typedef struct DnsScope DnsScope;
-#include "resolved-dns-server.h"
-#include "resolved-dns-packet.h"
#include "resolved-dns-cache.h"
+#include "resolved-dns-dnssec.h"
+#include "resolved-dns-packet.h"
+#include "resolved-dns-server.h"
#include "resolved-dns-zone.h"
#include "resolved-link.h"
DnsProtocol protocol;
int family;
+ DnssecMode dnssec_mode;
Link *link;
- char **domains;
-
DnsCache cache;
DnsZone zone;
usec_t resend_timeout;
usec_t max_rtt;
- Hashmap *transactions;
+ LIST_HEAD(DnsQueryCandidate, query_candidates);
+
+ /* Note that we keep track of ongoing transactions in two
+ * ways: once in a hashmap, indexed by the rr key, and once in
+ * a linked list. We use the hashmap to quickly find
+ * transactions we can reuse for a key. But note that there
+ * might be multiple transactions for the same key (because
+ * the zone probing can't reuse a transaction answered from
+ * the zone or the cache), and the hashmap only tracks the
+ * most recent entry. */
+ Hashmap *transactions_by_key;
+ LIST_HEAD(DnsTransaction, transactions);
LIST_FIELDS(DnsScope, scopes);
};
void dns_scope_packet_received(DnsScope *s, usec_t rtt);
void dns_scope_packet_lost(DnsScope *s, usec_t usec);
-int dns_scope_emit(DnsScope *s, int fd, DnsPacket *p);
+int dns_scope_emit(DnsScope *s, int fd, DnsServer *server, DnsPacket *p);
int dns_scope_tcp_socket(DnsScope *s, int family, const union in_addr_union *address, uint16_t port, DnsServer **server);
int dns_scope_udp_dns_socket(DnsScope *s, DnsServer **server);
void dns_scope_next_dns_server(DnsScope *s);
int dns_scope_llmnr_membership(DnsScope *s, bool b);
+int dns_scope_mdns_membership(DnsScope *s, bool b);
void dns_scope_process_query(DnsScope *s, DnsStream *stream, DnsPacket *p);
void dns_scope_check_conflicts(DnsScope *scope, DnsPacket *p);
void dns_scope_dump(DnsScope *s, FILE *f);
+
+DnsSearchDomain *dns_scope_get_search_domains(DnsScope *s);
+
+bool dns_scope_name_needs_search_domain(DnsScope *s, const char *name);