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1 /*-*- Mode: C; c-basic-offset: 8 -*-*/
2
3 #ifndef foounithfoo
4 #define foounithfoo
5
6 /***
7 This file is part of systemd.
8
9 Copyright 2010 Lennart Poettering
10
11 systemd is free software; you can redistribute it and/or modify it
12 under the terms of the GNU General Public License as published by
13 the Free Software Foundation; either version 2 of the License, or
14 (at your option) any later version.
15
16 systemd is distributed in the hope that it will be useful, but
17 WITHOUT ANY WARRANTY; without even the implied warranty of
18 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 General Public License for more details.
20
21 You should have received a copy of the GNU General Public License
22 along with systemd; If not, see <http://www.gnu.org/licenses/>.
23 ***/
24
25 #include <stdbool.h>
26 #include <stdlib.h>
27
28 typedef union Unit Unit;
29 typedef struct Meta Meta;
30 typedef struct UnitVTable UnitVTable;
31 typedef enum UnitType UnitType;
32 typedef enum UnitLoadState UnitLoadState;
33 typedef enum UnitActiveState UnitActiveState;
34 typedef enum UnitDependency UnitDependency;
35
36 #include "set.h"
37 #include "util.h"
38 #include "list.h"
39 #include "socket-util.h"
40 #include "execute.h"
41
42 #define UNIT_NAME_MAX 256
43 #define DEFAULT_TIMEOUT_USEC (60*USEC_PER_SEC)
44 #define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC)
45
46 enum UnitType {
47 UNIT_SERVICE = 0,
48 UNIT_SOCKET,
49 UNIT_TARGET,
50 UNIT_DEVICE,
51 UNIT_MOUNT,
52 UNIT_AUTOMOUNT,
53 UNIT_SNAPSHOT,
54 UNIT_TIMER,
55 UNIT_SWAP,
56 UNIT_PATH,
57 _UNIT_TYPE_MAX,
58 _UNIT_TYPE_INVALID = -1
59 };
60
61 enum UnitLoadState {
62 UNIT_STUB,
63 UNIT_LOADED,
64 UNIT_FAILED,
65 UNIT_MERGED,
66 _UNIT_LOAD_STATE_MAX,
67 _UNIT_LOAD_STATE_INVALID = -1
68 };
69
70 enum UnitActiveState {
71 UNIT_ACTIVE,
72 UNIT_RELOADING,
73 UNIT_INACTIVE,
74 UNIT_MAINTENANCE,
75 UNIT_ACTIVATING,
76 UNIT_DEACTIVATING,
77 _UNIT_ACTIVE_STATE_MAX,
78 _UNIT_ACTIVE_STATE_INVALID = -1
79 };
80
81 static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) {
82 return t == UNIT_ACTIVE || t == UNIT_RELOADING;
83 }
84
85 static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) {
86 return t == UNIT_ACTIVE || t == UNIT_ACTIVATING || t == UNIT_RELOADING;
87 }
88
89 static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) {
90 return t == UNIT_INACTIVE || t == UNIT_MAINTENANCE || t == UNIT_DEACTIVATING;
91 }
92
93 static inline bool UNIT_IS_INACTIVE_OR_MAINTENANCE(UnitActiveState t) {
94 return t == UNIT_INACTIVE || t == UNIT_MAINTENANCE;
95 }
96
97 enum UnitDependency {
98 /* Positive dependencies */
99 UNIT_REQUIRES,
100 UNIT_REQUIRES_OVERRIDABLE,
101 UNIT_REQUISITE,
102 UNIT_REQUISITE_OVERRIDABLE,
103 UNIT_WANTS,
104
105 /* Inverse of the above */
106 UNIT_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */
107 UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'soft_requires' and 'soft_requisite' is 'soft_required_by' */
108 UNIT_WANTED_BY, /* inverse of 'wants' */
109
110 /* Negative dependencies */
111 UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicts' */
112
113 /* Order */
114 UNIT_BEFORE, /* inverse of 'before' is 'after' and vice versa */
115 UNIT_AFTER,
116
117 /* Reference information for GC logic */
118 UNIT_REFERENCES, /* Inverse of 'references' is 'referenced_by' */
119 UNIT_REFERENCED_BY,
120
121 _UNIT_DEPENDENCY_MAX,
122 _UNIT_DEPENDENCY_INVALID = -1
123 };
124
125 #include "manager.h"
126 #include "job.h"
127 #include "cgroup.h"
128
129 struct Meta {
130 Manager *manager;
131
132 UnitType type;
133 UnitLoadState load_state;
134 Unit *merged_into;
135
136 char *id; /* One name is special because we use it for identification. Points to an entry in the names set */
