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1 \input texinfo
2 @c Copyright (C) 1988-2018 Free Software Foundation, Inc.
3 @setfilename bfdint.info
4
5 @settitle BFD Internals
6 @iftex
7 @titlepage
8 @title{BFD Internals}
9 @author{Ian Lance Taylor}
10 @author{Cygnus Solutions}
11 @page
12 @end iftex
13
14 @copying
15 This file documents the internals of the BFD library.
16
17 Copyright @copyright{} 1988-2018 Free Software Foundation, Inc.
18 Contributed by Cygnus Support.
19
20 Permission is granted to copy, distribute and/or modify this document
21 under the terms of the GNU Free Documentation License, Version 1.1 or
22 any later version published by the Free Software Foundation; with the
23 Invariant Sections being ``GNU General Public License'' and ``Funding
24 Free Software'', the Front-Cover texts being (a) (see below), and with
25 the Back-Cover Texts being (b) (see below). A copy of the license is
26 included in the section entitled ``GNU Free Documentation License''.
27
28 (a) The FSF's Front-Cover Text is:
29
30 A GNU Manual
31
32 (b) The FSF's Back-Cover Text is:
33
34 You have freedom to copy and modify this GNU Manual, like GNU
35 software. Copies published by the Free Software Foundation raise
36 funds for GNU development.
37 @end copying
38
39 @node Top
40 @top BFD Internals
41 @raisesections
42 @cindex bfd internals
43
44 This document describes some BFD internal information which may be
45 helpful when working on BFD. It is very incomplete.
46
47 This document is not updated regularly, and may be out of date.
48
49 The initial version of this document was written by Ian Lance Taylor
50 @email{ian@@cygnus.com}.
51
52 @menu
53 * BFD overview:: BFD overview
54 * BFD guidelines:: BFD programming guidelines
55 * BFD target vector:: BFD target vector
56 * BFD generated files:: BFD generated files
57 * BFD multiple compilations:: Files compiled multiple times in BFD
58 * BFD relocation handling:: BFD relocation handling
59 * BFD ELF support:: BFD ELF support
60 * BFD glossary:: Glossary
61 * Index:: Index
62 @end menu
63
64 @node BFD overview
65 @section BFD overview
66
67 BFD is a library which provides a single interface to read and write
68 object files, executables, archive files, and core files in any format.
69
70 @menu
71 * BFD library interfaces:: BFD library interfaces
72 * BFD library users:: BFD library users
73 * BFD view:: The BFD view of a file
74 * BFD blindness:: BFD loses information
75 @end menu
76
77 @node BFD library interfaces
78 @subsection BFD library interfaces
79
80 One way to look at the BFD library is to divide it into four parts by
81 type of interface.
82
83 The first interface is the set of generic functions which programs using
84 the BFD library will call. These generic function normally translate
85 directly or indirectly into calls to routines which are specific to a
86 particular object file format. Many of these generic functions are
87 actually defined as macros in @file{bfd.h}. These functions comprise
88 the official BFD interface.
89
90 The second interface is the set of functions which appear in the target
91 vectors. This is the bulk of the code in BFD. A target vector is a set
92 of function pointers specific to a particular object file format. The
93 target vector is used to implement the generic BFD functions. These
94 functions are always called through the target vector, and are never
95 called directly. The target vector is described in detail in @ref{BFD
96 target vector}. The set of functions which appear in a particular
97 target vector is often referred to as a BFD backend.
98
99 The third interface is a set of oddball functions which are typically
100 specific to a particular object file format, are not generic functions,
101 and are called from outside of the BFD library. These are used as hooks
102 by the linker and the assembler when a particular object file format
103 requires some action which the BFD generic interface does not provide.
104 These functions are typically declared in @file{bfd.h}, but in many
105 cases they are only provided when BFD is configured with support for a
106 particular object file format. These functions live in a grey area, and
107 are not really part of the official BFD interface.
108
109 The fourth interface is the set of BFD support functions which are
110 called by the other BFD functions. These manage issues like memory
111 allocation, error handling, file access, hash tables, swapping, and the
112 like. These functions are never called from outside of the BFD library.
113
114 @node BFD library users
115 @subsection BFD library users
116
117 Another way to look at the BFD library is to divide it into three parts
118 by the manner in which it is used.
119
120 The first use is to read an object file. The object file readers are
121 programs like @samp{gdb}, @samp{nm}, @samp{objdump}, and @samp{objcopy}.
122 These programs use BFD to view an object file in a generic form. The
123 official BFD interface is normally fully adequate for these programs.
124
125 The second use is to write an object file. The object file writers are
126 programs like @samp{gas} and @samp{objcopy}. These programs use BFD to
127 create an object file. The official BFD interface is normally adequate
128 for these programs, but for some object file formats the assembler needs
129 some additional hooks in order to set particular flags or other
130 information. The official BFD interface includes functions to copy
131 private information from one object file to another, and these functions
132 are used by @samp{objcopy} to avoid information loss.
133
134 The third use is to link object files. There is only one object file
135 linker, @samp{ld}. Originally, @samp{ld} was an object file reader and
136 an object file writer, and it did the link operation using the generic
137 BFD structures. However, this turned out to be too slow and too memory
138 intensive.
139
140 The official BFD linker functions were written to permit specific BFD
141 backends to perform the link without translating through the generic
142 structures, in the normal case where all the input files and output file
143 have the same object file format. Not all of the backends currently
144 implement the new interface, and there are default linking functions
145 within BFD which use the generic structures and which work with all
146 backends.
147
148 For several object file formats the linker needs additional hooks which
149 are not provided by the official BFD interface, particularly for dynamic
150 linking support. These functions are typically called from the linker
151 emulation template.
152
153 @node BFD view
154 @subsection The BFD view of a file
155
156 BFD uses generic structures to manage information. It translates data
157 into the generic form when reading files, and out of the generic form
158 when writing files.
159
160 BFD describes a file as a pointer to the @samp{bfd} type. A @samp{bfd}
161 is composed of the following elements. The BFD information can be
162 displayed using the @samp{objdump} program with various options.
163
164 @table @asis
165 @item general information
166 The object file format, a few general flags, the start address.
167 @item architecture
168 The architecture, including both a general processor type (m68k, MIPS
169 etc.) and a specific machine number (m68000, R4000, etc.).
170 @item sections
171 A list of sections.
172 @item symbols
173 A symbol table.
174 @end table
175
176 BFD represents a section as a pointer to the @samp{asection} type. Each
177 section has a name and a size. Most sections also have an associated
178 block of data, known as the section contents. Sections also have
179 associated flags, a virtual memory address, a load memory address, a
180 required alignment, a list of relocations, and other miscellaneous
181 information.
182
183 BFD represents a relocation as a pointer to the @samp{arelent} type. A
184 relocation describes an action which the linker must take to modify the
185 section contents. Relocations have a symbol, an address, an addend, and
186 a pointer to a howto structure which describes how to perform the
187 relocation. For more information, see @ref{BFD relocation handling}.
188
189 BFD represents a symbol as a pointer to the @samp{asymbol} type. A
190 symbol has a name, a pointer to a section, an offset within that
191 section, and some flags.
192
193 Archive files do not have any sections or symbols. Instead, BFD
194 represents an archive file as a file which contains a list of
195 @samp{bfd}s. BFD also provides access to the archive symbol map, as a
196 list of symbol names. BFD provides a function to return the @samp{bfd}
197 within the archive which corresponds to a particular entry in the
198 archive symbol map.
199
200 @node BFD blindness
201 @subsection BFD loses information
202
203 Most object file formats have information which BFD can not represent in
204 its generic form, at least as currently defined.
205
206 There is often explicit information which BFD can not represent. For
207 example, the COFF version stamp, or the ELF program segments. BFD
208 provides special hooks to handle this information when copying,
209 printing, or linking an object file. The BFD support for a particular
210 object file format will normally store this information in private data
211 and handle it using the special hooks.
212
213 In some cases there is also implicit information which BFD can not
214 represent. For example, the MIPS processor distinguishes small and
215 large symbols, and requires that all small symbols be within 32K of the
216 GP register. This means that the MIPS assembler must be able to mark
217 variables as either small or large, and the MIPS linker must know to put
218 small symbols within range of the GP register. Since BFD can not
219 represent this information, this means that the assembler and linker
220 must have information that is specific to a particular object file
221 format which is outside of the BFD library.
222
223 This loss of information indicates areas where the BFD paradigm breaks
224 down. It is not actually possible to represent the myriad differences
225 among object file formats using a single generic interface, at least not
226 in the manner which BFD does it today.
227
228 Nevertheless, the BFD library does greatly simplify the task of dealing
229 with object files, and particular problems caused by information loss
230 can normally be solved using some sort of relatively constrained hook
231 into the library.
232
233
234
235 @node BFD guidelines
236 @section BFD programming guidelines
237 @cindex bfd programming guidelines
238 @cindex programming guidelines for bfd
239 @cindex guidelines, bfd programming
240
241 There is a lot of poorly written and confusing code in BFD. New BFD
242 code should be written to a higher standard. Merely because some BFD
243 code is written in a particular manner does not mean that you should
244 emulate it.
245
246 Here are some general BFD programming guidelines:
247
248 @itemize @bullet
249 @item
250 Follow the GNU coding standards.
251
252 @item
253 Avoid global variables. We ideally want BFD to be fully reentrant, so
254 that it can be used in multiple threads. All uses of global or static
255 variables interfere with that. Initialized constant variables are OK,
256 and they should be explicitly marked with @samp{const}. Instead of global
257 variables, use data attached to a BFD or to a linker hash table.
258
259 @item
260 All externally visible functions should have names which start with
261 @samp{bfd_}. All such functions should be declared in some header file,
262 typically @file{bfd.h}. See, for example, the various declarations near
263 the end of @file{bfd-in.h}, which mostly declare functions required by
264 specific linker emulations.
