-/* Print the arguments of a stack frame, given the function FUNC
- running in that frame (as a symbol), the info on the frame,
- and the number of args according to the stack frame (or -1 if unknown). */
-
-/* References here and elsewhere to "number of args according to the
- stack frame" appear in all cases to refer to "number of ints of args
- according to the stack frame". At least for VAX, i386, isi. */
-
-void
-print_frame_args (func, fi, num, stream)
- struct symbol *func;
- struct frame_info *fi;
- int num;
- struct ui_file *stream;
-{
- struct block *b = NULL;
- int nsyms = 0;
- int first = 1;
- register int i;
- register struct symbol *sym;
- register value_ptr val;
- /* Offset of next stack argument beyond the one we have seen that is
- at the highest offset.
- -1 if we haven't come to a stack argument yet. */
- long highest_offset = -1;
- int arg_size;
- /* Number of ints of arguments that we have printed so far. */
- int args_printed = 0;
-#ifdef UI_OUT
- struct cleanup *old_chain;
- struct ui_stream *stb;
-
- stb = ui_out_stream_new (uiout);
- old_chain = make_cleanup_ui_out_stream_delete (stb);
-#endif /* UI_OUT */
-
- if (func)
- {
- b = SYMBOL_BLOCK_VALUE (func);
- nsyms = BLOCK_NSYMS (b);
- }
-
- for (i = 0; i < nsyms; i++)
- {
- QUIT;
- sym = BLOCK_SYM (b, i);
-
- /* Keep track of the highest stack argument offset seen, and
- skip over any kinds of symbols we don't care about. */
-
- switch (SYMBOL_CLASS (sym))
- {
- case LOC_ARG:
- case LOC_REF_ARG:
- {
- long current_offset = SYMBOL_VALUE (sym);
- arg_size = TYPE_LENGTH (SYMBOL_TYPE (sym));
-
- /* Compute address of next argument by adding the size of
- this argument and rounding to an int boundary. */
- current_offset =
- ((current_offset + arg_size + sizeof (int) - 1)
- & ~(sizeof (int) - 1));
-
- /* If this is the highest offset seen yet, set highest_offset. */
- if (highest_offset == -1
- || (current_offset > highest_offset))
- highest_offset = current_offset;
-
- /* Add the number of ints we're about to print to args_printed. */
- args_printed += (arg_size + sizeof (int) - 1) / sizeof (int);
- }
-
- /* We care about types of symbols, but don't need to keep track of
- stack offsets in them. */
- case LOC_REGPARM:
- case LOC_REGPARM_ADDR:
- case LOC_LOCAL_ARG:
- case LOC_BASEREG_ARG:
- break;
-
- /* Other types of symbols we just skip over. */
- default:
- continue;
- }
-
- /* We have to look up the symbol because arguments can have
- two entries (one a parameter, one a local) and the one we
- want is the local, which lookup_symbol will find for us.
- This includes gcc1 (not gcc2) on the sparc when passing a
- small structure and gcc2 when the argument type is float
- and it is passed as a double and converted to float by
- the prologue (in the latter case the type of the LOC_ARG
- symbol is double and the type of the LOC_LOCAL symbol is
- float). */
- /* But if the parameter name is null, don't try it.
- Null parameter names occur on the RS/6000, for traceback tables.
- FIXME, should we even print them? */
-
- if (*SYMBOL_NAME (sym))
- {
- struct symbol *nsym;
- nsym = lookup_symbol
- (SYMBOL_NAME (sym),
- b, VAR_NAMESPACE, (int *) NULL, (struct symtab **) NULL);
- if (SYMBOL_CLASS (nsym) == LOC_REGISTER)
- {
- /* There is a LOC_ARG/LOC_REGISTER pair. This means that
- it was passed on the stack and loaded into a register,
- or passed in a register and stored in a stack slot.
- GDB 3.x used the LOC_ARG; GDB 4.0-4.11 used the LOC_REGISTER.
-
- Reasons for using the LOC_ARG:
- (1) because find_saved_registers may be slow for remote
- debugging,
- (2) because registers are often re-used and stack slots
- rarely (never?) are. Therefore using the stack slot is
- much less likely to print garbage.
-
- Reasons why we might want to use the LOC_REGISTER:
- (1) So that the backtrace prints the same value as
- "print foo". I see no compelling reason why this needs
- to be the case; having the backtrace print the value which
- was passed in, and "print foo" print the value as modified
- within the called function, makes perfect sense to me.
-
- Additional note: It might be nice if "info args" displayed
- both values.
