2111 @node glibc iconv Implementation
2112 @subsection The @code{iconv} Implementation in @theglibc{}
2113
2114 After reading about the problems of @code{iconv} implementations in the
2115 last section it is certainly good to note that the implementation in
2116 @theglibc{} has none of the problems mentioned above. What
2117 follows is a step-by-step analysis of the points raised above. The
2118 evaluation is based on the current state of the development (as of
2119 January 1999). The development of the @code{iconv} functions is not
2120 complete, but basic functionality has solidified.
2121
2122 @Theglibc{}'s @code{iconv} implementation uses shared loadable
2123 modules to implement the conversions. A very small number of
2124 conversions are built into the library itself but these are only rather
2125 trivial conversions.
2126
2127 All the benefits of loadable modules are available in the @glibcadj{}
2128 implementation. This is especially appealing since the interface is
2129 well documented (see below), and it, therefore, is easy to write new
2130 conversion modules. The drawback of using loadable objects is not a
2131 problem in @theglibc{}, at least on ELF systems. Since the
2132 library is able to load shared objects even in statically linked
2133 binaries, static linking need not be forbidden in case one wants to use
2134 @code{iconv}.
2135
2136 The second mentioned problem is the number of supported conversions.
2137 Currently, @theglibc{} supports more than 150 character sets. The
2138 way the implementation is designed the number of supported conversions
2139 is greater than 22350 (@math{150} times @math{149}). If any conversion
2140 from or to a character set is missing, it can be added easily.
2141
2142 Particularly impressive as it may be, this high number is due to the
2143 fact that the @glibcadj{} implementation of @code{iconv} does not have
2144 the third problem mentioned above (i.e., whenever there is a conversion
2145 from a character set @math{@cal{A}} to @math{@cal{B}} and from
2146 @math{@cal{B}} to @math{@cal{C}} it is always possible to convert from
2147 @math{@cal{A}} to @math{@cal{C}} directly). If the @code{iconv_open}
2148 returns an error and sets @code{errno} to @code{EINVAL}, there is no
2149 known way, directly or indirectly, to perform the wanted conversion.
2150
2151 @cindex triangulation
2152 Triangulation is achieved by providing for each character set a
2153 conversion from and to UCS-4 encoded @w{ISO 10646}. Using @w{ISO 10646}
2154 as an intermediate representation it is possible to @dfn{triangulate}
2155 (i.e., convert with an intermediate representation).
2156
2157 There is no inherent requirement to provide a conversion to @w{ISO
2158 10646} for a new character set, and it is also possible to provide other
2159 conversions where neither source nor destination character set is @w{ISO
2160 10646}. The existing set of conversions is simply meant to cover all
2161 conversions that might be of interest.
2162
2163 @cindex ISO-2022-JP
2164 @cindex EUC-JP
2165 All currently available conversions use the triangulation method above,
2166 making conversion run unnecessarily slow. If, for example, somebody
2167 often needs the conversion from ISO-2022-JP to EUC-JP, a quicker solution
2168 would involve direct conversion between the two character sets, skipping
2169 the input to @w{ISO 10646} first. The two character sets of interest
2170 are much more similar to each other than to @w{ISO 10646}.
2171
2172 In such a situation one easily can write a new conversion and provide it
2173 as a better alternative. The @glibcadj{} @code{iconv} implementation
2174 would automatically use the module implementing the conversion if it is
2175 specified to be more efficient.
2176
2177 @subsubsection Format of @file{gconv-modules} files
2178
2179 All information about the available conversions comes from a file named
2180 @file{gconv-modules}, which can be found in any of the directories along
2181 the @code{GCONV_PATH}. The @file{gconv-modules} files are line-oriented
2182 text files, where each of the lines has one of the following formats:
2183
2184 @itemize @bullet
2185 @item
2186 If the first non-whitespace character is a @kbd{#} the line contains only
2187 comments and is ignored.
2188
2189 @item
2190 Lines starting with @code{alias} define an alias name for a character
2191 set. Two more words are expected on the line. The first word
2192 defines the alias name, and the second defines the original name of the
2193 character set. The effect is that it is possible to use the alias name
2194 in the @var{fromset} or @var{toset} parameters of @code{iconv_open} and
2195 achieve the same result as when using the real character set name.
2196
2197 This is quite important as a character set has often many different
2198 names. There is normally an official name but this need not correspond to
2199 the most popular name. Besides this many character sets have special
2200 names that are somehow constructed. For example, all character sets
2201 specified by the ISO have an alias of the form @code{ISO-IR-@var{nnn}}
2202 where @var{nnn} is the registration number. This allows programs that
2203 know about the registration number to construct character set names and
2204 use them in @code{iconv_open} calls. More on the available names and
2205 aliases follows below.