265
266 @item
267 All functions which need to be visible from one file to another within
268 BFD, but should not be visible outside of BFD, should start with
269 @samp{_bfd_}. Although external names beginning with @samp{_} are
270 prohibited by the ANSI standard, in practice this usage will always
271 work, and it is required by the GNU coding standards.
272
273 @item
274 Always remember that people can compile using @samp{--enable-targets} to
275 build several, or all, targets at once. It must be possible to link
276 together the files for all targets.
277
278 @item
279 BFD code should compile with few or no warnings using @samp{gcc -Wall}.
280 Some warnings are OK, like the absence of certain function declarations
281 which may or may not be declared in system header files. Warnings about
282 ambiguous expressions and the like should always be fixed.
283 @end itemize
284
285 @node BFD target vector
286 @section BFD target vector
287 @cindex bfd target vector
288 @cindex target vector in bfd
289
290 BFD supports multiple object file formats by using the @dfn{target
291 vector}. This is simply a set of function pointers which implement
292 behaviour that is specific to a particular object file format.
293
294 In this section I list all of the entries in the target vector and
295 describe what they do.
296
297 @menu
298 * BFD target vector miscellaneous:: Miscellaneous constants
299 * BFD target vector swap:: Swapping functions
300 * BFD target vector format:: Format type dependent functions
301 * BFD_JUMP_TABLE macros:: BFD_JUMP_TABLE macros
302 * BFD target vector generic:: Generic functions
303 * BFD target vector copy:: Copy functions
304 * BFD target vector core:: Core file support functions
305 * BFD target vector archive:: Archive functions
306 * BFD target vector symbols:: Symbol table functions
307 * BFD target vector relocs:: Relocation support
308 * BFD target vector write:: Output functions
309 * BFD target vector link:: Linker functions
310 * BFD target vector dynamic:: Dynamic linking information functions
311 @end menu
312
313 @node BFD target vector miscellaneous
314 @subsection Miscellaneous constants
315
316 The target vector starts with a set of constants.
317
318 @table @samp
319 @item name
320 The name of the target vector. This is an arbitrary string. This is
321 how the target vector is named in command line options for tools which
322 use BFD, such as the @samp{--oformat} linker option.
323
324 @item flavour
325 A general description of the type of target. The following flavours are
326 currently defined:
327
328 @table @samp
329 @item bfd_target_unknown_flavour
330 Undefined or unknown.
331 @item bfd_target_aout_flavour
332 a.out.
333 @item bfd_target_coff_flavour
334 COFF.
335 @item bfd_target_ecoff_flavour
336 ECOFF.
337 @item bfd_target_elf_flavour
338 ELF.
339 @item bfd_target_ieee_flavour
340 IEEE-695.
341 @item bfd_target_oasys_flavour
342 OASYS.
343 @item bfd_target_tekhex_flavour
344 Tektronix hex format.
345 @item bfd_target_srec_flavour
346 Motorola S-record format.
347 @item bfd_target_ihex_flavour
348 Intel hex format.
349 @item bfd_target_som_flavour
350 SOM (used on HP/UX).
351 @item bfd_target_verilog_flavour
352 Verilog memory hex dump format.
353 @item bfd_target_os9k_flavour
354 os9000.
355 @item bfd_target_versados_flavour
356 VERSAdos.
357 @item bfd_target_msdos_flavour
358 MS-DOS.
359 @item bfd_target_evax_flavour
360 openVMS.
361 @item bfd_target_mmo_flavour
362 Donald Knuth's MMIXware object format.
363 @end table
364
365 @item byteorder
366 The byte order of data in the object file. One of
367 @samp{BFD_ENDIAN_BIG}, @samp{BFD_ENDIAN_LITTLE}, or
368 @samp{BFD_ENDIAN_UNKNOWN}. The latter would be used for a format such
369 as S-records which do not record the architecture of the data.
370
371 @item header_byteorder
372 The byte order of header information in the object file. Normally the
373 same as the @samp{byteorder} field, but there are certain cases where it
374 may be different.
375
376 @item object_flags
377 Flags which may appear in the @samp{flags} field of a BFD with this
378 format.
379
380 @item section_flags
381 Flags which may appear in the @samp{flags} field of a section within a
382 BFD with this format.
383
384 @item symbol_leading_char
385 A character which the C compiler normally puts before a symbol. For
386 example, an a.out compiler will typically generate the symbol
387 @samp{_foo} for a function named @samp{foo} in the C source, in which
388 case this field would be @samp{_}. If there is no such character, this
389 field will be @samp{0}.
390
391 @item ar_pad_char
392 The padding character to use at the end of an archive name. Normally
393 @samp{/}.
394
395 @item ar_max_namelen
396 The maximum length of a short name in an archive. Normally @samp{14}.
397
398 @item backend_data
399 A pointer to constant backend data. This is used by backends to store
400 whatever additional information they need to distinguish similar target
401 vectors which use the same sets of functions.
402 @end table
403
404 @node BFD target vector swap
405 @subsection Swapping functions
406
407 Every target vector has function pointers used for swapping information
408 in and out of the target representation. There are two sets of
409 functions: one for data information, and one for header information.
410 Each set has three sizes: 64-bit, 32-bit, and 16-bit. Each size has
411 three actual functions: put, get unsigned, and get signed.
412
413 These 18 functions are used to convert data between the host and target
414 representations.
415
416 @node BFD target vector format
417 @subsection Format type dependent functions
418
419 Every target vector has three arrays of function pointers which are
420 indexed by the BFD format type. The BFD format types are as follows:
421
422 @table @samp
423 @item bfd_unknown
424 Unknown format. Not used for anything useful.
425 @item bfd_object
426 Object file.
427 @item bfd_archive
428 Archive file.
429 @item bfd_core
430 Core file.
431 @end table
432
433 The three arrays of function pointers are as follows:
434
435 @table @samp
436 @item bfd_check_format
437 Check whether the BFD is of a particular format (object file, archive
438 file, or core file) corresponding to this target vector. This is called
439 by the @samp{bfd_check_format} function when examining an existing BFD.
440 If the BFD matches the desired format, this function will initialize any
441 format specific information such as the @samp{tdata} field of the BFD.
442 This function must be called before any other BFD target vector function
443 on a file opened for reading.
444
445 @item bfd_set_format
446 Set the format of a BFD which was created for output. This is called by
447 the @samp{bfd_set_format} function after creating the BFD with a
448 function such as @samp{bfd_openw}. This function will initialize format
449 specific information required to write out an object file or whatever of
450 the given format. This function must be called before any other BFD
451 target vector function on a file opened for writing.
452
453 @item bfd_write_contents
454 Write out the contents of the BFD in the given format. This is called
455 by @samp{bfd_close} function for a BFD opened for writing. This really
456 should not be an array selected by format type, as the
457 @samp{bfd_set_format} function provides all the required information.
458 In fact, BFD will fail if a different format is used when calling
459 through the @samp{bfd_set_format} and the @samp{bfd_write_contents}
460 arrays; fortunately, since @samp{bfd_close} gets it right, this is a
461 difficult error to make.
462 @end table
463
464 @node BFD_JUMP_TABLE macros
465 @subsection @samp{BFD_JUMP_TABLE} macros
466 @cindex @samp{BFD_JUMP_TABLE}
467
468 Most target vectors are defined using @samp{BFD_JUMP_TABLE} macros.
469 These macros take a single argument, which is a prefix applied to a set
470 of functions. The macros are then used to initialize the fields in the
471 target vector.
472
473 For example, the @samp{BFD_JUMP_TABLE_RELOCS} macro defines three
474 functions: @samp{_get_reloc_upper_bound}, @samp{_canonicalize_reloc},
475 and @samp{_bfd_reloc_type_lookup}. A reference like
476 @samp{BFD_JUMP_TABLE_RELOCS (foo)} will expand into three functions
477 prefixed with @samp{foo}: @samp{foo_get_reloc_upper_bound}, etc. The
478 @samp{BFD_JUMP_TABLE_RELOCS} macro will be placed such that those three
479 functions initialize the appropriate fields in the BFD target vector.
480
481 This is done because it turns out that many different target vectors can
482 share certain classes of functions. For example, archives are similar
483 on most platforms, so most target vectors can use the same archive
484 functions. Those target vectors all use @samp{BFD_JUMP_TABLE_ARCHIVE}
485 with the same argument, calling a set of functions which is defined in
486 @file{archive.c}.
487
488 Each of the @samp{BFD_JUMP_TABLE} macros is mentioned below along with
489 the description of the function pointers which it defines. The function
490 pointers will be described using the name without the prefix which the
491 @samp{BFD_JUMP_TABLE} macro defines. This name is normally the same as
492 the name of the field in the target vector structure. Any differences
493 will be noted.
494
495 @node BFD target vector generic
496 @subsection Generic functions
497 @cindex @samp{BFD_JUMP_TABLE_GENERIC}
498
499 The @samp{BFD_JUMP_TABLE_GENERIC} macro is used for some catch all
500 functions which don't easily fit into other categories.
501
502 @table @samp
503 @item _close_and_cleanup
504 Free any target specific information associated with the BFD. This is
505 called when any BFD is closed (the @samp{bfd_write_contents} function
506 mentioned earlier is only called for a BFD opened for writing). Most
507 targets use @samp{bfd_alloc} to allocate all target specific
508 information, and therefore don't have to do anything in this function.
509 This function pointer is typically set to
510 @samp{_bfd_generic_close_and_cleanup}, which simply returns true.
511
512 @item _bfd_free_cached_info
513 Free any cached information associated with the BFD which can be
514 recreated later if necessary. This is used to reduce the memory
515 consumption required by programs using BFD. This is normally called via
516 the @samp{bfd_free_cached_info} macro. It is used by the default
517 archive routines when computing the archive map. Most targets do not
518 do anything special for this entry point, and just set it to
519 @samp{_bfd_generic_free_cached_info}, which simply returns true.
520
521 @item _new_section_hook
522 This is called from @samp{bfd_make_section_anyway} whenever a new
523 section is created. Most targets use it to initialize section specific
524 information. This function is called whether or not the section
525 corresponds to an actual section in an actual BFD.
