]> git.ipfire.org Git - thirdparty/gcc.git/blobdiff - gcc/domwalk.c
PR fortran/95090 - ICE: identifier overflow
[thirdparty/gcc.git] / gcc / domwalk.c
index 4f0e9190c19cb413589ee53ee425cd812c8d07e8..6f004517d12588bc183f5b5d607e670f8a27d366 100644 (file)
@@ -1,6 +1,5 @@
 /* Generic dominator tree walker
-   Copyright (C) 2003, 2004, 2005, 2007, 2008 Free Software Foundation,
-   Inc.
+   Copyright (C) 2003-2020 Free Software Foundation, Inc.
    Contributed by Diego Novillo <dnovillo@redhat.com>
 
 This file is part of GCC.
@@ -22,10 +21,10 @@ along with GCC; see the file COPYING3.  If not see
 #include "config.h"
 #include "system.h"
 #include "coretypes.h"
-#include "tm.h"
-#include "basic-block.h"
+#include "backend.h"
+#include "cfganal.h"
 #include "domwalk.h"
-#include "ggc.h"
+#include "dumpfile.h"
 
 /* This file implements a generic walker for dominator trees.
 
@@ -129,74 +128,217 @@ along with GCC; see the file COPYING3.  If not see
     which is currently an abstraction over walking tree statements.  Thus
     the dominator walker is currently only useful for trees.  */
 
-/* Recursively walk the dominator tree.
+static int
+cmp_bb_postorder (const void *a, const void *b, void *data)
+{
+  basic_block bb1 = *(const basic_block *)(a);
+  basic_block bb2 = *(const basic_block *)(b);
+  int *bb_postorder = (int *)data;
+  /* Place higher completion number first (pop off lower number first).  */
+  return bb_postorder[bb2->index] - bb_postorder[bb1->index];
+}
+
+/* Permute array BBS of N basic blocks in postorder,
+   i.e. by descending number in BB_POSTORDER array.  */
+
+static void
+sort_bbs_postorder (basic_block *bbs, int n, int *bb_postorder)
+{
+  if (__builtin_expect (n == 2, true))
+    {
+      basic_block bb0 = bbs[0], bb1 = bbs[1];
+      if (bb_postorder[bb0->index] < bb_postorder[bb1->index])
+       bbs[0] = bb1, bbs[1] = bb0;
+    }
+  else if (__builtin_expect (n == 3, true))
+    {
+      basic_block bb0 = bbs[0], bb1 = bbs[1], bb2 = bbs[2];
+      if (bb_postorder[bb0->index] < bb_postorder[bb1->index])
+       std::swap (bb0, bb1);
+      if (bb_postorder[bb1->index] < bb_postorder[bb2->index])
+       {
+         std::swap (bb1, bb2);
+         if (bb_postorder[bb0->index] < bb_postorder[bb1->index])
+           std::swap (bb0, bb1);
+       }
+      bbs[0] = bb0, bbs[1] = bb1, bbs[2] = bb2;
+    }
+  else
+    gcc_sort_r (bbs, n, sizeof *bbs, cmp_bb_postorder, bb_postorder);
+}
+
+/* Set EDGE_EXECUTABLE on every edge within FN's CFG.  */
+
+void
+set_all_edges_as_executable (function *fn)
+{
+  basic_block bb;
+  FOR_ALL_BB_FN (bb, fn)
+    {
+      edge_iterator ei;
+      edge e;
+      FOR_EACH_EDGE (e, ei, bb->succs)
+       e->flags |= EDGE_EXECUTABLE;
+    }
+}
 
-   WALK_DATA contains a set of callbacks to perform pass-specific
-   actions during the dominator walk as well as a stack of block local
-   data maintained during the dominator walk.
+/* Constructor for a dom walker.  */
 
