]> git.ipfire.org Git - people/ms/systemd.git/blame - unit.h
load-fragment: make socket timeout configurable
[people/ms/systemd.git] / unit.h
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1/*-*- Mode: C; c-basic-offset: 8 -*-*/
2
3#ifndef foounithfoo
4#define foounithfoo
5
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6/***
7 This file is part of systemd.
8
9 Copyright 2010 Lennart Poettering
10
11 systemd is free software; you can redistribute it and/or modify it
12 under the terms of the GNU General Public License as published by
13 the Free Software Foundation; either version 2 of the License, or
14 (at your option) any later version.
15
16 systemd is distributed in the hope that it will be useful, but
17 WITHOUT ANY WARRANTY; without even the implied warranty of
18 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 General Public License for more details.
20
21 You should have received a copy of the GNU General Public License
22 along with systemd; If not, see <http://www.gnu.org/licenses/>.
23***/
24
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25#include <stdbool.h>
26#include <stdlib.h>
27
28typedef union Unit Unit;
29typedef struct Meta Meta;
30typedef struct UnitVTable UnitVTable;
31typedef enum UnitType UnitType;
32typedef enum UnitLoadState UnitLoadState;
33typedef enum UnitActiveState UnitActiveState;
34typedef enum UnitDependency UnitDependency;
35
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36#include "set.h"
37#include "util.h"
38#include "list.h"
39#include "socket-util.h"
40#include "execute.h"
87f0e418 41
b5ea5d95 42#define UNIT_NAME_MAX 128
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43#define DEFAULT_TIMEOUT_USEC (20*USEC_PER_SEC)
44#define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC)
45
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46typedef enum KillMode {
47 KILL_CONTROL_GROUP = 0,
48 KILL_PROCESS_GROUP,
49 KILL_PROCESS,
50 _KILL_MODE_MAX,
51 _KILL_MODE_INVALID = -1
52} KillMode;
53
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54enum UnitType {
55 UNIT_SERVICE = 0,
56 UNIT_TIMER,
57 UNIT_SOCKET,
58 UNIT_TARGET,
59 UNIT_DEVICE,
60 UNIT_MOUNT,
61 UNIT_AUTOMOUNT,
62 UNIT_SNAPSHOT,
63 _UNIT_TYPE_MAX,
50159e6a 64 _UNIT_TYPE_INVALID = -1
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65};
66
67enum UnitLoadState {
68 UNIT_STUB,
69 UNIT_LOADED,
70 UNIT_FAILED,
23a177ef 71 UNIT_MERGED,
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72 _UNIT_LOAD_STATE_MAX,
73 _UNIT_LOAD_STATE_INVALID = -1
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74};
75
76enum UnitActiveState {
77 UNIT_ACTIVE,
78 UNIT_ACTIVE_RELOADING,
79 UNIT_INACTIVE,
80 UNIT_ACTIVATING,
81 UNIT_DEACTIVATING,
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82 _UNIT_ACTIVE_STATE_MAX,
83 _UNIT_ACTIVE_STATE_INVALID = -1
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84};
85
86static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) {
87 return t == UNIT_ACTIVE || t == UNIT_ACTIVE_RELOADING;
88}
89
90static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) {
91 return t == UNIT_ACTIVE || t == UNIT_ACTIVATING || t == UNIT_ACTIVE_RELOADING;
92}
93
94static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) {
95 return t == UNIT_INACTIVE || t == UNIT_DEACTIVATING;
96}
97
98enum UnitDependency {
99 /* Positive dependencies */
100 UNIT_REQUIRES,
101 UNIT_SOFT_REQUIRES,
102 UNIT_WANTS,
103 UNIT_REQUISITE,
104 UNIT_SOFT_REQUISITE,
105
106 /* Inverse of the above */
107 UNIT_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */
108 UNIT_SOFT_REQUIRED_BY, /* inverse of 'soft_requires' and 'soft_requisite' is 'soft_required_by' */
109 UNIT_WANTED_BY, /* inverse of 'wants' */
110
111 /* Negative dependencies */
112 UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicts' */
113
114 /* Order */
115 UNIT_BEFORE, /* inverse of before is after and vice versa */
116 UNIT_AFTER,
117
118 _UNIT_DEPENDENCY_MAX,
119 _UNIT_DEPENDENCY_INVALID = -1
120};
121
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122#include "manager.h"
123#include "job.h"
8e274523 124#include "cgroup.h"
ef734fd6 125
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126struct Meta {
127 Manager *manager;
23a177ef 128
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129 UnitType type;
