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1 /*-*- Mode: C; c-basic-offset: 8 -*-*/
2
3 #ifndef foounithfoo
4 #define foounithfoo
5
6 /***
7 This file is part of systemd.
8
9 Copyright 2010 Lennart Poettering
10
11 systemd is free software; you can redistribute it and/or modify it
12 under the terms of the GNU General Public License as published by
13 the Free Software Foundation; either version 2 of the License, or
14 (at your option) any later version.
15
16 systemd is distributed in the hope that it will be useful, but
17 WITHOUT ANY WARRANTY; without even the implied warranty of
18 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 General Public License for more details.
20
21 You should have received a copy of the GNU General Public License
22 along with systemd; If not, see <http://www.gnu.org/licenses/>.
23 ***/
24
25 #include <stdbool.h>
26 #include <stdlib.h>
27
28 typedef union Unit Unit;
29 typedef struct Meta Meta;
30 typedef struct UnitVTable UnitVTable;
31 typedef enum UnitType UnitType;
32 typedef enum UnitLoadState UnitLoadState;
33 typedef enum UnitActiveState UnitActiveState;
34 typedef enum UnitDependency UnitDependency;
35
36 #include "set.h"
37 #include "util.h"
38 #include "list.h"
39 #include "socket-util.h"
40 #include "execute.h"
41
42 #define UNIT_NAME_MAX 128
43 #define DEFAULT_TIMEOUT_USEC (20*USEC_PER_SEC)
44 #define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC)
45
46 typedef enum KillMode {
47 KILL_CONTROL_GROUP = 0,
48 KILL_PROCESS_GROUP,
49 KILL_PROCESS,
50 KILL_NONE,
51 _KILL_MODE_MAX,
52 _KILL_MODE_INVALID = -1
53 } KillMode;
54
55 enum UnitType {
56 UNIT_SERVICE = 0,
57 UNIT_SOCKET,
58 UNIT_TARGET,
59 UNIT_DEVICE,
60 UNIT_MOUNT,
61 UNIT_AUTOMOUNT,
62 UNIT_SNAPSHOT,
63 UNIT_TIMER,
64 UNIT_SWAP,
65 _UNIT_TYPE_MAX,
66 _UNIT_TYPE_INVALID = -1
67 };
68
69 enum UnitLoadState {
70 UNIT_STUB,
71 UNIT_LOADED,
72 UNIT_FAILED,
73 UNIT_MERGED,
74 _UNIT_LOAD_STATE_MAX,
75 _UNIT_LOAD_STATE_INVALID = -1
76 };
77
78 enum UnitActiveState {
79 UNIT_ACTIVE,
80 UNIT_ACTIVE_RELOADING,
81 UNIT_INACTIVE,
82 UNIT_ACTIVATING,
83 UNIT_DEACTIVATING,
84 _UNIT_ACTIVE_STATE_MAX,
85 _UNIT_ACTIVE_STATE_INVALID = -1
86 };
87
88 static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) {
89 return t == UNIT_ACTIVE || t == UNIT_ACTIVE_RELOADING;
90 }
91
92 static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) {
93 return t == UNIT_ACTIVE || t == UNIT_ACTIVATING || t == UNIT_ACTIVE_RELOADING;
94 }
95
96 static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) {
97 return t == UNIT_INACTIVE || t == UNIT_DEACTIVATING;
98 }
99
100 enum UnitDependency {
101 /* Positive dependencies */
102 UNIT_REQUIRES,
103 UNIT_REQUIRES_OVERRIDABLE,
104 UNIT_REQUISITE,
105 UNIT_REQUISITE_OVERRIDABLE,
106 UNIT_WANTS,
107
108 /* Inverse of the above */
109 UNIT_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */
110 UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'soft_requires' and 'soft_requisite' is 'soft_required_by' */
111 UNIT_WANTED_BY, /* inverse of 'wants' */
112
113 /* Negative dependencies */
114 UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicts' */
115
116 /* Order */
117 UNIT_BEFORE, /* inverse of 'before' is 'after' and vice versa */
118 UNIT_AFTER,
119
120 /* Reference information for GC logic */
121 UNIT_REFERENCES, /* Inverse of 'references' is 'referenced_by' */
122 UNIT_REFERENCED_BY,
