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1 // SPDX-License-Identifier: GPL-2.0
2
3 #include "blk-rq-qos.h"
4
5 /*
6 * Increment 'v', if 'v' is below 'below'. Returns true if we succeeded,
7 * false if 'v' + 1 would be bigger than 'below'.
8 */
9 static bool atomic_inc_below(atomic_t *v, unsigned int below)
10 {
11 unsigned int cur = atomic_read(v);
12
13 for (;;) {
14 unsigned int old;
15
16 if (cur >= below)
17 return false;
18 old = atomic_cmpxchg(v, cur, cur + 1);
19 if (old == cur)
20 break;
21 cur = old;
22 }
23
24 return true;
25 }
26
27 bool rq_wait_inc_below(struct rq_wait *rq_wait, unsigned int limit)
28 {
29 return atomic_inc_below(&rq_wait->inflight, limit);
30 }
31
32 void __rq_qos_cleanup(struct rq_qos *rqos, struct bio *bio)
33 {
34 do {
35 if (rqos->ops->cleanup)
36 rqos->ops->cleanup(rqos, bio);
37 rqos = rqos->next;
38 } while (rqos);
39 }
40
41 void __rq_qos_done(struct rq_qos *rqos, struct request *rq)
42 {
43 do {
44 if (rqos->ops->done)
45 rqos->ops->done(rqos, rq);
46 rqos = rqos->next;
47 } while (rqos);
48 }
49
50 void __rq_qos_issue(struct rq_qos *rqos, struct request *rq)
51 {
52 do {
53 if (rqos->ops->issue)
54 rqos->ops->issue(rqos, rq);
55 rqos = rqos->next;
56 } while (rqos);
57 }
58
59 void __rq_qos_requeue(struct rq_qos *rqos, struct request *rq)
60 {
61 do {
62 if (rqos->ops->requeue)
63 rqos->ops->requeue(rqos, rq);
64 rqos = rqos->next;
65 } while (rqos);
66 }
67
68 void __rq_qos_throttle(struct rq_qos *rqos, struct bio *bio)
69 {
70 do {
71 if (rqos->ops->throttle)
72 rqos->ops->throttle(rqos, bio);
73 rqos = rqos->next;
74 } while (rqos);
75 }
76
77 void __rq_qos_track(struct rq_qos *rqos, struct request *rq, struct bio *bio)
78 {
79 do {
80 if (rqos->ops->track)
81 rqos->ops->track(rqos, rq, bio);
82 rqos = rqos->next;
83 } while (rqos);
84 }
85
86 void __rq_qos_done_bio(struct rq_qos *rqos, struct bio *bio)
87 {
88 do {
89 if (rqos->ops->done_bio)
90 rqos->ops->done_bio(rqos, bio);
91 rqos = rqos->next;
92 } while (rqos);
93 }
94
95 /*
96 * Return true, if we can't increase the depth further by scaling
97 */
98 bool rq_depth_calc_max_depth(struct rq_depth *rqd)
99 {
100 unsigned int depth;
101 bool ret = false;
102
103 /*
104 * For QD=1 devices, this is a special case. It's important for those
105 * to have one request ready when one completes, so force a depth of
106 * 2 for those devices. On the backend, it'll be a depth of 1 anyway,
107 * since the device can't have more than that in flight. If we're
108 * scaling down, then keep a setting of 1/1/1.
109 */
110 if (rqd->queue_depth == 1) {
111 if (rqd->scale_step > 0)
112 rqd->max_depth = 1;
113 else {
114 rqd->max_depth = 2;
115 ret = true;
116 }
117 } else {
118 /*
119 * scale_step == 0 is our default state. If we have suffered
120 * latency spikes, step will be > 0, and we shrink the
121 * allowed write depths. If step is < 0, we're only doing
122 * writes, and we allow a temporarily higher depth to
123 * increase performance.
124 */
125 depth = min_t(unsigned int, rqd->default_depth,
126 rqd->queue_depth);
127 if (rqd->scale_step > 0)
128 depth = 1 + ((depth - 1) >> min(31, rqd->scale_step));
129 else if (rqd->scale_step < 0) {
130 unsigned int maxd = 3 * rqd->queue_depth / 4;
131
132 depth = 1 + ((depth - 1) << -rqd->scale_step);
133 if (depth > maxd) {
134 depth = maxd;
135 ret = true;
136 }
137 }
138
139 rqd->max_depth = depth;
140 }
141
142 return ret;
143 }
144
145 void rq_depth_scale_up(struct rq_depth *rqd)
146 {
147 /*
148 * Hit max in previous round, stop here
149 */
150 if (rqd->scaled_max)
151 return;
152
153 rqd->scale_step--;
154
155 rqd->scaled_max = rq_depth_calc_max_depth(rqd);
156 }
157
158 /*
159 * Scale rwb down. If 'hard_throttle' is set, do it quicker, since we
160 * had a latency violation.