526
527 @item _get_section_contents
528 Get the contents of a section. This is called from
529 @samp{bfd_get_section_contents}. Most targets set this to
530 @samp{_bfd_generic_get_section_contents}, which does a @samp{bfd_seek}
531 based on the section's @samp{filepos} field and a @samp{bfd_bread}. The
532 corresponding field in the target vector is named
533 @samp{_bfd_get_section_contents}.
534
535 @item _get_section_contents_in_window
536 Set a @samp{bfd_window} to hold the contents of a section. This is
537 called from @samp{bfd_get_section_contents_in_window}. The
538 @samp{bfd_window} idea never really caught on, and I don't think this is
539 ever called. Pretty much all targets implement this as
540 @samp{bfd_generic_get_section_contents_in_window}, which uses
541 @samp{bfd_get_section_contents} to do the right thing. The
542 corresponding field in the target vector is named
543 @samp{_bfd_get_section_contents_in_window}.
544 @end table
545
546 @node BFD target vector copy
547 @subsection Copy functions
548 @cindex @samp{BFD_JUMP_TABLE_COPY}
549
550 The @samp{BFD_JUMP_TABLE_COPY} macro is used for functions which are
551 called when copying BFDs, and for a couple of functions which deal with
552 internal BFD information.
553
554 @table @samp
555 @item _bfd_copy_private_bfd_data
556 This is called when copying a BFD, via @samp{bfd_copy_private_bfd_data}.
557 If the input and output BFDs have the same format, this will copy any
558 private information over. This is called after all the section contents
559 have been written to the output file. Only a few targets do anything in
560 this function.
561
562 @item _bfd_merge_private_bfd_data
563 This is called when linking, via @samp{bfd_merge_private_bfd_data}. It
564 gives the backend linker code a chance to set any special flags in the
565 output file based on the contents of the input file. Only a few targets
566 do anything in this function.
567
568 @item _bfd_copy_private_section_data
569 This is similar to @samp{_bfd_copy_private_bfd_data}, but it is called
570 for each section, via @samp{bfd_copy_private_section_data}. This
571 function is called before any section contents have been written. Only
572 a few targets do anything in this function.
573
574 @item _bfd_copy_private_symbol_data
575 This is called via @samp{bfd_copy_private_symbol_data}, but I don't
576 think anything actually calls it. If it were defined, it could be used
577 to copy private symbol data from one BFD to another. However, most BFDs
578 store extra symbol information by allocating space which is larger than
579 the @samp{asymbol} structure and storing private information in the
580 extra space. Since @samp{objcopy} and other programs copy symbol
581 information by copying pointers to @samp{asymbol} structures, the
582 private symbol information is automatically copied as well. Most
583 targets do not do anything in this function.
584
585 @item _bfd_set_private_flags
586 This is called via @samp{bfd_set_private_flags}. It is basically a hook
587 for the assembler to set magic information. For example, the PowerPC
588 ELF assembler uses it to set flags which appear in the e_flags field of
589 the ELF header. Most targets do not do anything in this function.
590
591 @item _bfd_print_private_bfd_data
592 This is called by @samp{objdump} when the @samp{-p} option is used. It
593 is called via @samp{bfd_print_private_data}. It prints any interesting
594 information about the BFD which can not be otherwise represented by BFD
595 and thus can not be printed by @samp{objdump}. Most targets do not do
596 anything in this function.
597 @end table
598
599 @node BFD target vector core
600 @subsection Core file support functions
601 @cindex @samp{BFD_JUMP_TABLE_CORE}
602
603 The @samp{BFD_JUMP_TABLE_CORE} macro is used for functions which deal
604 with core files. Obviously, these functions only do something
605 interesting for targets which have core file support.
606
607 @table @samp
608 @item _core_file_failing_command
609 Given a core file, this returns the command which was run to produce the
610 core file.
611
612 @item _core_file_failing_signal
613 Given a core file, this returns the signal number which produced the
614 core file.
615
616 @item _core_file_matches_executable_p
617 Given a core file and a BFD for an executable, this returns whether the
618 core file was generated by the executable.
619 @end table
620
621 @node BFD target vector archive
622 @subsection Archive functions
623 @cindex @samp{BFD_JUMP_TABLE_ARCHIVE}
624
625 The @samp{BFD_JUMP_TABLE_ARCHIVE} macro is used for functions which deal
626 with archive files. Most targets use COFF style archive files
627 (including ELF targets), and these use @samp{_bfd_archive_coff} as the
628 argument to @samp{BFD_JUMP_TABLE_ARCHIVE}. Some targets use BSD/a.out
629 style archives, and these use @samp{_bfd_archive_bsd}. (The main
630 difference between BSD and COFF archives is the format of the archive
631 symbol table). Targets with no archive support use
632 @samp{_bfd_noarchive}. Finally, a few targets have unusual archive
633 handling.
634
635 @table @samp
636 @item _slurp_armap
637 Read in the archive symbol table, storing it in private BFD data. This
638 is normally called from the archive @samp{check_format} routine. The
639 corresponding field in the target vector is named
640 @samp{_bfd_slurp_armap}.
641
642 @item _slurp_extended_name_table
643 Read in the extended name table from the archive, if there is one,
644 storing it in private BFD data. This is normally called from the
645 archive @samp{check_format} routine. The corresponding field in the
646 target vector is named @samp{_bfd_slurp_extended_name_table}.
647
648 @item construct_extended_name_table
649 Build and return an extended name table if one is needed to write out
650 the archive. This also adjusts the archive headers to refer to the
651 extended name table appropriately. This is normally called from the
652 archive @samp{write_contents} routine. The corresponding field in the
653 target vector is named @samp{_bfd_construct_extended_name_table}.
654
655 @item _truncate_arname
656 This copies a file name into an archive header, truncating it as
657 required. It is normally called from the archive @samp{write_contents}
658 routine. This function is more interesting in targets which do not
659 support extended name tables, but I think the GNU @samp{ar} program
660 always uses extended name tables anyhow. The corresponding field in the
661 target vector is named @samp{_bfd_truncate_arname}.
662
663 @item _write_armap
664 Write out the archive symbol table using calls to @samp{bfd_bwrite}.
665 This is normally called from the archive @samp{write_contents} routine.
666 The corresponding field in the target vector is named @samp{write_armap}
667 (no leading underscore).
668
669 @item _read_ar_hdr
670 Read and parse an archive header. This handles expanding the archive
671 header name into the real file name using the extended name table. This
672 is called by routines which read the archive symbol table or the archive
673 itself. The corresponding field in the target vector is named
674 @samp{_bfd_read_ar_hdr_fn}.
675
676 @item _openr_next_archived_file
677 Given an archive and a BFD representing a file stored within the
678 archive, return a BFD for the next file in the archive. This is called
679 via @samp{bfd_openr_next_archived_file}. The corresponding field in the
680 target vector is named @samp{openr_next_archived_file} (no leading
681 underscore).
682
683 @item _get_elt_at_index
684 Given an archive and an index, return a BFD for the file in the archive
685 corresponding to that entry in the archive symbol table. This is called
686 via @samp{bfd_get_elt_at_index}. The corresponding field in the target
687 vector is named @samp{_bfd_get_elt_at_index}.
688
689 @item _generic_stat_arch_elt
690 Do a stat on an element of an archive, returning information read from
691 the archive header (modification time, uid, gid, file mode, size). This
692 is called via @samp{bfd_stat_arch_elt}. The corresponding field in the
693 target vector is named @samp{_bfd_stat_arch_elt}.
694
695 @item _update_armap_timestamp
696 After the entire contents of an archive have been written out, update
697 the timestamp of the archive symbol table to be newer than that of the
698 file. This is required for a.out style archives. This is normally
699 called by the archive @samp{write_contents} routine. The corresponding
700 field in the target vector is named @samp{_bfd_update_armap_timestamp}.
701 @end table
702
703 @node BFD target vector symbols
704 @subsection Symbol table functions
705 @cindex @samp{BFD_JUMP_TABLE_SYMBOLS}
706
707 The @samp{BFD_JUMP_TABLE_SYMBOLS} macro is used for functions which deal
708 with symbols.
709
710 @table @samp
711 @item _get_symtab_upper_bound
712 Return a sensible upper bound on the amount of memory which will be
713 required to read the symbol table. In practice most targets return the
714 amount of memory required to hold @samp{asymbol} pointers for all the
715 symbols plus a trailing @samp{NULL} entry, and store the actual symbol
716 information in BFD private data. This is called via
717 @samp{bfd_get_symtab_upper_bound}. The corresponding field in the
718 target vector is named @samp{_bfd_get_symtab_upper_bound}.
719
720 @item _canonicalize_symtab
721 Read in the symbol table. This is called via
722 @samp{bfd_canonicalize_symtab}. The corresponding field in the target
723 vector is named @samp{_bfd_canonicalize_symtab}.
724
725 @item _make_empty_symbol
726 Create an empty symbol for the BFD. This is needed because most targets
727 store extra information with each symbol by allocating a structure
728 larger than an @samp{asymbol} and storing the extra information at the
729 end. This function will allocate the right amount of memory, and return
730 what looks like a pointer to an empty @samp{asymbol}. This is called
731 via @samp{bfd_make_empty_symbol}. The corresponding field in the target
732 vector is named @samp{_bfd_make_empty_symbol}.
733
734 @item _print_symbol
735 Print information about the symbol. This is called via
736 @samp{bfd_print_symbol}. One of the arguments indicates what sort of
737 information should be printed:
738
739 @table @samp
740 @item bfd_print_symbol_name
741 Just print the symbol name.
742 @item bfd_print_symbol_more
743 Print the symbol name and some interesting flags. I don't think
744 anything actually uses this.
745 @item bfd_print_symbol_all
746 Print all information about the symbol. This is used by @samp{objdump}
747 when run with the @samp{-t} option.
748 @end table
749 The corresponding field in the target vector is named
750 @samp{_bfd_print_symbol}.
