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1 allocation growing API
2 ======================
3
4 Dynamically growing an array using realloc() is error prone and boring.
5
6 Define your array with:
7
8 * a pointer (`item`) that points at the array, initialized to `NULL`
9 (although please name the variable based on its contents, not on its
10 type);
11
12 * an integer variable (`alloc`) that keeps track of how big the current
13 allocation is, initialized to `0`;
14
15 * another integer variable (`nr`) to keep track of how many elements the
16 array currently has, initialized to `0`.
17
18 Then before adding `n`th element to the item, call `ALLOC_GROW(item, n,
19 alloc)`. This ensures that the array can hold at least `n` elements by
20 calling `realloc(3)` and adjusting `alloc` variable.
21
22 ------------
23 sometype *item;
24 size_t nr;
25 size_t alloc
26
27 for (i = 0; i < nr; i++)
28 if (we like item[i] already)
29 return;
30
31 /* we did not like any existing one, so add one */
32 ALLOC_GROW(item, nr + 1, alloc);
33 item[nr++] = value you like;
34 ------------
35
36 You are responsible for updating the `nr` variable.
37
38 If you need to specify the number of elements to allocate explicitly
39 then use the macro `REALLOC_ARRAY(item, alloc)` instead of `ALLOC_GROW`.