137 char *instance;
138
139 Set *names;
140 Set *dependencies[_UNIT_DEPENDENCY_MAX];
141
142 char *description;
143 char *fragment_path; /* if loaded from a config file this is the primary path to it */
144 usec_t fragment_mtime;
145
146 /* If there is something to do with this unit, then this is
147 * the job for it */
148 Job *job;
149
150 dual_timestamp inactive_exit_timestamp;
151 dual_timestamp active_enter_timestamp;
152 dual_timestamp active_exit_timestamp;
153 dual_timestamp inactive_enter_timestamp;
154
155 /* Counterparts in the cgroup filesystem */
156 CGroupBonding *cgroup_bondings;
157
158 /* Per type list */
159 LIST_FIELDS(Meta, units_per_type);
160
161 /* Load queue */
162 LIST_FIELDS(Meta, load_queue);
163
164 /* D-Bus queue */
165 LIST_FIELDS(Meta, dbus_queue);
166
167 /* Cleanup queue */
168 LIST_FIELDS(Meta, cleanup_queue);
169
170 /* GC queue */
171 LIST_FIELDS(Meta, gc_queue);
172
173 /* Used during GC sweeps */
174 unsigned gc_marker;
175
176 /* If we go down, pull down everything that depends on us, too */
177 bool recursive_stop;
178
179 /* Garbage collect us we nobody wants or requires us anymore */
180 bool stop_when_unneeded;
181
182 /* Refuse manual starting, allow starting only indirectly via dependency. */
183 bool only_by_dependency;
184
185 /* Create default depedencies */
186 bool default_dependencies;
187
188 /* Bring up this unit even if a dependency fails to start */
189 bool ignore_dependency_failure;
190
191 /* When deserializing, temporarily store the job type for this
192 * unit here, if there was a job scheduled */
193 int deserialized_job; /* This is actually of type JobType */
194
195 bool in_load_queue:1;
196 bool in_dbus_queue:1;
197 bool in_cleanup_queue:1;
198 bool in_gc_queue:1;
199
200 bool sent_dbus_new_signal:1;
201 };
202
203 #include "service.h"
204 #include "timer.h"
205 #include "socket.h"
206 #include "target.h"
207 #include "device.h"
208 #include "mount.h"
209 #include "automount.h"
210 #include "snapshot.h"
211 #include "swap.h"
212 #include "path.h"
213
214 union Unit {
215 Meta meta;
216 Service service;
217 Timer timer;
218 Socket socket;
219 Target target;
220 Device device;
221 Mount mount;
222 Automount automount;
223 Snapshot snapshot;
224 Swap swap;
225 Path path;
226 };
227
228 struct UnitVTable {
229 const char *suffix;
230
231 /* This should reset all type-specific variables. This should
232 * not allocate memory, and is called with zero-initialized
233 * data. It should hence only initialize variables that need
234 * to be set != 0. */
235 void (*init)(Unit *u);
236
237 /* This should free all type-specific variables. It should be
238 * idempotent. */
239 void (*done)(Unit *u);
240
241 /* Actually load data from disk. This may fail, and should set
242 * load_state to UNIT_LOADED, UNIT_MERGED or leave it at
243 * UNIT_STUB if no configuration could be found. */
244 int (*load)(Unit *u);
245
246 /* If a a lot of units got created via enumerate(), this is
247 * where to actually set the state and call unit_notify(). */
248 int (*coldplug)(Unit *u);
249
250 void (*dump)(Unit *u, FILE *f, const char *prefix);
251
252 int (*start)(Unit *u);
253 int (*stop)(Unit *u);
254 int (*reload)(Unit *u);
255
256 bool (*can_reload)(Unit *u);
257
258 /* Write all data that cannot be restored from other sources
259 * away using unit_serialize_item() */
260 int (*serialize)(Unit *u, FILE *f, FDSet *fds);
261
262 /* Restore one item from the serialization */
263 int (*deserialize_item)(Unit *u, const char *key, const char *data, FDSet *fds);
264
265 /* Boils down the more complex internal state of this unit to
266 * a simpler one that the engine can understand */
267 UnitActiveState (*active_state)(Unit *u);
268
