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d026a66d 1/* A splay-tree datatype.
2 Copyright 1998, 1999, 2000, 2002 Free Software Foundation, Inc.
3 Contributed by Mark Mitchell (mark@markmitchell.com).
4
5This file is part of GCC.
6
7GCC is free software; you can redistribute it and/or modify it
8under the terms of the GNU General Public License as published by
9the Free Software Foundation; either version 2, or (at your option)
10any later version.
11
12GCC is distributed in the hope that it will be useful, but
13WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15General Public License for more details.
16
17You should have received a copy of the GNU General Public License
18along with GCC; see the file COPYING. If not, write to
19the Free Software Foundation, 59 Temple Place - Suite 330,
20Boston, MA 02111-1307, USA. */
21
22/* For an easily readable description of splay-trees, see:
23
24 Lewis, Harry R. and Denenberg, Larry. Data Structures and Their
25 Algorithms. Harper-Collins, Inc. 1991.
26
27 The major feature of splay trees is that all basic tree operations
28 are amortized O(log n) time for a tree with n nodes. */
29
30#ifndef _SPLAY_TREE_H
31#define _SPLAY_TREE_H
32
33#ifdef __cplusplus
34extern "C" {
35#endif /* __cplusplus */
36
37#include "ansidecl.h"
38
39/* Use typedefs for the key and data types to facilitate changing
40 these types, if necessary. These types should be sufficiently wide
41 that any pointer or scalar can be cast to these types, and then
42 cast back, without loss of precision. */
43typedef unsigned long int splay_tree_key;
44typedef unsigned long int splay_tree_value;
45
46/* Forward declaration for a node in the tree. */
47typedef struct splay_tree_node_s *splay_tree_node;
48
49/* The type of a function which compares two splay-tree keys. The
50 function should return values as for qsort. */
51typedef int (*splay_tree_compare_fn) PARAMS((splay_tree_key, splay_tree_key));
52
53/* The type of a function used to deallocate any resources associated
54 with the key. */
55typedef void (*splay_tree_delete_key_fn) PARAMS((splay_tree_key));
56
57/* The type of a function used to deallocate any resources associated
58 with the value. */
59typedef void (*splay_tree_delete_value_fn) PARAMS((splay_tree_value));
60
61/* The type of a function used to iterate over the tree. */
62typedef int (*splay_tree_foreach_fn) PARAMS((splay_tree_node, void*));
63
64/* The type of a function used to allocate memory for tree root and
65 node structures. The first argument is the number of bytes needed;
66 the second is a data pointer the splay tree functions pass through
67 to the allocator. This function must never return zero. */
68typedef void *(*splay_tree_allocate_fn) PARAMS((int, void *));
69
70/* The type of a function used to free memory allocated using the
71 corresponding splay_tree_allocate_fn. The first argument is the
72 memory to be freed; the latter is a data pointer the splay tree
73 functions pass through to the freer. */
74typedef void (*splay_tree_deallocate_fn) PARAMS((void *, void *));
75
76/* The nodes in the splay tree. */
77struct splay_tree_node_s
78{
79 /* The key. */
80 splay_tree_key key;
81
82 /* The value. */
83 splay_tree_value value;
84
85 /* The left and right children, respectively. */
86 splay_tree_node left;
87 splay_tree_node right;
88};
89
90/* The splay tree itself. */
91typedef struct splay_tree_s
92{
93 /* The root of the tree. */
94 splay_tree_node root;
95
96 /* The comparision function. */
97 splay_tree_compare_fn comp;
98
99 /* The deallocate-key function. NULL if no cleanup is necessary. */
100 splay_tree_delete_key_fn delete_key;
101
102 /* The deallocate-value function. NULL if no cleanup is necessary. */
103 splay_tree_delete_value_fn delete_value;
104
105 /* Allocate/free functions, and a data pointer to pass to them. */
106 splay_tree_allocate_fn allocate;
107 splay_tree_deallocate_fn deallocate;
108 void *allocate_data;
109
110} *splay_tree;
111
112extern splay_tree splay_tree_new PARAMS((splay_tree_compare_fn,
113 splay_tree_delete_key_fn,
114 splay_tree_delete_value_fn));
115extern splay_tree splay_tree_new_with_allocator
116 PARAMS((splay_tree_compare_fn,
117 splay_tree_delete_key_fn,
118 splay_tree_delete_value_fn,
119 splay_tree_allocate_fn,
120 splay_tree_deallocate_fn,
121 void *));
122extern void splay_tree_delete PARAMS((splay_tree));
123extern splay_tree_node splay_tree_insert
124 PARAMS((splay_tree,
125 splay_tree_key,
126 splay_tree_value));
127extern void splay_tree_remove PARAMS((splay_tree,
128 splay_tree_key));
129extern splay_tree_node splay_tree_lookup
130 PARAMS((splay_tree,
131 splay_tree_key));
132extern splay_tree_node splay_tree_predecessor
133 PARAMS((splay_tree,
134 splay_tree_key));
135extern splay_tree_node splay_tree_successor
136 PARAMS((splay_tree,
137 splay_tree_key));
138extern splay_tree_node splay_tree_max
139 PARAMS((splay_tree));
140extern splay_tree_node splay_tree_min
141 PARAMS((splay_tree));
142extern int splay_tree_foreach PARAMS((splay_tree,
143 splay_tree_foreach_fn,
144 void*));
145extern int splay_tree_compare_ints PARAMS((splay_tree_key,
146 splay_tree_key));
147extern int splay_tree_compare_pointers PARAMS((splay_tree_key,
148 splay_tree_key));
149
150#ifdef __cplusplus
151}
152#endif /* __cplusplus */
153
154#endif /* _SPLAY_TREE_H */