751
752 @item _get_symbol_info
753 Return a standard set of information about the symbol. This is called
754 via @samp{bfd_symbol_info}. The corresponding field in the target
755 vector is named @samp{_bfd_get_symbol_info}.
756
757 @item _bfd_is_local_label_name
758 Return whether the given string would normally represent the name of a
759 local label. This is called via @samp{bfd_is_local_label} and
760 @samp{bfd_is_local_label_name}. Local labels are normally discarded by
761 the assembler. In the linker, this defines the difference between the
762 @samp{-x} and @samp{-X} options.
763
764 @item _get_lineno
765 Return line number information for a symbol. This is only meaningful
766 for a COFF target. This is called when writing out COFF line numbers.
767
768 @item _find_nearest_line
769 Given an address within a section, use the debugging information to find
770 the matching file name, function name, and line number, if any. This is
771 called via @samp{bfd_find_nearest_line}. The corresponding field in the
772 target vector is named @samp{_bfd_find_nearest_line}.
773
774 @item _bfd_make_debug_symbol
775 Make a debugging symbol. This is only meaningful for a COFF target,
776 where it simply returns a symbol which will be placed in the
777 @samp{N_DEBUG} section when it is written out. This is called via
778 @samp{bfd_make_debug_symbol}.
779
780 @item _read_minisymbols
781 Minisymbols are used to reduce the memory requirements of programs like
782 @samp{nm}. A minisymbol is a cookie pointing to internal symbol
783 information which the caller can use to extract complete symbol
784 information. This permits BFD to not convert all the symbols into
785 generic form, but to instead convert them one at a time. This is called
786 via @samp{bfd_read_minisymbols}. Most targets do not implement this,
787 and just use generic support which is based on using standard
788 @samp{asymbol} structures.
789
790 @item _minisymbol_to_symbol
791 Convert a minisymbol to a standard @samp{asymbol}. This is called via
792 @samp{bfd_minisymbol_to_symbol}.
793 @end table
794
795 @node BFD target vector relocs
796 @subsection Relocation support
797 @cindex @samp{BFD_JUMP_TABLE_RELOCS}
798
799 The @samp{BFD_JUMP_TABLE_RELOCS} macro is used for functions which deal
800 with relocations.
801
802 @table @samp
803 @item _get_reloc_upper_bound
804 Return a sensible upper bound on the amount of memory which will be
805 required to read the relocations for a section. In practice most
806 targets return the amount of memory required to hold @samp{arelent}
807 pointers for all the relocations plus a trailing @samp{NULL} entry, and
808 store the actual relocation information in BFD private data. This is
809 called via @samp{bfd_get_reloc_upper_bound}.
810
811 @item _canonicalize_reloc
812 Return the relocation information for a section. This is called via
813 @samp{bfd_canonicalize_reloc}. The corresponding field in the target
814 vector is named @samp{_bfd_canonicalize_reloc}.
815
816 @item _bfd_reloc_type_lookup
817 Given a relocation code, return the corresponding howto structure
818 (@pxref{BFD relocation codes}). This is called via
819 @samp{bfd_reloc_type_lookup}. The corresponding field in the target
820 vector is named @samp{reloc_type_lookup}.
821 @end table
822
823 @node BFD target vector write
824 @subsection Output functions
825 @cindex @samp{BFD_JUMP_TABLE_WRITE}
826
827 The @samp{BFD_JUMP_TABLE_WRITE} macro is used for functions which deal
828 with writing out a BFD.
829
830 @table @samp
831 @item _set_arch_mach
832 Set the architecture and machine number for a BFD. This is called via
833 @samp{bfd_set_arch_mach}. Most targets implement this by calling
834 @samp{bfd_default_set_arch_mach}. The corresponding field in the target
835 vector is named @samp{_bfd_set_arch_mach}.
836
837 @item _set_section_contents
838 Write out the contents of a section. This is called via
839 @samp{bfd_set_section_contents}. The corresponding field in the target
840 vector is named @samp{_bfd_set_section_contents}.
841 @end table
842
843 @node BFD target vector link
844 @subsection Linker functions
845 @cindex @samp{BFD_JUMP_TABLE_LINK}
846
847 The @samp{BFD_JUMP_TABLE_LINK} macro is used for functions called by the
848 linker.
849
850 @table @samp
851 @item _sizeof_headers
852 Return the size of the header information required for a BFD. This is
853 used to implement the @samp{SIZEOF_HEADERS} linker script function. It
854 is normally used to align the first section at an efficient position on
855 the page. This is called via @samp{bfd_sizeof_headers}. The
856 corresponding field in the target vector is named
857 @samp{_bfd_sizeof_headers}.
858
859 @item _bfd_get_relocated_section_contents
860 Read the contents of a section and apply the relocation information.
861 This handles both a final link and a relocatable link; in the latter
862 case, it adjust the relocation information as well. This is called via
863 @samp{bfd_get_relocated_section_contents}. Most targets implement it by
864 calling @samp{bfd_generic_get_relocated_section_contents}.
865
866 @item _bfd_relax_section
867 Try to use relaxation to shrink the size of a section. This is called
868 by the linker when the @samp{-relax} option is used. This is called via
869 @samp{bfd_relax_section}. Most targets do not support any sort of
870 relaxation.
871
872 @item _bfd_link_hash_table_create
873 Create the symbol hash table to use for the linker. This linker hook
874 permits the backend to control the size and information of the elements
875 in the linker symbol hash table. This is called via
876 @samp{bfd_link_hash_table_create}.
877
878 @item _bfd_link_add_symbols
879 Given an object file or an archive, add all symbols into the linker
880 symbol hash table. Use callbacks to the linker to include archive
881 elements in the link. This is called via @samp{bfd_link_add_symbols}.
882
883 @item _bfd_final_link
884 Finish the linking process. The linker calls this hook after all of the
885 input files have been read, when it is ready to finish the link and
886 generate the output file. This is called via @samp{bfd_final_link}.
887
888 @item _bfd_link_split_section
889 I don't know what this is for. Nothing seems to call it. The only
890 non-trivial definition is in @file{som.c}.
891 @end table
892
893 @node BFD target vector dynamic
894 @subsection Dynamic linking information functions
895 @cindex @samp{BFD_JUMP_TABLE_DYNAMIC}
896
897 The @samp{BFD_JUMP_TABLE_DYNAMIC} macro is used for functions which read
898 dynamic linking information.
899
900 @table @samp
901 @item _get_dynamic_symtab_upper_bound
902 Return a sensible upper bound on the amount of memory which will be
903 required to read the dynamic symbol table. In practice most targets
904 return the amount of memory required to hold @samp{asymbol} pointers for
905 all the symbols plus a trailing @samp{NULL} entry, and store the actual
906 symbol information in BFD private data. This is called via
907 @samp{bfd_get_dynamic_symtab_upper_bound}. The corresponding field in
908 the target vector is named @samp{_bfd_get_dynamic_symtab_upper_bound}.
909
910 @item _canonicalize_dynamic_symtab
911 Read the dynamic symbol table. This is called via
912 @samp{bfd_canonicalize_dynamic_symtab}. The corresponding field in the
913 target vector is named @samp{_bfd_canonicalize_dynamic_symtab}.
914
915 @item _get_dynamic_reloc_upper_bound
916 Return a sensible upper bound on the amount of memory which will be
917 required to read the dynamic relocations. In practice most targets
918 return the amount of memory required to hold @samp{arelent} pointers for
919 all the relocations plus a trailing @samp{NULL} entry, and store the
920 actual relocation information in BFD private data. This is called via
921 @samp{bfd_get_dynamic_reloc_upper_bound}. The corresponding field in
922 the target vector is named @samp{_bfd_get_dynamic_reloc_upper_bound}.
923
924 @item _canonicalize_dynamic_reloc
925 Read the dynamic relocations. This is called via
926 @samp{bfd_canonicalize_dynamic_reloc}. The corresponding field in the
927 target vector is named @samp{_bfd_canonicalize_dynamic_reloc}.
928 @end table
929
930 @node BFD generated files
931 @section BFD generated files
932 @cindex generated files in bfd
933 @cindex bfd generated files
934
935 BFD contains several automatically generated files. This section
936 describes them. Some files are created at configure time, when you
937 configure BFD. Some files are created at make time, when you build
938 BFD. Some files are automatically rebuilt at make time, but only if
939 you configure with the @samp{--enable-maintainer-mode} option. Some
940 files live in the object directory---the directory from which you run
941 configure---and some live in the source directory. All files that live
942 in the source directory are checked into the git repository.
943
944 @table @file
945 @item bfd.h
946 @cindex @file{bfd.h}
947 @cindex @file{bfd-in3.h}
948 Lives in the object directory. Created at make time from
949 @file{bfd-in2.h} via @file{bfd-in3.h}. @file{bfd-in3.h} is created at
950 configure time from @file{bfd-in2.h}. There are automatic dependencies
951 to rebuild @file{bfd-in3.h} and hence @file{bfd.h} if @file{bfd-in2.h}
952 changes, so you can normally ignore @file{bfd-in3.h}, and just think
953 about @file{bfd-in2.h} and @file{bfd.h}.
954
955 @file{bfd.h} is built by replacing a few strings in @file{bfd-in2.h}.
956 To see them, search for @samp{@@} in @file{bfd-in2.h}. They mainly
957 control whether BFD is built for a 32 bit target or a 64 bit target.
958
959 @item bfd-in2.h
960 @cindex @file{bfd-in2.h}
961 Lives in the source directory. Created from @file{bfd-in.h} and several
962 other BFD source files. If you configure with the
963 @samp{--enable-maintainer-mode} option, @file{bfd-in2.h} is rebuilt
964 automatically when a source file changes.
965
966 @item elf32-target.h
967 @itemx elf64-target.h
968 @cindex @file{elf32-target.h}
969 @cindex @file{elf64-target.h}
970 Live in the object directory. Created from @file{elfxx-target.h}.
971 These files are versions of @file{elfxx-target.h} customized for either
972 a 32 bit ELF target or a 64 bit ELF target.
