.text :
{
*(.vectors)
+ KEEP(*(.vectors))
${CONSTRUCTING+ __ctors_start = . ; }
${CONSTRUCTING+ *(.ctors) }
${CONSTRUCTING+ __dtors_start = . ; }
${CONSTRUCTING+ *(.dtors) }
${CONSTRUCTING+ __dtors_end = . ; }
+ KEEP(SORT(*)(.ctors))
+ KEEP(SORT(*)(.dtors))
+ /* For data that needs to reside in the lower 64k of progmem */
*(.progmem.gcc*)
*(.progmem*)
${RELOCATING+. = ALIGN(2);}
+
+ /* for future tablejump instruction arrays for 3 byte pc devices */
+ *(.jumptables)
+ *(.jumptables*)
+ /* for code that needs to reside in the lower 128k progmem */
+ *(.lowtext)
+ *(.lowtext*)
+
*(.init0) /* Start here after reset. */
+ KEEP (*(.init0))
*(.init1)
+ KEEP (*(.init1))
*(.init2) /* Clear __zero_reg__, set up stack pointer. */
+ KEEP (*(.init2))
*(.init3)
+ KEEP (*(.init3))
*(.init4) /* Initialize data and BSS. */
+ KEEP (*(.init4))
*(.init5)
+ KEEP (*(.init5))
*(.init6) /* C++ constructors. */
+ KEEP (*(.init6))
*(.init7)
+ KEEP (*(.init7))
*(.init8)
+ KEEP (*(.init8))
*(.init9) /* Call main(). */
+ KEEP (*(.init9))
*(.text)
${RELOCATING+. = ALIGN(2);}
*(.text.*)
${RELOCATING+. = ALIGN(2);}
*(.fini9) /* _exit() starts here. */
+ KEEP (*(.fini9))
*(.fini8)
+ KEEP (*(.fini8))
*(.fini7)
+ KEEP (*(.fini7))
*(.fini6) /* C++ destructors. */
+ KEEP (*(.fini6))
*(.fini5)
+ KEEP (*(.fini5))
*(.fini4)
+ KEEP (*(.fini4))
*(.fini3)
+ KEEP (*(.fini3))
*(.fini2)
+ KEEP (*(.fini2))
*(.fini1)
+ KEEP (*(.fini1))
*(.fini0) /* Infinite loop after program termination. */
+ KEEP (*(.fini0))
${RELOCATING+ _etext = . ; }
} ${RELOCATING+ > text}
{
${RELOCATING+ PROVIDE (__data_start = .) ; }
*(.data)
+ *(.data*)
+ *(.rodata) /* We need to include .rodata here if gcc is used */
+ *(.rodata*) /* with -fdata-sections. */
*(.gnu.linkonce.d*)
${RELOCATING+. = ALIGN(2);}
${RELOCATING+ _edata = . ; }
{
${RELOCATING+ PROVIDE (__bss_start = .) ; }
*(.bss)
+ *(.bss*)
*(COMMON)
${RELOCATING+ PROVIDE (__bss_end = .) ; }
} ${RELOCATING+ > data}