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ef416fc2 1//========================================================================
2//
3// SplashT1Font.cc
4//
5//========================================================================
6
7#include <config.h>
8
9#if HAVE_T1LIB_H
10
11#ifdef USE_GCC_PRAGMAS
12#pragma implementation
13#endif
14
15#include <stdlib.h>
16#include <t1lib.h>
17#include "gmem.h"
18#include "SplashMath.h"
19#include "SplashGlyphBitmap.h"
20#include "SplashPath.h"
21#include "SplashT1FontEngine.h"
22#include "SplashT1FontFile.h"
23#include "SplashT1Font.h"
24
25//------------------------------------------------------------------------
26
27static Guchar bitReverse[256] = {
28 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,
29 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,
30 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8,
31 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,
32 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4,
33 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,
34 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec,
35 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,
36 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2,
37 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,
38 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea,
39 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,
40 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6,
41 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,
42 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee,
43 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe,
44 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1,
45 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1,
46 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9,
47 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9,
48 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5,
49 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5,
50 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed,
51 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd,
52 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3,
53 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3,
54 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb,
55 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb,
56 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7,
57 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7,
58 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef,
59 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff
60};
61
62//------------------------------------------------------------------------
63// SplashT1Font
64//------------------------------------------------------------------------
65
66SplashT1Font::SplashT1Font(SplashT1FontFile *fontFileA, SplashCoord *matA):
67 SplashFont(fontFileA, matA, ((SplashT1FontFile *)fontFileA)->engine->aa)
68{
69 T1_TMATRIX matrix;
70 BBox bbox;
71 SplashCoord bbx0, bby0, bbx1, bby1;
72 int x, y;
73
74 t1libID = T1_CopyFont(fontFileA->t1libID);
75
76 // compute font size
77 size = (float)splashSqrt(mat[2]*mat[2] + mat[3]*mat[3]);
78
79 // transform the four corners of the font bounding box -- the min
80 // and max values form the bounding box of the transformed font
81 bbox = T1_GetFontBBox(t1libID);
82 bbx0 = 0.001 * bbox.llx;
83 bby0 = 0.001 * bbox.lly;
84 bbx1 = 0.001 * bbox.urx;
85 bby1 = 0.001 * bbox.ury;
86 // some fonts are completely broken, so we fake it (with values
87 // large enough that most glyphs should fit)
88 if (bbx0 == 0 && bby0 == 0 && bbx1 == 0 && bby1 == 0) {
89 bbx0 = bby0 = -0.5;
90 bbx1 = bby1 = 1.5;
91 }
92 x = (int)(mat[0] * bbx0 + mat[2] * bby0);
93 xMin = xMax = x;
94 y = (int)(mat[1] * bbx0 + mat[3] * bby0);
95 yMin = yMax = y;
96 x = (int)(mat[0] * bbx0 + mat[2] * bby1);
97 if (x < xMin) {
98 xMin = x;
99 } else if (x > xMax) {
100 xMax = x;
101 }
102 y = (int)(mat[1] * bbx0 + mat[3] * bby1);
103 if (y < yMin) {
104 yMin = y;
105 } else if (y > yMax) {
106 yMax = y;
107 }
108 x = (int)(mat[0] * bbx1 + mat[2] * bby0);
109 if (x < xMin) {
110 xMin = x;
111 } else if (x > xMax) {
112 xMax = x;
113 }
114 y = (int)(mat[1] * bbx1 + mat[3] * bby0);
115 if (y < yMin) {
116 yMin = y;
117 } else if (y > yMax) {
118 yMax = y;
119 }
120 x = (int)(mat[0] * bbx1 + mat[2] * bby1);
121 if (x < xMin) {
122 xMin = x;
123 } else if (x > xMax) {
124 xMax = x;
125 }
126 y = (int)(mat[1] * bbx1 + mat[3] * bby1);
127 if (y < yMin) {
128 yMin = y;
129 } else if (y > yMax) {
130 yMax = y;
131 }
132 // This is a kludge: some buggy PDF generators embed fonts with
133 // zero bounding boxes.
134 if (xMax == xMin) {
135 xMin = 0;
136 xMax = (int)size;
137 }
138 if (yMax == yMin) {
139 yMin = 0;
140 yMax = (int)(1.2 * size);
141 }
142 // Another kludge: an unusually large xMin or yMin coordinate is
143 // probably wrong.
