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1 @node Memory, Character Handling, Error Reporting, Top
2 @chapter Virtual Memory Allocation And Paging
3 @c %MENU% Allocating virtual memory and controlling paging
4 @cindex memory allocation
5 @cindex storage allocation
6
7 This chapter describes how processes manage and use memory in a system
8 that uses the GNU C library.
9
10 The GNU C Library has several functions for dynamically allocating
11 virtual memory in various ways. They vary in generality and in
12 efficiency. The library also provides functions for controlling paging
13 and allocation of real memory.
14
15
16 @menu
17 * Memory Concepts:: An introduction to concepts and terminology.
18 * Memory Allocation:: Allocating storage for your program data
19 * Locking Pages:: Preventing page faults
20 * Resizing the Data Segment:: @code{brk}, @code{sbrk}
21 @end menu
22
23 Memory mapped I/O is not discussed in this chapter. @xref{Memory-mapped I/O}.
24
25
26
27 @node Memory Concepts
28 @section Process Memory Concepts
29
30 One of the most basic resources a process has available to it is memory.
31 There are a lot of different ways systems organize memory, but in a
32 typical one, each process has one linear virtual address space, with
33 addresses running from zero to some huge maximum. It need not be
34 contiguous; i.e. not all of these addresses actually can be used to
35 store data.
36
37 The virtual memory is divided into pages (4 kilobytes is typical).
38 Backing each page of virtual memory is a page of real memory (called a
39 @dfn{frame}) or some secondary storage, usually disk space. The disk
40 space might be swap space or just some ordinary disk file. Actually, a
41 page of all zeroes sometimes has nothing at all backing it -- there's
42 just a flag saying it is all zeroes.
43 @cindex page frame
44 @cindex frame, real memory
45 @cindex swap space
46 @cindex page, virtual memory
47
48 The same frame of real memory or backing store can back multiple virtual
49 pages belonging to multiple processes. This is normally the case, for
50 example, with virtual memory occupied by GNU C library code. The same
51 real memory frame containing the @code{printf} function backs a virtual
52 memory page in each of the existing processes that has a @code{printf}
53 call in its program.
54
55 In order for a program to access any part of a virtual page, the page
56 must at that moment be backed by (``connected to'') a real frame. But
57 because there is usually a lot more virtual memory than real memory, the
58 pages must move back and forth between real memory and backing store
59 regularly, coming into real memory when a process needs to access them
60 and then retreating to backing store when not needed anymore. This
61 movement is called @dfn{paging}.
62
63 When a program attempts to access a page which is not at that moment
64 backed by real memory, this is known as a @dfn{page fault}. When a page
65 fault occurs, the kernel suspends the process, places the page into a
66 real page frame (this is called ``paging in'' or ``faulting in''), then
67 resumes the process so that from the process' point of view, the page
68 was in real memory all along. In fact, to the process, all pages always
69 seem to be in real memory. Except for one thing: the elapsed execution
70 time of an instruction that would normally be a few nanoseconds is
71 suddenly much, much, longer (because the kernel normally has to do I/O
72 to complete the page-in). For programs sensitive to that, the functions
73 described in @ref{Locking Pages} can control it.
74 @cindex page fault
75 @cindex paging
76
77 Within each virtual address space, a process has to keep track of what
78 is at which addresses, and that process is called memory allocation.
79 Allocation usually brings to mind meting out scarce resources, but in
80 the case of virtual memory, that's not a major goal, because there is
81 generally much more of it than anyone needs. Memory allocation within a
82 process is mainly just a matter of making sure that the same byte of
83 memory isn't used to store two different things.
84
85 Processes allocate memory in two major ways: by exec and
86 programmatically. Actually, forking is a third way, but it's not very
87 interesting. @xref{Creating a Process}.
88
89 Exec is the operation of creating a virtual address space for a process,
90 loading its basic program into it, and executing the program. It is
91 done by the ``exec'' family of functions (e.g. @code{execl}). The
92 operation takes a program file (an executable), it allocates space to
93 load all the data in the executable, loads it, and transfers control to
94 it. That data is most notably the instructions of the program (the
95 @dfn{text}), but also literals and constants in the program and even
96 some variables: C variables with the static storage class (@pxref{Memory
97 Allocation and C}).
98 @cindex executable
99 @cindex literals
100 @cindex constants
101
102 Once that program begins to execute, it uses programmatic allocation to
103 gain additional memory. In a C program with the GNU C library, there
104 are two kinds of programmatic allocation: automatic and dynamic.
105 @xref{Memory Allocation and C}.
106
107 Memory-mapped I/O is another form of dynamic virtual memory allocation.
108 Mapping memory to a file means declaring that the contents of certain
109 range of a process' addresses shall be identical to the contents of a
110 specified regular file. The system makes the virtual memory initially
111 contain the contents of the file, and if you modify the memory, the
112 system writes the same modification to the file. Note that due to the
113 magic of virtual memory and page faults, there is no reason for the
114 system to do I/O to read the file, or allocate real memory for its
115 contents, until the program accesses the virtual memory.
116 @xref{Memory-mapped I/O}.
117 @cindex memory mapped I/O
118 @cindex memory mapped file
119 @cindex files, accessing
120
121 Just as it programmatically allocates memory, the program can
122 programmatically deallocate (@dfn{free}) it. You can't free the memory
123 that was allocated by exec. When the program exits or execs, you might
124 say that all its memory gets freed, but since in both cases the address
125 space ceases to exist, the point is really moot. @xref{Program
126 Termination}.
127 @cindex execing a program
128 @cindex freeing memory
129 @cindex exiting a program
130
131 A process' virtual address space is divided into segments. A segment is
132 a contiguous range of virtual addresses. Three important segments are:
133
134 @itemize @bullet
135
136 @item
137
138 The @dfn{text segment} contains a program's instructions and literals and
139 static constants. It is allocated by exec and stays the same size for
140 the life of the virtual address space.
141
142 @item
143 The @dfn{data segment} is working storage for the program. It can be
144 preallocated and preloaded by exec and the process can extend or shrink
145 it by calling functions as described in @xref{Resizing the Data
146 Segment}. Its lower end is fixed.
147
148 @item
149 The @dfn{stack segment} contains a program stack. It grows as the stack
150 grows, but doesn't shrink when the stack shrinks.
151
152 @end itemize
153
154
155
156 @node Memory Allocation
157 @section Allocating Storage For Program Data
158
159 This section covers how ordinary programs manage storage for their data,
160 including the famous @code{malloc} function and some fancier facilities
161 special the GNU C library and GNU Compiler.
162
163 @menu
164 * Memory Allocation and C:: How to get different kinds of allocation in C.
165 * Unconstrained Allocation:: The @code{malloc} facility allows fully general
166 dynamic allocation.
167 * Allocation Debugging:: Finding memory leaks and not freed memory.
168 * Obstacks:: Obstacks are less general than malloc
169 but more efficient and convenient.
170 * Variable Size Automatic:: Allocation of variable-sized blocks
171 of automatic storage that are freed when the
172 calling function returns.
173 @end menu
174
175
176 @node Memory Allocation and C
177 @subsection Memory Allocation in C Programs
178
179 The C language supports two kinds of memory allocation through the
180 variables in C programs:
181
182 @itemize @bullet
183 @item
184 @dfn{Static allocation} is what happens when you declare a static or
185 global variable. Each static or global variable defines one block of
186 space, of a fixed size. The space is allocated once, when your program
187 is started (part of the exec operation), and is never freed.
188 @cindex static memory allocation
189 @cindex static storage class
190
191 @item
192 @dfn{Automatic allocation} happens when you declare an automatic
193 variable, such as a function argument or a local variable. The space
194 for an automatic variable is allocated when the compound statement
195 containing the declaration is entered, and is freed when that
196 compound statement is exited.
197 @cindex automatic memory allocation
198 @cindex automatic storage class
199
200 In GNU C, the size of the automatic storage can be an expression
201 that varies. In other C implementations, it must be a constant.
202 @end itemize
203
204 A third important kind of memory allocation, @dfn{dynamic allocation},
205 is not supported by C variables but is available via GNU C library
206 functions.
207 @cindex dynamic memory allocation
208
209 @subsubsection Dynamic Memory Allocation
210 @cindex dynamic memory allocation
211
212 @dfn{Dynamic memory allocation} is a technique in which programs
213 determine as they are running where to store some information. You need
214 dynamic allocation when the amount of memory you need, or how long you
215 continue to need it, depends on factors that are not known before the
216 program runs.
217
218 For example, you may need a block to store a line read from an input
219 file; since there is no limit to how long a line can be, you must
220 allocate the memory dynamically and make it dynamically larger as you
221 read more of the line.
222
223 Or, you may need a block for each record or each definition in the input
224 data; since you can't know in advance how many there will be, you must
225 allocate a new block for each record or definition as you read it.
226
227 When you use dynamic allocation, the allocation of a block of memory is
228 an action that the program requests explicitly. You call a function or
229 macro when you want to allocate space, and specify the size with an
230 argument. If you want to free the space, you do so by calling another
231 function or macro. You can do these things whenever you want, as often
232 as you want.
233
234 Dynamic allocation is not supported by C variables; there is no storage
235 class ``dynamic'', and there can never be a C variable whose value is
236 stored in dynamically allocated space. The only way to get dynamically
237 allocated memory is via a system call (which is generally via a GNU C
238 library function call), and the only way to refer to dynamically
239 allocated space is through a pointer. Because it is less convenient,
240 and because the actual process of dynamic allocation requires more
241 computation time, programmers generally use dynamic allocation only when
242 neither static nor automatic allocation will serve.
243
244 For example, if you want to allocate dynamically some space to hold a
245 @code{struct foobar}, you cannot declare a variable of type @code{struct
246 foobar} whose contents are the dynamically allocated space. But you can
247 declare a variable of pointer type @code{struct foobar *} and assign it the
248 address of the space. Then you can use the operators @samp{*} and
249 @samp{->} on this pointer variable to refer to the contents of the space:
250
251 @smallexample
252 @{
253 struct foobar *ptr
254 = (struct foobar *) malloc (sizeof (struct foobar));
255 ptr->name = x;
256 ptr->next = current_foobar;
257 current_foobar = ptr;
258 @}
259 @end smallexample
260
261 @node Unconstrained Allocation
262 @subsection Unconstrained Allocation
263 @cindex unconstrained memory allocation
264 @cindex @code{malloc} function
265 @cindex heap, dynamic allocation from
266
267 The most general dynamic allocation facility is @code{malloc}. It
268 allows you to allocate blocks of memory of any size at any time, make
269 them bigger or smaller at any time, and free the blocks individually at
270 any time (or never).
271
272 @menu
273 * Basic Allocation:: Simple use of @code{malloc}.
274 * Malloc Examples:: Examples of @code{malloc}. @code{xmalloc}.
275 * Freeing after Malloc:: Use @code{free} to free a block you
276 got with @code{malloc}.
277 * Changing Block Size:: Use @code{realloc} to make a block
278 bigger or smaller.
279 * Allocating Cleared Space:: Use @code{calloc} to allocate a
280 block and clear it.
281 * Efficiency and Malloc:: Efficiency considerations in use of
282 these functions.
283 * Aligned Memory Blocks:: Allocating specially aligned memory.
284 * Malloc Tunable Parameters:: Use @code{mallopt} to adjust allocation
285 parameters.
286 * Heap Consistency Checking:: Automatic checking for errors.
287 * Hooks for Malloc:: You can use these hooks for debugging
288 programs that use @code{malloc}.
289 * Statistics of Malloc:: Getting information about how much
290 memory your program is using.
291 * Summary of Malloc:: Summary of @code{malloc} and related functions.
292 @end menu
293
294 @node Basic Allocation
295 @subsubsection Basic Memory Allocation
296 @cindex allocation of memory with @code{malloc}
297
298 To allocate a block of memory, call @code{malloc}. The prototype for
299 this function is in @file{stdlib.h}.
300 @pindex stdlib.h
301
302 @comment malloc.h stdlib.h
303 @comment ISO
304 @deftypefun {void *} malloc (size_t @var{size})
305 This function returns a pointer to a newly allocated block @var{size}
306 bytes long, or a null pointer if the block could not be allocated.
307 @end deftypefun
308
309 The contents of the block are undefined; you must initialize it yourself
310 (or use @code{calloc} instead; @pxref{Allocating Cleared Space}).
311 Normally you would cast the value as a pointer to the kind of object
312 that you want to store in the block. Here we show an example of doing
313 so, and of initializing the space with zeros using the library function
314 @code{memset} (@pxref{Copying and Concatenation}):
315
316 @smallexample
317 struct foo *ptr;
318 @dots{}
319 ptr = (struct foo *) malloc (sizeof (struct foo));
320 if (ptr == 0) abort ();
321 memset (ptr, 0, sizeof (struct foo));
322 @end smallexample
323
324 You can store the result of @code{malloc} into any pointer variable
325 without a cast, because @w{ISO C} automatically converts the type
326 @code{void *} to another type of pointer when necessary. But the cast
327 is necessary in contexts other than assignment operators or if you might
328 want your code to run in traditional C.
329
330 Remember that when allocating space for a string, the argument to
331 @code{malloc} must be one plus the length of the string. This is
332 because a string is terminated with a null character that doesn't count
333 in the ``length'' of the string but does need space. For example:
334
335 @smallexample
336 char *ptr;
337 @dots{}
338 ptr = (char *) malloc (length + 1);
339 @end smallexample
340
341 @noindent
342 @xref{Representation of Strings}, for more information about this.