2206
2207 @item
2208 Lines starting with @code{module} introduce an available conversion
2209 module. These lines must contain three or four more words.
2210
2211 The first word specifies the source character set, the second word the
2212 destination character set of conversion implemented in this module, and
2213 the third word is the name of the loadable module. The filename is
2214 constructed by appending the usual shared object suffix (normally
2215 @file{.so}) and this file is then supposed to be found in the same
2216 directory the @file{gconv-modules} file is in. The last word on the line,
2217 which is optional, is a numeric value representing the cost of the
2218 conversion. If this word is missing, a cost of @math{1} is assumed. The
2219 numeric value itself does not matter that much; what counts are the
2220 relative values of the sums of costs for all possible conversion paths.
2221 Below is a more precise description of the use of the cost value.
2222 @end itemize
2223
2224 Returning to the example above where one has written a module to directly
2225 convert from ISO-2022-JP to EUC-JP and back. All that has to be done is
2226 to put the new module, let its name be ISO2022JP-EUCJP.so, in a directory
2227 and add a file @file{gconv-modules} with the following content in the
2228 same directory:
2229
2230 @smallexample
2231 module ISO-2022-JP// EUC-JP// ISO2022JP-EUCJP 1
2232 module EUC-JP// ISO-2022-JP// ISO2022JP-EUCJP 1
2233 @end smallexample
2234
2235 To see why this is sufficient, it is necessary to understand how the
2236 conversion used by @code{iconv} (and described in the descriptor) is
2237 selected. The approach to this problem is quite simple.
2238
2239 At the first call of the @code{iconv_open} function the program reads
2240 all available @file{gconv-modules} files and builds up two tables: one
2241 containing all the known aliases and another that contains the
2242 information about the conversions and which shared object implements
2243 them.
2244
2245 @subsubsection Finding the conversion path in @code{iconv}
2246
2247 The set of available conversions form a directed graph with weighted
2248 edges. The weights on the edges are the costs specified in the
2249 @file{gconv-modules} files. The @code{iconv_open} function uses an
2250 algorithm suitable for search for the best path in such a graph and so
2251 constructs a list of conversions that must be performed in succession
2252 to get the transformation from the source to the destination character
2253 set.
2254
2255 Explaining why the above @file{gconv-modules} files allows the
2256 @code{iconv} implementation to resolve the specific ISO-2022-JP to
2257 EUC-JP conversion module instead of the conversion coming with the
2258 library itself is straightforward. Since the latter conversion takes two
2259 steps (from ISO-2022-JP to @w{ISO 10646} and then from @w{ISO 10646} to
2260 EUC-JP), the cost is @math{1+1 = 2}. The above @file{gconv-modules}
2261 file, however, specifies that the new conversion modules can perform this
2262 conversion with only the cost of @math{1}.
2263
2264 A mysterious item about the @file{gconv-modules} file above (and also
2265 the file coming with @theglibc{}) are the names of the character
2266 sets specified in the @code{module} lines. Why do almost all the names
2267 end in @code{//}? And this is not all: the names can actually be
2268 regular expressions. At this point in time this mystery should not be
2269 revealed, unless you have the relevant spell-casting materials: ashes
2270 from an original @w{DOS 6.2} boot disk burnt in effigy, a crucifix
2271 blessed by St.@: Emacs, assorted herbal roots from Central America, sand
2272 from Cebu, etc. Sorry! @strong{The part of the implementation where
2273 this is used is not yet finished. For now please simply follow the
2274 existing examples. It'll become clearer once it is. --drepper}
2275
2276 A last remark about the @file{gconv-modules} is about the names not
2277 ending with @code{//}. A character set named @code{INTERNAL} is often
2278 mentioned. From the discussion above and the chosen name it should have
2279 become clear that this is the name for the representation used in the
2280 intermediate step of the triangulation. We have said that this is UCS-4
2281 but actually that is not quite right. The UCS-4 specification also
2282 includes the specification of the byte ordering used. Since a UCS-4 value
2283 consists of four bytes, a stored value is affected by byte ordering. The
2284 internal representation is @emph{not} the same as UCS-4 in case the byte
2285 ordering of the processor (or at least the running process) is not the
2286 same as the one required for UCS-4. This is done for performance reasons
2287 as one does not want to perform unnecessary byte-swapping operations if
2288 one is not interested in actually seeing the result in UCS-4. To avoid
2289 trouble with endianness, the internal representation consistently is named
2290 @code{INTERNAL} even on big-endian systems where the representations are
2291 identical.