269 /* Returns the substate specific to this unit type as
270 * string. This is purely information so that we can give the
271 * user a more finegrained explanation in which actual state a
272 * unit is in. */
273 const char* (*sub_state_to_string)(Unit *u);
274
275 /* Return true when there is reason to keep this entry around
276 * even nothing references it and it isn't active in any
277 * way */
278 bool (*check_gc)(Unit *u);
279
280 /* Return true when this unit is suitable for snapshotting */
281 bool (*check_snapshot)(Unit *u);
282
283 void (*fd_event)(Unit *u, int fd, uint32_t events, Watch *w);
284 void (*sigchld_event)(Unit *u, pid_t pid, int code, int status);
285 void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w);
286
287 /* Called whenever any of the cgroups this unit watches for
288 * ran empty */
289 void (*cgroup_notify_empty)(Unit *u);
290
291 /* Called whenever a process of this unit sends us a message */
292 void (*notify_message)(Unit *u, pid_t pid, char **tags);
293
294 /* Called whenever a name thus Unit registered for comes or
295 * goes away. */
296 void (*bus_name_owner_change)(Unit *u, const char *name, const char *old_owner, const char *new_owner);
297
298 /* Called whenever a bus PID lookup finishes */
299 void (*bus_query_pid_done)(Unit *u, const char *name, pid_t pid);
300
301 /* Called for each message received on the bus */
302 DBusHandlerResult (*bus_message_handler)(Unit *u, DBusConnection *c, DBusMessage *message);
303
304 /* This is called for each unit type and should be used to
305 * enumerate existing devices and load them. However,
306 * everything that is loaded here should still stay in
307 * inactive state. It is the job of the coldplug() call above
308 * to put the units into the initial state. */
309 int (*enumerate)(Manager *m);
310
311 /* Type specific cleanups. */
312 void (*shutdown)(Manager *m);
313
314 /* Can units of this type have multiple names? */
315 bool no_alias:1;
316
317 /* If true units of this types can never have "Requires"
318 * dependencies, because state changes can only be observed,
319 * not triggered */
320 bool no_requires:1;
321
322 /* Instances make no sense for this type */
323 bool no_instances:1;
324
325 /* Exclude this type from snapshots */
326 bool no_snapshots:1;
327
328 /* Exclude from automatic gc */
329 bool no_gc:1;
330
331 /* Exclude from isolation requests */
332 bool no_isolate:1;
333
334 /* Show status updates on the console */
335 bool show_status:1;
336 };
337
338 extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX];
339
340 #define UNIT_VTABLE(u) unit_vtable[(u)->meta.type]
341
342 /* For casting a unit into the various unit types */
343 #define DEFINE_CAST(UPPERCASE, MixedCase) \
344 static inline MixedCase* UPPERCASE(Unit *u) { \
345 if (_unlikely_(!u || u->meta.type != UNIT_##UPPERCASE)) \
346 return NULL; \
347 \
348 return (MixedCase*) u; \
349 }
350
351 /* For casting the various unit types into a unit */
352 #define UNIT(u) ((Unit*) (&(u)->meta))
353
354 DEFINE_CAST(SOCKET, Socket);
355 DEFINE_CAST(TIMER, Timer);
356 DEFINE_CAST(SERVICE, Service);
357 DEFINE_CAST(TARGET, Target);
358 DEFINE_CAST(DEVICE, Device);
359 DEFINE_CAST(MOUNT, Mount);
360 DEFINE_CAST(AUTOMOUNT, Automount);
361 DEFINE_CAST(SNAPSHOT, Snapshot);
362 DEFINE_CAST(SWAP, Swap);
363 DEFINE_CAST(PATH, Path);
364
365 Unit *unit_new(Manager *m);
366 void unit_free(Unit *u);
367
368 int unit_add_name(Unit *u, const char *name);
369
370 int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_reference);
371 int unit_add_two_dependencies(Unit *u, UnitDependency d, UnitDependency e, Unit *other, bool add_reference);
372
373 int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
374 int unit_add_two_dependencies_by_name(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference);