973
974 @item libbfd.h
975 @cindex @file{libbfd.h}
976 Lives in the source directory. Created from @file{libbfd-in.h} and
977 several other BFD source files. If you configure with the
978 @samp{--enable-maintainer-mode} option, @file{libbfd.h} is rebuilt
979 automatically when a source file changes.
980
981 @item libcoff.h
982 @cindex @file{libcoff.h}
983 Lives in the source directory. Created from @file{libcoff-in.h} and
984 @file{coffcode.h}. If you configure with the
985 @samp{--enable-maintainer-mode} option, @file{libcoff.h} is rebuilt
986 automatically when a source file changes.
987
988 @item targmatch.h
989 @cindex @file{targmatch.h}
990 Lives in the object directory. Created at make time from
991 @file{config.bfd}. This file is used to map configuration triplets into
992 BFD target vector variable names at run time.
993 @end table
994
995 @node BFD multiple compilations
996 @section Files compiled multiple times in BFD
997 Several files in BFD are compiled multiple times. By this I mean that
998 there are header files which contain function definitions. These header
999 files are included by other files, and thus the functions are compiled
1000 once per file which includes them.
1001
1002 Preprocessor macros are used to control the compilation, so that each
1003 time the files are compiled the resulting functions are slightly
1004 different. Naturally, if they weren't different, there would be no
1005 reason to compile them multiple times.
1006
1007 This is a not a particularly good programming technique, and future BFD
1008 work should avoid it.
1009
1010 @itemize @bullet
1011 @item
1012 Since this technique is rarely used, even experienced C programmers find
1013 it confusing.
1014
1015 @item
1016 It is difficult to debug programs which use BFD, since there is no way
1017 to describe which version of a particular function you are looking at.
1018
1019 @item
1020 Programs which use BFD wind up incorporating two or more slightly
1021 different versions of the same function, which wastes space in the
1022 executable.
1023
1024 @item
1025 This technique is never required nor is it especially efficient. It is
1026 always possible to use statically initialized structures holding
1027 function pointers and magic constants instead.
1028 @end itemize
1029
1030 The following is a list of the files which are compiled multiple times.
1031
1032 @table @file
1033 @item aout-target.h
1034 @cindex @file{aout-target.h}
1035 Describes a few functions and the target vector for a.out targets. This
1036 is used by individual a.out targets with different definitions of
1037 @samp{N_TXTADDR} and similar a.out macros.
1038
1039 @item aoutf1.h
1040 @cindex @file{aoutf1.h}
1041 Implements standard SunOS a.out files. In principle it supports 64 bit
1042 a.out targets based on the preprocessor macro @samp{ARCH_SIZE}, but
1043 since all known a.out targets are 32 bits, this code may or may not
1044 work. This file is only included by a few other files, and it is
1045 difficult to justify its existence.
1046
1047 @item aoutx.h
1048 @cindex @file{aoutx.h}
1049 Implements basic a.out support routines. This file can be compiled for
1050 either 32 or 64 bit support. Since all known a.out targets are 32 bits,
1051 the 64 bit support may or may not work. I believe the original
1052 intention was that this file would only be included by @samp{aout32.c}
1053 and @samp{aout64.c}, and that other a.out targets would simply refer to
1054 the functions it defined. Unfortunately, some other a.out targets
1055 started including it directly, leading to a somewhat confused state of
1056 affairs.
1057
1058 @item coffcode.h
1059 @cindex @file{coffcode.h}
1060 Implements basic COFF support routines. This file is included by every
1061 COFF target. It implements code which handles COFF magic numbers as
1062 well as various hook functions called by the generic COFF functions in
1063 @file{coffgen.c}. This file is controlled by a number of different
1064 macros, and more are added regularly.
1065
1066 @item coffswap.h
1067 @cindex @file{coffswap.h}
1068 Implements COFF swapping routines. This file is included by
1069 @file{coffcode.h}, and thus by every COFF target. It implements the
1070 routines which swap COFF structures between internal and external
1071 format. The main control for this file is the external structure
1072 definitions in the files in the @file{include/coff} directory. A COFF
1073 target file will include one of those files before including
1074 @file{coffcode.h} and thus @file{coffswap.h}. There are a few other
1075 macros which affect @file{coffswap.h} as well, mostly describing whether
1076 certain fields are present in the external structures.
1077
1078 @item ecoffswap.h
1079 @cindex @file{ecoffswap.h}
1080 Implements ECOFF swapping routines. This is like @file{coffswap.h}, but
1081 for ECOFF. It is included by the ECOFF target files (of which there are
1082 only two). The control is the preprocessor macro @samp{ECOFF_32} or
1083 @samp{ECOFF_64}.
1084
1085 @item elfcode.h
1086 @cindex @file{elfcode.h}
1087 Implements ELF functions that use external structure definitions. This
1088 file is included by two other files: @file{elf32.c} and @file{elf64.c}.
1089 It is controlled by the @samp{ARCH_SIZE} macro which is defined to be
1090 @samp{32} or @samp{64} before including it. The @samp{NAME} macro is
1091 used internally to give the functions different names for the two target
1092 sizes.
1093
1094 @item elfcore.h
1095 @cindex @file{elfcore.h}
1096 Like @file{elfcode.h}, but for functions that are specific to ELF core
1097 files. This is included only by @file{elfcode.h}.
1098
1099 @item elfxx-target.h
1100 @cindex @file{elfxx-target.h}
1101 This file is the source for the generated files @file{elf32-target.h}
1102 and @file{elf64-target.h}, one of which is included by every ELF target.
1103 It defines the ELF target vector.
1104
1105 @item freebsd.h
1106 @cindex @file{freebsd.h}
1107 Presumably intended to be included by all FreeBSD targets, but in fact
1108 there is only one such target, @samp{i386-freebsd}. This defines a
1109 function used to set the right magic number for FreeBSD, as well as
1110 various macros, and includes @file{aout-target.h}.
1111
1112 @item netbsd.h
1113 @cindex @file{netbsd.h}
1114 Like @file{freebsd.h}, except that there are several files which include
1115 it.
1116
1117 @item peicode.h
1118 @cindex @file{peicode.h}
1119 Provides swapping routines and other hooks for PE targets.
1120 @file{coffcode.h} will include this rather than @file{coffswap.h} for a
1121 PE target. This defines PE specific versions of the COFF swapping
1122 routines, and also defines some macros which control @file{coffcode.h}
1123 itself.
1124 @end table
1125
1126 @node BFD relocation handling
1127 @section BFD relocation handling
1128 @cindex bfd relocation handling
1129 @cindex relocations in bfd
1130
1131 The handling of relocations is one of the more confusing aspects of BFD.
1132 Relocation handling has been implemented in various different ways, all
1133 somewhat incompatible, none perfect.
1134
1135 @menu
1136 * BFD relocation concepts:: BFD relocation concepts
1137 * BFD relocation functions:: BFD relocation functions
1138 * BFD relocation codes:: BFD relocation codes
1139 * BFD relocation future:: BFD relocation future
1140 @end menu
1141
1142 @node BFD relocation concepts
1143 @subsection BFD relocation concepts
1144
1145 A relocation is an action which the linker must take when linking. It
1146 describes a change to the contents of a section. The change is normally
1147 based on the final value of one or more symbols. Relocations are
1148 created by the assembler when it creates an object file.
1149
1150 Most relocations are simple. A typical simple relocation is to set 32
1151 bits at a given offset in a section to the value of a symbol. This type
1152 of relocation would be generated for code like @code{int *p = &i;} where
1153 @samp{p} and @samp{i} are global variables. A relocation for the symbol
1154 @samp{i} would be generated such that the linker would initialize the
1155 area of memory which holds the value of @samp{p} to the value of the
1156 symbol @samp{i}.
1157
1158 Slightly more complex relocations may include an addend, which is a
1159 constant to add to the symbol value before using it. In some cases a
1160 relocation will require adding the symbol value to the existing contents
1161 of the section in the object file. In others the relocation will simply
1162 replace the contents of the section with the symbol value. Some
1163 relocations are PC relative, so that the value to be stored in the
1164 section is the difference between the value of a symbol and the final
1165 address of the section contents.
1166
1167 In general, relocations can be arbitrarily complex. For example,
1168 relocations used in dynamic linking systems often require the linker to
1169 allocate space in a different section and use the offset within that
1170 section as the value to store. In the IEEE object file format,
1171 relocations may involve arbitrary expressions.
1172
1173 When doing a relocatable link, the linker may or may not have to do
1174 anything with a relocation, depending upon the definition of the
1175 relocation. Simple relocations generally do not require any special
1176 action.
1177
1178 @node BFD relocation functions
1179 @subsection BFD relocation functions
1180
1181 In BFD, each section has an array of @samp{arelent} structures. Each
1182 structure has a pointer to a symbol, an address within the section, an
1183 addend, and a pointer to a @samp{reloc_howto_struct} structure. The
1184 howto structure has a bunch of fields describing the reloc, including a
1185 type field. The type field is specific to the object file format
1186 backend; none of the generic code in BFD examines it.
1187
1188 Originally, the function @samp{bfd_perform_relocation} was supposed to
1189 handle all relocations. In theory, many relocations would be simple
1190 enough to be described by the fields in the howto structure. For those
1191 that weren't, the howto structure included a @samp{special_function}
1192 field to use as an escape.
1193
1194 While this seems plausible, a look at @samp{bfd_perform_relocation}
1195 shows that it failed. The function has odd special cases. Some of the
1196 fields in the howto structure, such as @samp{pcrel_offset}, were not
1197 adequately documented.
1198
1199 The linker uses @samp{bfd_perform_relocation} to do all relocations when
1200 the input and output file have different formats (e.g., when generating
1201 S-records). The generic linker code, which is used by all targets which
1202 do not define their own special purpose linker, uses
1203 @samp{bfd_get_relocated_section_contents}, which for most targets turns
1204 into a call to @samp{bfd_generic_get_relocated_section_contents}, which
1205 calls @samp{bfd_perform_relocation}. So @samp{bfd_perform_relocation}
1206 is still widely used, which makes it difficult to change, since it is
1207 difficult to test all possible cases.