2292
2293 @subsubsection @code{iconv} module data structures
2294
2295 So far this section has described how modules are located and considered
2296 to be used. What remains to be described is the interface of the modules
2297 so that one can write new ones. This section describes the interface as
2298 it is in use in January 1999. The interface will change a bit in the
2299 future but, with luck, only in an upwardly compatible way.
2300
2301 The definitions necessary to write new modules are publicly available
2302 in the non-standard header @file{gconv.h}. The following text,
2303 therefore, describes the definitions from this header file. First,
2304 however, it is necessary to get an overview.
2305
2306 From the perspective of the user of @code{iconv} the interface is quite
2307 simple: the @code{iconv_open} function returns a handle that can be used
2308 in calls to @code{iconv}, and finally the handle is freed with a call to
2309 @code{iconv_close}. The problem is that the handle has to be able to
2310 represent the possibly long sequences of conversion steps and also the
2311 state of each conversion since the handle is all that is passed to the
2312 @code{iconv} function. Therefore, the data structures are really the
2313 elements necessary to understanding the implementation.
2314
2315 We need two different kinds of data structures. The first describes the
2316 conversion and the second describes the state etc. There are really two
2317 type definitions like this in @file{gconv.h}.
2318 @pindex gconv.h
2319
2320 @deftp {Data type} {struct __gconv_step}
2321 @standards{GNU, gconv.h}
2322 This data structure describes one conversion a module can perform. For
2323 each function in a loaded module with conversion functions there is
2324 exactly one object of this type. This object is shared by all users of
2325 the conversion (i.e., this object does not contain any information
2326 corresponding to an actual conversion; it only describes the conversion
2327 itself).
2328
2329 @table @code
2330 @item struct __gconv_loaded_object *__shlib_handle
2331 @itemx const char *__modname
2332 @itemx int __counter
2333 All these elements of the structure are used internally in the C library
2334 to coordinate loading and unloading the shared object. One must not expect any
2335 of the other elements to be available or initialized.
2336
2337 @item const char *__from_name
2338 @itemx const char *__to_name
2339 @code{__from_name} and @code{__to_name} contain the names of the source and
2340 destination character sets. They can be used to identify the actual
2341 conversion to be carried out since one module might implement conversions
2342 for more than one character set and/or direction.
2343
2344 @item gconv_fct __fct
2345 @itemx gconv_init_fct __init_fct
2346 @itemx gconv_end_fct __end_fct
2347 These elements contain pointers to the functions in the loadable module.
2348 The interface will be explained below.
2349
2350 @item int __min_needed_from
2351 @itemx int __max_needed_from
2352 @itemx int __min_needed_to
2353 @itemx int __max_needed_to;
2354 These values have to be supplied in the init function of the module. The
2355 @code{__min_needed_from} value specifies how many bytes a character of
2356 the source character set at least needs. The @code{__max_needed_from}
2357 specifies the maximum value that also includes possible shift sequences.
2358
2359 The @code{__min_needed_to} and @code{__max_needed_to} values serve the
2360 same purpose as @code{__min_needed_from} and @code{__max_needed_from} but
2361 this time for the destination character set.
2362
2363 It is crucial that these values be accurate since otherwise the
2364 conversion functions will have problems or not work at all.
2365
2366 @item int __stateful
2367 This element must also be initialized by the init function.
2368 @code{int __stateful} is nonzero if the source character set is stateful.
2369 Otherwise it is zero.
2370
2371 @item void *__data
2372 This element can be used freely by the conversion functions in the
2373 module. @code{void *__data} can be used to communicate extra information
2374 from one call to another. @code{void *__data} need not be initialized if
2375 not needed at all. If @code{void *__data} element is assigned a pointer
2376 to dynamically allocated memory (presumably in the init function) it has
2377 to be made sure that the end function deallocates the memory. Otherwise
2378 the application will leak memory.
2379
2380 It is important to be aware that this data structure is shared by all
2381 users of this specification conversion and therefore the @code{__data}
2382 element must not contain data specific to one specific use of the
2383 conversion function.
2384 @end table
2385 @end deftp
2386
2387 @deftp {Data type} {struct __gconv_step_data}
2388 @standards{GNU, gconv.h}
2389 This is the data structure that contains the information specific to
2390 each use of the conversion functions.