- One more note: There is a case with sparc structure passing
- where we need to use the LOC_REGISTER, but this is dealt with
- by creating a single LOC_REGPARM in symbol reading. */
-
- /* Leave sym (the LOC_ARG) alone. */
- ;
- }
- else
- sym = nsym;
- }
-
-#ifdef UI_OUT
- /* Print the current arg. */
- if (!first)
- ui_out_text (uiout, ", ");
- ui_out_wrap_hint (uiout, " ");
-
- annotate_arg_begin ();
-
- ui_out_list_begin (uiout, NULL);
- fprintf_symbol_filtered (stb->stream, SYMBOL_SOURCE_NAME (sym),
- SYMBOL_LANGUAGE (sym), DMGL_PARAMS | DMGL_ANSI);
- ui_out_field_stream (uiout, "name", stb);
- annotate_arg_name_end ();
- ui_out_text (uiout, "=");
-#else
- /* Print the current arg. */
- if (!first)
- fprintf_filtered (stream, ", ");
- wrap_here (" ");
-
- annotate_arg_begin ();
-
- fprintf_symbol_filtered (stream, SYMBOL_SOURCE_NAME (sym),
- SYMBOL_LANGUAGE (sym), DMGL_PARAMS | DMGL_ANSI);
- annotate_arg_name_end ();
- fputs_filtered ("=", stream);
-#endif
-
- /* Avoid value_print because it will deref ref parameters. We just
- want to print their addresses. Print ??? for args whose address
- we do not know. We pass 2 as "recurse" to val_print because our
- standard indentation here is 4 spaces, and val_print indents
- 2 for each recurse. */
- val = read_var_value (sym, fi);
-
- annotate_arg_value (val == NULL ? NULL : VALUE_TYPE (val));
-
- if (val)
- {
- if (GDB_TARGET_IS_D10V
- && SYMBOL_CLASS (sym) == LOC_REGPARM && TYPE_CODE (VALUE_TYPE (val)) == TYPE_CODE_PTR)
- TYPE_LENGTH (VALUE_TYPE (val)) = 2;
-#ifdef UI_OUT
- val_print (VALUE_TYPE (val), VALUE_CONTENTS (val), 0,
- VALUE_ADDRESS (val),
- stb->stream, 0, 0, 2, Val_no_prettyprint);
- ui_out_field_stream (uiout, "value", stb);
- }
- else
- ui_out_text (uiout, "???");
-
- ui_out_list_end (uiout);
-#else
- val_print (VALUE_TYPE (val), VALUE_CONTENTS (val), 0,
- VALUE_ADDRESS (val),
- stream, 0, 0, 2, Val_no_prettyprint);
- }
- else
- fputs_filtered ("???", stream);
-#endif
-
- annotate_arg_end ();
-
- first = 0;
- }
-
- /* Don't print nameless args in situations where we don't know
- enough about the stack to find them. */
- if (num != -1)
- {
- long start;
-
- if (highest_offset == -1)
- start = FRAME_ARGS_SKIP;
- else
- start = highest_offset;
-
- print_frame_nameless_args (fi, start, num - args_printed,
- first, stream);
- }
-#ifdef UI_OUT
- do_cleanups (old_chain);
-#endif /* no UI_OUT */
-}
-
-/* Print nameless args on STREAM.
- FI is the frameinfo for this frame, START is the offset
- of the first nameless arg, and NUM is the number of nameless args to
- print. FIRST is nonzero if this is the first argument (not just
- the first nameless arg). */
-
-static void
-print_frame_nameless_args (fi, start, num, first, stream)
- struct frame_info *fi;
- long start;
- int num;
- int first;
- struct ui_file *stream;
-{
- int i;
- CORE_ADDR argsaddr;
- long arg_value;
-
- for (i = 0; i < num; i++)
- {
- QUIT;
-#ifdef NAMELESS_ARG_VALUE
- NAMELESS_ARG_VALUE (fi, start, &arg_value);
-#else
- argsaddr = FRAME_ARGS_ADDRESS (fi);
- if (!argsaddr)
- return;
-
- arg_value = read_memory_integer (argsaddr + start, sizeof (int));
-#endif
-
- if (!first)
- fprintf_filtered (stream, ", ");
-
-#ifdef PRINT_NAMELESS_INTEGER
- PRINT_NAMELESS_INTEGER (stream, arg_value);
-#else
-#ifdef PRINT_TYPELESS_INTEGER
- PRINT_TYPELESS_INTEGER (stream, builtin_type_int, (LONGEST) arg_value);
-#else
- fprintf_filtered (stream, "%ld", arg_value);
-#endif /* PRINT_TYPELESS_INTEGER */
-#endif /* PRINT_NAMELESS_INTEGER */
- first = 0;
- start += sizeof (int);
- }
-}
-\f
-/* ARGSUSED */