1 /*-*- Mode: C; c-basic-offset: 8 -*-*/
5 #include "load-fragment.h"
7 static void target_done(Unit
*u
) {
12 /* Nothing here for now */
15 static UnitActiveState
target_active_state(Unit
*u
) {
16 return TARGET(u
)->state
== TARGET_DEAD
? UNIT_INACTIVE
: UNIT_ACTIVE
;
19 const UnitVTable target_vtable
= {
22 .init
= unit_load_fragment_and_dropin
,
25 .active_state
= target_active_state