2391
2392
2393 @table @code
2394 @item char *__outbuf
2395 @itemx char *__outbufend
2396 These elements specify the output buffer for the conversion step. The
2397 @code{__outbuf} element points to the beginning of the buffer, and
2398 @code{__outbufend} points to the byte following the last byte in the
2399 buffer. The conversion function must not assume anything about the size
2400 of the buffer but it can be safely assumed there is room for at
2401 least one complete character in the output buffer.
2402
2403 Once the conversion is finished, if the conversion is the last step, the
2404 @code{__outbuf} element must be modified to point after the last byte
2405 written into the buffer to signal how much output is available. If this
2406 conversion step is not the last one, the element must not be modified.
2407 The @code{__outbufend} element must not be modified.
2408
2409 @item int __is_last
2410 This element is nonzero if this conversion step is the last one. This
2411 information is necessary for the recursion. See the description of the
2412 conversion function internals below. This element must never be
2413 modified.
2414
2415 @item int __invocation_counter
2416 The conversion function can use this element to see how many calls of
2417 the conversion function already happened. Some character sets require a
2418 certain prolog when generating output, and by comparing this value with
2419 zero, one can find out whether it is the first call and whether,
2420 therefore, the prolog should be emitted. This element must never be
2421 modified.
2422
2423 @item int __internal_use
2424 This element is another one rarely used but needed in certain
2425 situations. It is assigned a nonzero value in case the conversion
2426 functions are used to implement @code{mbsrtowcs} et.al.@: (i.e., the
2427 function is not used directly through the @code{iconv} interface).
2428
2429 This sometimes makes a difference as it is expected that the
2430 @code{iconv} functions are used to translate entire texts while the
2431 @code{mbsrtowcs} functions are normally used only to convert single
2432 strings and might be used multiple times to convert entire texts.
2433
2434 But in this situation we would have problem complying with some rules of
2435 the character set specification. Some character sets require a prolog,
2436 which must appear exactly once for an entire text. If a number of
2437 @code{mbsrtowcs} calls are used to convert the text, only the first call
2438 must add the prolog. However, because there is no communication between the
2439 different calls of @code{mbsrtowcs}, the conversion functions have no
2440 possibility to find this out. The situation is different for sequences
2441 of @code{iconv} calls since the handle allows access to the needed
2442 information.
2443
2444 The @code{int __internal_use} element is mostly used together with
2445 @code{__invocation_counter} as follows:
2446
2447 @smallexample
2448 if (!data->__internal_use
2449 && data->__invocation_counter == 0)
2450 /* @r{Emit prolog.} */
2451 @dots{}
2452 @end smallexample
2453
2454 This element must never be modified.
2455
2456 @item mbstate_t *__statep
2457 The @code{__statep} element points to an object of type @code{mbstate_t}
2458 (@pxref{Keeping the state}). The conversion of a stateful character
2459 set must use the object pointed to by @code{__statep} to store
2460 information about the conversion state. The @code{__statep} element
2461 itself must never be modified.
2462
2463 @item mbstate_t __state
2464 This element must @emph{never} be used directly. It is only part of
2465 this structure to have the needed space allocated.
2466 @end table
2467 @end deftp
2468
2469 @subsubsection @code{iconv} module interfaces
2470
2471 With the knowledge about the data structures we now can describe the
2472 conversion function itself. To understand the interface a bit of
2473 knowledge is necessary about the functionality in the C library that
2474 loads the objects with the conversions.
2475
2476 It is often the case that one conversion is used more than once (i.e.,
2477 there are several @code{iconv_open} calls for the same set of character
2478 sets during one program run). The @code{mbsrtowcs} et.al.@: functions in
2479 @theglibc{} also use the @code{iconv} functionality, which
2480 increases the number of uses of the same functions even more.
2481
2482 Because of this multiple use of conversions, the modules do not get
2483 loaded exclusively for one conversion. Instead a module once loaded can
2484 be used by an arbitrary number of @code{iconv} or @code{mbsrtowcs} calls
2485 at the same time. The splitting of the information between conversion-
2486 function-specific information and conversion data makes this possible.
2487 The last section showed the two data structures used to do this.
2488
2489 This is of course also reflected in the interface and semantics of the
2490 functions that the modules must provide. There are three functions that
2491 must have the following names:
2492
2493 @table @code
2494 @item gconv_init
2495 The @code{gconv_init} function initializes the conversion function
2496 specific data structure. This very same object is shared by all
2497 conversions that use this conversion and, therefore, no state information
2498 about the conversion itself must be stored in here. If a module
2499 implements more than one conversion, the @code{gconv_init} function will
2500 be called multiple times.
