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1 | /* A splay-tree datatype. | |
2 | Copyright (C) 1998-2025 Free Software Foundation, Inc. | |
3 | Contributed by Mark Mitchell (mark@markmitchell.com). | |
4 | ||
5 | This file is part of GCC. | |
6 | ||
7 | GCC is free software; you can redistribute it and/or modify it | |
8 | under the terms of the GNU General Public License as published by | |
9 | the Free Software Foundation; either version 2, or (at your option) | |
10 | any later version. | |
11 | ||
12 | GCC is distributed in the hope that it will be useful, but | |
13 | WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 | General Public License for more details. | |
16 | ||
17 | You should have received a copy of the GNU General Public License | |
18 | along with GCC; see the file COPYING. If not, write to | |
19 | the Free Software Foundation, 51 Franklin Street - Fifth Floor, | |
20 | Boston, MA 02110-1301, USA. */ | |
21 | ||
22 | /* For an easily readable description of splay-trees, see: | |
23 | ||
24 | Lewis, Harry R. and Denenberg, Larry. Data Structures and Their | |
25 | Algorithms. Harper-Collins, Inc. 1991. | |
26 | ||
27 | The major feature of splay trees is that all basic tree operations | |
28 | are amortized O(log n) time for a tree with n nodes. */ | |
29 | ||
30 | #ifndef _SPLAY_TREE_H | |
31 | #define _SPLAY_TREE_H | |
32 | ||
33 | #ifdef __cplusplus | |
34 | extern "C" { | |
35 | #endif /* __cplusplus */ | |
36 | ||
37 | #include "ansidecl.h" | |
38 | ||
39 | #ifdef HAVE_STDINT_H | |
40 | #include <stdint.h> | |
41 | #endif | |
42 | #ifdef HAVE_INTTYPES_H | |
43 | #include <inttypes.h> | |
44 | #endif | |
45 | ||
46 | /* Use typedefs for the key and data types to facilitate changing | |
47 | these types, if necessary. These types should be sufficiently wide | |
48 | that any pointer or scalar can be cast to these types, and then | |
49 | cast back, without loss of precision. */ | |
50 | typedef uintptr_t splay_tree_key; | |
51 | typedef uintptr_t splay_tree_value; | |
52 | ||
53 | /* Forward declaration for a node in the tree. */ | |
54 | typedef struct splay_tree_node_s *splay_tree_node; | |
55 | ||
56 | /* The type of a function which compares two splay-tree keys. The | |
57 | function should return values as for qsort. */ | |
58 | typedef int (*splay_tree_compare_fn) (splay_tree_key, splay_tree_key); | |
59 | ||
60 | /* The type of a function used to deallocate any resources associated | |
61 | with the key. If you provide this function, the splay tree | |
62 | will take the ownership of the memory of the splay_tree_key arg | |
63 | of splay_tree_insert. This function is called to release the keys | |
64 | present in the tree when calling splay_tree_delete or splay_tree_remove. | |
65 | If splay_tree_insert is called with a key equal to a key already | |
66 | present in the tree, the old key and old value will be released. */ | |
67 | typedef void (*splay_tree_delete_key_fn) (splay_tree_key); | |
68 | ||
69 | /* The type of a function used to deallocate any resources associated | |
70 | with the value. If you provide this function, the memory of the | |
71 | splay_tree_value arg of splay_tree_insert is managed similarly to | |
72 | the splay_tree_key memory: see splay_tree_delete_key_fn. */ | |
73 | typedef void (*splay_tree_delete_value_fn) (splay_tree_value); | |
74 | ||
75 | /* The type of a function used to iterate over the tree. */ | |
76 | typedef int (*splay_tree_foreach_fn) (splay_tree_node, void*); | |
77 | ||
78 | /* The type of a function used to allocate memory for tree root and | |
79 | node structures. The first argument is the number of bytes needed; | |