+dom_walker::dom_walker (cdi_direction direction,
+                       enum reachability reachability,
+                       int *bb_index_to_rpo)
+  : m_dom_direction (direction),
+    m_reachability (reachability),
+    m_user_bb_to_rpo (bb_index_to_rpo != NULL),
+    m_unreachable_dom (NULL),
+    m_bb_to_rpo (bb_index_to_rpo)
+{
+}
+
+/* Destructor.  */
+
+dom_walker::~dom_walker ()
+{
+  if (! m_user_bb_to_rpo)
+    free (m_bb_to_rpo);
+}
+
+/* Return TRUE if BB is reachable, false otherwise.  */
+
+bool
+dom_walker::bb_reachable (struct function *fun, basic_block bb)
+{
+  /* If we're not skipping unreachable blocks, then assume everything
+     is reachable.  */
+  if (m_reachability == ALL_BLOCKS)
+    return true;
+
+  /* If any of the predecessor edges that do not come from blocks dominated
+     by us are still marked as possibly executable consider this block
+     reachable.  */
+  bool reachable = false;
+  if (!m_unreachable_dom)
+    {
+      reachable = bb == ENTRY_BLOCK_PTR_FOR_FN (fun);
+      edge_iterator ei;
+      edge e;
+      FOR_EACH_EDGE (e, ei, bb->preds)
+       if (!dominated_by_p (CDI_DOMINATORS, e->src, bb))
+         reachable |= (e->flags & EDGE_EXECUTABLE);
+    }
+
+  return reachable;
+}
+
+/* BB has been determined to be unreachable.  Propagate that property
+   to incoming and outgoing edges of BB as appropriate.  */
+
+void
+dom_walker::propagate_unreachable_to_edges (basic_block bb,
+                                           FILE *dump_file,
+                                           dump_flags_t dump_flags)
+{
+  if (dump_file && (dump_flags & TDF_DETAILS))
+    fprintf (dump_file, "Marking all outgoing edges of unreachable "
+            "BB %d as not executable\n", bb->index);
+
+  edge_iterator ei;
+  edge e;
+  FOR_EACH_EDGE (e, ei, bb->succs)
+    e->flags &= ~EDGE_EXECUTABLE;
+
+  FOR_EACH_EDGE (e, ei, bb->preds)
+    {
+      if (dominated_by_p (CDI_DOMINATORS, e->src, bb))
+       {
+         if (dump_file && (dump_flags & TDF_DETAILS))
+           fprintf (dump_file, "Marking backedge from BB %d into "
+                    "unreachable BB %d as not executable\n",
+                    e->src->index, bb->index);
+         e->flags &= ~EDGE_EXECUTABLE;
+       }
+    }
+
+  if (!m_unreachable_dom)
+    m_unreachable_dom = bb;
+}
+
+const edge dom_walker::STOP = (edge)-1;
+
+/* Recursively walk the dominator tree.
    BB is the basic block we are currently visiting.  */
 
 void
-walk_dominator_tree (struct dom_walk_data *walk_data, basic_block bb)
+dom_walker::walk (basic_block bb)
 {
-  void *bd = NULL;
+  /* Compute the basic-block index to RPO mapping lazily.  */
+  if (!m_bb_to_rpo
+      && m_dom_direction == CDI_DOMINATORS)
+    {
+      int *postorder = XNEWVEC (int, n_basic_blocks_for_fn (cfun));
+      int postorder_num = pre_and_rev_post_order_compute (NULL, postorder,
+                                                         true);
+      m_bb_to_rpo = XNEWVEC (int, last_basic_block_for_fn (cfun));
+      for (int i = 0; i < postorder_num; ++i)
+       m_bb_to_rpo[postorder[i]] = i;
+      free (postorder);
+    }
+
+  /* Set up edge flags if need be.  */
+  if (m_reachability == REACHABLE_BLOCKS)
+    set_all_edges_as_executable (cfun);
+
   basic_block dest;
-  basic_block *worklist = XNEWVEC (basic_block, n_basic_blocks * 2);
+  basic_block *worklist = XNEWVEC (basic_block,
+                                  n_basic_blocks_for_fn (cfun) * 2);
   int sp = 0;
-  sbitmap visited = sbitmap_alloc (last_basic_block + 1);
-  sbitmap_zero (visited);
-  SET_BIT (visited, ENTRY_BLOCK_PTR->index);
 
   while (true)
     {
       /* Don't worry about unreachable blocks.  */
       if (EDGE_COUNT (bb->preds) > 0
-         || bb == ENTRY_BLOCK_PTR
-         || bb == EXIT_BLOCK_PTR)
+         || bb == ENTRY_BLOCK_PTR_FOR_FN (cfun)
+         || bb == EXIT_BLOCK_PTR_FOR_FN (cfun))
        {
-         /* Callback to initialize the local data structure.  */
-         if (walk_data->initialize_block_local_data)
-           {
-             bool recycled;
+         edge taken_edge = NULL;
 
