return NULL;
}
+/* Return true if process PID has a thread doing a displaced step. */
+
+static int
+displaced_step_in_progress (int pid)
+{
+ struct displaced_step_inferior_state *displaced;
+
+ displaced = get_displaced_stepping_state (pid);
+ if (displaced != NULL && !ptid_equal (displaced->step_ptid, null_ptid))
+ return 1;
+
+ return 0;
+}
+
/* Add a new displaced stepping state for process PID to the displaced
stepping state list, or return a pointer to an already existing
entry, if it already exists. Never returns NULL. */
happens to apply to another thread. */
tp->suspend.stop_signal = GDB_SIGNAL_0;
- /* Advise target which signals may be handled silently. If we have
- removed breakpoints because we are stepping over one (in any
- thread), we need to receive all signals to avoid accidentally
- skipping a breakpoint during execution of a signal handler. */
- if (step_over_info_valid_p ())
+ /* Advise target which signals may be handled silently.
+
+ If we have removed breakpoints because we are stepping over one
+ in-line (in any thread), we need to receive all signals to avoid
+ accidentally skipping a breakpoint during execution of a signal
+ handler.
+
+ Likewise if we're displaced stepping, otherwise a trap for a
+ breakpoint in a signal handler might be confused with the
+ displaced step finishing. We don't make the displaced_step_fixup
+ step distinguish the cases instead, because:
+
+ - a backtrace while stopped in the signal handler would show the
+ scratch pad as frame older than the signal handler, instead of
+ the real mainline code.
+
+ - when the thread is later resumed, the signal handler would
+ return to the scratch pad area, which would no longer be
+ valid. */
+ if (step_over_info_valid_p ()
+ || displaced_step_in_progress (ptid_get_pid (tp->ptid)))
target_pass_signals (0, NULL);
else
target_pass_signals ((int) GDB_SIGNAL_LAST, signal_pass);