2501
2502 @item gconv_end
2503 The @code{gconv_end} function is responsible for freeing all resources
2504 allocated by the @code{gconv_init} function. If there is nothing to do,
2505 this function can be missing. Special care must be taken if the module
2506 implements more than one conversion and the @code{gconv_init} function
2507 does not allocate the same resources for all conversions.
2508
2509 @item gconv
2510 This is the actual conversion function. It is called to convert one
2511 block of text. It gets passed the conversion step information
2512 initialized by @code{gconv_init} and the conversion data, specific to
2513 this use of the conversion functions.
2514 @end table
2515
2516 There are three data types defined for the three module interface
2517 functions and these define the interface.
2518
2519 @deftypevr {Data type} int {(*__gconv_init_fct)} (struct __gconv_step *)
2520 @standards{GNU, gconv.h}
2521 This specifies the interface of the initialization function of the
2522 module. It is called exactly once for each conversion the module
2523 implements.
2524
2525 As explained in the description of the @code{struct __gconv_step} data
2526 structure above the initialization function has to initialize parts of
2527 it.
2528
2529 @table @code
2530 @item __min_needed_from
2531 @itemx __max_needed_from
2532 @itemx __min_needed_to
2533 @itemx __max_needed_to
2534 These elements must be initialized to the exact numbers of the minimum
2535 and maximum number of bytes used by one character in the source and
2536 destination character sets, respectively. If the characters all have the
2537 same size, the minimum and maximum values are the same.
2538
2539 @item __stateful
2540 This element must be initialized to a nonzero value if the source
2541 character set is stateful. Otherwise it must be zero.
2542 @end table
2543
2544 If the initialization function needs to communicate some information
2545 to the conversion function, this communication can happen using the
2546 @code{__data} element of the @code{__gconv_step} structure. But since
2547 this data is shared by all the conversions, it must not be modified by
2548 the conversion function. The example below shows how this can be used.
2549
2550 @smallexample
2551 #define MIN_NEEDED_FROM 1
2552 #define MAX_NEEDED_FROM 4
2553 #define MIN_NEEDED_TO 4
2554 #define MAX_NEEDED_TO 4
2555
2556 int
2557 gconv_init (struct __gconv_step *step)
2558 @{
2559 /* @r{Determine which direction.} */
2560 struct iso2022jp_data *new_data;
2561 enum direction dir = illegal_dir;
2562 enum variant var = illegal_var;
2563 int result;
2564
2565 if (__strcasecmp (step->__from_name, "ISO-2022-JP//") == 0)
2566 @{
2567 dir = from_iso2022jp;
2568 var = iso2022jp;
2569 @}
2570 else if (__strcasecmp (step->__to_name, "ISO-2022-JP//") == 0)
2571 @{
2572 dir = to_iso2022jp;
2573 var = iso2022jp;
2574 @}
2575 else if (__strcasecmp (step->__from_name, "ISO-2022-JP-2//") == 0)
2576 @{
2577 dir = from_iso2022jp;
2578 var = iso2022jp2;
2579 @}
2580 else if (__strcasecmp (step->__to_name, "ISO-2022-JP-2//") == 0)
2581 @{
2582 dir = to_iso2022jp;
2583 var = iso2022jp2;
2584 @}
2585
2586 result = __GCONV_NOCONV;
2587 if (dir != illegal_dir)
2588 @{
2589 new_data = (struct iso2022jp_data *)
2590 malloc (sizeof (struct iso2022jp_data));
2591
2592 result = __GCONV_NOMEM;
2593 if (new_data != NULL)
2594 @{
2595 new_data->dir = dir;
2596 new_data->var = var;
2597 step->__data = new_data;
2598
2599 if (dir == from_iso2022jp)
2600 @{
2601 step->__min_needed_from = MIN_NEEDED_FROM;
2602 step->__max_needed_from = MAX_NEEDED_FROM;
2603 step->__min_needed_to = MIN_NEEDED_TO;
2604 step->__max_needed_to = MAX_NEEDED_TO;
2605 @}
2606 else
2607 @{
2608 step->__min_needed_from = MIN_NEEDED_TO;
2609 step->__max_needed_from = MAX_NEEDED_TO;
2610 step->__min_needed_to = MIN_NEEDED_FROM;
2611 step->__max_needed_to = MAX_NEEDED_FROM + 2;
2612 @}
2613
2614 /* @r{Yes, this is a stateful encoding.} */
2615 step->__stateful = 1;
2616
2617 result = __GCONV_OK;
2618 @}
2619 @}
2620
2621 return result;
2622 @}
2623 @end smallexample
2624
2625 The function first checks which conversion is wanted. The module from
2626 which this function is taken implements four different conversions;
2627 which one is selected can be determined by comparing the names. The
2628 comparison should always be done without paying attention to the case.
