uint32_t as_length;
// Tells us where the networks start
- uint32_t networks_offset;
- uint32_t networks_length;
+ uint32_t network_data_offset;
+ uint32_t network_data_length;
+
+ // Tells us where the network tree starts
+ uint32_t network_tree_offset;
+ uint32_t network_tree_length;
// Tells us where the pool starts
uint32_t pool_offset;