1208
1209 The assembler used @samp{bfd_perform_relocation} for a while. This
1210 turned out to be the wrong thing to do, since
1211 @samp{bfd_perform_relocation} was written to handle relocations on an
1212 existing object file, while the assembler needed to create relocations
1213 in a new object file. The assembler was changed to use the new function
1214 @samp{bfd_install_relocation} instead, and @samp{bfd_install_relocation}
1215 was created as a copy of @samp{bfd_perform_relocation}.
1216
1217 Unfortunately, the work did not progress any farther, so
1218 @samp{bfd_install_relocation} remains a simple copy of
1219 @samp{bfd_perform_relocation}, with all the odd special cases and
1220 confusing code. This again is difficult to change, because again any
1221 change can affect any assembler target, and so is difficult to test.
1222
1223 The new linker, when using the same object file format for all input
1224 files and the output file, does not convert relocations into
1225 @samp{arelent} structures, so it can not use
1226 @samp{bfd_perform_relocation} at all. Instead, users of the new linker
1227 are expected to write a @samp{relocate_section} function which will
1228 handle relocations in a target specific fashion.
1229
1230 There are two helper functions for target specific relocation:
1231 @samp{_bfd_final_link_relocate} and @samp{_bfd_relocate_contents}.
1232 These functions use a howto structure, but they @emph{do not} use the
1233 @samp{special_function} field. Since the functions are normally called
1234 from target specific code, the @samp{special_function} field adds
1235 little; any relocations which require special handling can be handled
1236 without calling those functions.
1237
1238 So, if you want to add a new target, or add a new relocation to an
1239 existing target, you need to do the following:
1240
1241 @itemize @bullet
1242 @item
1243 Make sure you clearly understand what the contents of the section should
1244 look like after assembly, after a relocatable link, and after a final
1245 link. Make sure you clearly understand the operations the linker must
1246 perform during a relocatable link and during a final link.
1247
1248 @item
1249 Write a howto structure for the relocation. The howto structure is
1250 flexible enough to represent any relocation which should be handled by
1251 setting a contiguous bitfield in the destination to the value of a
1252 symbol, possibly with an addend, possibly adding the symbol value to the
1253 value already present in the destination.
1254
1255 @item
1256 Change the assembler to generate your relocation. The assembler will
1257 call @samp{bfd_install_relocation}, so your howto structure has to be
1258 able to handle that. You may need to set the @samp{special_function}
1259 field to handle assembly correctly. Be careful to ensure that any code
1260 you write to handle the assembler will also work correctly when doing a
1261 relocatable link. For example, see @samp{bfd_elf_generic_reloc}.
1262
1263 @item
1264 Test the assembler. Consider the cases of relocation against an
1265 undefined symbol, a common symbol, a symbol defined in the object file
1266 in the same section, and a symbol defined in the object file in a
1267 different section. These cases may not all be applicable for your
1268 reloc.
1269
1270 @item
1271 If your target uses the new linker, which is recommended, add any
1272 required handling to the target specific relocation function. In simple
1273 cases this will just involve a call to @samp{_bfd_final_link_relocate}
1274 or @samp{_bfd_relocate_contents}, depending upon the definition of the
1275 relocation and whether the link is relocatable or not.
1276
1277 @item
1278 Test the linker. Test the case of a final link. If the relocation can
1279 overflow, use a linker script to force an overflow and make sure the
1280 error is reported correctly. Test a relocatable link, whether the
1281 symbol is defined or undefined in the relocatable output. For both the
1282 final and relocatable link, test the case when the symbol is a common
1283 symbol, when the symbol looked like a common symbol but became a defined
1284 symbol, when the symbol is defined in a different object file, and when
1285 the symbol is defined in the same object file.
1286
1287 @item
1288 In order for linking to another object file format, such as S-records,
1289 to work correctly, @samp{bfd_perform_relocation} has to do the right
1290 thing for the relocation. You may need to set the
1291 @samp{special_function} field to handle this correctly. Test this by
1292 doing a link in which the output object file format is S-records.
1293
1294 @item
1295 Using the linker to generate relocatable output in a different object
1296 file format is impossible in the general case, so you generally don't
1297 have to worry about that. The GNU linker makes sure to stop that from
1298 happening when an input file in a different format has relocations.
1299
1300 Linking input files of different object file formats together is quite
1301 unusual, but if you're really dedicated you may want to consider testing
1302 this case, both when the output object file format is the same as your
1303 format, and when it is different.
1304 @end itemize
1305
1306 @node BFD relocation codes
1307 @subsection BFD relocation codes
1308
1309 BFD has another way of describing relocations besides the howto
1310 structures described above: the enum @samp{bfd_reloc_code_real_type}.
1311
1312 Every known relocation type can be described as a value in this
1313 enumeration. The enumeration contains many target specific relocations,
1314 but where two or more targets have the same relocation, a single code is
1315 used. For example, the single value @samp{BFD_RELOC_32} is used for all
1316 simple 32 bit relocation types.
1317
1318 The main purpose of this relocation code is to give the assembler some
1319 mechanism to create @samp{arelent} structures. In order for the
1320 assembler to create an @samp{arelent} structure, it has to be able to
1321 obtain a howto structure. The function @samp{bfd_reloc_type_lookup},
1322 which simply calls the target vector entry point
1323 @samp{reloc_type_lookup}, takes a relocation code and returns a howto
1324 structure.
1325
1326 The function @samp{bfd_get_reloc_code_name} returns the name of a
1327 relocation code. This is mainly used in error messages.
1328
1329 Using both howto structures and relocation codes can be somewhat
1330 confusing. There are many processor specific relocation codes.
1331 However, the relocation is only fully defined by the howto structure.
1332 The same relocation code will map to different howto structures in
1333 different object file formats. For example, the addend handling may be
1334 different.
1335
1336 Most of the relocation codes are not really general. The assembler can
1337 not use them without already understanding what sorts of relocations can
1338 be used for a particular target. It might be possible to replace the
1339 relocation codes with something simpler.
1340
1341 @node BFD relocation future
1342 @subsection BFD relocation future
1343
1344 Clearly the current BFD relocation support is in bad shape. A
1345 wholescale rewrite would be very difficult, because it would require
1346 thorough testing of every BFD target. So some sort of incremental
1347 change is required.
1348
1349 My vague thoughts on this would involve defining a new, clearly defined,
1350 howto structure. Some mechanism would be used to determine which type
1351 of howto structure was being used by a particular format.
1352
1353 The new howto structure would clearly define the relocation behaviour in
1354 the case of an assembly, a relocatable link, and a final link. At
1355 least one special function would be defined as an escape, and it might
1356 make sense to define more.
1357
1358 One or more generic functions similar to @samp{bfd_perform_relocation}
1359 would be written to handle the new howto structure.
1360
1361 This should make it possible to write a generic version of the relocate
1362 section functions used by the new linker. The target specific code
1363 would provide some mechanism (a function pointer or an initial
1364 conversion) to convert target specific relocations into howto
1365 structures.
1366
1367 Ideally it would be possible to use this generic relocate section
1368 function for the generic linker as well. That is, it would replace the
1369 @samp{bfd_generic_get_relocated_section_contents} function which is
1370 currently normally used.
1371
1372 For the special case of ELF dynamic linking, more consideration needs to
1373 be given to writing ELF specific but ELF target generic code to handle
1374 special relocation types such as GOT and PLT.
1375
1376 @node BFD ELF support
1377 @section BFD ELF support
1378 @cindex elf support in bfd
1379 @cindex bfd elf support
1380
1381 The ELF object file format is defined in two parts: a generic ABI and a
1382 processor specific supplement. The ELF support in BFD is split in a
1383 similar fashion. The processor specific support is largely kept within
1384 a single file. The generic support is provided by several other files.
1385 The processor specific support provides a set of function pointers and
1386 constants used by the generic support.
1387
1388 @menu
1389 * BFD ELF sections and segments:: ELF sections and segments
1390 * BFD ELF generic support:: BFD ELF generic support
1391 * BFD ELF processor specific support:: BFD ELF processor specific support
1392 * BFD ELF core files:: BFD ELF core files
1393 * BFD ELF future:: BFD ELF future
1394 @end menu
1395
1396 @node BFD ELF sections and segments
1397 @subsection ELF sections and segments
1398
1399 The ELF ABI permits a file to have either sections or segments or both.
1400 Relocatable object files conventionally have only sections.
1401 Executables conventionally have both. Core files conventionally have
1402 only program segments.
1403
1404 ELF sections are similar to sections in other object file formats: they
1405 have a name, a VMA, file contents, flags, and other miscellaneous
1406 information. ELF relocations are stored in sections of a particular
1407 type; BFD automatically converts these sections into internal relocation
1408 information.
1409
1410 ELF program segments are intended for fast interpretation by a system
1411 loader. They have a type, a VMA, an LMA, file contents, and a couple of
1412 other fields. When an ELF executable is run on a Unix system, the
1413 system loader will examine the program segments to decide how to load
1414 it. The loader will ignore the section information. Loadable program
1415 segments (type @samp{PT_LOAD}) are directly loaded into memory. Other
1416 program segments are interpreted by the loader, and generally provide
1417 dynamic linking information.
1418
1419 When an ELF file has both program segments and sections, an ELF program
1420 segment may encompass one or more ELF sections, in the sense that the
1421 portion of the file which corresponds to the program segment may include
1422 the portions of the file corresponding to one or more sections. When
1423 there is more than one section in a loadable program segment, the
1424 relative positions of the section contents in the file must correspond
1425 to the relative positions they should hold when the program segment is
1426 loaded. This requirement should be obvious if you consider that the
1427 system loader will load an entire program segment at a time.
