1 //========================================================================
5 //========================================================================
12 #ifdef USE_GCC_PRAGMAS
16 #include "SplashTypes.h"
22 //------------------------------------------------------------------------
24 //------------------------------------------------------------------------
26 #define splashLineCapButt 0
27 #define splashLineCapRound 1
28 #define splashLineCapProjecting 2
30 //------------------------------------------------------------------------
32 //------------------------------------------------------------------------
34 #define splashLineJoinMiter 0
35 #define splashLineJoinRound 1
36 #define splashLineJoinBevel 2
38 //------------------------------------------------------------------------
40 //------------------------------------------------------------------------
45 // Create a new state object, initialized with default settings.
46 SplashState(int width
, int height
);
48 // Copy a state object.
49 SplashState
*copy() { return new SplashState(this); }
53 // Set the stroke pattern. This does not copy <strokePatternA>.
54 void setStrokePattern(SplashPattern
*strokePatternA
);
56 // Set the fill pattern. This does not copy <fillPatternA>.
57 void setFillPattern(SplashPattern
*fillPatternA
);
59 // Set the screen. This does not copy <screenA>.
60 void setScreen(SplashScreen
*screenA
);
62 // Set the line dash pattern. This copies the <lineDashA> array.
63 void setLineDash(SplashCoord
*lineDashA
, int lineDashLengthA
,
64 SplashCoord lineDashPhaseA
);
68 SplashState(SplashState
*state
);
70 SplashPattern
*strokePattern
;
71 SplashPattern
*fillPattern
;
73 SplashBlendFunc blendFunc
;
74 SplashCoord strokeAlpha
;
75 SplashCoord fillAlpha
;
76 SplashCoord lineWidth
;
79 SplashCoord miterLimit
;
81 SplashCoord
*lineDash
;
83 SplashCoord lineDashPhase
;
86 SplashState
*next
; // used by Splash class