343
344 @node Malloc Examples
345 @subsubsection Examples of @code{malloc}
346
347 If no more space is available, @code{malloc} returns a null pointer.
348 You should check the value of @emph{every} call to @code{malloc}. It is
349 useful to write a subroutine that calls @code{malloc} and reports an
350 error if the value is a null pointer, returning only if the value is
351 nonzero. This function is conventionally called @code{xmalloc}. Here
352 it is:
353
354 @smallexample
355 void *
356 xmalloc (size_t size)
357 @{
358 register void *value = malloc (size);
359 if (value == 0)
360 fatal ("virtual memory exhausted");
361 return value;
362 @}
363 @end smallexample
364
365 Here is a real example of using @code{malloc} (by way of @code{xmalloc}).
366 The function @code{savestring} will copy a sequence of characters into
367 a newly allocated null-terminated string:
368
369 @smallexample
370 @group
371 char *
372 savestring (const char *ptr, size_t len)
373 @{
374 register char *value = (char *) xmalloc (len + 1);
375 value[len] = '\0';
376 return (char *) memcpy (value, ptr, len);
377 @}
378 @end group
379 @end smallexample
380
381 The block that @code{malloc} gives you is guaranteed to be aligned so
382 that it can hold any type of data. In the GNU system, the address is
383 always a multiple of eight on most systems, and a multiple of 16 on
384 64-bit systems. Only rarely is any higher boundary (such as a page
385 boundary) necessary; for those cases, use @code{memalign},
386 @code{posix_memalign} or @code{valloc} (@pxref{Aligned Memory Blocks}).
387
388 Note that the memory located after the end of the block is likely to be
389 in use for something else; perhaps a block already allocated by another
390 call to @code{malloc}. If you attempt to treat the block as longer than
391 you asked for it to be, you are liable to destroy the data that
392 @code{malloc} uses to keep track of its blocks, or you may destroy the
393 contents of another block. If you have already allocated a block and
394 discover you want it to be bigger, use @code{realloc} (@pxref{Changing
395 Block Size}).
396
397 @node Freeing after Malloc
398 @subsubsection Freeing Memory Allocated with @code{malloc}
399 @cindex freeing memory allocated with @code{malloc}
400 @cindex heap, freeing memory from
401
402 When you no longer need a block that you got with @code{malloc}, use the
403 function @code{free} to make the block available to be allocated again.
404 The prototype for this function is in @file{stdlib.h}.
405 @pindex stdlib.h
406
407 @comment malloc.h stdlib.h
408 @comment ISO
409 @deftypefun void free (void *@var{ptr})
410 The @code{free} function deallocates the block of memory pointed at
411 by @var{ptr}.
412 @end deftypefun
413
414 @comment stdlib.h
415 @comment Sun
416 @deftypefun void cfree (void *@var{ptr})
417 This function does the same thing as @code{free}. It's provided for
418 backward compatibility with SunOS; you should use @code{free} instead.
419 @end deftypefun
420
421 Freeing a block alters the contents of the block. @strong{Do not expect to
422 find any data (such as a pointer to the next block in a chain of blocks) in
423 the block after freeing it.} Copy whatever you need out of the block before
424 freeing it! Here is an example of the proper way to free all the blocks in
425 a chain, and the strings that they point to:
426
427 @smallexample
428 struct chain
429 @{
430 struct chain *next;
431 char *name;
432 @}
433
434 void
435 free_chain (struct chain *chain)
436 @{
437 while (chain != 0)
438 @{
439 struct chain *next = chain->next;
440 free (chain->name);
441 free (chain);
442 chain = next;
443 @}
444 @}
445 @end smallexample
446
447 Occasionally, @code{free} can actually return memory to the operating
448 system and make the process smaller. Usually, all it can do is allow a
449 later call to @code{malloc} to reuse the space. In the meantime, the
450 space remains in your program as part of a free-list used internally by
451 @code{malloc}.
452
453 There is no point in freeing blocks at the end of a program, because all
454 of the program's space is given back to the system when the process
455 terminates.
456
457 @node Changing Block Size
458 @subsubsection Changing the Size of a Block
459 @cindex changing the size of a block (@code{malloc})
460
461 Often you do not know for certain how big a block you will ultimately need
462 at the time you must begin to use the block. For example, the block might
463 be a buffer that you use to hold a line being read from a file; no matter
464 how long you make the buffer initially, you may encounter a line that is
465 longer.
466
467 You can make the block longer by calling @code{realloc}. This function
468 is declared in @file{stdlib.h}.
469 @pindex stdlib.h
470
471 @comment malloc.h stdlib.h
472 @comment ISO
473 @deftypefun {void *} realloc (void *@var{ptr}, size_t @var{newsize})
474 The @code{realloc} function changes the size of the block whose address is
475 @var{ptr} to be @var{newsize}.
476
477 Since the space after the end of the block may be in use, @code{realloc}
478 may find it necessary to copy the block to a new address where more free
479 space is available. The value of @code{realloc} is the new address of the
480 block. If the block needs to be moved, @code{realloc} copies the old
481 contents.
482
483 If you pass a null pointer for @var{ptr}, @code{realloc} behaves just
484 like @samp{malloc (@var{newsize})}. This can be convenient, but beware
485 that older implementations (before @w{ISO C}) may not support this
486 behavior, and will probably crash when @code{realloc} is passed a null
487 pointer.
488 @end deftypefun
489
490 Like @code{malloc}, @code{realloc} may return a null pointer if no
491 memory space is available to make the block bigger. When this happens,
492 the original block is untouched; it has not been modified or relocated.
493
494 In most cases it makes no difference what happens to the original block
495 when @code{realloc} fails, because the application program cannot continue
496 when it is out of memory, and the only thing to do is to give a fatal error
497 message. Often it is convenient to write and use a subroutine,
498 conventionally called @code{xrealloc}, that takes care of the error message
499 as @code{xmalloc} does for @code{malloc}:
500
501 @smallexample
502 void *
503 xrealloc (void *ptr, size_t size)
504 @{
505 register void *value = realloc (ptr, size);
506 if (value == 0)
507 fatal ("Virtual memory exhausted");
508 return value;
509 @}
510 @end smallexample
511
512 You can also use @code{realloc} to make a block smaller. The reason you
513 would do this is to avoid tying up a lot of memory space when only a little
514 is needed.
515 @comment The following is no longer true with the new malloc.
516 @comment But it seems wise to keep the warning for other implementations.
517 In several allocation implementations, making a block smaller sometimes
518 necessitates copying it, so it can fail if no other space is available.
519
520 If the new size you specify is the same as the old size, @code{realloc}
521 is guaranteed to change nothing and return the same address that you gave.
522
523 @node Allocating Cleared Space
524 @subsubsection Allocating Cleared Space
525
526 The function @code{calloc} allocates memory and clears it to zero. It
527 is declared in @file{stdlib.h}.
528 @pindex stdlib.h
529
530 @comment malloc.h stdlib.h
531 @comment ISO
532 @deftypefun {void *} calloc (size_t @var{count}, size_t @var{eltsize})
533 This function allocates a block long enough to contain a vector of
534 @var{count} elements, each of size @var{eltsize}. Its contents are
535 cleared to zero before @code{calloc} returns.
536 @end deftypefun
537
538 You could define @code{calloc} as follows:
539
540 @smallexample
541 void *
542 calloc (size_t count, size_t eltsize)
543 @{
544 size_t size = count * eltsize;
545 void *value = malloc (size);
546 if (value != 0)
547 memset (value, 0, size);
548 return value;
549 @}
550 @end smallexample
551
552 But in general, it is not guaranteed that @code{calloc} calls
553 @code{malloc} internally. Therefore, if an application provides its own
554 @code{malloc}/@code{realloc}/@code{free} outside the C library, it
555 should always define @code{calloc}, too.
556
557 @node Efficiency and Malloc
558 @subsubsection Efficiency Considerations for @code{malloc}
559 @cindex efficiency and @code{malloc}
560
561
562
563
564 @ignore
565
566 @c No longer true, see below instead.
567 To make the best use of @code{malloc}, it helps to know that the GNU
568 version of @code{malloc} always dispenses small amounts of memory in
569 blocks whose sizes are powers of two. It keeps separate pools for each
570 power of two. This holds for sizes up to a page size. Therefore, if
571 you are free to choose the size of a small block in order to make
572 @code{malloc} more efficient, make it a power of two.
573 @c !!! xref getpagesize
574
575 Once a page is split up for a particular block size, it can't be reused
576 for another size unless all the blocks in it are freed. In many
577 programs, this is unlikely to happen. Thus, you can sometimes make a
578 program use memory more efficiently by using blocks of the same size for
579 many different purposes.
580
581 When you ask for memory blocks of a page or larger, @code{malloc} uses a
582 different strategy; it rounds the size up to a multiple of a page, and
583 it can coalesce and split blocks as needed.
584
585 The reason for the two strategies is that it is important to allocate
586 and free small blocks as fast as possible, but speed is less important
587 for a large block since the program normally spends a fair amount of
588 time using it. Also, large blocks are normally fewer in number.
589 Therefore, for large blocks, it makes sense to use a method which takes
590 more time to minimize the wasted space.
591
592 @end ignore
593
594 As opposed to other versions, the @code{malloc} in the GNU C Library
595 does not round up block sizes to powers of two, neither for large nor
596 for small sizes. Neighboring chunks can be coalesced on a @code{free}
597 no matter what their size is. This makes the implementation suitable
598 for all kinds of allocation patterns without generally incurring high
599 memory waste through fragmentation.
600
601 Very large blocks (much larger than a page) are allocated with
602 @code{mmap} (anonymous or via @code{/dev/zero}) by this implementation.
603 This has the great advantage that these chunks are returned to the
604 system immediately when they are freed. Therefore, it cannot happen
605 that a large chunk becomes ``locked'' in between smaller ones and even
606 after calling @code{free} wastes memory. The size threshold for
607 @code{mmap} to be used can be adjusted with @code{mallopt}. The use of
608 @code{mmap} can also be disabled completely.
609
610 @node Aligned Memory Blocks
611 @subsubsection Allocating Aligned Memory Blocks
612
613 @cindex page boundary
614 @cindex alignment (with @code{malloc})
615 @pindex stdlib.h
616 The address of a block returned by @code{malloc} or @code{realloc} in
617 the GNU system is always a multiple of eight (or sixteen on 64-bit
618 systems). If you need a block whose address is a multiple of a higher
619 power of two than that, use @code{memalign}, @code{posix_memalign}, or
620 @code{valloc}. @code{memalign} is declared in @file{malloc.h} and
621 @code{posix_memalign) is declared in @file{stdlib.h}.
622
623 With the GNU library, you can use @code{free} to free the blocks that
624 @code{memalign}, @code{posix_memalign}, and @code{valloc} return. That
625 does not work in BSD, however---BSD does not provide any way to free
626 such blocks.
627
628 @comment malloc.h
629 @comment BSD
630 @deftypefun {void *} memalign (size_t @var{boundary}, size_t @var{size})
631 The @code{memalign} function allocates a block of @var{size} bytes whose
632 address is a multiple of @var{boundary}. The @var{boundary} must be a
633 power of two! The function @code{memalign} works by allocating a
634 somewhat larger block, and then returning an address within the block
635 that is on the specified boundary.
636 @end deftypefun
637
638 @comment stdlib.h
639 @comment POSIX
640 @deftypefun int posix_memalign (void **@var{memptr}, size_t @var{alignment}, size_t @var{size})
641 The @code{posix_memalign} function is similar to the @code{memalign}
642 function in that it returns a buffer of @var{size} bytes aligned to a
643 multiple of @var{alignment}. But it adds one requirement to the
644 parameter @var{alignment}: the value must be a power of two multiple of
645 @code{sizeof (void *)}.
646
647 If the function succeeds in allocation memory a pointer to the allocated
648 memory is returned in @code{*@var{memptr}} and the return value is zero.
649 Otherwise the function returns an error value indicating the problem.
650
651 This function was introduced in POSIX 1003.1d.
652 @end deftypefun
653
654 @comment malloc.h stdlib.h
655 @comment BSD
656 @deftypefun {void *} valloc (size_t @var{size})
657 Using @code{valloc} is like using @code{memalign} and passing the page size
658 as the value of the second argument. It is implemented like this:
659
660 @smallexample
661 void *
662 valloc (size_t size)
663 @{
664 return memalign (getpagesize (), size);
665 @}
666 @end smallexample
667
668 @ref{Query Memory Parameters} for more information about the memory
669 subsystem.
670 @end deftypefun
671
672 @node Malloc Tunable Parameters
673 @subsubsection Malloc Tunable Parameters
674
675 You can adjust some parameters for dynamic memory allocation with the
676 @code{mallopt} function. This function is the general SVID/XPG
677 interface, defined in @file{malloc.h}.
678 @pindex malloc.h
679
680 @deftypefun int mallopt (int @var{param}, int @var{value})
681 When calling @code{mallopt}, the @var{param} argument specifies the
682 parameter to be set, and @var{value} the new value to be set. Possible
683 choices for @var{param}, as defined in @file{malloc.h}, are:
684
685 @table @code
686 @item M_TRIM_THRESHOLD
687 This is the minimum size (in bytes) of the top-most, releasable chunk
688 that will cause @code{sbrk} to be called with a negative argument in
689 order to return memory to the system.
690 @item M_TOP_PAD
691 This parameter determines the amount of extra memory to obtain from the
692 system when a call to @code{sbrk} is required. It also specifies the
693 number of bytes to retain when shrinking the heap by calling @code{sbrk}
694 with a negative argument. This provides the necessary hysteresis in
695 heap size such that excessive amounts of system calls can be avoided.
696 @item M_MMAP_THRESHOLD
697 All chunks larger than this value are allocated outside the normal
698 heap, using the @code{mmap} system call. This way it is guaranteed
699 that the memory for these chunks can be returned to the system on
700 @code{free}.
701 @item M_MMAP_MAX
702 The maximum number of chunks to allocate with @code{mmap}. Setting this
703 to zero disables all use of @code{mmap}.
704 @end table
705
706 @end deftypefun
707
708 @node Heap Consistency Checking
709 @subsubsection Heap Consistency Checking
710
711 @cindex heap consistency checking
712 @cindex consistency checking, of heap
713
714 You can ask @code{malloc} to check the consistency of dynamic memory by
715 using the @code{mcheck} function. This function is a GNU extension,
716 declared in @file{mcheck.h}.
