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ef416fc2 1//========================================================================
2//
3// SplashBitmap.h
4//
5//========================================================================
6
7#ifndef SPLASHBITMAP_H
8#define SPLASHBITMAP_H
9
10#include <config.h>
11
12#ifdef USE_GCC_PRAGMAS
13#pragma interface
14#endif
15
16#include "SplashTypes.h"
17
18//------------------------------------------------------------------------
19// SplashBitmap
20//------------------------------------------------------------------------
21
22class SplashBitmap {
23public:
24
25 // Create a new bitmap. It will have <widthA> x <heightA> pixels in
26 // color mode <modeA>. Rows will be padded out to a multiple of
27 // <rowPad> bytes. If <topDown> is false, the bitmap will be stored
28 // upside-down, i.e., with the last row first in memory.
29 SplashBitmap(int widthA, int heightA, int rowPad,
30 SplashColorMode modeA, GBool topDown = gTrue);
31
32 ~SplashBitmap();
33
34 int getWidth() { return width; }
35 int getHeight() { return height; }
36 int getRowSize() { return rowSize; }
37 SplashColorMode getMode() { return mode; }
38 SplashColorPtr getDataPtr() { return data; }
39
40 SplashError writePNMFile(char *fileName);
41
42 void getPixel(int x, int y, SplashColorPtr pixel);
43
44private:
45
46 int width, height; // size of bitmap
47 int rowSize; // size of one row of data, in bytes
48 // - negative for bottom-up bitmaps
49 SplashColorMode mode; // color mode
50 SplashColorPtr data; // pointer to row zero of the bitmap data
51
52 friend class Splash;
53};
54
55#endif