144 if (xMin > 0) {
145 xMin = 0;
146 }
147 if (yMin > 0) {
148 yMin = 0;
149 }
150 // Another kludge: t1lib doesn't correctly handle fonts with
151 // real (non-integer) bounding box coordinates.
152 if (xMax - xMin > 5000) {
153 xMin = 0;
154 xMax = (int)size;
155 }
156 if (yMax - yMin > 5000) {
157 yMin = 0;
158 yMax = (int)(1.2 * size);
159 }
160
161 // transform the font
162 matrix.cxx = (double)mat[0] / size;
163 matrix.cxy = (double)mat[1] / size;
164 matrix.cyx = (double)mat[2] / size;
165 matrix.cyy = (double)mat[3] / size;
166 T1_TransformFont(t1libID, &matrix);
167}
168
169SplashT1Font::~SplashT1Font() {
170 T1_DeleteFont(t1libID);
171}
172
173GBool SplashT1Font::getGlyph(int c, int xFrac, int yFrac,
174 SplashGlyphBitmap *bitmap) {
175 return SplashFont::getGlyph(c, 0, 0, bitmap);
176}
177
178GBool SplashT1Font::makeGlyph(int c, int xFrac, int yFrac,
179 SplashGlyphBitmap *bitmap) {
180 GLYPH *glyph;
181 int n, i;
182
183 if (aa) {
184 glyph = T1_AASetChar(t1libID, c, size, NULL);
185 } else {
186 glyph = T1_SetChar(t1libID, c, size, NULL);
187 }
188 if (!glyph) {
189 return gFalse;
190 }
191
192 bitmap->x = -glyph->metrics.leftSideBearing;
193 bitmap->y = glyph->metrics.ascent;
194 bitmap->w = glyph->metrics.rightSideBearing - glyph->metrics.leftSideBearing;
195 bitmap->h = glyph->metrics.ascent - glyph->metrics.descent;
196 bitmap->aa = aa;
197 if (aa) {
198 bitmap->data = (Guchar *)glyph->bits;
199 bitmap->freeData = gFalse;
200 } else {
201 n = bitmap->h * ((bitmap->w + 7) >> 3);
202 bitmap->data = (Guchar *)gmalloc(n);
203 for (i = 0; i < n; ++i) {
204 bitmap->data[i] = bitReverse[glyph->bits[i] & 0xff];
205 }
206 bitmap->freeData = gTrue;
207 }
208
209 return gTrue;
210}
211
212SplashPath *SplashT1Font::getGlyphPath(int c) {
213 SplashPath *path;
214 T1_OUTLINE *outline;
215 T1_PATHSEGMENT *seg;
216 T1_BEZIERSEGMENT *bez;
217 SplashCoord x, y, x1, y1;
218 GBool needClose;
219
220 path = new SplashPath();
221 if (!(outline = T1_GetCharOutline(t1libID, c, size, NULL))) {
222 return path;
223 }
224 x = 0;
225 y = 0;
226 needClose = gFalse;
227 for (seg = outline; seg; seg = seg->link) {
228 switch (seg->type) {
229 case T1_PATHTYPE_MOVE:
230 if (needClose) {
231 path->close();
232 needClose = gFalse;
233 }
234 x += seg->dest.x / 65536.0;
235 y += seg->dest.y / 65536.0;
236 path->moveTo(x, y);
237 break;
238 case T1_PATHTYPE_LINE:
239 x += seg->dest.x / 65536.0;
240 y += seg->dest.y / 65536.0;
241 path->lineTo(x, y);
242 needClose = gTrue;
243 break;
244 case T1_PATHTYPE_BEZIER:
245 bez = (T1_BEZIERSEGMENT *)seg;
246 x1 = x + bez->dest.x / 65536.0;
247 y1 = y + bez->dest.y / 65536.0;
248 path->curveTo(x + bez->B.x / 65536.0, y + bez->B.y / 65536.0,
249 x + bez->C.x / 65536.0, y + bez->C.y / 65536.0,
250 x1, y1);
251 x = x1;
252 y = y1;
253 needClose = gTrue;
254 break;
255 }
256 }
257 if (needClose) {
258 path->close();
259 }
260 T1_FreeOutline(outline);
261 return path;
262}
263
264#endif // HAVE_T1LIB_H