717 @pindex mcheck.h
718
719 @comment mcheck.h
720 @comment GNU
721 @deftypefun int mcheck (void (*@var{abortfn}) (enum mcheck_status @var{status}))
722 Calling @code{mcheck} tells @code{malloc} to perform occasional
723 consistency checks. These will catch things such as writing
724 past the end of a block that was allocated with @code{malloc}.
725
726 The @var{abortfn} argument is the function to call when an inconsistency
727 is found. If you supply a null pointer, then @code{mcheck} uses a
728 default function which prints a message and calls @code{abort}
729 (@pxref{Aborting a Program}). The function you supply is called with
730 one argument, which says what sort of inconsistency was detected; its
731 type is described below.
732
733 It is too late to begin allocation checking once you have allocated
734 anything with @code{malloc}. So @code{mcheck} does nothing in that
735 case. The function returns @code{-1} if you call it too late, and
736 @code{0} otherwise (when it is successful).
737
738 The easiest way to arrange to call @code{mcheck} early enough is to use
739 the option @samp{-lmcheck} when you link your program; then you don't
740 need to modify your program source at all. Alternatively you might use
741 a debugger to insert a call to @code{mcheck} whenever the program is
742 started, for example these gdb commands will automatically call @code{mcheck}
743 whenever the program starts:
744
745 @smallexample
746 (gdb) break main
747 Breakpoint 1, main (argc=2, argv=0xbffff964) at whatever.c:10
748 (gdb) command 1
749 Type commands for when breakpoint 1 is hit, one per line.
750 End with a line saying just "end".
751 >call mcheck(0)
752 >continue
753 >end
754 (gdb) ...
755 @end smallexample
756
757 This will however only work if no initialization function of any object
758 involved calls any of the @code{malloc} functions since @code{mcheck}
759 must be called before the first such function.
760
761 @end deftypefun
762
763 @deftypefun {enum mcheck_status} mprobe (void *@var{pointer})
764 The @code{mprobe} function lets you explicitly check for inconsistencies
765 in a particular allocated block. You must have already called
766 @code{mcheck} at the beginning of the program, to do its occasional
767 checks; calling @code{mprobe} requests an additional consistency check
768 to be done at the time of the call.
769
770 The argument @var{pointer} must be a pointer returned by @code{malloc}
771 or @code{realloc}. @code{mprobe} returns a value that says what
772 inconsistency, if any, was found. The values are described below.
773 @end deftypefun
774
775 @deftp {Data Type} {enum mcheck_status}
776 This enumerated type describes what kind of inconsistency was detected
777 in an allocated block, if any. Here are the possible values:
778
779 @table @code
780 @item MCHECK_DISABLED
781 @code{mcheck} was not called before the first allocation.
782 No consistency checking can be done.
783 @item MCHECK_OK
784 No inconsistency detected.
785 @item MCHECK_HEAD
786 The data immediately before the block was modified.
787 This commonly happens when an array index or pointer
788 is decremented too far.
789 @item MCHECK_TAIL
790 The data immediately after the block was modified.
791 This commonly happens when an array index or pointer
792 is incremented too far.
793 @item MCHECK_FREE
794 The block was already freed.
795 @end table
796 @end deftp
797
798 Another possibility to check for and guard against bugs in the use of
799 @code{malloc}, @code{realloc} and @code{free} is to set the environment
800 variable @code{MALLOC_CHECK_}. When @code{MALLOC_CHECK_} is set, a
801 special (less efficient) implementation is used which is designed to be
802 tolerant against simple errors, such as double calls of @code{free} with
803 the same argument, or overruns of a single byte (off-by-one bugs). Not
804 all such errors can be protected against, however, and memory leaks can
805 result. If @code{MALLOC_CHECK_} is set to @code{0}, any detected heap
806 corruption is silently ignored; if set to @code{1}, a diagnostic is
807 printed on @code{stderr}; if set to @code{2}, @code{abort} is called
808 immediately. This can be useful because otherwise a crash may happen
809 much later, and the true cause for the problem is then very hard to
810 track down.
811
812 There is one problem with @code{MALLOC_CHECK_}: in SUID or SGID binaries
813 it could possibly be exploited since diverging from the normal programs
814 behavior it now writes something to the standard error descriptor.
815 Therefore the use of @code{MALLOC_CHECK_} is disabled by default for
816 SUID and SGID binaries. It can be enabled again by the system
817 administrator by adding a file @file{/etc/suid-debug} (the content is
818 not important it could be empty).
819
820 So, what's the difference between using @code{MALLOC_CHECK_} and linking
821 with @samp{-lmcheck}? @code{MALLOC_CHECK_} is orthogonal with respect to
822 @samp{-lmcheck}. @samp{-lmcheck} has been added for backward
823 compatibility. Both @code{MALLOC_CHECK_} and @samp{-lmcheck} should
824 uncover the same bugs - but using @code{MALLOC_CHECK_} you don't need to
825 recompile your application.
826
827 @node Hooks for Malloc
828 @subsubsection Memory Allocation Hooks
829 @cindex allocation hooks, for @code{malloc}
830
831 The GNU C library lets you modify the behavior of @code{malloc},
832 @code{realloc}, and @code{free} by specifying appropriate hook
833 functions. You can use these hooks to help you debug programs that use
834 dynamic memory allocation, for example.
835
836 The hook variables are declared in @file{malloc.h}.
837 @pindex malloc.h
838
839 @comment malloc.h
840 @comment GNU
841 @defvar __malloc_hook
842 The value of this variable is a pointer to the function that
843 @code{malloc} uses whenever it is called. You should define this
844 function to look like @code{malloc}; that is, like:
845
846 @smallexample
847 void *@var{function} (size_t @var{size}, const void *@var{caller})
848 @end smallexample
849
850 The value of @var{caller} is the return address found on the stack when
851 the @code{malloc} function was called. This value allows you to trace
852 the memory consumption of the program.
853 @end defvar
854
855 @comment malloc.h
856 @comment GNU
857 @defvar __realloc_hook
858 The value of this variable is a pointer to function that @code{realloc}
859 uses whenever it is called. You should define this function to look
860 like @code{realloc}; that is, like:
861
862 @smallexample
863 void *@var{function} (void *@var{ptr}, size_t @var{size}, const void *@var{caller})
864 @end smallexample
865
866 The value of @var{caller} is the return address found on the stack when
867 the @code{realloc} function was called. This value allows you to trace the
868 memory consumption of the program.
869 @end defvar
870
871 @comment malloc.h
872 @comment GNU
873 @defvar __free_hook
874 The value of this variable is a pointer to function that @code{free}
875 uses whenever it is called. You should define this function to look
876 like @code{free}; that is, like:
877
878 @smallexample
879 void @var{function} (void *@var{ptr}, const void *@var{caller})
880 @end smallexample
881
882 The value of @var{caller} is the return address found on the stack when
883 the @code{free} function was called. This value allows you to trace the
884 memory consumption of the program.
885 @end defvar
886
887 @comment malloc.h
888 @comment GNU
889 @defvar __memalign_hook
890 The value of this variable is a pointer to function that @code{memalign}
891 uses whenever it is called. You should define this function to look
892 like @code{memalign}; that is, like:
893
894 @smallexample
895 void *@var{function} (size_t @var{size}, size_t @var{alignment}, const void *@var{caller})
896 @end smallexample
897
898 The value of @var{caller} is the return address found on the stack when
899 the @code{memalign} function was called. This value allows you to trace the
900 memory consumption of the program.
901 @end defvar
902
903 You must make sure that the function you install as a hook for one of
904 these functions does not call that function recursively without restoring
905 the old value of the hook first! Otherwise, your program will get stuck
906 in an infinite recursion. Before calling the function recursively, one
907 should make sure to restore all the hooks to their previous value. When
908 coming back from the recursive call, all the hooks should be resaved
909 since a hook might modify itself.
910
911 @comment malloc.h
912 @comment GNU
913 @defvar __malloc_initialize_hook
914 The value of this variable is a pointer to a function that is called
915 once when the malloc implementation is initialized. This is a weak
916 variable, so it can be overridden in the application with a definition
917 like the following:
918
919 @smallexample
920 void (*@var{__malloc_initialize_hook}) (void) = my_init_hook;
921 @end smallexample
922 @end defvar
923
924 An issue to look out for is the time at which the malloc hook functions
925 can be safely installed. If the hook functions call the malloc-related
926 functions recursively, it is necessary that malloc has already properly
927 initialized itself at the time when @code{__malloc_hook} etc. is
928 assigned to. On the other hand, if the hook functions provide a
929 complete malloc implementation of their own, it is vital that the hooks
930 are assigned to @emph{before} the very first @code{malloc} call has
931 completed, because otherwise a chunk obtained from the ordinary,
932 un-hooked malloc may later be handed to @code{__free_hook}, for example.
933
934 In both cases, the problem can be solved by setting up the hooks from
935 within a user-defined function pointed to by
936 @code{__malloc_initialize_hook}---then the hooks will be set up safely
937 at the right time.
938
939 Here is an example showing how to use @code{__malloc_hook} and
940 @code{__free_hook} properly. It installs a function that prints out
941 information every time @code{malloc} or @code{free} is called. We just
942 assume here that @code{realloc} and @code{memalign} are not used in our
943 program.
944
945 @smallexample
946 /* Prototypes for __malloc_hook, __free_hook */
947 #include <malloc.h>
948
949 /* Prototypes for our hooks. */
950 static void *my_init_hook (void);
951 static void *my_malloc_hook (size_t, const void *);
952 static void my_free_hook (void*, const void *);
953
954 /* Override initializing hook from the C library. */
955 void (*__malloc_initialize_hook) (void) = my_init_hook;
956
957 static void
958 my_init_hook (void)
959 @{
960 old_malloc_hook = __malloc_hook;
961 old_free_hook = __free_hook;
962 __malloc_hook = my_malloc_hook;
963 __free_hook = my_free_hook;
964 @}
965
966 static void *
967 my_malloc_hook (size_t size, const void *caller)
968 @{
969 void *result;
970 /* Restore all old hooks */
971 __malloc_hook = old_malloc_hook;
972 __free_hook = old_free_hook;
973 /* Call recursively */
974 result = malloc (size);
975 /* Save underlying hooks */
976 old_malloc_hook = __malloc_hook;
977 old_free_hook = __free_hook;
978 /* @r{@code{printf} might call @code{malloc}, so protect it too.} */
979 printf ("malloc (%u) returns %p\n", (unsigned int) size, result);
980 /* Restore our own hooks */
981 __malloc_hook = my_malloc_hook;
982 __free_hook = my_free_hook;
983 return result;
984 @}
985
986 static void *
987 my_free_hook (void *ptr, const void *caller)
988 @{
989 /* Restore all old hooks */
990 __malloc_hook = old_malloc_hook;
991 __free_hook = old_free_hook;
992 /* Call recursively */
993 free (ptr);
994 /* Save underlying hooks */
995 old_malloc_hook = __malloc_hook;
996 old_free_hook = __free_hook;
997 /* @r{@code{printf} might call @code{free}, so protect it too.} */
998 printf ("freed pointer %p\n", ptr);
999 /* Restore our own hooks */
1000 __malloc_hook = my_malloc_hook;
1001 __free_hook = my_free_hook;
1002 @}
1003
1004 main ()
1005 @{
1006 ...
1007 @}
1008 @end smallexample
1009
1010 The @code{mcheck} function (@pxref{Heap Consistency Checking}) works by
1011 installing such hooks.
1012
1013 @c __morecore, __after_morecore_hook are undocumented
1014 @c It's not clear whether to document them.
1015
1016 @node Statistics of Malloc
1017 @subsubsection Statistics for Memory Allocation with @code{malloc}
1018
1019 @cindex allocation statistics
1020 You can get information about dynamic memory allocation by calling the
1021 @code{mallinfo} function. This function and its associated data type
1022 are declared in @file{malloc.h}; they are an extension of the standard
1023 SVID/XPG version.
1024 @pindex malloc.h
1025
1026 @comment malloc.h
1027 @comment GNU
1028 @deftp {Data Type} {struct mallinfo}
1029 This structure type is used to return information about the dynamic
1030 memory allocator. It contains the following members:
1031
1032 @table @code
1033 @item int arena
1034 This is the total size of memory allocated with @code{sbrk} by
1035 @code{malloc}, in bytes.
1036
1037 @item int ordblks
1038 This is the number of chunks not in use. (The memory allocator
1039 internally gets chunks of memory from the operating system, and then
1040 carves them up to satisfy individual @code{malloc} requests; see
1041 @ref{Efficiency and Malloc}.)
1042
1043 @item int smblks
1044 This field is unused.
1045
1046 @item int hblks
1047 This is the total number of chunks allocated with @code{mmap}.
1048
1049 @item int hblkhd
1050 This is the total size of memory allocated with @code{mmap}, in bytes.
1051
1052 @item int usmblks
1053 This field is unused.
1054
1055 @item int fsmblks
1056 This field is unused.
1057
1058 @item int uordblks
1059 This is the total size of memory occupied by chunks handed out by
1060 @code{malloc}.
1061
1062 @item int fordblks
1063 This is the total size of memory occupied by free (not in use) chunks.
1064
1065 @item int keepcost
1066 This is the size of the top-most releasable chunk that normally
1067 borders the end of the heap (i.e. the high end of the virtual address
1068 space's data segment).
1069
1070 @end table
1071 @end deftp
1072
1073 @comment malloc.h
1074 @comment SVID
1075 @deftypefun {struct mallinfo} mallinfo (void)
1076 This function returns information about the current dynamic memory usage
1077 in a structure of type @code{struct mallinfo}.
1078 @end deftypefun
1079
1080 @node Summary of Malloc
1081 @subsubsection Summary of @code{malloc}-Related Functions
1082
1083 Here is a summary of the functions that work with @code{malloc}:
1084
1085 @table @code
1086 @item void *malloc (size_t @var{size})
1087 Allocate a block of @var{size} bytes. @xref{Basic Allocation}.
1088
1089 @item void free (void *@var{addr})
1090 Free a block previously allocated by @code{malloc}. @xref{Freeing after
1091 Malloc}.
1092
1093 @item void *realloc (void *@var{addr}, size_t @var{size})
1094 Make a block previously allocated by @code{malloc} larger or smaller,
1095 possibly by copying it to a new location. @xref{Changing Block Size}.