130 UnitLoadState load_state;
23a177ef 131 Unit *merged_into;
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132
133 char *id; /* One name is special because we use it for identification. Points to an entry in the names set */
134
135 Set *names;
136 Set *dependencies[_UNIT_DEPENDENCY_MAX];
137
138 char *description;
6be1e7d5 139 char *fragment_path; /* if loaded from a config file this is the primary path to it */
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140
141 /* If there is something to do with this unit, then this is
142 * the job for it */
143 Job *job;
144
145 bool in_load_queue:1;
c1e1601e 146 bool in_dbus_queue:1;
23a177ef 147 bool in_cleanup_queue:1;
c1e1601e 148 bool sent_dbus_new_signal:1;
87f0e418 149
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150 /* If we go down, pull down everything that depends on us, too */
151 bool recursive_stop;
152
153 /* Garbage collect us we nobody wants or requires us anymore */
154 bool stop_when_unneeded;
155
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156 usec_t active_enter_timestamp;
157 usec_t active_exit_timestamp;
158
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159 /* Counterparts in the cgroup filesystem */
160 CGroupBonding *cgroup_bondings;
161
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162 /* Load queue */
163 LIST_FIELDS(Meta, load_queue);
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164
165 /* Per type list */
166 LIST_FIELDS(Meta, units_per_type);
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167
168 /* D-Bus queue */
169 LIST_FIELDS(Meta, dbus_queue);
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170
171 /* Cleanup queue */
172 LIST_FIELDS(Meta, cleanup_queue);
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173};
174
175#include "service.h"
176#include "timer.h"
177#include "socket.h"
178#include "target.h"
179#include "device.h"
180#include "mount.h"
181#include "automount.h"
182#include "snapshot.h"
183
184union Unit {
185 Meta meta;
186 Service service;
187 Timer timer;
188 Socket socket;
189 Target target;
190 Device device;
191 Mount mount;
192 Automount automount;
193 Snapshot snapshot;
194};
195
196struct UnitVTable {
197 const char *suffix;
198
23a177ef 199 int (*init)(Unit *u, UnitLoadState *new_state);
87f0e418 200 void (*done)(Unit *u);
f50e0a01 201 int (*coldplug)(Unit *u);
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202
203 void (*dump)(Unit *u, FILE *f, const char *prefix);
204
205 int (*start)(Unit *u);
206 int (*stop)(Unit *u);
207 int (*reload)(Unit *u);
208
209 bool (*can_reload)(Unit *u);
210
211 /* Boils down the more complex internal state of this unit to
212 * a simpler one that the engine can understand */
213 UnitActiveState (*active_state)(Unit *u);
214
acbb0225 215 void (*fd_event)(Unit *u, int fd, uint32_t events, Watch *w);
87f0e418 216 void (*sigchld_event)(Unit *u, pid_t pid, int code, int status);
acbb0225 217 void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w);
7824bbeb 218
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219 void (*cgroup_notify_empty)(Unit *u);
220
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221 /* This is called for each unit type and should be used to
222 * enumerate existing devices and load them. However,
223 * everything that is loaded here should still stay in
224 * inactive state. It is the job of the coldplug() call above
225 * to put the units into the initial state. */
7824bbeb 226 int (*enumerate)(Manager *m);
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227
228 /* Type specific cleanups. */
7824bbeb 229 void (*shutdown)(Manager *m);
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230};
231
232extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX];
233
234#define UNIT_VTABLE(u) unit_vtable[(u)->meta.type]
235
236/* For casting a unit into the various unit types */
237#define DEFINE_CAST(UPPERCASE, MixedCase) \
238 static inline MixedCase* UPPERCASE(Unit *u) { \
239 if (!u || u->meta.type != UNIT_##UPPERCASE) \
240 return NULL; \
241 \
242 return (MixedCase*) u; \
243 }
244
245/* For casting the various unit types into a unit */
246#define UNIT(u) ((Unit*) (u))
247
248DEFINE_CAST(SOCKET, Socket);
249DEFINE_CAST(TIMER, Timer);
