1 /*-*- Mode: C; c-basic-offset: 8 -*-*/
7 This file is part of systemd.
9 Copyright 2010 Lennart Poettering
11 systemd is free software; you can redistribute it and/or modify it
12 under the terms of the GNU General Public License as published by
13 the Free Software Foundation; either version 2 of the License, or
14 (at your option) any later version.
16 systemd is distributed in the hope that it will be useful, but
17 WITHOUT ANY WARRANTY; without even the implied warranty of
18 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 General Public License for more details.
21 You should have received a copy of the GNU General Public License
22 along with systemd; If not, see <http://www.gnu.org/licenses/>.
28 typedef union Unit Unit
;
29 typedef struct Meta Meta
;
30 typedef struct UnitVTable UnitVTable
;
31 typedef enum UnitType UnitType
;
32 typedef enum UnitLoadState UnitLoadState
;
33 typedef enum UnitActiveState UnitActiveState
;
34 typedef enum UnitDependency UnitDependency
;
39 #include "socket-util.h"
42 #define UNIT_NAME_MAX 128
43 #define DEFAULT_TIMEOUT_USEC (20*USEC_PER_SEC)
44 #define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC)
46 typedef enum KillMode
{
47 KILL_CONTROL_GROUP
= 0,
52 _KILL_MODE_INVALID
= -1
65 _UNIT_TYPE_INVALID
= -1
74 _UNIT_LOAD_STATE_INVALID
= -1
77 enum UnitActiveState
{
79 UNIT_ACTIVE_RELOADING
,
83 _UNIT_ACTIVE_STATE_MAX
,
84 _UNIT_ACTIVE_STATE_INVALID
= -1
87 static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t
) {
88 return t
== UNIT_ACTIVE
|| t
== UNIT_ACTIVE_RELOADING
;
91 static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t
) {
92 return t
== UNIT_ACTIVE
|| t
== UNIT_ACTIVATING
|| t
== UNIT_ACTIVE_RELOADING
;
95 static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t
) {
96 return t
== UNIT_INACTIVE
|| t
== UNIT_DEACTIVATING
;
100 /* Positive dependencies */
107 /* Inverse of the above */
108 UNIT_REQUIRED_BY
, /* inverse of 'requires' and 'requisite' is 'required_by' */
109 UNIT_SOFT_REQUIRED_BY
, /* inverse of 'soft_requires' and 'soft_requisite' is 'soft_required_by' */
110 UNIT_WANTED_BY
, /* inverse of 'wants' */
112 /* Negative dependencies */
113 UNIT_CONFLICTS
, /* inverse of 'conflicts' is 'conflicts' */
116 UNIT_BEFORE
, /* inverse of before is after and vice versa */
119 _UNIT_DEPENDENCY_MAX
,
120 _UNIT_DEPENDENCY_INVALID
= -1
131 UnitLoadState load_state
;
134 char *id
; /* One name is special because we use it for identification. Points to an entry in the names set */
137 Set
*dependencies
[_UNIT_DEPENDENCY_MAX
];
140 char *fragment_path
; /* if loaded from a config file this is the primary path to it */
142 /* If there is something to do with this unit, then this is
146 bool in_load_queue
:1;
147 bool in_dbus_queue
:1;
148 bool in_cleanup_queue
:1;
149 bool sent_dbus_new_signal
:1;
151 /* If we go down, pull down everything that depends on us, too */
154 /* Garbage collect us we nobody wants or requires us anymore */
155 bool stop_when_unneeded
;
157 usec_t active_enter_timestamp
;
158 usec_t active_exit_timestamp
;
160 /* Counterparts in the cgroup filesystem */
161 CGroupBonding
*cgroup_bondings
;
164 LIST_FIELDS(Meta
, load_queue
);
167 LIST_FIELDS(Meta
, units_per_type
);
170 LIST_FIELDS(Meta
, dbus_queue
);
173 LIST_FIELDS(Meta
, cleanup_queue
);
182 #include "automount.h"
183 #include "snapshot.h"
200 /* Can units of this type have multiple names? */
203 /* If true units of this types can never have "Requires"
204 * dependencies, because state changes can only be observed,
206 bool refuse_requires
:1;
208 /* This should reset all type-specific variables. This should
209 * not allocate memory, and is either called with 0
210 * initialized data, or with data left from done() */
211 void (*init
)(Unit
*u
);
213 /* Actually load data from disk. This may fail, and should set
214 * load_state to UNIT_LOADED, UNIT_MERGED or leave it at
215 * UNIT_STUB if no configuration could be found. */
216 int (*load
)(Unit
*u
);
218 /* This should free all type-specific variables. It should be
219 * idempotent. There's no need to reset variables that deal
220 * with dynamic memory/resources. */
221 void (*done
)(Unit
*u
);
223 /* If a a lot of units got created via enumerate(), this is
224 * where to actually set the state and call unit_notify(). */
225 int (*coldplug
)(Unit
*u
);
227 void (*dump
)(Unit
*u
, FILE *f
, const char *prefix
);
229 int (*start
)(Unit
*u
);
230 int (*stop
)(Unit
*u
);
231 int (*reload
)(Unit
*u
);
233 bool (*can_reload
)(Unit
*u
);
235 /* Boils down the more complex internal state of this unit to
236 * a simpler one that the engine can understand */
237 UnitActiveState (*active_state
)(Unit
*u
);