1096
1097 @item void *calloc (size_t @var{count}, size_t @var{eltsize})
1098 Allocate a block of @var{count} * @var{eltsize} bytes using
1099 @code{malloc}, and set its contents to zero. @xref{Allocating Cleared
1100 Space}.
1101
1102 @item void *valloc (size_t @var{size})
1103 Allocate a block of @var{size} bytes, starting on a page boundary.
1104 @xref{Aligned Memory Blocks}.
1105
1106 @item void *memalign (size_t @var{size}, size_t @var{boundary})
1107 Allocate a block of @var{size} bytes, starting on an address that is a
1108 multiple of @var{boundary}. @xref{Aligned Memory Blocks}.
1109
1110 @item int mallopt (int @var{param}, int @var{value})
1111 Adjust a tunable parameter. @xref{Malloc Tunable Parameters}.
1112
1113 @item int mcheck (void (*@var{abortfn}) (void))
1114 Tell @code{malloc} to perform occasional consistency checks on
1115 dynamically allocated memory, and to call @var{abortfn} when an
1116 inconsistency is found. @xref{Heap Consistency Checking}.
1117
1118 @item void *(*__malloc_hook) (size_t @var{size}, const void *@var{caller})
1119 A pointer to a function that @code{malloc} uses whenever it is called.
1120
1121 @item void *(*__realloc_hook) (void *@var{ptr}, size_t @var{size}, const void *@var{caller})
1122 A pointer to a function that @code{realloc} uses whenever it is called.
1123
1124 @item void (*__free_hook) (void *@var{ptr}, const void *@var{caller})
1125 A pointer to a function that @code{free} uses whenever it is called.
1126
1127 @item void (*__memalign_hook) (size_t @var{size}, size_t @var{alignment}, const void *@var{caller})
1128 A pointer to a function that @code{memalign} uses whenever it is called.
1129
1130 @item struct mallinfo mallinfo (void)
1131 Return information about the current dynamic memory usage.
1132 @xref{Statistics of Malloc}.
1133 @end table
1134
1135 @node Allocation Debugging
1136 @subsection Allocation Debugging
1137 @cindex allocation debugging
1138 @cindex malloc debugger
1139
1140 A complicated task when programming with languages which do not use
1141 garbage collected dynamic memory allocation is to find memory leaks.
1142 Long running programs must assure that dynamically allocated objects are
1143 freed at the end of their lifetime. If this does not happen the system
1144 runs out of memory, sooner or later.
1145
1146 The @code{malloc} implementation in the GNU C library provides some
1147 simple means to detect such leaks and obtain some information to find
1148 the location. To do this the application must be started in a special
1149 mode which is enabled by an environment variable. There are no speed
1150 penalties for the program if the debugging mode is not enabled.
1151
1152 @menu
1153 * Tracing malloc:: How to install the tracing functionality.
1154 * Using the Memory Debugger:: Example programs excerpts.
1155 * Tips for the Memory Debugger:: Some more or less clever ideas.
1156 * Interpreting the traces:: What do all these lines mean?
1157 @end menu
1158
1159 @node Tracing malloc
1160 @subsubsection How to install the tracing functionality
1161
1162 @comment mcheck.h
1163 @comment GNU
1164 @deftypefun void mtrace (void)
1165 When the @code{mtrace} function is called it looks for an environment
1166 variable named @code{MALLOC_TRACE}. This variable is supposed to
1167 contain a valid file name. The user must have write access. If the
1168 file already exists it is truncated. If the environment variable is not
1169 set or it does not name a valid file which can be opened for writing
1170 nothing is done. The behavior of @code{malloc} etc. is not changed.
1171 For obvious reasons this also happens if the application is installed
1172 with the SUID or SGID bit set.
1173
1174 If the named file is successfully opened, @code{mtrace} installs special
1175 handlers for the functions @code{malloc}, @code{realloc}, and
1176 @code{free} (@pxref{Hooks for Malloc}). From then on, all uses of these
1177 functions are traced and protocolled into the file. There is now of
1178 course a speed penalty for all calls to the traced functions so tracing
1179 should not be enabled during normal use.
1180
1181 This function is a GNU extension and generally not available on other
1182 systems. The prototype can be found in @file{mcheck.h}.
1183 @end deftypefun
1184
1185 @comment mcheck.h
1186 @comment GNU
1187 @deftypefun void muntrace (void)
1188 The @code{muntrace} function can be called after @code{mtrace} was used
1189 to enable tracing the @code{malloc} calls. If no (successful) call of
1190 @code{mtrace} was made @code{muntrace} does nothing.
1191
1192 Otherwise it deinstalls the handlers for @code{malloc}, @code{realloc},
1193 and @code{free} and then closes the protocol file. No calls are
1194 protocolled anymore and the program runs again at full speed.
1195
1196 This function is a GNU extension and generally not available on other
1197 systems. The prototype can be found in @file{mcheck.h}.
1198 @end deftypefun
1199
1200 @node Using the Memory Debugger
1201 @subsubsection Example program excerpts
1202
1203 Even though the tracing functionality does not influence the runtime
1204 behavior of the program it is not a good idea to call @code{mtrace} in
1205 all programs. Just imagine that you debug a program using @code{mtrace}
1206 and all other programs used in the debugging session also trace their
1207 @code{malloc} calls. The output file would be the same for all programs
1208 and thus is unusable. Therefore one should call @code{mtrace} only if
1209 compiled for debugging. A program could therefore start like this:
1210
1211 @example
1212 #include <mcheck.h>
1213
1214 int
1215 main (int argc, char *argv[])
1216 @{
1217 #ifdef DEBUGGING
1218 mtrace ();
1219 #endif
1220 @dots{}
1221 @}
1222 @end example
1223
1224 This is all what is needed if you want to trace the calls during the
1225 whole runtime of the program. Alternatively you can stop the tracing at
1226 any time with a call to @code{muntrace}. It is even possible to restart
1227 the tracing again with a new call to @code{mtrace}. But this can cause
1228 unreliable results since there may be calls of the functions which are
1229 not called. Please note that not only the application uses the traced
1230 functions, also libraries (including the C library itself) use these
1231 functions.
1232
1233 This last point is also why it is no good idea to call @code{muntrace}
1234 before the program terminated. The libraries are informed about the
1235 termination of the program only after the program returns from
1236 @code{main} or calls @code{exit} and so cannot free the memory they use
1237 before this time.
1238
1239 So the best thing one can do is to call @code{mtrace} as the very first
1240 function in the program and never call @code{muntrace}. So the program
1241 traces almost all uses of the @code{malloc} functions (except those
1242 calls which are executed by constructors of the program or used
1243 libraries).
1244
1245 @node Tips for the Memory Debugger
1246 @subsubsection Some more or less clever ideas
1247
1248 You know the situation. The program is prepared for debugging and in
1249 all debugging sessions it runs well. But once it is started without
1250 debugging the error shows up. A typical example is a memory leak that
1251 becomes visible only when we turn off the debugging. If you foresee
1252 such situations you can still win. Simply use something equivalent to
1253 the following little program:
1254
1255 @example
1256 #include <mcheck.h>
1257 #include <signal.h>
1258
1259 static void
1260 enable (int sig)
1261 @{
1262 mtrace ();
1263 signal (SIGUSR1, enable);
1264 @}
1265
1266 static void
1267 disable (int sig)
1268 @{
1269 muntrace ();
1270 signal (SIGUSR2, disable);
1271 @}
1272
1273 int
1274 main (int argc, char *argv[])
1275 @{
1276 @dots{}
1277
1278 signal (SIGUSR1, enable);
1279 signal (SIGUSR2, disable);
1280
1281 @dots{}
1282 @}
1283 @end example
1284
1285 I.e., the user can start the memory debugger any time s/he wants if the
1286 program was started with @code{MALLOC_TRACE} set in the environment.
1287 The output will of course not show the allocations which happened before
1288 the first signal but if there is a memory leak this will show up
1289 nevertheless.
1290
1291 @node Interpreting the traces
1292 @subsubsection Interpreting the traces
1293
1294 If you take a look at the output it will look similar to this:
1295
1296 @example
1297 = Start
1298 @ [0x8048209] - 0x8064cc8
1299 @ [0x8048209] - 0x8064ce0
1300 @ [0x8048209] - 0x8064cf8
1301 @ [0x80481eb] + 0x8064c48 0x14
1302 @ [0x80481eb] + 0x8064c60 0x14
1303 @ [0x80481eb] + 0x8064c78 0x14
1304 @ [0x80481eb] + 0x8064c90 0x14
1305 = End
1306 @end example
1307
1308 What this all means is not really important since the trace file is not
1309 meant to be read by a human. Therefore no attention is given to
1310 readability. Instead there is a program which comes with the GNU C
1311 library which interprets the traces and outputs a summary in an
1312 user-friendly way. The program is called @code{mtrace} (it is in fact a
1313 Perl script) and it takes one or two arguments. In any case the name of
1314 the file with the trace output must be specified. If an optional
1315 argument precedes the name of the trace file this must be the name of
1316 the program which generated the trace.
1317
1318 @example
1319 drepper$ mtrace tst-mtrace log
1320 No memory leaks.
1321 @end example
1322
1323 In this case the program @code{tst-mtrace} was run and it produced a
1324 trace file @file{log}. The message printed by @code{mtrace} shows there
1325 are no problems with the code, all allocated memory was freed
1326 afterwards.
1327
1328 If we call @code{mtrace} on the example trace given above we would get a
1329 different outout:
1330
1331 @example
1332 drepper$ mtrace errlog
1333 - 0x08064cc8 Free 2 was never alloc'd 0x8048209
1334 - 0x08064ce0 Free 3 was never alloc'd 0x8048209
1335 - 0x08064cf8 Free 4 was never alloc'd 0x8048209
1336
1337 Memory not freed:
1338 -----------------
1339 Address Size Caller
1340 0x08064c48 0x14 at 0x80481eb
1341 0x08064c60 0x14 at 0x80481eb
1342 0x08064c78 0x14 at 0x80481eb
1343 0x08064c90 0x14 at 0x80481eb
1344 @end example
1345
1346 We have called @code{mtrace} with only one argument and so the script
1347 has no chance to find out what is meant with the addresses given in the
1348 trace. We can do better:
1349
1350 @example
1351 drepper$ mtrace tst errlog
1352 - 0x08064cc8 Free 2 was never alloc'd /home/drepper/tst.c:39
1353 - 0x08064ce0 Free 3 was never alloc'd /home/drepper/tst.c:39
1354 - 0x08064cf8 Free 4 was never alloc'd /home/drepper/tst.c:39
1355
1356 Memory not freed:
1357 -----------------
1358 Address Size Caller
1359 0x08064c48 0x14 at /home/drepper/tst.c:33
1360 0x08064c60 0x14 at /home/drepper/tst.c:33
1361 0x08064c78 0x14 at /home/drepper/tst.c:33
1362 0x08064c90 0x14 at /home/drepper/tst.c:33
1363 @end example
1364
1365 Suddenly the output makes much more sense and the user can see
1366 immediately where the function calls causing the trouble can be found.
1367
1368 Interpreting this output is not complicated. There are at most two
1369 different situations being detected. First, @code{free} was called for
1370 pointers which were never returned by one of the allocation functions.
1371 This is usually a very bad problem and what this looks like is shown in
1372 the first three lines of the output. Situations like this are quite
1373 rare and if they appear they show up very drastically: the program
1374 normally crashes.
1375
1376 The other situation which is much harder to detect are memory leaks. As
1377 you can see in the output the @code{mtrace} function collects all this
1378 information and so can say that the program calls an allocation function
1379 from line 33 in the source file @file{/home/drepper/tst-mtrace.c} four
1380 times without freeing this memory before the program terminates.
1381 Whether this is a real problem remains to be investigated.
1382
1383 @node Obstacks
1384 @subsection Obstacks
1385 @cindex obstacks
1386
1387 An @dfn{obstack} is a pool of memory containing a stack of objects. You
1388 can create any number of separate obstacks, and then allocate objects in
1389 specified obstacks. Within each obstack, the last object allocated must
1390 always be the first one freed, but distinct obstacks are independent of
1391 each other.
1392
1393 Aside from this one constraint of order of freeing, obstacks are totally
1394 general: an obstack can contain any number of objects of any size. They
1395 are implemented with macros, so allocation is usually very fast as long as
1396 the objects are usually small. And the only space overhead per object is
1397 the padding needed to start each object on a suitable boundary.
1398
1399 @menu
1400 * Creating Obstacks:: How to declare an obstack in your program.
1401 * Preparing for Obstacks:: Preparations needed before you can
1402 use obstacks.
1403 * Allocation in an Obstack:: Allocating objects in an obstack.
1404 * Freeing Obstack Objects:: Freeing objects in an obstack.
1405 * Obstack Functions:: The obstack functions are both
1406 functions and macros.
1407 * Growing Objects:: Making an object bigger by stages.
1408 * Extra Fast Growing:: Extra-high-efficiency (though more
1409 complicated) growing objects.
1410 * Status of an Obstack:: Inquiries about the status of an obstack.
1411 * Obstacks Data Alignment:: Controlling alignment of objects in obstacks.
1412 * Obstack Chunks:: How obstacks obtain and release chunks;
1413 efficiency considerations.
1414 * Summary of Obstacks::
1415 @end menu
1416
1417 @node Creating Obstacks
1418 @subsubsection Creating Obstacks
1419
1420 The utilities for manipulating obstacks are declared in the header
1421 file @file{obstack.h}.
1422 @pindex obstack.h
1423
1424 @comment obstack.h
1425 @comment GNU
1426 @deftp {Data Type} {struct obstack}
1427 An obstack is represented by a data structure of type @code{struct
1428 obstack}. This structure has a small fixed size; it records the status
1429 of the obstack and how to find the space in which objects are allocated.
1430 It does not contain any of the objects themselves. You should not try
1431 to access the contents of the structure directly; use only the functions
1432 described in this chapter.