2629
2630 Next, a data structure, which contains the necessary information about
2631 which conversion is selected, is allocated. The data structure
2632 @code{struct iso2022jp_data} is locally defined since, outside the
2633 module, this data is not used at all. Please note that if all four
2634 conversions this module supports are requested there are four data
2635 blocks.
2636
2637 One interesting thing is the initialization of the @code{__min_} and
2638 @code{__max_} elements of the step data object. A single ISO-2022-JP
2639 character can consist of one to four bytes. Therefore the
2640 @code{MIN_NEEDED_FROM} and @code{MAX_NEEDED_FROM} macros are defined
2641 this way. The output is always the @code{INTERNAL} character set (aka
2642 UCS-4) and therefore each character consists of exactly four bytes. For
2643 the conversion from @code{INTERNAL} to ISO-2022-JP we have to take into
2644 account that escape sequences might be necessary to switch the character
2645 sets. Therefore the @code{__max_needed_to} element for this direction
2646 gets assigned @code{MAX_NEEDED_FROM + 2}. This takes into account the
2647 two bytes needed for the escape sequences to signal the switching. The
2648 asymmetry in the maximum values for the two directions can be explained
2649 easily: when reading ISO-2022-JP text, escape sequences can be handled
2650 alone (i.e., it is not necessary to process a real character since the
2651 effect of the escape sequence can be recorded in the state information).
2652 The situation is different for the other direction. Since it is in
2653 general not known which character comes next, one cannot emit escape
2654 sequences to change the state in advance. This means the escape
2655 sequences have to be emitted together with the next character.
2656 Therefore one needs more room than only for the character itself.
2657
2658 The possible return values of the initialization function are:
2659
2660 @table @code
2661 @item __GCONV_OK
2662 The initialization succeeded
2663 @item __GCONV_NOCONV
2664 The requested conversion is not supported in the module. This can
2665 happen if the @file{gconv-modules} file has errors.
2666 @item __GCONV_NOMEM
2667 Memory required to store additional information could not be allocated.
2668 @end table
2669 @end deftypevr
2670
2671 The function called before the module is unloaded is significantly
2672 easier. It often has nothing at all to do; in which case it can be left
2673 out completely.
2674
2675 @deftypevr {Data type} void {(*__gconv_end_fct)} (struct gconv_step *)
2676 @standards{GNU, gconv.h}
2677 The task of this function is to free all resources allocated in the
2678 initialization function. Therefore only the @code{__data} element of
2679 the object pointed to by the argument is of interest. Continuing the
2680 example from the initialization function, the finalization function
2681 looks like this:
2682
2683 @smallexample
2684 void
2685 gconv_end (struct __gconv_step *data)
2686 @{
2687 free (data->__data);
2688 @}
2689 @end smallexample
2690 @end deftypevr
2691
2692 The most important function is the conversion function itself, which can
2693 get quite complicated for complex character sets. But since this is not
2694 of interest here, we will only describe a possible skeleton for the
2695 conversion function.
2696
2697 @deftypevr {Data type} int {(*__gconv_fct)} (struct __gconv_step *, struct __gconv_step_data *, const char **, const char *, size_t *, int)
2698 @standards{GNU, gconv.h}
2699 The conversion function can be called for two basic reasons: to convert
2700 text or to reset the state. From the description of the @code{iconv}
2701 function it can be seen why the flushing mode is necessary. What mode
2702 is selected is determined by the sixth argument, an integer. This
2703 argument being nonzero means that flushing is selected.
2704
2705 Common to both modes is where the output buffer can be found. The
2706 information about this buffer is stored in the conversion step data. A
2707 pointer to this information is passed as the second argument to this
2708 function. The description of the @code{struct __gconv_step_data}
2709 structure has more information on the conversion step data.
2710
2711 @cindex stateful
2712 What has to be done for flushing depends on the source character set.
2713 If the source character set is not stateful, nothing has to be done.
2714 Otherwise the function has to emit a byte sequence to bring the state
2715 object into the initial state. Once this all happened the other
2716 conversion modules in the chain of conversions have to get the same
2717 chance. Whether another step follows can be determined from the
2718 @code{__is_last} element of the step data structure to which the first
2719 parameter points.
