static inline int
__fesetround_inline (int round)
{
- if ((unsigned int) round < 2)
+#ifdef _ARCH_PWR9
+ __fe_mffscrn (round);
+#else
+ if (__glibc_likely (GLRO(dl_hwcap2) & PPC_FEATURE2_ARCH_3_00))
+ __fe_mffscrn (round);
+ else if ((unsigned int) round < 2)
{
asm volatile ("mtfsb0 30");
if ((unsigned int) round == 0)
else
asm volatile ("mtfsb1 31");
}
-
+#endif
return 0;
}
static inline void
__fesetround_inline_nocheck (const int round)
{
- asm volatile ("mtfsfi 7,%0" : : "i" (round));
+#ifdef _ARCH_PWR9
+ __fe_mffscrn (round);
+#else
+ if (__glibc_likely (GLRO(dl_hwcap2) & PPC_FEATURE2_ARCH_3_00))
+ __fe_mffscrn (round);
+ else
+ asm volatile ("mtfsfi 7,%0" : : "i" (round));
+#endif
}
#define FPSCR_MASK(bit) (1 << (31 - (bit)))