161 */
162 void rq_depth_scale_down(struct rq_depth *rqd, bool hard_throttle)
163 {
164 /*
165 * Stop scaling down when we've hit the limit. This also prevents
166 * ->scale_step from going to crazy values, if the device can't
167 * keep up.
168 */
169 if (rqd->max_depth == 1)
170 return;
171
172 if (rqd->scale_step < 0 && hard_throttle)
173 rqd->scale_step = 0;
174 else
175 rqd->scale_step++;
176
177 rqd->scaled_max = false;
178 rq_depth_calc_max_depth(rqd);
179 }
180
181 struct rq_qos_wait_data {
182 struct wait_queue_entry wq;
183 struct task_struct *task;
184 struct rq_wait *rqw;
185 acquire_inflight_cb_t *cb;
186 void *private_data;
187 bool got_token;
188 };
189
190 static int rq_qos_wake_function(struct wait_queue_entry *curr,
191 unsigned int mode, int wake_flags, void *key)
192 {
193 struct rq_qos_wait_data *data = container_of(curr,
194 struct rq_qos_wait_data,
195 wq);
196
197 /*
198 * If we fail to get a budget, return -1 to interrupt the wake up loop
199 * in __wake_up_common.
200 */
201 if (!data->cb(data->rqw, data->private_data))
202 return -1;
203
204 data->got_token = true;
205 list_del_init(&curr->entry);
206 wake_up_process(data->task);
207 return 1;
208 }
209
210 /**
211 * rq_qos_wait - throttle on a rqw if we need to
212 * @rqw: rqw to throttle on
213 * @private_data: caller provided specific data
214 * @acquire_inflight_cb: inc the rqw->inflight counter if we can
215 * @cleanup_cb: the callback to cleanup in case we race with a waker
216 *
217 * This provides a uniform place for the rq_qos users to do their throttling.
218 * Since you can end up with a lot of things sleeping at once, this manages the
219 * waking up based on the resources available. The acquire_inflight_cb should
220 * inc the rqw->inflight if we have the ability to do so, or return false if not
221 * and then we will sleep until the room becomes available.
222 *
223 * cleanup_cb is in case that we race with a waker and need to cleanup the
224 * inflight count accordingly.
225 */
226 void rq_qos_wait(struct rq_wait *rqw, void *private_data,
227 acquire_inflight_cb_t *acquire_inflight_cb,
228 cleanup_cb_t *cleanup_cb)
229 {
230 struct rq_qos_wait_data data = {
231 .wq = {
232 .func = rq_qos_wake_function,
233 .entry = LIST_HEAD_INIT(data.wq.entry),
234 },
235 .task = current,
236 .rqw = rqw,
237 .cb = acquire_inflight_cb,
238 .private_data = private_data,
239 };
240 bool has_sleeper;
241
242 has_sleeper = wq_has_sleeper(&rqw->wait);
243 if (!has_sleeper && acquire_inflight_cb(rqw, private_data))
244 return;
245
246 prepare_to_wait_exclusive(&rqw->wait, &data.wq, TASK_UNINTERRUPTIBLE);
247 do {
248 if (data.got_token)
249 break;
250 if (!has_sleeper && acquire_inflight_cb(rqw, private_data)) {
251 finish_wait(&rqw->wait, &data.wq);
252
253 /*
254 * We raced with wbt_wake_function() getting a token,
255 * which means we now have two. Put our local token
256 * and wake anyone else potentially waiting for one.
257 */
258 if (data.got_token)
259 cleanup_cb(rqw, private_data);
260 break;
261 }
262 io_schedule();
263 has_sleeper = false;
264 } while (1);
265 finish_wait(&rqw->wait, &data.wq);
266 }
267
268 void rq_qos_exit(struct request_queue *q)
269 {
270 blk_mq_debugfs_unregister_queue_rqos(q);
271
272 while (q->rq_qos) {
273 struct rq_qos *rqos = q->rq_qos;
274 q->rq_qos = rqos->next;
275 rqos->ops->exit(rqos);
276 }
277 }