-             /* First get some local data, reusing any local data
-                pointer we may have saved.  */
-             if (VEC_length (void_p, walk_data->free_block_data) > 0)
-               {
-                 bd = VEC_pop (void_p, walk_data->free_block_data);
-                 recycled = 1;
-               }
-             else
+         /* Callback for subclasses to do custom things before we have walked
+            the dominator children, but before we walk statements.  */
+         if (this->bb_reachable (cfun, bb))
+           {
+             taken_edge = before_dom_children (bb);
+             if (taken_edge && taken_edge != STOP)
                {
-                 bd = xcalloc (1, walk_data->block_local_data_size);
-                 recycled = 0;
+                 edge_iterator ei;
+                 edge e;
+                 FOR_EACH_EDGE (e, ei, bb->succs)
+                   if (e != taken_edge)
+                     e->flags &= ~EDGE_EXECUTABLE;
                }
-
-             /* Push the local data into the local data stack.  */
-             VEC_safe_push (void_p, heap, walk_data->block_data_stack, bd);
-
-             /* Call the initializer.  */
-             walk_data->initialize_block_local_data (walk_data, bb,
-                                                     recycled);
-
            }
-
-         /* Callback for operations to execute before we have walked the
-            dominator children, but before we walk statements.  */
-         if (walk_data->before_dom_children)
-           (*walk_data->before_dom_children) (walk_data, bb);
-
-         SET_BIT (visited, bb->index);
+         else
+           propagate_unreachable_to_edges (bb, dump_file, dump_flags);
 
          /* Mark the current BB to be popped out of the recursion stack
             once children are processed.  */
          worklist[sp++] = bb;
          worklist[sp++] = NULL;
 
-         for (dest = first_dom_son (walk_data->dom_direction, bb);
-              dest; dest = next_dom_son (walk_data->dom_direction, dest))
-           worklist[sp++] = dest;
+         /* If the callback returned NONE then we are supposed to
+            stop and not even propagate EDGE_EXECUTABLE further.  */
+         if (taken_edge != STOP)
+           {
+             int saved_sp = sp;
+             for (dest = first_dom_son (m_dom_direction, bb);
+                  dest; dest = next_dom_son (m_dom_direction, dest))
+               worklist[sp++] = dest;
+             /* Sort worklist after RPO order if requested.  */
+             if (sp - saved_sp > 1
+                 && m_dom_direction == CDI_DOMINATORS
+                 && m_bb_to_rpo)
+               sort_bbs_postorder (&worklist[saved_sp], sp - saved_sp,
+                                   m_bb_to_rpo);
+           }
        }
       /* NULL is used to mark pop operations in the recursion stack.  */
       while (sp > 0 && !worklist[sp - 1])
@@ -204,76 +346,17 @@ walk_dominator_tree (struct dom_walk_data *walk_data, basic_block bb)
          --sp;
          bb = worklist[--sp];
 
-         /* Callback for operations to execute after we have walked the
-            dominator children, but before we walk statements.  */
-         if (walk_data->after_dom_children)
-           (*walk_data->after_dom_children) (walk_data, bb);
-
-         if (walk_data->initialize_block_local_data)
-           {
-             /* And finally pop the record off the block local data stack.  */
-             bd = VEC_pop (void_p, walk_data->block_data_stack);
-             /* And save the block data so that we can re-use it.  */
-             VEC_safe_push (void_p, heap, walk_data->free_block_data, bd);
-           }
+         /* Callback allowing subclasses to do custom things after we have
+            walked dominator children, but before we walk statements.  */
+         if (bb_reachable (cfun, bb))
+           after_dom_children (bb);
+         else if (m_unreachable_dom == bb)
+           m_unreachable_dom = NULL;
        }
       if (sp)
-       {
-         int spp;
-         spp = sp - 1;
-         if (walk_data->dom_direction == CDI_DOMINATORS)
-           /* Find the dominator son that has all its predecessors
-              visited and continue with that.  */
-           while (1)
-             {
-               edge_iterator ei;
-               edge e;
-               bool found = true;
-               bb = worklist[spp];
-               FOR_EACH_EDGE (e, ei, bb->preds)
-                 {
-                   if (!dominated_by_p (CDI_DOMINATORS, e->src, e->dest)
-                       && !TEST_BIT (visited, e->src->index))
-                     {
-                       found = false;
-                       break;
-                     }
-                 }
-               if (found)
-                 break;
-               /* If we didn't find a dom child with all visited
-                  predecessors just use the candidate we were checking.
-                  This happens for candidates in irreducible loops.  */
-               if (!worklist[spp - 1])
-                 break;
-               --spp;
-             }
-         bb = worklist[spp];
-         worklist[spp] = worklist[--sp];
-       }
+       bb = worklist[--sp];
       else
        break;
     }
   free (worklist);
-  sbitmap_free (visited);
-}
-
-void
-init_walk_dominator_tree (struct dom_walk_data *walk_data)
-{
-  walk_data->free_block_data = NULL;
-  walk_data->block_data_stack = NULL;
-}
-
-void
-fini_walk_dominator_tree (struct dom_walk_data *walk_data)
-{
-  if (walk_data->initialize_block_local_data)
-    {
-      while (VEC_length (void_p, walk_data->free_block_data) > 0)
-       free (VEC_pop (void_p, walk_data->free_block_data));
-    }
-
-  VEC_free (void_p, heap, walk_data->free_block_data);
-  VEC_free (void_p, heap, walk_data->block_data_stack);
 }