+## Destructors
+
+- The destructors always deregister the object from the next bigger object, not
+ the other way around.
+
+- For robustness reasons, destructors should be able to destruct
+ half-initialized objects, too.
+
+- When you define a destructor or `unref()` call for an object, please accept a
+ `NULL` object and simply treat this as NOP. This is similar to how libc
+ `free()` works, which accepts `NULL` pointers and becomes a NOP for them. By
+ following this scheme a lot of `if` checks can be removed before invoking
+ your destructor, which makes the code substantially more readable and robust.
+
+- Related to this: when you define a destructor or `unref()` call for an
+ object, please make it return the same type it takes and always return `NULL`
+ from it. This allows writing code like this:
+
+ ```c
+ p = foobar_unref(p);
+ ```
+
+ which will always work regardless if `p` is initialized or not,x and
+ guarantees that `p` is `NULL` afterwards, all in just one line.
+