250DEFINE_CAST(SERVICE, Service);
251DEFINE_CAST(TARGET, Target);
252DEFINE_CAST(DEVICE, Device);
253DEFINE_CAST(MOUNT, Mount);
254DEFINE_CAST(AUTOMOUNT, Automount);
255DEFINE_CAST(SNAPSHOT, Snapshot);
256
257UnitType unit_name_to_type(const char *n);
258bool unit_name_is_valid(const char *n);
259char *unit_name_change_suffix(const char *n, const char *suffix);
260
261Unit *unit_new(Manager *m);
262void unit_free(Unit *u);
263
264int unit_add_name(Unit *u, const char *name);
265int unit_add_dependency(Unit *u, UnitDependency d, Unit *other);
09b6b09f 266int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name);
bd77d0fc 267int unit_add_dependency_by_name_inverse(Unit *u, UnitDependency d, const char *name);
0ae97ec1 268
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269int unit_add_exec_dependencies(Unit *u, ExecContext *c);
270
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271int unit_add_cgroup(Unit *u, CGroupBonding *b);
272int unit_add_cgroup_from_text(Unit *u, const char *name);
273int unit_add_default_cgroup(Unit *u);
274CGroupBonding* unit_get_default_cgroup(Unit *u);
275
0ae97ec1 276int unit_choose_id(Unit *u, const char *name);
f50e0a01 277int unit_set_description(Unit *u, const char *description);
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278
279void unit_add_to_load_queue(Unit *u);
c1e1601e 280void unit_add_to_dbus_queue(Unit *u);
23a177ef 281void unit_add_to_cleanup_queue(Unit *u);
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282
283int unit_merge(Unit *u, Unit *other);
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284int unit_merge_by_name(Unit *u, const char *other);
285
286Unit *unit_follow_merge(Unit *u);
87f0e418 287
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288int unit_load_fragment_and_dropin(Unit *u, UnitLoadState *new_state);
289int unit_load_fragment_and_dropin_optional(Unit *u, UnitLoadState *new_state);
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290int unit_load(Unit *unit);
291
292const char* unit_id(Unit *u);
293const char *unit_description(Unit *u);
294
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295bool unit_has_name(Unit *u, const char *name);
296
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297UnitActiveState unit_active_state(Unit *u);
298
299void unit_dump(Unit *u, FILE *f, const char *prefix);
300
301bool unit_can_reload(Unit *u);
302bool unit_can_start(Unit *u);
303
304int unit_start(Unit *u);
305int unit_stop(Unit *u);
306int unit_reload(Unit *u);
307
308void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns);
309
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310int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w);
311void unit_unwatch_fd(Unit *u, Watch *w);
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312
313int unit_watch_pid(Unit *u, pid_t pid);
314void unit_unwatch_pid(Unit *u, pid_t pid);
315
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316int unit_watch_timer(Unit *u, usec_t delay, Watch *w);
317void unit_unwatch_timer(Unit *u, Watch *w);
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318
319bool unit_job_is_applicable(Unit *u, JobType j);
320
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321int set_unit_path(const char *p);
322
2e478a46 323char *unit_name_escape_path(const char *path, const char *suffix);
0301abf4 324
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325char *unit_dbus_path(Unit *u);
326
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327int unit_load_related_unit(Unit *u, const char *type, Unit **_found);
328
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329const char *unit_type_to_string(UnitType i);
330UnitType unit_type_from_string(const char *s);
331
332const char *unit_load_state_to_string(UnitLoadState i);
333UnitLoadState unit_load_state_from_string(const char *s);
334
335const char *unit_active_state_to_string(UnitActiveState i);
336UnitActiveState unit_active_state_from_string(const char *s);
337
338const char *unit_dependency_to_string(UnitDependency i);
339UnitDependency unit_dependency_from_string(const char *s);
340
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341const char *kill_mode_to_string(KillMode k);
342KillMode kill_mode_from_string(const char *s);
ea430986 343
87f0e418 344#endif