123
124 _UNIT_DEPENDENCY_MAX,
125 _UNIT_DEPENDENCY_INVALID = -1
126 };
127
128 #include "manager.h"
129 #include "job.h"
130 #include "cgroup.h"
131
132 struct Meta {
133 Manager *manager;
134
135 UnitType type;
136 UnitLoadState load_state;
137 Unit *merged_into;
138
139 char *id; /* One name is special because we use it for identification. Points to an entry in the names set */
140 char *instance;
141
142 Set *names;
143 Set *dependencies[_UNIT_DEPENDENCY_MAX];
144
145 char *description;
146 char *fragment_path; /* if loaded from a config file this is the primary path to it */
147
148 /* If there is something to do with this unit, then this is
149 * the job for it */
150 Job *job;
151
152 usec_t active_enter_timestamp;
153 usec_t active_exit_timestamp;
154
155 /* Counterparts in the cgroup filesystem */
156 CGroupBonding *cgroup_bondings;
157
158 /* Per type list */
159 LIST_FIELDS(Meta, units_per_type);
160
161 /* Load queue */
162 LIST_FIELDS(Meta, load_queue);
163
164 /* D-Bus queue */
165 LIST_FIELDS(Meta, dbus_queue);
166
167 /* Cleanup queue */
168 LIST_FIELDS(Meta, cleanup_queue);
169
170 /* GC queue */
171 LIST_FIELDS(Meta, gc_queue);
172
173 /* Used during GC sweeps */
174 unsigned gc_marker;
175
176 /* If we go down, pull down everything that depends on us, too */
177 bool recursive_stop;
178
179 /* Garbage collect us we nobody wants or requires us anymore */
180 bool stop_when_unneeded;
181
182 bool in_load_queue:1;
183 bool in_dbus_queue:1;
184 bool in_cleanup_queue:1;
185 bool in_gc_queue:1;
186
187 bool sent_dbus_new_signal:1;
188 };
189
190 #include "service.h"
191 #include "timer.h"
192 #include "socket.h"
193 #include "target.h"
194 #include "device.h"
195 #include "mount.h"
196 #include "automount.h"
197 #include "snapshot.h"
198 #include "swap.h"
199
200 union Unit {
201 Meta meta;
202 Service service;
203 Timer timer;
204 Socket socket;
205 Target target;
206 Device device;
207 Mount mount;
208 Automount automount;
209 Snapshot snapshot;
210 Swap swap;
211 };
212
213 struct UnitVTable {
214 const char *suffix;
215
216 /* This should reset all type-specific variables. This should
217 * not allocate memory, and is called with zero-initialized
218 * data. It should hence only initialize variables that need
219 * to be set != 0. */
220 void (*init)(Unit *u);
221
222 /* This should free all type-specific variables. It should be
223 * idempotent. */
224 void (*done)(Unit *u);
225
226 /* Actually load data from disk. This may fail, and should set
227 * load_state to UNIT_LOADED, UNIT_MERGED or leave it at
228 * UNIT_STUB if no configuration could be found. */
229 int (*load)(Unit *u);
230
231 /* If a a lot of units got created via enumerate(), this is
232 * where to actually set the state and call unit_notify(). */
233 int (*coldplug)(Unit *u);
234
235 void (*dump)(Unit *u, FILE *f, const char *prefix);
236
237 int (*start)(Unit *u);
238 int (*stop)(Unit *u);
239 int (*reload)(Unit *u);
240
241 bool (*can_reload)(Unit *u);
242
243 /* Write all data that cannot be restored from other sources
244 * away using unit_serialize_item() */
245 int (*serialize)(Unit *u, FILE *f, FDSet *fds);
246
247 /* Restore one item from the serialization */
248 int (*deserialize_item)(Unit *u, const char *key, const char *data, FDSet *fds);
249
250 /* Boils down the more complex internal state of this unit to
