// Locale support -*- C++ -*-
-// Copyright (C) 2000 Free Software Foundation, Inc.
+// Copyright (C) 2000-2024 Free Software Foundation, Inc.
//
// This file is part of the GNU ISO C++ Library. This library is free
// software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the
-// Free Software Foundation; either version 2, or (at your option)
+// Free Software Foundation; either version 3, or (at your option)
// any later version.
// This library is distributed in the hope that it will be useful,
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-// You should have received a copy of the GNU General Public License along
-// with this library; see the file COPYING. If not, write to the Free
-// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
-// USA.
+// Under Section 7 of GPL version 3, you are granted additional
+// permissions described in the GCC Runtime Library Exception, version
+// 3.1, as published by the Free Software Foundation.
-// As a special exception, you may use this file as part of a free software
-// library without restriction. Specifically, if other files instantiate
-// templates or use macros or inline functions from this file, or you compile
-// this file and link it with other files to produce an executable, this
-// file does not by itself cause the resulting executable to be covered by
-// the GNU General Public License. This exception does not however
-// invalidate any other reasons why the executable file might be covered by
-// the GNU General Public License.
+// You should have received a copy of the GNU General Public License and
+// a copy of the GCC Runtime Library Exception along with this program;
+// see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
+// <http://www.gnu.org/licenses/>.
+
+/** @file bits/ctype_inline.h
+ * This is an internal header file, included by other library headers.
+ * Do not attempt to use it directly. @headername{locale}
+ */
//
// ISO C++ 14882: 22.1 Locales
//
-
+
// ctype bits to be inlined go here. Non-inlinable (ie virtual do_*)
// functions go in ctype.cc
-
+
+namespace std _GLIBCXX_VISIBILITY(default)
+{
+_GLIBCXX_BEGIN_NAMESPACE_VERSION
+
bool
ctype<char>::
- is(mask __m, char __c) const
- { return __OBJ_DATA(__lc_ctype)->mask[__c] & __m; }
+ is(mask __m, char __c) const
+ {
+ if(_M_table)
+ return _M_table[static_cast<unsigned char>(__c)] & __m;
+ else
+#ifdef _THREAD_SAFE
+ return __OBJ_DATA((*__lc_ctype_ptr))->mask[static_cast<unsigned char>(__c)] & __m;
+#else
+ return __OBJ_DATA(__lc_ctype)->mask[static_cast<unsigned char>(__c)] & __m;
+#endif
+ }
const char*
ctype<char>::
- is(const char* __low, const char* __high, mask* __vec) const
+ is(const char* __low, const char* __high, mask* __vec) const
{
- while (__low < __high)
- *__vec++ = __OBJ_DATA(__lc_ctype)->mask[*__low++];
+ if(_M_table)
+ while (__low < __high)
+ *__vec++ = _M_table[static_cast<unsigned char>(*__low++)];
+ else
+ while (__low < __high)
+#ifdef _THREAD_SAFE
+ *__vec++ = __OBJ_DATA((*__lc_ctype_ptr))->mask[static_cast<unsigned char>(*__low++)];
+#else
+ *__vec++ = __OBJ_DATA(__lc_ctype)->mask[static_cast<unsigned char>(*__low++)];
+#endif
return __high;
}
const char*
ctype<char>::
- scan_is(mask __m, const char* __low, const char* __high) const
+ scan_is(mask __m, const char* __low, const char* __high) const
{
while (__low < __high && !this->is(__m, *__low))
++__low;
const char*
ctype<char>::
- scan_not(mask __m, const char* __low, const char* __high) const
+ scan_not(mask __m, const char* __low, const char* __high) const
{
while (__low < __high && this->is(__m, *__low) != 0)
++__low;
return __low;
}
-
-
-
-
-
-
-
-
+_GLIBCXX_END_NAMESPACE_VERSION
+} // namespace