2720
2721 The more interesting mode is when actual text has to be converted. The
2722 first step in this case is to convert as much text as possible from the
2723 input buffer and store the result in the output buffer. The start of the
2724 input buffer is determined by the third argument, which is a pointer to a
2725 pointer variable referencing the beginning of the buffer. The fourth
2726 argument is a pointer to the byte right after the last byte in the buffer.
2727
2728 The conversion has to be performed according to the current state if the
2729 character set is stateful. The state is stored in an object pointed to
2730 by the @code{__statep} element of the step data (second argument). Once
2731 either the input buffer is empty or the output buffer is full the
2732 conversion stops. At this point, the pointer variable referenced by the
2733 third parameter must point to the byte following the last processed
2734 byte (i.e., if all of the input is consumed, this pointer and the fourth
2735 parameter have the same value).
2736
2737 What now happens depends on whether this step is the last one. If it is
2738 the last step, the only thing that has to be done is to update the
2739 @code{__outbuf} element of the step data structure to point after the
2740 last written byte. This update gives the caller the information on how
2741 much text is available in the output buffer. In addition, the variable
2742 pointed to by the fifth parameter, which is of type @code{size_t}, must
2743 be incremented by the number of characters (@emph{not bytes}) that were
2744 converted in a non-reversible way. Then, the function can return.
2745
2746 In case the step is not the last one, the later conversion functions have
2747 to get a chance to do their work. Therefore, the appropriate conversion
2748 function has to be called. The information about the functions is
2749 stored in the conversion data structures, passed as the first parameter.
2750 This information and the step data are stored in arrays, so the next
2751 element in both cases can be found by simple pointer arithmetic:
2752
2753 @smallexample
2754 int
2755 gconv (struct __gconv_step *step, struct __gconv_step_data *data,
2756 const char **inbuf, const char *inbufend, size_t *written,
2757 int do_flush)
2758 @{
2759 struct __gconv_step *next_step = step + 1;
2760 struct __gconv_step_data *next_data = data + 1;
2761 @dots{}
2762 @end smallexample
2763
2764 The @code{next_step} pointer references the next step information and
2765 @code{next_data} the next data record. The call of the next function
2766 therefore will look similar to this:
2767
2768 @smallexample
2769 next_step->__fct (next_step, next_data, &outerr, outbuf,
2770 written, 0)
2771 @end smallexample
2772
2773 But this is not yet all. Once the function call returns the conversion
2774 function might have some more to do. If the return value of the function
2775 is @code{__GCONV_EMPTY_INPUT}, more room is available in the output
2776 buffer. Unless the input buffer is empty, the conversion functions start
2777 all over again and process the rest of the input buffer. If the return
2778 value is not @code{__GCONV_EMPTY_INPUT}, something went wrong and we have
2779 to recover from this.
2780
2781 A requirement for the conversion function is that the input buffer
2782 pointer (the third argument) always point to the last character that
2783 was put in converted form into the output buffer. This is trivially
2784 true after the conversion performed in the current step, but if the
2785 conversion functions deeper downstream stop prematurely, not all
2786 characters from the output buffer are consumed and, therefore, the input
2787 buffer pointers must be backed off to the right position.
2788
2789 Correcting the input buffers is easy to do if the input and output
2790 character sets have a fixed width for all characters. In this situation
2791 we can compute how many characters are left in the output buffer and,
2792 therefore, can correct the input buffer pointer appropriately with a
2793 similar computation. Things are getting tricky if either character set
2794 has characters represented with variable length byte sequences, and it
2795 gets even more complicated if the conversion has to take care of the
2796 state. In these cases the conversion has to be performed once again, from
2797 the known state before the initial conversion (i.e., if necessary the
2798 state of the conversion has to be reset and the conversion loop has to be
2799 executed again). The difference now is that it is known how much input
2800 must be created, and the conversion can stop before converting the first
2801 unused character. Once this is done the input buffer pointers must be
2802 updated again and the function can return.
2803
2804 One final thing should be mentioned. If it is necessary for the
2805 conversion to know whether it is the first invocation (in case a prolog
2806 has to be emitted), the conversion function should increment the
2807 @code{__invocation_counter} element of the step data structure just
2808 before returning to the caller. See the description of the @code{struct
2809 __gconv_step_data} structure above for more information on how this can
2810 be used.
