]> git.ipfire.org Git - people/teissler/ipfire-2.x.git/commitdiff
sdl2: Update to version 2.0.22
authorAdolf Belka <adolf.belka@ipfire.org>
Wed, 4 May 2022 19:51:28 +0000 (21:51 +0200)
committerPeter Müller <peter.mueller@ipfire.org>
Thu, 5 May 2022 15:30:53 +0000 (15:30 +0000)
- Update from version 2.0.20 to 2.0.22
- Update of rootfile
- Changelog
   2.0.22:
     General:
* Added SDL_RenderGetWindow() to get the window associated with a renderer
* Added floating point rectangle functions:
    * SDL_PointInFRect()
    * SDL_FRectEmpty()
    * SDL_FRectEquals()
    * SDL_FRectEqualsEpsilon()
    * SDL_HasIntersectionF()
    * SDL_IntersectFRect()
    * SDL_UnionFRect()
    * SDL_EncloseFPoints()
    * SDL_IntersectFRectAndLine()
* Added SDL_IsTextInputShown() which returns whether the IME window is currently
          shown
* Added SDL_ClearComposition() to dismiss the composition window without disabling
          IME input
* Added SDL_TEXTEDITING_EXT event for handling long composition text, and a hint
          SDL_HINT_IME_SUPPORT_EXTENDED_TEXT to enable it
* Added the hint SDL_HINT_MOUSE_RELATIVE_MODE_CENTER to control whether the mouse
          should be constrained to the whole window or the center of the window when
          relative mode is enabled
* The mouse is now automatically captured when mouse buttons are pressed, and the
          hint SDL_HINT_MOUSE_AUTO_CAPTURE allows you to control this behavior
* Added the hint SDL_HINT_VIDEO_FOREIGN_WINDOW_OPENGL to let SDL know that a
          foreign window will be used with OpenGL
* Added the hint SDL_HINT_VIDEO_FOREIGN_WINDOW_VULKAN to let SDL know that a
          foreign window will be used with Vulkan
* Added the hint SDL_HINT_QUIT_ON_LAST_WINDOW_CLOSE to specify whether an
          SDL_QUIT event will be delivered when the last application window is closed
* Added the hint SDL_HINT_JOYSTICK_ROG_CHAKRAM to control whether ROG Chakram
          mice show up as joysticks
     Windows:
* Added support for SDL_BLENDOPERATION_MINIMUM and SDL_BLENDOPERATION_MAXIMUM to
          the D3D9 renderer
     Linux:
* Compiling with Wayland support requires libwayland-client version 1.18.0 or later
* Added the hint SDL_HINT_X11_WINDOW_TYPE to specify the _NET_WM_WINDOW_TYPE of
          SDL windows
* Added the hint SDL_HINT_VIDEO_WAYLAND_PREFER_LIBDECOR to allow using libdecor
          with compositors that support xdg-decoration
     Android:
* Added SDL_AndroidSendMessage() to send a custom command to the SDL java activity

Signed-off-by: Adolf Belka <adolf.belka@ipfire.org>
Reviewed-by: Peter Müller <peter.mueller@ipfire.org>
config/rootfiles/packages/sdl2
lfs/sdl2

index ae18130fb313d9a97be494687d64af7a2cce32e8..a955000172fb7f9f9533d7f80b5c54bef5cae853 100644 (file)
@@ -81,7 +81,7 @@
 #usr/lib/cmake/SDL2/sdl2-config-version.cmake
 #usr/lib/cmake/SDL2/sdl2-config.cmake
 usr/lib/libSDL2-2.0.so.0
-usr/lib/libSDL2-2.0.so.0.18.2
+usr/lib/libSDL2-2.0.so.0.22.0
 #usr/lib/libSDL2.la
 usr/lib/libSDL2.so
 #usr/lib/libSDL2_test.a
index fb9bee3533356adb68044bf859c14255a960158c..0e1d7095048303de555540f2d01ff28a34c71f29 100644 (file)
--- a/lfs/sdl2
+++ b/lfs/sdl2
@@ -24,7 +24,7 @@
 
 include Config
 
-VER        = 2.0.20
+VER        = 2.0.22
 SUMMARY    = Simple DirectMedia Layer Library
 
 THISAPP    = SDL2-$(VER)
@@ -33,7 +33,7 @@ DL_FROM    = $(URL_IPFIRE)
 DIR_APP    = $(DIR_SRC)/$(THISAPP)
 TARGET     = $(DIR_INFO)/$(THISAPP)
 PROG       = sdl2
-PAK_VER    = 6
+PAK_VER    = 7
 
 DEPS       = alsa
 
@@ -47,7 +47,7 @@ objects = $(DL_FILE)
 
 $(DL_FILE) = $(DL_FROM)/$(DL_FILE)
 
-$(DL_FILE)_BLAKE2 = 03c6d462674aeb90559003e9f4c74f66833e193d2de3f3975f1e1684c5bdccb5c1b3c64c22c822777a63ee218d87fd04ff047b012d8db30a1565dafa34161623
+$(DL_FILE)_BLAKE2 = 7f8b3efa709a0514f6a76df4ffc8b756d287d1e372ed107d0525a22cb5e6a168709136d375b6708b2073a76dd30d1bf06203d2c5c3eb2990e80519c7d1558df5
 
 install : $(TARGET)