251 * a simpler one that the engine can understand */
252 UnitActiveState (*active_state)(Unit *u);
253
254 /* Returns the substate specific to this unit type as
255 * string. This is purely information so that we can give the
256 * user a more finegrained explanation in which actual state a
257 * unit is in. */
258 const char* (*sub_state_to_string)(Unit *u);
259
260 /* Return true when there is reason to keep this entry around
261 * even nothing references it and it isn't active in any
262 * way */
263 bool (*check_gc)(Unit *u);
264
265 /* Return true when this unit is suitable for snapshotting */
266 bool (*check_snapshot)(Unit *u);
267
268 void (*fd_event)(Unit *u, int fd, uint32_t events, Watch *w);
269 void (*sigchld_event)(Unit *u, pid_t pid, int code, int status);
270 void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w);
271
272 /* Called whenever any of the cgroups this unit watches for
273 * ran empty */
274 void (*cgroup_notify_empty)(Unit *u);
275
276 /* Called whenever a name thus Unit registered for comes or
277 * goes away. */
278 void (*bus_name_owner_change)(Unit *u, const char *name, const char *old_owner, const char *new_owner);
279
280 /* Called whenever a bus PID lookup finishes */
281 void (*bus_query_pid_done)(Unit *u, const char *name, pid_t pid);
282
283 /* Called for each message received on the bus */
284 DBusHandlerResult (*bus_message_handler)(Unit *u, DBusMessage *message);
285
286 /* This is called for each unit type and should be used to
287 * enumerate existing devices and load them. However,
288 * everything that is loaded here should still stay in
289 * inactive state. It is the job of the coldplug() call above
290 * to put the units into the initial state. */
291 int (*enumerate)(Manager *m);
292
293 /* Type specific cleanups. */
294 void (*shutdown)(Manager *m);
295
296 /* Can units of this type have multiple names? */
297 bool no_alias:1;
298
299 /* If true units of this types can never have "Requires"
300 * dependencies, because state changes can only be observed,
301 * not triggered */
302 bool no_requires:1;
303
304 /* Instances make no sense for this type */
305 bool no_instances:1;
306
307 /* Exclude this type from snapshots */
308 bool no_snapshots:1;
309
310 /* Exclude from automatic gc */
311 bool no_gc:1;
312
313 /* Exclude from isolation requests */
314 bool no_isolate:1;
315 };
316
317 extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX];
318
319 #define UNIT_VTABLE(u) unit_vtable[(u)->meta.type]
320
321 /* For casting a unit into the various unit types */
322 #define DEFINE_CAST(UPPERCASE, MixedCase) \
323 static inline MixedCase* UPPERCASE(Unit *u) { \
324 if (!u || u->meta.type != UNIT_##UPPERCASE) \
325 return NULL; \
326 \
327 return (MixedCase*) u; \
328 }
329
330 /* For casting the various unit types into a unit */
331 #define UNIT(u) ((Unit*) (u))
332
333 DEFINE_CAST(SOCKET, Socket);
334 DEFINE_CAST(TIMER, Timer);
335 DEFINE_CAST(SERVICE, Service);
336 DEFINE_CAST(TARGET, Target);
337 DEFINE_CAST(DEVICE, Device);
338 DEFINE_CAST(MOUNT, Mount);
339 DEFINE_CAST(AUTOMOUNT, Automount);
340 DEFINE_CAST(SNAPSHOT, Snapshot);
341 DEFINE_CAST(SWAP, Swap);
342
343 Unit *unit_new(Manager *m);
344 void unit_free(Unit *u);
345
346 int unit_add_name(Unit *u, const char *name);
347
348 int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_reference);
349 int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