1428
1429 On a system which supports dynamic paging, such as any native Unix
1430 system, the contents of a loadable program segment must be at the same
1431 offset in the file as in memory, modulo the memory page size used on the
1432 system. This is because the system loader will map the file into memory
1433 starting at the start of a page. The system loader can easily remap
1434 entire pages to the correct load address. However, if the contents of
1435 the file were not correctly aligned within the page, the system loader
1436 would have to shift the contents around within the page, which is too
1437 expensive. For example, if the LMA of a loadable program segment is
1438 @samp{0x40080} and the page size is @samp{0x1000}, then the position of
1439 the segment contents within the file must equal @samp{0x80} modulo
1440 @samp{0x1000}.
1441
1442 BFD has only a single set of sections. It does not provide any generic
1443 way to examine both sections and segments. When BFD is used to open an
1444 object file or executable, the BFD sections will represent ELF sections.
1445 When BFD is used to open a core file, the BFD sections will represent
1446 ELF program segments.
1447
1448 When BFD is used to examine an object file or executable, any program
1449 segments will be read to set the LMA of the sections. This is because
1450 ELF sections only have a VMA, while ELF program segments have both a VMA
1451 and an LMA. Any program segments will be copied by the
1452 @samp{copy_private} entry points. They will be printed by the
1453 @samp{print_private} entry point. Otherwise, the program segments are
1454 ignored. In particular, programs which use BFD currently have no direct
1455 access to the program segments.
1456
1457 When BFD is used to create an executable, the program segments will be
1458 created automatically based on the section information. This is done in
1459 the function @samp{assign_file_positions_for_segments} in @file{elf.c}.
1460 This function has been tweaked many times, and probably still has
1461 problems that arise in particular cases.
1462
1463 There is a hook which may be used to explicitly define the program
1464 segments when creating an executable: the @samp{bfd_record_phdr}
1465 function in @file{bfd.c}. If this function is called, BFD will not
1466 create program segments itself, but will only create the program
1467 segments specified by the caller. The linker uses this function to
1468 implement the @samp{PHDRS} linker script command.
1469
1470 @node BFD ELF generic support
1471 @subsection BFD ELF generic support
1472
1473 In general, functions which do not read external data from the ELF file
1474 are found in @file{elf.c}. They operate on the internal forms of the
1475 ELF structures, which are defined in @file{include/elf/internal.h}. The
1476 internal structures are defined in terms of @samp{bfd_vma}, and so may
1477 be used for both 32 bit and 64 bit ELF targets.
1478
1479 The file @file{elfcode.h} contains functions which operate on the
1480 external data. @file{elfcode.h} is compiled twice, once via
1481 @file{elf32.c} with @samp{ARCH_SIZE} defined as @samp{32}, and once via
1482 @file{elf64.c} with @samp{ARCH_SIZE} defined as @samp{64}.
1483 @file{elfcode.h} includes functions to swap the ELF structures in and
1484 out of external form, as well as a few more complex functions.
1485
1486 Linker support is found in @file{elflink.c}. The
1487 linker support is only used if the processor specific file defines
1488 @samp{elf_backend_relocate_section}, which is required to relocate the
1489 section contents. If that macro is not defined, the generic linker code
1490 is used, and relocations are handled via @samp{bfd_perform_relocation}.
1491
1492 The core file support is in @file{elfcore.h}, which is compiled twice,
1493 for both 32 and 64 bit support. The more interesting cases of core file
1494 support only work on a native system which has the @file{sys/procfs.h}
1495 header file. Without that file, the core file support does little more
1496 than read the ELF program segments as BFD sections.
1497
1498 The BFD internal header file @file{elf-bfd.h} is used for communication
1499 among these files and the processor specific files.
1500
1501 The default entries for the BFD ELF target vector are found mainly in
1502 @file{elf.c}. Some functions are found in @file{elfcode.h}.
1503
1504 The processor specific files may override particular entries in the
1505 target vector, but most do not, with one exception: the
1506 @samp{bfd_reloc_type_lookup} entry point is always processor specific.
1507
1508 @node BFD ELF processor specific support
1509 @subsection BFD ELF processor specific support
1510
1511 By convention, the processor specific support for a particular processor
1512 will be found in @file{elf@var{nn}-@var{cpu}.c}, where @var{nn} is
1513 either 32 or 64, and @var{cpu} is the name of the processor.
1514
1515 @menu
1516 * BFD ELF processor required:: Required processor specific support
1517 * BFD ELF processor linker:: Processor specific linker support
1518 * BFD ELF processor other:: Other processor specific support options
1519 @end menu
1520
1521 @node BFD ELF processor required
1522 @subsubsection Required processor specific support
1523
1524 When writing a @file{elf@var{nn}-@var{cpu}.c} file, you must do the
1525 following:
1526
1527 @itemize @bullet
1528 @item
1529 Define either @samp{TARGET_BIG_SYM} or @samp{TARGET_LITTLE_SYM}, or
1530 both, to a unique C name to use for the target vector. This name should
1531 appear in the list of target vectors in @file{targets.c}, and will also
1532 have to appear in @file{config.bfd} and @file{configure.ac}. Define
1533 @samp{TARGET_BIG_SYM} for a big-endian processor,
1534 @samp{TARGET_LITTLE_SYM} for a little-endian processor, and define both
1535 for a bi-endian processor.
1536 @item
1537 Define either @samp{TARGET_BIG_NAME} or @samp{TARGET_LITTLE_NAME}, or
1538 both, to a string used as the name of the target vector. This is the
1539 name which a user of the BFD tool would use to specify the object file
1540 format. It would normally appear in a linker emulation parameters
1541 file.
1542 @item
1543 Define @samp{ELF_ARCH} to the BFD architecture (an element of the
1544 @samp{bfd_architecture} enum, typically @samp{bfd_arch_@var{cpu}}).
1545 @item
1546 Define @samp{ELF_MACHINE_CODE} to the magic number which should appear
1547 in the @samp{e_machine} field of the ELF header. As of this writing,
1548 these magic numbers are assigned by Caldera; if you want to get a magic
1549 number for a particular processor, try sending a note to
1550 @email{registry@@caldera.com}. In the BFD sources, the magic numbers are
1551 found in @file{include/elf/common.h}; they have names beginning with
1552 @samp{EM_}.
1553 @item
1554 Define @samp{ELF_MAXPAGESIZE} to the maximum size of a virtual page in
1555 memory. This can normally be found at the start of chapter 5 in the
1556 processor specific supplement. For a processor which will only be used
1557 in an embedded system, or which has no memory management hardware, this
1558 can simply be @samp{1}.
1559 @item
1560 If the format should use @samp{Rel} rather than @samp{Rela} relocations,
1561 define @samp{USE_REL}. This is normally defined in chapter 4 of the
1562 processor specific supplement.
1563
1564 In the absence of a supplement, it's easier to work with @samp{Rela}
1565 relocations. @samp{Rela} relocations will require more space in object
1566 files (but not in executables, except when using dynamic linking).
1567 However, this is outweighed by the simplicity of addend handling when
1568 using @samp{Rela} relocations. With @samp{Rel} relocations, the addend
1569 must be stored in the section contents, which makes relocatable links
1570 more complex.
1571
1572 For example, consider C code like @code{i = a[1000];} where @samp{a} is
1573 a global array. The instructions which load the value of @samp{a[1000]}
1574 will most likely use a relocation which refers to the symbol
1575 representing @samp{a}, with an addend that gives the offset from the
1576 start of @samp{a} to element @samp{1000}. When using @samp{Rel}
1577 relocations, that addend must be stored in the instructions themselves.
1578 If you are adding support for a RISC chip which uses two or more
1579 instructions to load an address, then the addend may not fit in a single
1580 instruction, and will have to be somehow split among the instructions.
1581 This makes linking awkward, particularly when doing a relocatable link
1582 in which the addend may have to be updated. It can be done---the MIPS
1583 ELF support does it---but it should be avoided when possible.
1584
1585 It is possible, though somewhat awkward, to support both @samp{Rel} and
1586 @samp{Rela} relocations for a single target; @file{elf64-mips.c} does it
1587 by overriding the relocation reading and writing routines.
1588 @item
1589 Define howto structures for all the relocation types.
1590 @item
1591 Define a @samp{bfd_reloc_type_lookup} routine. This must be named
1592 @samp{bfd_elf@var{nn}_bfd_reloc_type_lookup}, and may be either a
1593 function or a macro. It must translate a BFD relocation code into a
1594 howto structure. This is normally a table lookup or a simple switch.
1595 @item
1596 If using @samp{Rel} relocations, define @samp{elf_info_to_howto_rel}.
1597 If using @samp{Rela} relocations, define @samp{elf_info_to_howto}.
1598 Either way, this is a macro defined as the name of a function which
1599 takes an @samp{arelent} and a @samp{Rel} or @samp{Rela} structure, and
1600 sets the @samp{howto} field of the @samp{arelent} based on the
1601 @samp{Rel} or @samp{Rela} structure. This is normally uses
1602 @samp{ELF@var{nn}_R_TYPE} to get the ELF relocation type and uses it as
1603 an index into a table of howto structures.
1604 @end itemize
1605
1606 You must also add the magic number for this processor to the
1607 @samp{prep_headers} function in @file{elf.c}.
1608
1609 You must also create a header file in the @file{include/elf} directory
1610 called @file{@var{cpu}.h}. This file should define any target specific
1611 information which may be needed outside of the BFD code. In particular
1612 it should use the @samp{START_RELOC_NUMBERS}, @samp{RELOC_NUMBER},
1613 @samp{FAKE_RELOC}, @samp{EMPTY_RELOC} and @samp{END_RELOC_NUMBERS}
1614 macros to create a table mapping the number used to identify a
1615 relocation to a name describing that relocation.
1616
1617 While not a BFD component, you probably also want to make the binutils
1618 program @samp{readelf} parse your ELF objects. For this, you need to add
1619 code for @code{EM_@var{cpu}} as appropriate in @file{binutils/readelf.c}.