239 /* Returns the substate specific to this unit type as
240 * string. This is purely information so that we can give the
241 * user a more finegrained explanation in which actual state a
243 const char* (*sub_state_to_string
)(Unit
*u
);
245 void (*fd_event
)(Unit
*u
, int fd
, uint32_t events
, Watch
*w
);
246 void (*sigchld_event
)(Unit
*u
, pid_t pid
, int code
, int status
);
247 void (*timer_event
)(Unit
*u
, uint64_t n_elapsed
, Watch
*w
);
249 void (*cgroup_notify_empty
)(Unit
*u
);
251 /* This is called for each unit type and should be used to
252 * enumerate existing devices and load them. However,
253 * everything that is loaded here should still stay in
254 * inactive state. It is the job of the coldplug() call above
255 * to put the units into the initial state. */
256 int (*enumerate
)(Manager
*m
);
258 /* Type specific cleanups. */
259 void (*shutdown
)(Manager
*m
);
262 extern const UnitVTable
* const unit_vtable
[_UNIT_TYPE_MAX
];
264 #define UNIT_VTABLE(u) unit_vtable[(u)->meta.type]
266 /* For casting a unit into the various unit types */
267 #define DEFINE_CAST(UPPERCASE, MixedCase) \
268 static inline MixedCase* UPPERCASE(Unit *u) { \
269 if (!u || u->meta.type != UNIT_##UPPERCASE) \
272 return (MixedCase*) u; \
275 /* For casting the various unit types into a unit */
276 #define UNIT(u) ((Unit*) (u))
278 DEFINE_CAST(SOCKET
, Socket
);
279 DEFINE_CAST(TIMER
, Timer
);
280 DEFINE_CAST(SERVICE
, Service
);
281 DEFINE_CAST(TARGET
, Target
);
282 DEFINE_CAST(DEVICE
, Device
);
283 DEFINE_CAST(MOUNT
, Mount
);
284 DEFINE_CAST(AUTOMOUNT
, Automount
);
285 DEFINE_CAST(SNAPSHOT
, Snapshot
);
287 UnitType
unit_name_to_type(const char *n
);
288 bool unit_name_is_valid(const char *n
);
289 char *unit_name_change_suffix(const char *n
, const char *suffix
);
291 Unit
*unit_new(Manager
*m
);
292 void unit_free(Unit
*u
);
294 int unit_add_name(Unit
*u
, const char *name
);
295 int unit_add_dependency(Unit
*u
, UnitDependency d
, Unit
*other
);
296 int unit_add_dependency_by_name(Unit
*u
, UnitDependency d
, const char *name
);
297 int unit_add_dependency_by_name_inverse(Unit
*u
, UnitDependency d
, const char *name
);
299 int unit_add_exec_dependencies(Unit
*u
, ExecContext
*c
);
301 int unit_add_cgroup(Unit
*u
, CGroupBonding
*b
);
302 int unit_add_cgroup_from_text(Unit
*u
, const char *name
);
303 int unit_add_default_cgroup(Unit
*u
);
304 CGroupBonding
* unit_get_default_cgroup(Unit
*u
);
306 int unit_choose_id(Unit
*u
, const char *name
);
307 int unit_set_description(Unit
*u
, const char *description
);
309 void unit_add_to_load_queue(Unit
*u
);
310 void unit_add_to_dbus_queue(Unit
*u
);
311 void unit_add_to_cleanup_queue(Unit
*u
);
313 int unit_merge(Unit
*u
, Unit
*other
);
314 int unit_merge_by_name(Unit
*u
, const char *other
);
316 Unit
*unit_follow_merge(Unit
*u
);
318 int unit_load_fragment_and_dropin(Unit
*u
);
319 int unit_load_fragment_and_dropin_optional(Unit
*u
);
320 int unit_load(Unit
*unit
);
322 const char* unit_id(Unit
*u
);
323 const char *unit_description(Unit
*u
);
325 bool unit_has_name(Unit
*u
, const char *name
);
327 UnitActiveState
unit_active_state(Unit
*u
);
329 const char* unit_sub_state_to_string(Unit
*u
);
331 void unit_dump(Unit
*u
, FILE *f
, const char *prefix
);
333 bool unit_can_reload(Unit
*u
);
334 bool unit_can_start(Unit
*u
);
336 int unit_start(Unit
*u
);
337 int unit_stop(Unit
*u
);
338 int unit_reload(Unit
*u
);
340 void unit_notify(Unit
*u
, UnitActiveState os
, UnitActiveState ns
);
342 int unit_watch_fd(Unit
*u
, int fd
, uint32_t events
, Watch
*w
);
343 void unit_unwatch_fd(Unit
*u
, Watch
*w
);
345 int unit_watch_pid(Unit
*u
, pid_t pid
);
346 void unit_unwatch_pid(Unit
*u
, pid_t pid
);
348 int unit_watch_timer(Unit
*u
, usec_t delay
, Watch
*w
);
349 void unit_unwatch_timer(Unit
*u
, Watch
*w
);
351 bool unit_job_is_applicable(Unit
*u
, JobType j
);
353 int set_unit_path(const char *p
);
355 char *unit_name_escape_path(const char *path
, const char *suffix
);
357 char *unit_dbus_path(Unit
*u
);
359 int unit_load_related_unit(Unit
*u
, const char *type
, Unit
**_found
);
361 const char *unit_type_to_string(UnitType i
);
362 UnitType
unit_type_from_string(const char *s
);
364 const char *unit_load_state_to_string(UnitLoadState i
);
365 UnitLoadState
unit_load_state_from_string(const char *s
);
367 const char *unit_active_state_to_string(UnitActiveState i
);
368 UnitActiveState
unit_active_state_from_string(const char *s
);
370 const char *unit_dependency_to_string(UnitDependency i
);
371 UnitDependency
unit_dependency_from_string(const char *s
);
373 const char *kill_mode_to_string(KillMode k
);
374 KillMode
kill_mode_from_string(const char *s
);