/* Set current rounding direction.
- Copyright (C) 1999, 2000, 2005 Free Software Foundation, Inc.
+ Copyright (C) 1999-2019 Free Software Foundation, Inc.
This file is part of the GNU C Library.
Contributed by Christian Boissat <Christian.Boissat@cern.ch>, 1999.
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
- License along with the GNU C Library; if not, write to the Free
- Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
- 02111-1307 USA. */
+ License along with the GNU C Library; if not, see
+ <https://www.gnu.org/licenses/>. */
#include <fenv.h>
int
-fesetround (int round)
+__fesetround (int round)
{
fenv_t fpsr;
if (round & ~3)
- return 0;
+ return 1;
/* Get the current state. */
__asm__ __volatile__ ("mov.m %0=ar.fpsr" : "=r" (fpsr));
/* Put the new state in effect. */
__asm__ __volatile__ ("mov.m ar.fpsr=%0" :: "r" (fpsr) : "memory");
- return 1;
+ return 0;
}
-libm_hidden_def (fesetround)
+libm_hidden_def (__fesetround)
+weak_alias (__fesetround, fesetround)
+libm_hidden_weak (fesetround)