1620
1621 @node BFD ELF processor linker
1622 @subsubsection Processor specific linker support
1623
1624 The linker will be much more efficient if you define a relocate section
1625 function. This will permit BFD to use the ELF specific linker support.
1626
1627 If you do not define a relocate section function, BFD must use the
1628 generic linker support, which requires converting all symbols and
1629 relocations into BFD @samp{asymbol} and @samp{arelent} structures. In
1630 this case, relocations will be handled by calling
1631 @samp{bfd_perform_relocation}, which will use the howto structures you
1632 have defined. @xref{BFD relocation handling}.
1633
1634 In order to support linking into a different object file format, such as
1635 S-records, @samp{bfd_perform_relocation} must work correctly with your
1636 howto structures, so you can't skip that step. However, if you define
1637 the relocate section function, then in the normal case of linking into
1638 an ELF file the linker will not need to convert symbols and relocations,
1639 and will be much more efficient.
1640
1641 To use a relocation section function, define the macro
1642 @samp{elf_backend_relocate_section} as the name of a function which will
1643 take the contents of a section, as well as relocation, symbol, and other
1644 information, and modify the section contents according to the relocation
1645 information. In simple cases, this is little more than a loop over the
1646 relocations which computes the value of each relocation and calls
1647 @samp{_bfd_final_link_relocate}. The function must check for a
1648 relocatable link, and in that case normally needs to do nothing other
1649 than adjust the addend for relocations against a section symbol.
1650
1651 The complex cases generally have to do with dynamic linker support. GOT
1652 and PLT relocations must be handled specially, and the linker normally
1653 arranges to set up the GOT and PLT sections while handling relocations.
1654 When generating a shared library, random relocations must normally be
1655 copied into the shared library, or converted to RELATIVE relocations
1656 when possible.
1657
1658 @node BFD ELF processor other
1659 @subsubsection Other processor specific support options
1660
1661 There are many other macros which may be defined in
1662 @file{elf@var{nn}-@var{cpu}.c}. These macros may be found in
1663 @file{elfxx-target.h}.
1664
1665 Macros may be used to override some of the generic ELF target vector
1666 functions.
1667
1668 Several processor specific hook functions which may be defined as
1669 macros. These functions are found as function pointers in the
1670 @samp{elf_backend_data} structure defined in @file{elf-bfd.h}. In
1671 general, a hook function is set by defining a macro
1672 @samp{elf_backend_@var{name}}.
1673
1674 There are a few processor specific constants which may also be defined.
1675 These are again found in the @samp{elf_backend_data} structure.
1676
1677 I will not define the various functions and constants here; see the
1678 comments in @file{elf-bfd.h}.
1679
1680 Normally any odd characteristic of a particular ELF processor is handled
1681 via a hook function. For example, the special @samp{SHN_MIPS_SCOMMON}
1682 section number found in MIPS ELF is handled via the hooks
1683 @samp{section_from_bfd_section}, @samp{symbol_processing},
1684 @samp{add_symbol_hook}, and @samp{output_symbol_hook}.
1685
1686 Dynamic linking support, which involves processor specific relocations
1687 requiring special handling, is also implemented via hook functions.
1688
1689 @node BFD ELF core files
1690 @subsection BFD ELF core files
1691 @cindex elf core files
1692
1693 On native ELF Unix systems, core files are generated without any
1694 sections. Instead, they only have program segments.
1695
1696 When BFD is used to read an ELF core file, the BFD sections will
1697 actually represent program segments. Since ELF program segments do not
1698 have names, BFD will invent names like @samp{segment@var{n}} where
1699 @var{n} is a number.
1700
1701 A single ELF program segment may include both an initialized part and an
1702 uninitialized part. The size of the initialized part is given by the
1703 @samp{p_filesz} field. The total size of the segment is given by the
1704 @samp{p_memsz} field. If @samp{p_memsz} is larger than @samp{p_filesz},
1705 then the extra space is uninitialized, or, more precisely, initialized
1706 to zero.
1707
1708 BFD will represent such a program segment as two different sections.
1709 The first, named @samp{segment@var{n}a}, will represent the initialized
1710 part of the program segment. The second, named @samp{segment@var{n}b},
1711 will represent the uninitialized part.
1712
1713 ELF core files store special information such as register values in
1714 program segments with the type @samp{PT_NOTE}. BFD will attempt to
1715 interpret the information in these segments, and will create additional
1716 sections holding the information. Some of this interpretation requires
1717 information found in the host header file @file{sys/procfs.h}, and so
1718 will only work when BFD is built on a native system.
1719
1720 BFD does not currently provide any way to create an ELF core file. In
1721 general, BFD does not provide a way to create core files. The way to
1722 implement this would be to write @samp{bfd_set_format} and
1723 @samp{bfd_write_contents} routines for the @samp{bfd_core} type; see
1724 @ref{BFD target vector format}.
1725
1726 @node BFD ELF future
1727 @subsection BFD ELF future
1728
1729 The current dynamic linking support has too much code duplication.
1730 While each processor has particular differences, much of the dynamic
1731 linking support is quite similar for each processor. The GOT and PLT
1732 are handled in fairly similar ways, the details of -Bsymbolic linking
1733 are generally similar, etc. This code should be reworked to use more
1734 generic functions, eliminating the duplication.
1735
1736 Similarly, the relocation handling has too much duplication. Many of
1737 the @samp{reloc_type_lookup} and @samp{info_to_howto} functions are
1738 quite similar. The relocate section functions are also often quite
1739 similar, both in the standard linker handling and the dynamic linker
1740 handling. Many of the COFF processor specific backends share a single
1741 relocate section function (@samp{_bfd_coff_generic_relocate_section}),
1742 and it should be possible to do something like this for the ELF targets
1743 as well.
1744
1745 The appearance of the processor specific magic number in
1746 @samp{prep_headers} in @file{elf.c} is somewhat bogus. It should be
1747 possible to add support for a new processor without changing the generic
1748 support.
1749
1750 The processor function hooks and constants are ad hoc and need better
1751 documentation.
1752
1753 @node BFD glossary
1754 @section BFD glossary
1755 @cindex glossary for bfd
1756 @cindex bfd glossary
1757
1758 This is a short glossary of some BFD terms.
1759
1760 @table @asis
1761 @item a.out
1762 The a.out object file format. The original Unix object file format.
1763 Still used on SunOS, though not Solaris. Supports only three sections.
1764
1765 @item archive
1766 A collection of object files produced and manipulated by the @samp{ar}
1767 program.
1768
1769 @item backend
1770 The implementation within BFD of a particular object file format. The
1771 set of functions which appear in a particular target vector.
1772
1773 @item BFD
1774 The BFD library itself. Also, each object file, archive, or executable
1775 opened by the BFD library has the type @samp{bfd *}, and is sometimes
1776 referred to as a bfd.
1777
1778 @item COFF
1779 The Common Object File Format. Used on Unix SVR3. Used by some
1780 embedded targets, although ELF is normally better.
1781
1782 @item DLL
1783 A shared library on Windows.
1784
1785 @item dynamic linker
1786 When a program linked against a shared library is run, the dynamic
1787 linker will locate the appropriate shared library and arrange to somehow
1788 include it in the running image.
1789
1790 @item dynamic object
1791 Another name for an ELF shared library.
1792
1793 @item ECOFF
1794 The Extended Common Object File Format. Used on Alpha Digital Unix
1795 (formerly OSF/1), as well as Ultrix and Irix 4. A variant of COFF.
1796
1797 @item ELF
1798 The Executable and Linking Format. The object file format used on most
1799 modern Unix systems, including GNU/Linux, Solaris, Irix, and SVR4. Also
1800 used on many embedded systems.
1801
1802 @item executable
1803 A program, with instructions and symbols, and perhaps dynamic linking
1804 information. Normally produced by a linker.
1805
1806 @item LMA
1807 Load Memory Address. This is the address at which a section will be
1808 loaded. Compare with VMA, below.
1809
1810 @item object file
1811 A binary file including machine instructions, symbols, and relocation
1812 information. Normally produced by an assembler.
1813
1814 @item object file format
1815 The format of an object file. Typically object files and executables
1816 for a particular system are in the same format, although executables
1817 will not contain any relocation information.
1818
1819 @item PE
1820 The Portable Executable format. This is the object file format used for
1821 Windows (specifically, Win32) object files. It is based closely on
1822 COFF, but has a few significant differences.
1823
1824 @item PEI
1825 The Portable Executable Image format. This is the object file format
1826 used for Windows (specifically, Win32) executables. It is very similar
1827 to PE, but includes some additional header information.
1828
1829 @item relocations
1830 Information used by the linker to adjust section contents. Also called
1831 relocs.
1832
1833 @item section
1834 Object files and executable are composed of sections. Sections have
1835 optional data and optional relocation information.
1836
1837 @item shared library
1838 A library of functions which may be used by many executables without
1839 actually being linked into each executable. There are several different
1840 implementations of shared libraries, each having slightly different
1841 features.
1842
1843 @item symbol
1844 Each object file and executable may have a list of symbols, often
1845 referred to as the symbol table. A symbol is basically a name and an
1846 address. There may also be some additional information like the type of
1847 symbol, although the type of a symbol is normally something simple like
1848 function or object, and should be confused with the more complex C
1849 notion of type. Typically every global function and variable in a C
1850 program will have an associated symbol.
1851
1852 @item target vector
1853 A set of functions which implement support for a particular object file
1854 format. The @samp{bfd_target} structure.
1855
1856 @item Win32
1857 The current Windows API, implemented by Windows 95 and later and Windows
1858 NT 3.51 and later, but not by Windows 3.1.
1859
1860 @item XCOFF
1861 The eXtended Common Object File Format. Used on AIX. A variant of
1862 COFF, with a completely different symbol table implementation.
1863
1864 @item VMA
1865 Virtual Memory Address. This is the address a section will have when
1866 an executable is run. Compare with LMA, above.
1867 @end table
1868
1869 @node Index
1870 @unnumberedsec Index
1871 @printindex cp
1872
1873 @contents
1874 @bye