2811
2812 The return value must be one of the following values:
2813
2814 @table @code
2815 @item __GCONV_EMPTY_INPUT
2816 All input was consumed and there is room left in the output buffer.
2817 @item __GCONV_FULL_OUTPUT
2818 No more room in the output buffer. In case this is not the last step
2819 this value is propagated down from the call of the next conversion
2820 function in the chain.
2821 @item __GCONV_INCOMPLETE_INPUT
2822 The input buffer is not entirely empty since it contains an incomplete
2823 character sequence.
2824 @end table
2825
2826 The following example provides a framework for a conversion function.
2827 In case a new conversion has to be written the holes in this
2828 implementation have to be filled and that is it.
2829
2830 @smallexample
2831 int
2832 gconv (struct __gconv_step *step, struct __gconv_step_data *data,
2833 const char **inbuf, const char *inbufend, size_t *written,
2834 int do_flush)
2835 @{
2836 struct __gconv_step *next_step = step + 1;
2837 struct __gconv_step_data *next_data = data + 1;
2838 gconv_fct fct = next_step->__fct;
2839 int status;
2840
2841 /* @r{If the function is called with no input this means we have}
2842 @r{to reset to the initial state. The possibly partly}
2843 @r{converted input is dropped.} */
2844 if (do_flush)
2845 @{
2846 status = __GCONV_OK;
2847
2848 /* @r{Possible emit a byte sequence which put the state object}
2849 @r{into the initial state.} */
2850
2851 /* @r{Call the steps down the chain if there are any but only}
2852 @r{if we successfully emitted the escape sequence.} */
2853 if (status == __GCONV_OK && ! data->__is_last)
2854 status = fct (next_step, next_data, NULL, NULL,
2855 written, 1);
2856 @}
2857 else
2858 @{
2859 /* @r{We preserve the initial values of the pointer variables.} */
2860 const char *inptr = *inbuf;
2861 char *outbuf = data->__outbuf;
2862 char *outend = data->__outbufend;
2863 char *outptr;
2864
2865 do
2866 @{
2867 /* @r{Remember the start value for this round.} */
2868 inptr = *inbuf;
2869 /* @r{The outbuf buffer is empty.} */
2870 outptr = outbuf;
2871
2872 /* @r{For stateful encodings the state must be safe here.} */
2873
2874 /* @r{Run the conversion loop. @code{status} is set}
2875 @r{appropriately afterwards.} */
2876
2877 /* @r{If this is the last step, leave the loop. There is}
2878 @r{nothing we can do.} */
2879 if (data->__is_last)
2880 @{
2881 /* @r{Store information about how many bytes are}
2882 @r{available.} */
2883 data->__outbuf = outbuf;
2884
2885 /* @r{If any non-reversible conversions were performed,}
2886 @r{add the number to @code{*written}.} */
2887
2888 break;
2889 @}
2890
2891 /* @r{Write out all output that was produced.} */
2892 if (outbuf > outptr)
2893 @{
2894 const char *outerr = data->__outbuf;
2895 int result;
2896
2897 result = fct (next_step, next_data, &outerr,
2898 outbuf, written, 0);
2899
2900 if (result != __GCONV_EMPTY_INPUT)
2901 @{
2902 if (outerr != outbuf)
2903 @{
2904 /* @r{Reset the input buffer pointer. We}
2905 @r{document here the complex case.} */
2906 size_t nstatus;
2907
2908 /* @r{Reload the pointers.} */
2909 *inbuf = inptr;
2910 outbuf = outptr;
2911
2912 /* @r{Possibly reset the state.} */
2913
2914 /* @r{Redo the conversion, but this time}
2915 @r{the end of the output buffer is at}
2916 @r{@code{outerr}.} */
2917 @}
2918
2919 /* @r{Change the status.} */
2920 status = result;
2921 @}
2922 else
2923 /* @r{All the output is consumed, we can make}
2924 @r{ another run if everything was ok.} */
2925 if (status == __GCONV_FULL_OUTPUT)
2926 status = __GCONV_OK;
2927 @}
2928 @}
2929 while (status == __GCONV_OK);
2930
2931 /* @r{We finished one use of this step.} */
2932 ++data->__invocation_counter;
2933 @}
2934
2935 return status;
2936 @}
2937 @end smallexample
2938 @end deftypevr
2939
2940 This information should be sufficient to write new modules. Anybody
2941 doing so should also take a look at the available source code in the
2942 @glibcadj{} sources. It contains many examples of working and optimized
2943 modules.
2944
2945 @c File charset.texi edited October 2001 by Dennis Grace, IBM Corporation