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2 Splash Screen
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4 The splash_screen_prepare() function is a weak function defined in
5 common/splash.c. It is called as part of the splash screen display
6 sequence. It gives the board an opportunity to prepare the splash
7 image data before it is processed and sent to the frame buffer by
8 U-Boot. Define your own version to use this feature.
9
10 CONFIG_SPLASH_SOURCE
11
12 Use the splash_source.c library. This library provides facilities to declare
13 board specific splash image locations, routines for loading splash image from
14 supported locations, and a way of controlling the selected splash location
15 using the "splashsource" environment variable.
16
17 splashsource works as follows:
18 - If splashsource is set to a supported location name as defined by board code,
19 use that splash location.
20 - If splashsource is undefined, use the first splash location as default.
21 - If splashsource is set to an unsupported value, do not load a splash screen.
22
23 A splash source location can describe either storage with raw data, a storage
24 formatted with a file system or a FIT image. In case of a filesystem, the splash
25 screen data is loaded as a file. The name of the splash screen file can be
26 controlled with the environment variable "splashfile".
27
28 To enable loading the splash image from a FIT image, CONFIG_FIT must be
29 enabled. Struct splash_location field 'name' should match the splash image
30 name within the FIT and the FIT should start at the 'offset' field address in
31 the specified storage.