1433 @end deftp
1434
1435 You can declare variables of type @code{struct obstack} and use them as
1436 obstacks, or you can allocate obstacks dynamically like any other kind
1437 of object. Dynamic allocation of obstacks allows your program to have a
1438 variable number of different stacks. (You can even allocate an
1439 obstack structure in another obstack, but this is rarely useful.)
1440
1441 All the functions that work with obstacks require you to specify which
1442 obstack to use. You do this with a pointer of type @code{struct obstack
1443 *}. In the following, we often say ``an obstack'' when strictly
1444 speaking the object at hand is such a pointer.
1445
1446 The objects in the obstack are packed into large blocks called
1447 @dfn{chunks}. The @code{struct obstack} structure points to a chain of
1448 the chunks currently in use.
1449
1450 The obstack library obtains a new chunk whenever you allocate an object
1451 that won't fit in the previous chunk. Since the obstack library manages
1452 chunks automatically, you don't need to pay much attention to them, but
1453 you do need to supply a function which the obstack library should use to
1454 get a chunk. Usually you supply a function which uses @code{malloc}
1455 directly or indirectly. You must also supply a function to free a chunk.
1456 These matters are described in the following section.
1457
1458 @node Preparing for Obstacks
1459 @subsubsection Preparing for Using Obstacks
1460
1461 Each source file in which you plan to use the obstack functions
1462 must include the header file @file{obstack.h}, like this:
1463
1464 @smallexample
1465 #include <obstack.h>
1466 @end smallexample
1467
1468 @findex obstack_chunk_alloc
1469 @findex obstack_chunk_free
1470 Also, if the source file uses the macro @code{obstack_init}, it must
1471 declare or define two functions or macros that will be called by the
1472 obstack library. One, @code{obstack_chunk_alloc}, is used to allocate
1473 the chunks of memory into which objects are packed. The other,
1474 @code{obstack_chunk_free}, is used to return chunks when the objects in
1475 them are freed. These macros should appear before any use of obstacks
1476 in the source file.
1477
1478 Usually these are defined to use @code{malloc} via the intermediary
1479 @code{xmalloc} (@pxref{Unconstrained Allocation}). This is done with
1480 the following pair of macro definitions:
1481
1482 @smallexample
1483 #define obstack_chunk_alloc xmalloc
1484 #define obstack_chunk_free free
1485 @end smallexample
1486
1487 @noindent
1488 Though the memory you get using obstacks really comes from @code{malloc},
1489 using obstacks is faster because @code{malloc} is called less often, for
1490 larger blocks of memory. @xref{Obstack Chunks}, for full details.
1491
1492 At run time, before the program can use a @code{struct obstack} object
1493 as an obstack, it must initialize the obstack by calling
1494 @code{obstack_init}.
1495
1496 @comment obstack.h
1497 @comment GNU
1498 @deftypefun int obstack_init (struct obstack *@var{obstack-ptr})
1499 Initialize obstack @var{obstack-ptr} for allocation of objects. This
1500 function calls the obstack's @code{obstack_chunk_alloc} function. If
1501 allocation of memory fails, the function pointed to by
1502 @code{obstack_alloc_failed_handler} is called. The @code{obstack_init}
1503 function always returns 1 (Compatibility notice: Former versions of
1504 obstack returned 0 if allocation failed).
1505 @end deftypefun
1506
1507 Here are two examples of how to allocate the space for an obstack and
1508 initialize it. First, an obstack that is a static variable:
1509
1510 @smallexample
1511 static struct obstack myobstack;
1512 @dots{}
1513 obstack_init (&myobstack);
1514 @end smallexample
1515
1516 @noindent
1517 Second, an obstack that is itself dynamically allocated:
1518
1519 @smallexample
1520 struct obstack *myobstack_ptr
1521 = (struct obstack *) xmalloc (sizeof (struct obstack));
1522
1523 obstack_init (myobstack_ptr);
1524 @end smallexample
1525
1526 @comment obstack.h
1527 @comment GNU
1528 @defvar obstack_alloc_failed_handler
1529 The value of this variable is a pointer to a function that
1530 @code{obstack} uses when @code{obstack_chunk_alloc} fails to allocate
1531 memory. The default action is to print a message and abort.
1532 You should supply a function that either calls @code{exit}
1533 (@pxref{Program Termination}) or @code{longjmp} (@pxref{Non-Local
1534 Exits}) and doesn't return.
1535
1536 @smallexample
1537 void my_obstack_alloc_failed (void)
1538 @dots{}
1539 obstack_alloc_failed_handler = &my_obstack_alloc_failed;
1540 @end smallexample
1541
1542 @end defvar
1543
1544 @node Allocation in an Obstack
1545 @subsubsection Allocation in an Obstack
1546 @cindex allocation (obstacks)
1547
1548 The most direct way to allocate an object in an obstack is with
1549 @code{obstack_alloc}, which is invoked almost like @code{malloc}.
1550
1551 @comment obstack.h
1552 @comment GNU
1553 @deftypefun {void *} obstack_alloc (struct obstack *@var{obstack-ptr}, int @var{size})
1554 This allocates an uninitialized block of @var{size} bytes in an obstack
1555 and returns its address. Here @var{obstack-ptr} specifies which obstack
1556 to allocate the block in; it is the address of the @code{struct obstack}
1557 object which represents the obstack. Each obstack function or macro
1558 requires you to specify an @var{obstack-ptr} as the first argument.
1559
1560 This function calls the obstack's @code{obstack_chunk_alloc} function if
1561 it needs to allocate a new chunk of memory; it calls
1562 @code{obstack_alloc_failed_handler} if allocation of memory by
1563 @code{obstack_chunk_alloc} failed.
1564 @end deftypefun
1565
1566 For example, here is a function that allocates a copy of a string @var{str}
1567 in a specific obstack, which is in the variable @code{string_obstack}:
1568
1569 @smallexample
1570 struct obstack string_obstack;
1571
1572 char *
1573 copystring (char *string)
1574 @{
1575 size_t len = strlen (string) + 1;
1576 char *s = (char *) obstack_alloc (&string_obstack, len);
1577 memcpy (s, string, len);
1578 return s;
1579 @}
1580 @end smallexample
1581
1582 To allocate a block with specified contents, use the function
1583 @code{obstack_copy}, declared like this:
1584
1585 @comment obstack.h
1586 @comment GNU
1587 @deftypefun {void *} obstack_copy (struct obstack *@var{obstack-ptr}, void *@var{address}, int @var{size})
1588 This allocates a block and initializes it by copying @var{size}
1589 bytes of data starting at @var{address}. It calls
1590 @code{obstack_alloc_failed_handler} if allocation of memory by
1591 @code{obstack_chunk_alloc} failed.
1592 @end deftypefun
1593
1594 @comment obstack.h
1595 @comment GNU
1596 @deftypefun {void *} obstack_copy0 (struct obstack *@var{obstack-ptr}, void *@var{address}, int @var{size})
1597 Like @code{obstack_copy}, but appends an extra byte containing a null
1598 character. This extra byte is not counted in the argument @var{size}.
1599 @end deftypefun
1600
1601 The @code{obstack_copy0} function is convenient for copying a sequence
1602 of characters into an obstack as a null-terminated string. Here is an
1603 example of its use:
1604
1605 @smallexample
1606 char *
1607 obstack_savestring (char *addr, int size)
1608 @{
1609 return obstack_copy0 (&myobstack, addr, size);
1610 @}
1611 @end smallexample
1612
1613 @noindent
1614 Contrast this with the previous example of @code{savestring} using
1615 @code{malloc} (@pxref{Basic Allocation}).
1616
1617 @node Freeing Obstack Objects
1618 @subsubsection Freeing Objects in an Obstack
1619 @cindex freeing (obstacks)
1620
1621 To free an object allocated in an obstack, use the function
1622 @code{obstack_free}. Since the obstack is a stack of objects, freeing
1623 one object automatically frees all other objects allocated more recently
1624 in the same obstack.
1625
1626 @comment obstack.h
1627 @comment GNU
1628 @deftypefun void obstack_free (struct obstack *@var{obstack-ptr}, void *@var{object})
1629 If @var{object} is a null pointer, everything allocated in the obstack
1630 is freed. Otherwise, @var{object} must be the address of an object
1631 allocated in the obstack. Then @var{object} is freed, along with
1632 everything allocated in @var{obstack} since @var{object}.
1633 @end deftypefun
1634
1635 Note that if @var{object} is a null pointer, the result is an
1636 uninitialized obstack. To free all memory in an obstack but leave it
1637 valid for further allocation, call @code{obstack_free} with the address
1638 of the first object allocated on the obstack:
1639
1640 @smallexample
1641 obstack_free (obstack_ptr, first_object_allocated_ptr);
1642 @end smallexample
1643
1644 Recall that the objects in an obstack are grouped into chunks. When all
1645 the objects in a chunk become free, the obstack library automatically
1646 frees the chunk (@pxref{Preparing for Obstacks}). Then other
1647 obstacks, or non-obstack allocation, can reuse the space of the chunk.
1648
1649 @node Obstack Functions
1650 @subsubsection Obstack Functions and Macros
1651 @cindex macros
1652
1653 The interfaces for using obstacks may be defined either as functions or
1654 as macros, depending on the compiler. The obstack facility works with
1655 all C compilers, including both @w{ISO C} and traditional C, but there are
1656 precautions you must take if you plan to use compilers other than GNU C.
1657
1658 If you are using an old-fashioned @w{non-ISO C} compiler, all the obstack
1659 ``functions'' are actually defined only as macros. You can call these
1660 macros like functions, but you cannot use them in any other way (for
1661 example, you cannot take their address).
1662
1663 Calling the macros requires a special precaution: namely, the first
1664 operand (the obstack pointer) may not contain any side effects, because
1665 it may be computed more than once. For example, if you write this:
1666
1667 @smallexample
1668 obstack_alloc (get_obstack (), 4);
1669 @end smallexample
1670
1671 @noindent
1672 you will find that @code{get_obstack} may be called several times.
1673 If you use @code{*obstack_list_ptr++} as the obstack pointer argument,
1674 you will get very strange results since the incrementation may occur
1675 several times.
1676
1677 In @w{ISO C}, each function has both a macro definition and a function
1678 definition. The function definition is used if you take the address of the
1679 function without calling it. An ordinary call uses the macro definition by
1680 default, but you can request the function definition instead by writing the
1681 function name in parentheses, as shown here:
1682
1683 @smallexample
1684 char *x;
1685 void *(*funcp) ();
1686 /* @r{Use the macro}. */
1687 x = (char *) obstack_alloc (obptr, size);
1688 /* @r{Call the function}. */
1689 x = (char *) (obstack_alloc) (obptr, size);
1690 /* @r{Take the address of the function}. */
1691 funcp = obstack_alloc;
1692 @end smallexample
1693
1694 @noindent
1695 This is the same situation that exists in @w{ISO C} for the standard library
1696 functions. @xref{Macro Definitions}.
1697
1698 @strong{Warning:} When you do use the macros, you must observe the
1699 precaution of avoiding side effects in the first operand, even in @w{ISO C}.
1700
1701 If you use the GNU C compiler, this precaution is not necessary, because
1702 various language extensions in GNU C permit defining the macros so as to
1703 compute each argument only once.
1704
1705 @node Growing Objects
1706 @subsubsection Growing Objects
1707 @cindex growing objects (in obstacks)
1708 @cindex changing the size of a block (obstacks)
1709
1710 Because memory in obstack chunks is used sequentially, it is possible to
1711 build up an object step by step, adding one or more bytes at a time to the
1712 end of the object. With this technique, you do not need to know how much
1713 data you will put in the object until you come to the end of it. We call
1714 this the technique of @dfn{growing objects}. The special functions
1715 for adding data to the growing object are described in this section.
1716
1717 You don't need to do anything special when you start to grow an object.
1718 Using one of the functions to add data to the object automatically
1719 starts it. However, it is necessary to say explicitly when the object is
1720 finished. This is done with the function @code{obstack_finish}.
1721
1722 The actual address of the object thus built up is not known until the
1723 object is finished. Until then, it always remains possible that you will
1724 add so much data that the object must be copied into a new chunk.
1725
1726 While the obstack is in use for a growing object, you cannot use it for
1727 ordinary allocation of another object. If you try to do so, the space
1728 already added to the growing object will become part of the other object.
1729
1730 @comment obstack.h
1731 @comment GNU
1732 @deftypefun void obstack_blank (struct obstack *@var{obstack-ptr}, int @var{size})
1733 The most basic function for adding to a growing object is
1734 @code{obstack_blank}, which adds space without initializing it.
1735 @end deftypefun
1736
1737 @comment obstack.h
1738 @comment GNU
1739 @deftypefun void obstack_grow (struct obstack *@var{obstack-ptr}, void *@var{data}, int @var{size})
1740 To add a block of initialized space, use @code{obstack_grow}, which is
1741 the growing-object analogue of @code{obstack_copy}. It adds @var{size}
1742 bytes of data to the growing object, copying the contents from
1743 @var{data}.
1744 @end deftypefun
1745
1746 @comment obstack.h
1747 @comment GNU
1748 @deftypefun void obstack_grow0 (struct obstack *@var{obstack-ptr}, void *@var{data}, int @var{size})
1749 This is the growing-object analogue of @code{obstack_copy0}. It adds
1750 @var{size} bytes copied from @var{data}, followed by an additional null
1751 character.
1752 @end deftypefun
1753
1754 @comment obstack.h
1755 @comment GNU
1756 @deftypefun void obstack_1grow (struct obstack *@var{obstack-ptr}, char @var{c})
1757 To add one character at a time, use the function @code{obstack_1grow}.
1758 It adds a single byte containing @var{c} to the growing object.
1759 @end deftypefun
1760
1761 @comment obstack.h
1762 @comment GNU
1763 @deftypefun void obstack_ptr_grow (struct obstack *@var{obstack-ptr}, void *@var{data})
1764 Adding the value of a pointer one can use the function
1765 @code{obstack_ptr_grow}. It adds @code{sizeof (void *)} bytes
1766 containing the value of @var{data}.
