]> git.ipfire.org Git - people/ms/systemd.git/blame - unit.h
support chrooting/setting of ioprio when spawning
[people/ms/systemd.git] / unit.h
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1/*-*- Mode: C; c-basic-offset: 8 -*-*/
2
3#ifndef foounithfoo
4#define foounithfoo
5
6#include <stdbool.h>
7#include <stdlib.h>
8
9typedef union Unit Unit;
10typedef struct Meta Meta;
11typedef struct UnitVTable UnitVTable;
12typedef enum UnitType UnitType;
13typedef enum UnitLoadState UnitLoadState;
14typedef enum UnitActiveState UnitActiveState;
15typedef enum UnitDependency UnitDependency;
16
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17#include "set.h"
18#include "util.h"
19#include "list.h"
20#include "socket-util.h"
21#include "execute.h"
87f0e418 22
b5ea5d95 23#define UNIT_NAME_MAX 128
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24#define DEFAULT_TIMEOUT_USEC (20*USEC_PER_SEC)
25#define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC)
26
27enum UnitType {
28 UNIT_SERVICE = 0,
29 UNIT_TIMER,
30 UNIT_SOCKET,
31 UNIT_TARGET,
32 UNIT_DEVICE,
33 UNIT_MOUNT,
34 UNIT_AUTOMOUNT,
35 UNIT_SNAPSHOT,
36 _UNIT_TYPE_MAX,
37 _UNIT_TYPE_INVALID = -1,
38};
39
40enum UnitLoadState {
41 UNIT_STUB,
42 UNIT_LOADED,
43 UNIT_FAILED,
44 _UNIT_LOAD_STATE_MAX
45};
46
47enum UnitActiveState {
48 UNIT_ACTIVE,
49 UNIT_ACTIVE_RELOADING,
50 UNIT_INACTIVE,
51 UNIT_ACTIVATING,
52 UNIT_DEACTIVATING,
53 _UNIT_ACTIVE_STATE_MAX
54};
55
56static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) {
57 return t == UNIT_ACTIVE || t == UNIT_ACTIVE_RELOADING;
58}
59
60static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) {
61 return t == UNIT_ACTIVE || t == UNIT_ACTIVATING || t == UNIT_ACTIVE_RELOADING;
62}
63
64static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) {
65 return t == UNIT_INACTIVE || t == UNIT_DEACTIVATING;
66}
67
68enum UnitDependency {
69 /* Positive dependencies */
70 UNIT_REQUIRES,
71 UNIT_SOFT_REQUIRES,
72 UNIT_WANTS,
73 UNIT_REQUISITE,
74 UNIT_SOFT_REQUISITE,
75
76 /* Inverse of the above */
77 UNIT_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */
78 UNIT_SOFT_REQUIRED_BY, /* inverse of 'soft_requires' and 'soft_requisite' is 'soft_required_by' */
79 UNIT_WANTED_BY, /* inverse of 'wants' */
80
81 /* Negative dependencies */
82 UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicts' */
83
84 /* Order */
85 UNIT_BEFORE, /* inverse of before is after and vice versa */
86 UNIT_AFTER,
87
88 _UNIT_DEPENDENCY_MAX,
89 _UNIT_DEPENDENCY_INVALID = -1
90};
91
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92#include "manager.h"
93#include "job.h"
94
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95struct Meta {
96 Manager *manager;
97 UnitType type;
98 UnitLoadState load_state;
99
100 char *id; /* One name is special because we use it for identification. Points to an entry in the names set */
101
102 Set *names;
103 Set *dependencies[_UNIT_DEPENDENCY_MAX];
104
105 char *description;
0301abf4 106 char *load_path; /* if loaded from a config file this is the primary path to it */
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107
108 /* If there is something to do with this unit, then this is
109 * the job for it */
110 Job *job;
111
112 bool in_load_queue:1;
113
114 usec_t active_enter_timestamp;
115 usec_t active_exit_timestamp;
116
117 /* Load queue */
118 LIST_FIELDS(Meta, load_queue);
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119
120 /* Per type list */
121 LIST_FIELDS(Meta, units_per_type);
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122};
123
124#include "service.h"
125#include "timer.h"
126#include "socket.h"
127#include "target.h"
128#include "device.h"
129#include "mount.h"
130#include "automount.h"
131#include "snapshot.h"
132
133union Unit {
134 Meta meta;
135 Service service;
136 Timer timer;
137 Socket socket;
138 Target target;
139 Device device;
140 Mount mount;
141 Automount automount;
142 Snapshot snapshot;
143};
144
145struct UnitVTable {
146 const char *suffix;
147
148 int (*init)(Unit *u);
149 void (*done)(Unit *u);
f50e0a01 150 int (*coldplug)(Unit *u);
