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1 /*
2 * Copyright 2010-2011 Calxeda, Inc.
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the Free
6 * Software Foundation; either version 2 of the License, or (at your option)
7 * any later version.
8 *
9 * This program is distributed in the hope it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along with
15 * this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18 U-boot provides a set of interfaces for creating and using simple, text
19 based menus. Menus are displayed as lists of labeled entries on the
20 console, and an entry can be selected by entering its label.
21
22 To use the menu code, enable CONFIG_MENU, and include "menu.h" where
23 the interfaces should be available.
24
25 Menus are composed of items. Each item has a key used to identify it in
26 the menu, and an opaque pointer to data controlled by the consumer.
27
28 If you want to show a menu, instead starting the shell, define
29 CONFIG_MENU_SHOW. You have to code the int menu_show(int bootdelay)
30 function, which handle your menu. This function returns the remaining
31 bootdelay.
32
33 Interfaces
34 ----------
35 #include "menu.h"
36
37 /*
38 * Consumers of the menu interfaces will use a struct menu * as the
39 * handle for a menu. struct menu is only fully defined in menu.c,
40 * preventing consumers of the menu interfaces from accessing its
41 * contents directly.
42 */
43 struct menu;
44
45 /*
46 * NOTE: See comments in common/menu.c for more detailed documentation on
47 * these interfaces.
48 */
49
50 /*
51 * menu_create() - Creates a menu handle with default settings
52 */
53 struct menu *menu_create(char *title, int timeout, int prompt,
54 void (*item_data_print)(void *),
55 char *(*item_choice)(void *),
56 void *item_choice_data);
57
58 /*
59 * menu_item_add() - Adds or replaces a menu item
60 */
61 int menu_item_add(struct menu *m, char *item_key, void *item_data);
62
63 /*
64 * menu_default_set() - Sets the default choice for the menu
65 */
66 int menu_default_set(struct menu *m, char *item_key);
67
68 /*
69 * menu_get_choice() - Returns the user's selected menu entry, or the
70 * default if the menu is set to not prompt or the timeout expires.
71 */
72 int menu_get_choice(struct menu *m, void **choice);
73
74 /*
75 * menu_destroy() - frees the memory used by a menu and its items.
76 */
77 int menu_destroy(struct menu *m);
78
79 /*
80 * menu_display_statusline(struct menu *m);
81 * shows a statusline for every menu_display call.
82 */
83 void menu_display_statusline(struct menu *m);
84
85 Example Code
86 ------------
87 This example creates a menu that always prompts, and allows the user
88 to pick from a list of tools. The item key and data are the same.
89
90 #include "menu.h"
91
92 char *tools[] = {
93 "Hammer",
94 "Screwdriver",
95 "Nail gun",
96 NULL
97 };
98
99 char *pick_a_tool(void)
100 {
101 struct menu *m;
102 int i;
103 char *tool = NULL;
104
105 m = menu_create("Tools", 0, 1, NULL);
106
107 for(i = 0; tools[i]; i++) {
108 if (menu_item_add(m, tools[i], tools[i]) != 1) {
109 printf("failed to add item!");
110 menu_destroy(m);
111 return NULL;
112 }
113 }
114
115 if (menu_get_choice(m, (void **)&tool) != 1)
116 printf("Problem picking tool!\n");
117
118 menu_destroy(m);
119
120 return tool;
121 }
122
123 void caller(void)
124 {
125 char *tool = pick_a_tool();
126
127 if (tool) {
128 printf("picked a tool: %s\n", tool);
129 use_tool(tool);
130 }
131 }