1767 @end deftypefun
1768
1769 @comment obstack.h
1770 @comment GNU
1771 @deftypefun void obstack_int_grow (struct obstack *@var{obstack-ptr}, int @var{data})
1772 A single value of type @code{int} can be added by using the
1773 @code{obstack_int_grow} function. It adds @code{sizeof (int)} bytes to
1774 the growing object and initializes them with the value of @var{data}.
1775 @end deftypefun
1776
1777 @comment obstack.h
1778 @comment GNU
1779 @deftypefun {void *} obstack_finish (struct obstack *@var{obstack-ptr})
1780 When you are finished growing the object, use the function
1781 @code{obstack_finish} to close it off and return its final address.
1782
1783 Once you have finished the object, the obstack is available for ordinary
1784 allocation or for growing another object.
1785
1786 This function can return a null pointer under the same conditions as
1787 @code{obstack_alloc} (@pxref{Allocation in an Obstack}).
1788 @end deftypefun
1789
1790 When you build an object by growing it, you will probably need to know
1791 afterward how long it became. You need not keep track of this as you grow
1792 the object, because you can find out the length from the obstack just
1793 before finishing the object with the function @code{obstack_object_size},
1794 declared as follows:
1795
1796 @comment obstack.h
1797 @comment GNU
1798 @deftypefun int obstack_object_size (struct obstack *@var{obstack-ptr})
1799 This function returns the current size of the growing object, in bytes.
1800 Remember to call this function @emph{before} finishing the object.
1801 After it is finished, @code{obstack_object_size} will return zero.
1802 @end deftypefun
1803
1804 If you have started growing an object and wish to cancel it, you should
1805 finish it and then free it, like this:
1806
1807 @smallexample
1808 obstack_free (obstack_ptr, obstack_finish (obstack_ptr));
1809 @end smallexample
1810
1811 @noindent
1812 This has no effect if no object was growing.
1813
1814 @cindex shrinking objects
1815 You can use @code{obstack_blank} with a negative size argument to make
1816 the current object smaller. Just don't try to shrink it beyond zero
1817 length---there's no telling what will happen if you do that.
1818
1819 @node Extra Fast Growing
1820 @subsubsection Extra Fast Growing Objects
1821 @cindex efficiency and obstacks
1822
1823 The usual functions for growing objects incur overhead for checking
1824 whether there is room for the new growth in the current chunk. If you
1825 are frequently constructing objects in small steps of growth, this
1826 overhead can be significant.
1827
1828 You can reduce the overhead by using special ``fast growth''
1829 functions that grow the object without checking. In order to have a
1830 robust program, you must do the checking yourself. If you do this checking
1831 in the simplest way each time you are about to add data to the object, you
1832 have not saved anything, because that is what the ordinary growth
1833 functions do. But if you can arrange to check less often, or check
1834 more efficiently, then you make the program faster.
1835
1836 The function @code{obstack_room} returns the amount of room available
1837 in the current chunk. It is declared as follows:
1838
1839 @comment obstack.h
1840 @comment GNU
1841 @deftypefun int obstack_room (struct obstack *@var{obstack-ptr})
1842 This returns the number of bytes that can be added safely to the current
1843 growing object (or to an object about to be started) in obstack
1844 @var{obstack} using the fast growth functions.
1845 @end deftypefun
1846
1847 While you know there is room, you can use these fast growth functions
1848 for adding data to a growing object:
1849
1850 @comment obstack.h
1851 @comment GNU
1852 @deftypefun void obstack_1grow_fast (struct obstack *@var{obstack-ptr}, char @var{c})
1853 The function @code{obstack_1grow_fast} adds one byte containing the
1854 character @var{c} to the growing object in obstack @var{obstack-ptr}.
1855 @end deftypefun
1856
1857 @comment obstack.h
1858 @comment GNU
1859 @deftypefun void obstack_ptr_grow_fast (struct obstack *@var{obstack-ptr}, void *@var{data})
1860 The function @code{obstack_ptr_grow_fast} adds @code{sizeof (void *)}
1861 bytes containing the value of @var{data} to the growing object in
1862 obstack @var{obstack-ptr}.
1863 @end deftypefun
1864
1865 @comment obstack.h
1866 @comment GNU
1867 @deftypefun void obstack_int_grow_fast (struct obstack *@var{obstack-ptr}, int @var{data})
1868 The function @code{obstack_int_grow_fast} adds @code{sizeof (int)} bytes
1869 containing the value of @var{data} to the growing object in obstack
1870 @var{obstack-ptr}.
1871 @end deftypefun
1872
1873 @comment obstack.h
1874 @comment GNU
1875 @deftypefun void obstack_blank_fast (struct obstack *@var{obstack-ptr}, int @var{size})
1876 The function @code{obstack_blank_fast} adds @var{size} bytes to the
1877 growing object in obstack @var{obstack-ptr} without initializing them.
1878 @end deftypefun
1879
1880 When you check for space using @code{obstack_room} and there is not
1881 enough room for what you want to add, the fast growth functions
1882 are not safe. In this case, simply use the corresponding ordinary
1883 growth function instead. Very soon this will copy the object to a
1884 new chunk; then there will be lots of room available again.
1885
1886 So, each time you use an ordinary growth function, check afterward for
1887 sufficient space using @code{obstack_room}. Once the object is copied
1888 to a new chunk, there will be plenty of space again, so the program will
1889 start using the fast growth functions again.
1890
1891 Here is an example:
1892
1893 @smallexample
1894 @group
1895 void
1896 add_string (struct obstack *obstack, const char *ptr, int len)
1897 @{
1898 while (len > 0)
1899 @{
1900 int room = obstack_room (obstack);
1901 if (room == 0)
1902 @{
1903 /* @r{Not enough room. Add one character slowly,}
1904 @r{which may copy to a new chunk and make room.} */
1905 obstack_1grow (obstack, *ptr++);
1906 len--;
1907 @}
1908 else
1909 @{
1910 if (room > len)
1911 room = len;
1912 /* @r{Add fast as much as we have room for.} */
1913 len -= room;
1914 while (room-- > 0)
1915 obstack_1grow_fast (obstack, *ptr++);
1916 @}
1917 @}
1918 @}
1919 @end group
1920 @end smallexample
1921
1922 @node Status of an Obstack
1923 @subsubsection Status of an Obstack
1924 @cindex obstack status
1925 @cindex status of obstack
1926
1927 Here are functions that provide information on the current status of
1928 allocation in an obstack. You can use them to learn about an object while
1929 still growing it.
1930
1931 @comment obstack.h
1932 @comment GNU
1933 @deftypefun {void *} obstack_base (struct obstack *@var{obstack-ptr})
1934 This function returns the tentative address of the beginning of the
1935 currently growing object in @var{obstack-ptr}. If you finish the object
1936 immediately, it will have that address. If you make it larger first, it
1937 may outgrow the current chunk---then its address will change!
1938
1939 If no object is growing, this value says where the next object you
1940 allocate will start (once again assuming it fits in the current
1941 chunk).
1942 @end deftypefun
1943
1944 @comment obstack.h
1945 @comment GNU
1946 @deftypefun {void *} obstack_next_free (struct obstack *@var{obstack-ptr})
1947 This function returns the address of the first free byte in the current
1948 chunk of obstack @var{obstack-ptr}. This is the end of the currently
1949 growing object. If no object is growing, @code{obstack_next_free}
1950 returns the same value as @code{obstack_base}.
1951 @end deftypefun
1952
1953 @comment obstack.h
1954 @comment GNU
1955 @deftypefun int obstack_object_size (struct obstack *@var{obstack-ptr})
1956 This function returns the size in bytes of the currently growing object.
1957 This is equivalent to
1958
1959 @smallexample
1960 obstack_next_free (@var{obstack-ptr}) - obstack_base (@var{obstack-ptr})
1961 @end smallexample
1962 @end deftypefun
1963
1964 @node Obstacks Data Alignment
1965 @subsubsection Alignment of Data in Obstacks
1966 @cindex alignment (in obstacks)
1967
1968 Each obstack has an @dfn{alignment boundary}; each object allocated in
1969 the obstack automatically starts on an address that is a multiple of the
1970 specified boundary. By default, this boundary is 4 bytes.
1971
1972 To access an obstack's alignment boundary, use the macro
1973 @code{obstack_alignment_mask}, whose function prototype looks like
1974 this:
1975
1976 @comment obstack.h
1977 @comment GNU
1978 @deftypefn Macro int obstack_alignment_mask (struct obstack *@var{obstack-ptr})
1979 The value is a bit mask; a bit that is 1 indicates that the corresponding
1980 bit in the address of an object should be 0. The mask value should be one
1981 less than a power of 2; the effect is that all object addresses are
1982 multiples of that power of 2. The default value of the mask is 3, so that
1983 addresses are multiples of 4. A mask value of 0 means an object can start
1984 on any multiple of 1 (that is, no alignment is required).
1985
1986 The expansion of the macro @code{obstack_alignment_mask} is an lvalue,
1987 so you can alter the mask by assignment. For example, this statement:
1988
1989 @smallexample
1990 obstack_alignment_mask (obstack_ptr) = 0;
1991 @end smallexample
1992
1993 @noindent
1994 has the effect of turning off alignment processing in the specified obstack.
1995 @end deftypefn
1996
1997 Note that a change in alignment mask does not take effect until
1998 @emph{after} the next time an object is allocated or finished in the
1999 obstack. If you are not growing an object, you can make the new
2000 alignment mask take effect immediately by calling @code{obstack_finish}.
2001 This will finish a zero-length object and then do proper alignment for
2002 the next object.
2003
2004 @node Obstack Chunks
2005 @subsubsection Obstack Chunks
2006 @cindex efficiency of chunks
2007 @cindex chunks
2008
2009 Obstacks work by allocating space for themselves in large chunks, and
2010 then parceling out space in the chunks to satisfy your requests. Chunks
2011 are normally 4096 bytes long unless you specify a different chunk size.
2012 The chunk size includes 8 bytes of overhead that are not actually used
2013 for storing objects. Regardless of the specified size, longer chunks
2014 will be allocated when necessary for long objects.
2015
2016 The obstack library allocates chunks by calling the function
2017 @code{obstack_chunk_alloc}, which you must define. When a chunk is no
2018 longer needed because you have freed all the objects in it, the obstack
2019 library frees the chunk by calling @code{obstack_chunk_free}, which you
2020 must also define.
2021
2022 These two must be defined (as macros) or declared (as functions) in each
2023 source file that uses @code{obstack_init} (@pxref{Creating Obstacks}).
2024 Most often they are defined as macros like this:
2025
2026 @smallexample
2027 #define obstack_chunk_alloc malloc
2028 #define obstack_chunk_free free
2029 @end smallexample
2030
2031 Note that these are simple macros (no arguments). Macro definitions with
2032 arguments will not work! It is necessary that @code{obstack_chunk_alloc}
2033 or @code{obstack_chunk_free}, alone, expand into a function name if it is
2034 not itself a function name.
2035
2036 If you allocate chunks with @code{malloc}, the chunk size should be a
2037 power of 2. The default chunk size, 4096, was chosen because it is long
2038 enough to satisfy many typical requests on the obstack yet short enough
2039 not to waste too much memory in the portion of the last chunk not yet used.
2040
2041 @comment obstack.h
2042 @comment GNU
2043 @deftypefn Macro int obstack_chunk_size (struct obstack *@var{obstack-ptr})
2044 This returns the chunk size of the given obstack.
2045 @end deftypefn
2046
2047 Since this macro expands to an lvalue, you can specify a new chunk size by
2048 assigning it a new value. Doing so does not affect the chunks already
2049 allocated, but will change the size of chunks allocated for that particular
2050 obstack in the future. It is unlikely to be useful to make the chunk size
2051 smaller, but making it larger might improve efficiency if you are
2052 allocating many objects whose size is comparable to the chunk size. Here
2053 is how to do so cleanly:
2054
2055 @smallexample
2056 if (obstack_chunk_size (obstack_ptr) < @var{new-chunk-size})
2057 obstack_chunk_size (obstack_ptr) = @var{new-chunk-size};
2058 @end smallexample
2059
2060 @node Summary of Obstacks
2061 @subsubsection Summary of Obstack Functions
2062
2063 Here is a summary of all the functions associated with obstacks. Each
2064 takes the address of an obstack (@code{struct obstack *}) as its first
2065 argument.
2066
2067 @table @code
2068 @item void obstack_init (struct obstack *@var{obstack-ptr})
2069 Initialize use of an obstack. @xref{Creating Obstacks}.
2070
2071 @item void *obstack_alloc (struct obstack *@var{obstack-ptr}, int @var{size})
2072 Allocate an object of @var{size} uninitialized bytes.
2073 @xref{Allocation in an Obstack}.
2074
2075 @item void *obstack_copy (struct obstack *@var{obstack-ptr}, void *@var{address}, int @var{size})
2076 Allocate an object of @var{size} bytes, with contents copied from
2077 @var{address}. @xref{Allocation in an Obstack}.
2078
2079 @item void *obstack_copy0 (struct obstack *@var{obstack-ptr}, void *@var{address}, int @var{size})
2080 Allocate an object of @var{size}+1 bytes, with @var{size} of them copied
2081 from @var{address}, followed by a null character at the end.
2082 @xref{Allocation in an Obstack}.
2083
2084 @item void obstack_free (struct obstack *@var{obstack-ptr}, void *@var{object})
2085 Free @var{object} (and everything allocated in the specified obstack
2086 more recently than @var{object}). @xref{Freeing Obstack Objects}.
2087
2088 @item void obstack_blank (struct obstack *@var{obstack-ptr}, int @var{size})
2089 Add @var{size} uninitialized bytes to a growing object.
2090 @xref{Growing Objects}.
2091
2092 @item void obstack_grow (struct obstack *@var{obstack-ptr}, void *@var{address}, int @var{size})
2093 Add @var{size} bytes, copied from @var{address}, to a growing object.
2094 @xref{Growing Objects}.