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151
152 void (*dump)(Unit *u, FILE *f, const char *prefix);
153
154 int (*start)(Unit *u);
155 int (*stop)(Unit *u);
156 int (*reload)(Unit *u);
157
158 bool (*can_reload)(Unit *u);
159
160 /* Boils down the more complex internal state of this unit to
161 * a simpler one that the engine can understand */
162 UnitActiveState (*active_state)(Unit *u);
163
acbb0225 164 void (*fd_event)(Unit *u, int fd, uint32_t events, Watch *w);
87f0e418 165 void (*sigchld_event)(Unit *u, pid_t pid, int code, int status);
acbb0225 166 void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w);
7824bbeb 167
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168 /* This is called for each unit type and should be used to
169 * enumerate existing devices and load them. However,
170 * everything that is loaded here should still stay in
171 * inactive state. It is the job of the coldplug() call above
172 * to put the units into the initial state. */
7824bbeb 173 int (*enumerate)(Manager *m);
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174
175 /* Type specific cleanups. */
7824bbeb 176 void (*shutdown)(Manager *m);
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177};
178
179extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX];
180
181#define UNIT_VTABLE(u) unit_vtable[(u)->meta.type]
182
183/* For casting a unit into the various unit types */
184#define DEFINE_CAST(UPPERCASE, MixedCase) \
185 static inline MixedCase* UPPERCASE(Unit *u) { \
186 if (!u || u->meta.type != UNIT_##UPPERCASE) \
187 return NULL; \
188 \
189 return (MixedCase*) u; \
190 }
191
192/* For casting the various unit types into a unit */
193#define UNIT(u) ((Unit*) (u))
194
195DEFINE_CAST(SOCKET, Socket);
196DEFINE_CAST(TIMER, Timer);
197DEFINE_CAST(SERVICE, Service);
198DEFINE_CAST(TARGET, Target);
199DEFINE_CAST(DEVICE, Device);
200DEFINE_CAST(MOUNT, Mount);
201DEFINE_CAST(AUTOMOUNT, Automount);
202DEFINE_CAST(SNAPSHOT, Snapshot);
203
204UnitType unit_name_to_type(const char *n);
205bool unit_name_is_valid(const char *n);
206char *unit_name_change_suffix(const char *n, const char *suffix);
207
208Unit *unit_new(Manager *m);
209void unit_free(Unit *u);
210
211int unit_add_name(Unit *u, const char *name);
212int unit_add_dependency(Unit *u, UnitDependency d, Unit *other);
09b6b09f 213int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name);
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214
215int unit_choose_id(Unit *u, const char *name);
f50e0a01 216int unit_set_description(Unit *u, const char *description);
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217
218void unit_add_to_load_queue(Unit *u);
219
220int unit_merge(Unit *u, Unit *other);
221
222int unit_load_fragment_and_dropin(Unit *u);
223int unit_load(Unit *unit);
224
225const char* unit_id(Unit *u);
226const char *unit_description(Unit *u);
227
228UnitActiveState unit_active_state(Unit *u);
229
230void unit_dump(Unit *u, FILE *f, const char *prefix);
231
232bool unit_can_reload(Unit *u);
233bool unit_can_start(Unit *u);
234
235int unit_start(Unit *u);
236int unit_stop(Unit *u);
237int unit_reload(Unit *u);
238
239void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns);
240
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241int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w);
242void unit_unwatch_fd(Unit *u, Watch *w);
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243
244int unit_watch_pid(Unit *u, pid_t pid);
245void unit_unwatch_pid(Unit *u, pid_t pid);
246
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247int unit_watch_timer(Unit *u, usec_t delay, Watch *w);
248void unit_unwatch_timer(Unit *u, Watch *w);
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249
250bool unit_job_is_applicable(Unit *u, JobType j);
251
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252const char *unit_path(void);
253int set_unit_path(const char *p);
254
b08d03ff 255char *unit_name_escape_path(const char *prefix, const char *path, const char *suffix);
0301abf4 256
87f0e418 257#endif