80 | the second is a data pointer the splay tree functions pass through | |
81 | to the allocator. This function must never return zero. */ | |
82 | typedef void *(*splay_tree_allocate_fn) (int, void *); | |
83 | ||
84 | /* The type of a function used to free memory allocated using the | |
85 | corresponding splay_tree_allocate_fn. The first argument is the | |
86 | memory to be freed; the latter is a data pointer the splay tree | |
87 | functions pass through to the freer. */ | |
88 | typedef void (*splay_tree_deallocate_fn) (void *, void *); | |
89 | ||
90 | /* The nodes in the splay tree. */ | |
91 | struct splay_tree_node_s { | |
92 | /* The key. */ | |
93 | splay_tree_key key; | |
94 | ||
95 | /* The value. */ | |
96 | splay_tree_value value; | |
97 | ||
98 | /* The left and right children, respectively. */ | |
99 | splay_tree_node left; | |
100 | splay_tree_node right; | |
101 | }; | |
102 | ||
103 | /* The splay tree itself. */ | |
104 | struct splay_tree_s { | |
105 | /* The root of the tree. */ | |
106 | splay_tree_node root; | |
107 | ||
108 | /* The comparision function. */ | |
109 | splay_tree_compare_fn comp; | |
110 | ||
111 | /* The deallocate-key function. NULL if no cleanup is necessary. */ | |
112 | splay_tree_delete_key_fn delete_key; | |
113 | ||
114 | /* The deallocate-value function. NULL if no cleanup is necessary. */ | |
115 | splay_tree_delete_value_fn delete_value; | |
116 | ||
117 | /* Node allocate function. Takes allocate_data as a parameter. */ | |
118 | splay_tree_allocate_fn allocate; | |
119 | ||
120 | /* Free function for nodes and trees. Takes allocate_data as a parameter. */ | |
121 | splay_tree_deallocate_fn deallocate; | |
122 | ||
123 | /* Parameter for allocate/free functions. */ | |
124 | void *allocate_data; | |
125 | }; | |
126 | ||
127 | typedef struct splay_tree_s *splay_tree; | |
128 | ||
129 | extern splay_tree splay_tree_new (splay_tree_compare_fn, | |
130 | splay_tree_delete_key_fn, | |
131 | splay_tree_delete_value_fn); | |
132 | extern splay_tree splay_tree_new_with_allocator (splay_tree_compare_fn, | |
133 | splay_tree_delete_key_fn, | |
134 | splay_tree_delete_value_fn, | |
135 | splay_tree_allocate_fn, | |
136 | splay_tree_deallocate_fn, | |
137 | void *); | |
138 | extern splay_tree splay_tree_new_typed_alloc (splay_tree_compare_fn, | |
139 | splay_tree_delete_key_fn, | |
140 | splay_tree_delete_value_fn, | |
141 | splay_tree_allocate_fn, | |
142 | splay_tree_allocate_fn, | |
143 | splay_tree_deallocate_fn, | |
144 | void *); | |
145 | extern void splay_tree_delete (splay_tree); | |
146 | extern splay_tree_node splay_tree_insert (splay_tree, | |
147 | splay_tree_key, | |
148 | splay_tree_value); | |
149 | extern void splay_tree_remove (splay_tree, splay_tree_key); | |
150 | extern splay_tree_node splay_tree_lookup (splay_tree, splay_tree_key); | |
151 | extern splay_tree_node splay_tree_predecessor (splay_tree, splay_tree_key); | |
152 | extern splay_tree_node splay_tree_successor (splay_tree, splay_tree_key); | |
153 | extern splay_tree_node splay_tree_max (splay_tree); | |
154 | extern splay_tree_node splay_tree_min (splay_tree); | |
155 | extern int splay_tree_foreach (splay_tree, splay_tree_foreach_fn, void*); | |
156 | extern int splay_tree_compare_ints (splay_tree_key, splay_tree_key); | |
157 | extern int splay_tree_compare_pointers (splay_tree_key, splay_tree_key); | |
158 | extern int splay_tree_compare_strings (splay_tree_key, splay_tree_key); | |
159 | extern void splay_tree_delete_pointers (splay_tree_value); | |
160 | ||
161 | #ifdef __cplusplus | |
162 | } | |
163 | #endif /* __cplusplus */ | |
164 | ||
165 | #endif /* _SPLAY_TREE_H */ |