2095
2096 @item void obstack_grow0 (struct obstack *@var{obstack-ptr}, void *@var{address}, int @var{size})
2097 Add @var{size} bytes, copied from @var{address}, to a growing object,
2098 and then add another byte containing a null character. @xref{Growing
2099 Objects}.
2100
2101 @item void obstack_1grow (struct obstack *@var{obstack-ptr}, char @var{data-char})
2102 Add one byte containing @var{data-char} to a growing object.
2103 @xref{Growing Objects}.
2104
2105 @item void *obstack_finish (struct obstack *@var{obstack-ptr})
2106 Finalize the object that is growing and return its permanent address.
2107 @xref{Growing Objects}.
2108
2109 @item int obstack_object_size (struct obstack *@var{obstack-ptr})
2110 Get the current size of the currently growing object. @xref{Growing
2111 Objects}.
2112
2113 @item void obstack_blank_fast (struct obstack *@var{obstack-ptr}, int @var{size})
2114 Add @var{size} uninitialized bytes to a growing object without checking
2115 that there is enough room. @xref{Extra Fast Growing}.
2116
2117 @item void obstack_1grow_fast (struct obstack *@var{obstack-ptr}, char @var{data-char})
2118 Add one byte containing @var{data-char} to a growing object without
2119 checking that there is enough room. @xref{Extra Fast Growing}.
2120
2121 @item int obstack_room (struct obstack *@var{obstack-ptr})
2122 Get the amount of room now available for growing the current object.
2123 @xref{Extra Fast Growing}.
2124
2125 @item int obstack_alignment_mask (struct obstack *@var{obstack-ptr})
2126 The mask used for aligning the beginning of an object. This is an
2127 lvalue. @xref{Obstacks Data Alignment}.
2128
2129 @item int obstack_chunk_size (struct obstack *@var{obstack-ptr})
2130 The size for allocating chunks. This is an lvalue. @xref{Obstack Chunks}.
2131
2132 @item void *obstack_base (struct obstack *@var{obstack-ptr})
2133 Tentative starting address of the currently growing object.
2134 @xref{Status of an Obstack}.
2135
2136 @item void *obstack_next_free (struct obstack *@var{obstack-ptr})
2137 Address just after the end of the currently growing object.
2138 @xref{Status of an Obstack}.
2139 @end table
2140
2141 @node Variable Size Automatic
2142 @subsection Automatic Storage with Variable Size
2143 @cindex automatic freeing
2144 @cindex @code{alloca} function
2145 @cindex automatic storage with variable size
2146
2147 The function @code{alloca} supports a kind of half-dynamic allocation in
2148 which blocks are allocated dynamically but freed automatically.
2149
2150 Allocating a block with @code{alloca} is an explicit action; you can
2151 allocate as many blocks as you wish, and compute the size at run time. But
2152 all the blocks are freed when you exit the function that @code{alloca} was
2153 called from, just as if they were automatic variables declared in that
2154 function. There is no way to free the space explicitly.
2155
2156 The prototype for @code{alloca} is in @file{stdlib.h}. This function is
2157 a BSD extension.
2158 @pindex stdlib.h
2159
2160 @comment stdlib.h
2161 @comment GNU, BSD
2162 @deftypefun {void *} alloca (size_t @var{size});
2163 The return value of @code{alloca} is the address of a block of @var{size}
2164 bytes of memory, allocated in the stack frame of the calling function.
2165 @end deftypefun
2166
2167 Do not use @code{alloca} inside the arguments of a function call---you
2168 will get unpredictable results, because the stack space for the
2169 @code{alloca} would appear on the stack in the middle of the space for
2170 the function arguments. An example of what to avoid is @code{foo (x,
2171 alloca (4), y)}.
2172 @c This might get fixed in future versions of GCC, but that won't make
2173 @c it safe with compilers generally.
2174
2175 @menu
2176 * Alloca Example:: Example of using @code{alloca}.
2177 * Advantages of Alloca:: Reasons to use @code{alloca}.
2178 * Disadvantages of Alloca:: Reasons to avoid @code{alloca}.
2179 * GNU C Variable-Size Arrays:: Only in GNU C, here is an alternative
2180 method of allocating dynamically and
2181 freeing automatically.
2182 @end menu
2183
2184 @node Alloca Example
2185 @subsubsection @code{alloca} Example
2186
2187 As an example of the use of @code{alloca}, here is a function that opens
2188 a file name made from concatenating two argument strings, and returns a
2189 file descriptor or minus one signifying failure:
2190
2191 @smallexample
2192 int
2193 open2 (char *str1, char *str2, int flags, int mode)
2194 @{
2195 char *name = (char *) alloca (strlen (str1) + strlen (str2) + 1);
2196 stpcpy (stpcpy (name, str1), str2);
2197 return open (name, flags, mode);
2198 @}
2199 @end smallexample
2200
2201 @noindent
2202 Here is how you would get the same results with @code{malloc} and
2203 @code{free}:
2204
2205 @smallexample
2206 int
2207 open2 (char *str1, char *str2, int flags, int mode)
2208 @{
2209 char *name = (char *) malloc (strlen (str1) + strlen (str2) + 1);
2210 int desc;
2211 if (name == 0)
2212 fatal ("virtual memory exceeded");
2213 stpcpy (stpcpy (name, str1), str2);
2214 desc = open (name, flags, mode);
2215 free (name);
2216 return desc;
2217 @}
2218 @end smallexample
2219
2220 As you can see, it is simpler with @code{alloca}. But @code{alloca} has
2221 other, more important advantages, and some disadvantages.
2222
2223 @node Advantages of Alloca
2224 @subsubsection Advantages of @code{alloca}
2225
2226 Here are the reasons why @code{alloca} may be preferable to @code{malloc}:
2227
2228 @itemize @bullet
2229 @item
2230 Using @code{alloca} wastes very little space and is very fast. (It is
2231 open-coded by the GNU C compiler.)
2232
2233 @item
2234 Since @code{alloca} does not have separate pools for different sizes of
2235 block, space used for any size block can be reused for any other size.
2236 @code{alloca} does not cause memory fragmentation.
2237
2238 @item
2239 @cindex longjmp
2240 Nonlocal exits done with @code{longjmp} (@pxref{Non-Local Exits})
2241 automatically free the space allocated with @code{alloca} when they exit
2242 through the function that called @code{alloca}. This is the most
2243 important reason to use @code{alloca}.
2244
2245 To illustrate this, suppose you have a function
2246 @code{open_or_report_error} which returns a descriptor, like
2247 @code{open}, if it succeeds, but does not return to its caller if it
2248 fails. If the file cannot be opened, it prints an error message and
2249 jumps out to the command level of your program using @code{longjmp}.
2250 Let's change @code{open2} (@pxref{Alloca Example}) to use this
2251 subroutine:@refill
2252
2253 @smallexample
2254 int
2255 open2 (char *str1, char *str2, int flags, int mode)
2256 @{
2257 char *name = (char *) alloca (strlen (str1) + strlen (str2) + 1);
2258 stpcpy (stpcpy (name, str1), str2);
2259 return open_or_report_error (name, flags, mode);
2260 @}
2261 @end smallexample
2262
2263 @noindent
2264 Because of the way @code{alloca} works, the memory it allocates is
2265 freed even when an error occurs, with no special effort required.
2266
2267 By contrast, the previous definition of @code{open2} (which uses
2268 @code{malloc} and @code{free}) would develop a memory leak if it were
2269 changed in this way. Even if you are willing to make more changes to
2270 fix it, there is no easy way to do so.
2271 @end itemize
2272
2273 @node Disadvantages of Alloca
2274 @subsubsection Disadvantages of @code{alloca}
2275
2276 @cindex @code{alloca} disadvantages
2277 @cindex disadvantages of @code{alloca}
2278 These are the disadvantages of @code{alloca} in comparison with
2279 @code{malloc}:
2280
2281 @itemize @bullet
2282 @item
2283 If you try to allocate more memory than the machine can provide, you
2284 don't get a clean error message. Instead you get a fatal signal like
2285 the one you would get from an infinite recursion; probably a
2286 segmentation violation (@pxref{Program Error Signals}).
2287
2288 @item
2289 Some non-GNU systems fail to support @code{alloca}, so it is less
2290 portable. However, a slower emulation of @code{alloca} written in C
2291 is available for use on systems with this deficiency.
2292 @end itemize
2293
2294 @node GNU C Variable-Size Arrays
2295 @subsubsection GNU C Variable-Size Arrays
2296 @cindex variable-sized arrays
2297
2298 In GNU C, you can replace most uses of @code{alloca} with an array of
2299 variable size. Here is how @code{open2} would look then:
2300
2301 @smallexample
2302 int open2 (char *str1, char *str2, int flags, int mode)
2303 @{
2304 char name[strlen (str1) + strlen (str2) + 1];
2305 stpcpy (stpcpy (name, str1), str2);
2306 return open (name, flags, mode);
2307 @}
2308 @end smallexample
2309
2310 But @code{alloca} is not always equivalent to a variable-sized array, for
2311 several reasons:
2312
2313 @itemize @bullet
2314 @item
2315 A variable size array's space is freed at the end of the scope of the
2316 name of the array. The space allocated with @code{alloca}
2317 remains until the end of the function.
2318
2319 @item
2320 It is possible to use @code{alloca} within a loop, allocating an
2321 additional block on each iteration. This is impossible with
2322 variable-sized arrays.
2323 @end itemize
2324
2325 @strong{Note:} If you mix use of @code{alloca} and variable-sized arrays
2326 within one function, exiting a scope in which a variable-sized array was
2327 declared frees all blocks allocated with @code{alloca} during the
2328 execution of that scope.
2329
2330
2331 @node Resizing the Data Segment
2332 @section Resizing the Data Segment
2333
2334 The symbols in this section are declared in @file{unistd.h}.
2335
2336 You will not normally use the functions in this section, because the
2337 functions described in @ref{Memory Allocation} are easier to use. Those
2338 are interfaces to a GNU C Library memory allocator that uses the
2339 functions below itself. The functions below are simple interfaces to
2340 system calls.
2341
2342 @comment unistd.h
2343 @comment BSD
2344 @deftypefun int brk (void *@var{addr})
2345
2346 @code{brk} sets the high end of the calling process' data segment to
2347 @var{addr}.
2348
2349 The address of the end of a segment is defined to be the address of the
2350 last byte in the segment plus 1.
2351
2352 The function has no effect if @var{addr} is lower than the low end of
2353 the data segment. (This is considered success, by the way).
2354
2355 The function fails if it would cause the data segment to overlap another
2356 segment or exceed the process' data storage limit (@pxref{Limits on
2357 Resources}).
2358
2359 The function is named for a common historical case where data storage
2360 and the stack are in the same segment. Data storage allocation grows
2361 upward from the bottom of the segment while the stack grows downward
2362 toward it from the top of the segment and the curtain between them is
2363 called the @dfn{break}.
2364
2365 The return value is zero on success. On failure, the return value is
2366 @code{-1} and @code{errno} is set accordingly. The following @code{errno}
2367 values are specific to this function:
2368
2369 @table @code
2370 @item ENOMEM
2371 The request would cause the data segment to overlap another segment or
2372 exceed the process' data storage limit.
2373 @end table
2374
2375 @c The Brk system call in Linux (as opposed to the GNU C Library function)
2376 @c is considerably different. It always returns the new end of the data
2377 @c segment, whether it succeeds or fails. The GNU C library Brk determines
2378 @c it's a failure if and only if if the system call returns an address less
2379 @c than the address requested.
2380
2381 @end deftypefun
2382
2383
2384 @comment unistd.h
2385 @comment BSD
2386 @deftypefun int sbrk (ptrdiff_t @var{delta})
2387 This function is the same as @code{brk} except that you specify the new
2388 end of the data segment as an offset @var{delta} from the current end
2389 and on success the return value is the address of the resulting end of
2390 the data segment instead of zero.
2391
2392 This means you can use @samp{sbrk(0)} to find out what the current end
2393 of the data segment is.
2394
2395 @end deftypefun
2396
2397
2398
2399 @node Locking Pages
2400 @section Locking Pages
2401 @cindex locking pages
2402 @cindex memory lock
2403 @cindex paging
2404
2405 You can tell the system to associate a particular virtual memory page
2406 with a real page frame and keep it that way --- i.e. cause the page to
2407 be paged in if it isn't already and mark it so it will never be paged
2408 out and consequently will never cause a page fault. This is called
2409 @dfn{locking} a page.
2410
2411 The functions in this chapter lock and unlock the calling process'
2412 pages.
2413
2414 @menu
2415 * Why Lock Pages:: Reasons to read this section.
2416 * Locked Memory Details:: Everything you need to know locked
2417 memory
2418 * Page Lock Functions:: Here's how to do it.
2419 @end menu
2420
2421 @node Why Lock Pages
2422 @subsection Why Lock Pages
2423
2424 Because page faults cause paged out pages to be paged in transparently,
2425 a process rarely needs to be concerned about locking pages. However,
2426 there are two reasons people sometimes are:
2427
2428 @itemize @bullet
2429
2430 @item
2431 Speed. A page fault is transparent only insofar as the process is not
2432 sensitive to how long it takes to do a simple memory access. Time-critical
2433 processes, especially realtime processes, may not be able to wait or
2434 may not be able to tolerate variance in execution speed.
2435 @cindex realtime processing
2436 @cindex speed of execution
2437
2438 A process that needs to lock pages for this reason probably also needs
2439 priority among other processes for use of the CPU. @xref{Priority}.
2440
2441 In some cases, the programmer knows better than the system's demand
2442 paging allocator which pages should remain in real memory to optimize
2443 system performance. In this case, locking pages can help.
2444
2445 @item
2446 Privacy. If you keep secrets in virtual memory and that virtual memory
2447 gets paged out, that increases the chance that the secrets will get out.
2448 If a password gets written out to disk swap space, for example, it might
2449 still be there long after virtual and real memory have been wiped clean.