375
376 int unit_add_dependency_by_name_inverse(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
377 int unit_add_two_dependencies_by_name_inverse(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference);
378
379 int unit_add_exec_dependencies(Unit *u, ExecContext *c);
380
381 int unit_add_cgroup(Unit *u, CGroupBonding *b);
382 int unit_add_cgroup_from_text(Unit *u, const char *name);
383 int unit_add_default_cgroup(Unit *u);
384 CGroupBonding* unit_get_default_cgroup(Unit *u);
385
386 int unit_choose_id(Unit *u, const char *name);
387 int unit_set_description(Unit *u, const char *description);
388
389 bool unit_check_gc(Unit *u);
390
391 void unit_add_to_load_queue(Unit *u);
392 void unit_add_to_dbus_queue(Unit *u);
393 void unit_add_to_cleanup_queue(Unit *u);
394 void unit_add_to_gc_queue(Unit *u);
395
396 int unit_merge(Unit *u, Unit *other);
397 int unit_merge_by_name(Unit *u, const char *other);
398
399 Unit *unit_follow_merge(Unit *u);
400
401 int unit_load_fragment_and_dropin(Unit *u);
402 int unit_load_fragment_and_dropin_optional(Unit *u);
403 int unit_load_nop(Unit *u);
404 int unit_load(Unit *unit);
405
406 const char *unit_description(Unit *u);
407
408 bool unit_has_name(Unit *u, const char *name);
409
410 UnitActiveState unit_active_state(Unit *u);
411
412 const char* unit_sub_state_to_string(Unit *u);
413
414 void unit_dump(Unit *u, FILE *f, const char *prefix);
415
416 bool unit_can_reload(Unit *u);
417 bool unit_can_start(Unit *u);
418
419 int unit_start(Unit *u);
420 int unit_stop(Unit *u);
421 int unit_reload(Unit *u);
422
423 void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns);
424
425 int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w);
426 void unit_unwatch_fd(Unit *u, Watch *w);
427
428 int unit_watch_pid(Unit *u, pid_t pid);
429 void unit_unwatch_pid(Unit *u, pid_t pid);
430
431 int unit_watch_timer(Unit *u, usec_t delay, Watch *w);
432 void unit_unwatch_timer(Unit *u, Watch *w);
433
434 int unit_watch_bus_name(Unit *u, const char *name);
435 void unit_unwatch_bus_name(Unit *u, const char *name);
436
437 bool unit_job_is_applicable(Unit *u, JobType j);
438
439 int set_unit_path(const char *p);
440
441 char *unit_dbus_path(Unit *u);
442
443 int unit_load_related_unit(Unit *u, const char *type, Unit **_found);
444 int unit_get_related_unit(Unit *u, const char *type, Unit **_found);
445
446 char *unit_name_printf(Unit *u, const char* text);
447 char *unit_full_printf(Unit *u, const char *text);
448 char **unit_full_printf_strv(Unit *u, char **l);
449
450 bool unit_can_serialize(Unit *u);
451 int unit_serialize(Unit *u, FILE *f, FDSet *fds);
452 void unit_serialize_item_format(Unit *u, FILE *f, const char *key, const char *value, ...) _printf_attr_(4,5);
453 void unit_serialize_item(Unit *u, FILE *f, const char *key, const char *value);
454 int unit_deserialize(Unit *u, FILE *f, FDSet *fds);
455
456 int unit_add_node_link(Unit *u, const char *what, bool wants);
457
458 int unit_coldplug(Unit *u);
459
460 void unit_status_printf(Unit *u, const char *format, ...);
461
462 bool unit_need_daemon_reload(Unit *u);
463
464 const char *unit_type_to_string(UnitType i);
465 UnitType unit_type_from_string(const char *s);
466
467 const char *unit_load_state_to_string(UnitLoadState i);
468 UnitLoadState unit_load_state_from_string(const char *s);
469
470 const char *unit_active_state_to_string(UnitActiveState i);
471 UnitActiveState unit_active_state_from_string(const char *s);
472
473 const char *unit_dependency_to_string(UnitDependency i);
474 UnitDependency unit_dependency_from_string(const char *s);
475
476 const char *kill_mode_to_string(KillMode k);
477 KillMode kill_mode_from_string(const char *s);
478
479 #endif