350 int unit_add_dependency_by_name_inverse(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
351
352 int unit_add_exec_dependencies(Unit *u, ExecContext *c);
353
354 int unit_add_cgroup(Unit *u, CGroupBonding *b);
355 int unit_add_cgroup_from_text(Unit *u, const char *name);
356 int unit_add_default_cgroup(Unit *u);
357 CGroupBonding* unit_get_default_cgroup(Unit *u);
358
359 int unit_choose_id(Unit *u, const char *name);
360 int unit_set_description(Unit *u, const char *description);
361
362 bool unit_check_gc(Unit *u);
363
364 void unit_add_to_load_queue(Unit *u);
365 void unit_add_to_dbus_queue(Unit *u);
366 void unit_add_to_cleanup_queue(Unit *u);
367 void unit_add_to_gc_queue(Unit *u);
368
369 int unit_merge(Unit *u, Unit *other);
370 int unit_merge_by_name(Unit *u, const char *other);
371
372 Unit *unit_follow_merge(Unit *u);
373
374 int unit_load_fragment_and_dropin(Unit *u);
375 int unit_load_fragment_and_dropin_optional(Unit *u);
376 int unit_load_nop(Unit *u);
377 int unit_load(Unit *unit);
378
379 const char *unit_description(Unit *u);
380
381 bool unit_has_name(Unit *u, const char *name);
382
383 UnitActiveState unit_active_state(Unit *u);
384
385 const char* unit_sub_state_to_string(Unit *u);
386
387 void unit_dump(Unit *u, FILE *f, const char *prefix);
388
389 bool unit_can_reload(Unit *u);
390 bool unit_can_start(Unit *u);
391
392 int unit_start(Unit *u);
393 int unit_stop(Unit *u);
394 int unit_reload(Unit *u);
395
396 void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns);
397
398 int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w);
399 void unit_unwatch_fd(Unit *u, Watch *w);
400
401 int unit_watch_pid(Unit *u, pid_t pid);
402 void unit_unwatch_pid(Unit *u, pid_t pid);
403
404 int unit_watch_timer(Unit *u, usec_t delay, Watch *w);
405 void unit_unwatch_timer(Unit *u, Watch *w);
406
407 int unit_watch_bus_name(Unit *u, const char *name);
408 void unit_unwatch_bus_name(Unit *u, const char *name);
409
410 bool unit_job_is_applicable(Unit *u, JobType j);
411
412 int set_unit_path(const char *p);
413
414 char *unit_dbus_path(Unit *u);
415
416 int unit_load_related_unit(Unit *u, const char *type, Unit **_found);
417 int unit_get_related_unit(Unit *u, const char *type, Unit **_found);
418
419 char *unit_name_printf(Unit *u, const char* text);
420 char *unit_full_printf(Unit *u, const char *text);
421 char **unit_full_printf_strv(Unit *u, char **l);
422
423 bool unit_can_serialize(Unit *u);
424 int unit_serialize(Unit *u, FILE *f, FDSet *fds);
425 void unit_serialize_item_format(Unit *u, FILE *f, const char *key, const char *value, ...) _printf_attr(4,5);
426 void unit_serialize_item(Unit *u, FILE *f, const char *key, const char *value);
427 int unit_deserialize(Unit *u, FILE *f, FDSet *fds);
428
429 const char *unit_type_to_string(UnitType i);
430 UnitType unit_type_from_string(const char *s);
431
432 const char *unit_load_state_to_string(UnitLoadState i);
433 UnitLoadState unit_load_state_from_string(const char *s);
434
435 const char *unit_active_state_to_string(UnitActiveState i);
436 UnitActiveState unit_active_state_from_string(const char *s);
437
438 const char *unit_dependency_to_string(UnitDependency i);
439 UnitDependency unit_dependency_from_string(const char *s);
440
441 const char *kill_mode_to_string(KillMode k);
442 KillMode kill_mode_from_string(const char *s);
443
444 #endif