2450
2451 @end itemize
2452
2453 Be aware that when you lock a page, that's one fewer page frame that can
2454 be used to back other virtual memory (by the same or other processes),
2455 which can mean more page faults, which means the system runs more
2456 slowly. In fact, if you lock enough memory, some programs may not be
2457 able to run at all for lack of real memory.
2458
2459 @node Locked Memory Details
2460 @subsection Locked Memory Details
2461
2462 A memory lock is associated with a virtual page, not a real frame. The
2463 paging rule is: If a frame backs at least one locked page, don't page it
2464 out.
2465
2466 Memory locks do not stack. I.e. you can't lock a particular page twice
2467 so that it has to be unlocked twice before it is truly unlocked. It is
2468 either locked or it isn't.
2469
2470 A memory lock persists until the process that owns the memory explicitly
2471 unlocks it. (But process termination and exec cause the virtual memory
2472 to cease to exist, which you might say means it isn't locked any more).
2473
2474 Memory locks are not inherited by child processes. (But note that on a
2475 modern Unix system, immediately after a fork, the parent's and the
2476 child's virtual address space are backed by the same real page frames,
2477 so the child enjoys the parent's locks). @xref{Creating a Process}.
2478
2479 Because of its ability to impact other processes, only the superuser can
2480 lock a page. Any process can unlock its own page.
2481
2482 The system sets limits on the amount of memory a process can have locked
2483 and the amount of real memory it can have dedicated to it. @xref{Limits
2484 on Resources}.
2485
2486 In Linux, locked pages aren't as locked as you might think.
2487 Two virtual pages that are not shared memory can nonetheless be backed
2488 by the same real frame. The kernel does this in the name of efficiency
2489 when it knows both virtual pages contain identical data, and does it
2490 even if one or both of the virtual pages are locked.
2491
2492 But when a process modifies one of those pages, the kernel must get it a
2493 separate frame and fill it with the page's data. This is known as a
2494 @dfn{copy-on-write page fault}. It takes a small amount of time and in
2495 a pathological case, getting that frame may require I/O.
2496 @cindex copy-on-write page fault
2497 @cindex page fault, copy-on-write
2498
2499 To make sure this doesn't happen to your program, don't just lock the
2500 pages. Write to them as well, unless you know you won't write to them
2501 ever. And to make sure you have pre-allocated frames for your stack,
2502 enter a scope that declares a C automatic variable larger than the
2503 maximum stack size you will need, set it to something, then return from
2504 its scope.
2505
2506 @node Page Lock Functions
2507 @subsection Functions To Lock And Unlock Pages
2508
2509 The symbols in this section are declared in @file{sys/mman.h}. These
2510 functions are defined by POSIX.1b, but their availability depends on
2511 your kernel. If your kernel doesn't allow these functions, they exist
2512 but always fail. They @emph{are} available with a Linux kernel.
2513
2514 @strong{Portability Note:} POSIX.1b requires that when the @code{mlock}
2515 and @code{munlock} functions are available, the file @file{unistd.h}
2516 define the macro @code{_POSIX_MEMLOCK_RANGE} and the file
2517 @code{limits.h} define the macro @code{PAGESIZE} to be the size of a
2518 memory page in bytes. It requires that when the @code{mlockall} and
2519 @code{munlockall} functions are available, the @file{unistd.h} file
2520 define the macro @code{_POSIX_MEMLOCK}. The GNU C library conforms to
2521 this requirement.
2522
2523 @comment sys/mman.h
2524 @comment POSIX.1b
2525 @deftypefun int mlock (const void *@var{addr}, size_t @var{len})
2526
2527 @code{mlock} locks a range of the calling process' virtual pages.
2528
2529 The range of memory starts at address @var{addr} and is @var{len} bytes
2530 long. Actually, since you must lock whole pages, it is the range of
2531 pages that include any part of the specified range.
2532
2533 When the function returns successfully, each of those pages is backed by
2534 (connected to) a real frame (is resident) and is marked to stay that
2535 way. This means the function may cause page-ins and have to wait for
2536 them.
2537
2538 When the function fails, it does not affect the lock status of any
2539 pages.
2540
2541 The return value is zero if the function succeeds. Otherwise, it is
2542 @code{-1} and @code{errno} is set accordingly. @code{errno} values
2543 specific to this function are:
2544
2545 @table @code
2546 @item ENOMEM
2547 @itemize @bullet
2548 @item
2549 At least some of the specified address range does not exist in the
2550 calling process' virtual address space.
2551 @item
2552 The locking would cause the process to exceed its locked page limit.
2553 @end itemize
2554
2555 @item EPERM
2556 The calling process is not superuser.
2557
2558 @item EINVAL
2559 @var{len} is not positive.
2560
2561 @item ENOSYS
2562 The kernel does not provide @code{mlock} capability.
2563
2564 @end table
2565
2566 You can lock @emph{all} a process' memory with @code{mlockall}. You
2567 unlock memory with @code{munlock} or @code{munlockall}.
2568
2569 To avoid all page faults in a C program, you have to use
2570 @code{mlockall}, because some of the memory a program uses is hidden
2571 from the C code, e.g. the stack and automatic variables, and you
2572 wouldn't know what address to tell @code{mlock}.
2573
2574 @end deftypefun
2575
2576 @comment sys/mman.h
2577 @comment POSIX.1b
2578 @deftypefun int munlock (const void *@var{addr}, size_t @var{len})
2579
2580 @code{mlock} unlocks a range of the calling process' virtual pages.
2581
2582 @code{munlock} is the inverse of @code{mlock} and functions completely
2583 analogously to @code{mlock}, except that there is no @code{EPERM}
2584 failure.
2585
2586 @end deftypefun
2587
2588 @comment sys/mman.h
2589 @comment POSIX.1b
2590 @deftypefun int mlockall (int @var{flags})
2591
2592 @code{mlockall} locks all the pages in a process' virtual memory address
2593 space, and/or any that are added to it in the future. This includes the
2594 pages of the code, data and stack segment, as well as shared libraries,
2595 user space kernel data, shared memory, and memory mapped files.
2596
2597 @var{flags} is a string of single bit flags represented by the following
2598 macros. They tell @code{mlockall} which of its functions you want. All
2599 other bits must be zero.
2600
2601 @table @code
2602
2603 @item MCL_CURRENT
2604 Lock all pages which currently exist in the calling process' virtual
2605 address space.
2606
2607 @item MCL_FUTURE
2608 Set a mode such that any pages added to the process' virtual address
2609 space in the future will be locked from birth. This mode does not
2610 affect future address spaces owned by the same process so exec, which
2611 replaces a process' address space, wipes out @code{MCL_FUTURE}.
2612 @xref{Executing a File}.
2613
2614 @end table
2615
2616 When the function returns successfully, and you specified
2617 @code{MCL_CURRENT}, all of the process' pages are backed by (connected
2618 to) real frames (they are resident) and are marked to stay that way.
2619 This means the function may cause page-ins and have to wait for them.
2620
2621 When the process is in @code{MCL_FUTURE} mode because it successfully
2622 executed this function and specified @code{MCL_CURRENT}, any system call
2623 by the process that requires space be added to its virtual address space
2624 fails with @code{errno} = @code{ENOMEM} if locking the additional space
2625 would cause the process to exceed its locked page limit. In the case
2626 that the address space addition that can't be accommodated is stack
2627 expansion, the stack expansion fails and the kernel sends a
2628 @code{SIGSEGV} signal to the process.
2629
2630 When the function fails, it does not affect the lock status of any pages
2631 or the future locking mode.
2632
2633 The return value is zero if the function succeeds. Otherwise, it is
2634 @code{-1} and @code{errno} is set accordingly. @code{errno} values
2635 specific to this function are:
2636
2637 @table @code
2638 @item ENOMEM
2639 @itemize @bullet
2640 @item
2641 At least some of the specified address range does not exist in the
2642 calling process' virtual address space.
2643 @item
2644 The locking would cause the process to exceed its locked page limit.
2645 @end itemize
2646
2647 @item EPERM
2648 The calling process is not superuser.
2649
2650 @item EINVAL
2651 Undefined bits in @var{flags} are not zero.
2652
2653 @item ENOSYS
2654 The kernel does not provide @code{mlockall} capability.
2655
2656 @end table
2657
2658 You can lock just specific pages with @code{mlock}. You unlock pages
2659 with @code{munlockall} and @code{munlock}.
2660
2661 @end deftypefun
2662
2663
2664 @comment sys/mman.h
2665 @comment POSIX.1b
2666 @deftypefun int munlockall (void)
2667
2668 @code{munlockall} unlocks every page in the calling process' virtual
2669 address space and turn off @code{MCL_FUTURE} future locking mode.
2670
2671 The return value is zero if the function succeeds. Otherwise, it is
2672 @code{-1} and @code{errno} is set accordingly. The only way this
2673 function can fail is for generic reasons that all functions and system
2674 calls can fail, so there are no specific @code{errno} values.
2675
2676 @end deftypefun
2677
2678
2679
2680
2681 @ignore
2682 @c This was never actually implemented. -zw
2683 @node Relocating Allocator
2684 @section Relocating Allocator
2685
2686 @cindex relocating memory allocator
2687 Any system of dynamic memory allocation has overhead: the amount of
2688 space it uses is more than the amount the program asks for. The
2689 @dfn{relocating memory allocator} achieves very low overhead by moving
2690 blocks in memory as necessary, on its own initiative.
2691
2692 @c @menu
2693 @c * Relocator Concepts:: How to understand relocating allocation.
2694 @c * Using Relocator:: Functions for relocating allocation.
2695 @c @end menu
2696
2697 @node Relocator Concepts
2698 @subsection Concepts of Relocating Allocation
2699
2700 @ifinfo
2701 The @dfn{relocating memory allocator} achieves very low overhead by
2702 moving blocks in memory as necessary, on its own initiative.
2703 @end ifinfo
2704
2705 When you allocate a block with @code{malloc}, the address of the block
2706 never changes unless you use @code{realloc} to change its size. Thus,
2707 you can safely store the address in various places, temporarily or
2708 permanently, as you like. This is not safe when you use the relocating
2709 memory allocator, because any and all relocatable blocks can move
2710 whenever you allocate memory in any fashion. Even calling @code{malloc}
2711 or @code{realloc} can move the relocatable blocks.
2712
2713 @cindex handle
2714 For each relocatable block, you must make a @dfn{handle}---a pointer
2715 object in memory, designated to store the address of that block. The
2716 relocating allocator knows where each block's handle is, and updates the
2717 address stored there whenever it moves the block, so that the handle
2718 always points to the block. Each time you access the contents of the
2719 block, you should fetch its address anew from the handle.
2720
2721 To call any of the relocating allocator functions from a signal handler
2722 is almost certainly incorrect, because the signal could happen at any
2723 time and relocate all the blocks. The only way to make this safe is to
2724 block the signal around any access to the contents of any relocatable
2725 block---not a convenient mode of operation. @xref{Nonreentrancy}.
2726
2727 @node Using Relocator
2728 @subsection Allocating and Freeing Relocatable Blocks
2729
2730 @pindex malloc.h
2731 In the descriptions below, @var{handleptr} designates the address of the
2732 handle. All the functions are declared in @file{malloc.h}; all are GNU
2733 extensions.
2734
2735 @comment malloc.h
2736 @comment GNU
2737 @c @deftypefun {void *} r_alloc (void **@var{handleptr}, size_t @var{size})
2738 This function allocates a relocatable block of size @var{size}. It
2739 stores the block's address in @code{*@var{handleptr}} and returns
2740 a non-null pointer to indicate success.
2741
2742 If @code{r_alloc} can't get the space needed, it stores a null pointer
2743 in @code{*@var{handleptr}}, and returns a null pointer.
2744 @end deftypefun
2745
2746 @comment malloc.h
2747 @comment GNU
2748 @c @deftypefun void r_alloc_free (void **@var{handleptr})
2749 This function is the way to free a relocatable block. It frees the
2750 block that @code{*@var{handleptr}} points to, and stores a null pointer
2751 in @code{*@var{handleptr}} to show it doesn't point to an allocated
2752 block any more.
2753 @end deftypefun
2754
2755 @comment malloc.h
2756 @comment GNU
2757 @c @deftypefun {void *} r_re_alloc (void **@var{handleptr}, size_t @var{size})
2758 The function @code{r_re_alloc} adjusts the size of the block that
2759 @code{*@var{handleptr}} points to, making it @var{size} bytes long. It
2760 stores the address of the resized block in @code{*@var{handleptr}} and
2761 returns a non-null pointer to indicate success.
2762
2763 If enough memory is not available, this function returns a null pointer
2764 and does not modify @code{*@var{handleptr}}.
2765 @end deftypefun
2766 @end ignore
2767
2768
2769
2770
2771 @ignore
2772 @comment No longer available...
2773
2774 @comment @node Memory Warnings
2775 @comment @section Memory Usage Warnings
2776 @comment @cindex memory usage warnings
2777 @comment @cindex warnings of memory almost full
2778
2779 @pindex malloc.c
2780 You can ask for warnings as the program approaches running out of memory
2781 space, by calling @code{memory_warnings}. This tells @code{malloc} to
2782 check memory usage every time it asks for more memory from the operating
2783 system. This is a GNU extension declared in @file{malloc.h}.
2784
2785 @comment malloc.h
2786 @comment GNU
2787 @comment @deftypefun void memory_warnings (void *@var{start}, void (*@var{warn-func}) (const char *))
2788 Call this function to request warnings for nearing exhaustion of virtual
2789 memory.
2790
2791 The argument @var{start} says where data space begins, in memory. The
2792 allocator compares this against the last address used and against the
2793 limit of data space, to determine the fraction of available memory in
2794 use. If you supply zero for @var{start}, then a default value is used
2795 which is right in most circumstances.
2796
2797 For @var{warn-func}, supply a function that @code{malloc} can call to
2798 warn you. It is called with a string (a warning message) as argument.
2799 Normally it ought to display the string for the user to read.
2800 @end deftypefun
2801
2802 The warnings come when memory becomes 75% full, when it becomes 85%
2803 full, and when it becomes 95% full. Above 95% you get another warning
2804 each time memory usage increases.
2805
2806 @end ignore