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1 /*
2 * IBM Accurate Mathematical Library
3 * written by International Business Machines Corp.
4 * Copyright (C) 2001-2019 Free Software Foundation, Inc.
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU Lesser General Public License as published by
8 * the Free Software Foundation; either version 2.1 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public License
17 * along with this program; if not, see <http://www.gnu.org/licenses/>.
18 */
19 /*********************************************************************/
20 /* MODULE_NAME: uroot.c */
21 /* */
22 /* FUNCTION: usqrt */
23 /* */
24 /* FILES NEEDED: dla.h endian.h mydefs.h */
25 /* uroot.tbl */
26 /* */
27 /* An ultimate sqrt routine. Given an IEEE double machine number x */
28 /* it computes the correctly rounded (to nearest) value of square */
29 /* root of x. */
30 /* Assumption: Machine arithmetic operations are performed in */
31 /* round to nearest mode of IEEE 754 standard. */
32 /* */
33 /*********************************************************************/
34
35 #include "endian.h"
36 #include "mydefs.h"
37 #include <dla.h>
38 #include "MathLib.h"
39 #include "root.tbl"
40 #include <math-barriers.h>
41 #include <math_private.h>
42 #include <fenv_private.h>
43
44 /*********************************************************************/
45 /* An ultimate sqrt routine. Given an IEEE double machine number x */
46 /* it computes the correctly rounded (to nearest) value of square */
47 /* root of x. */
48 /*********************************************************************/
49 double
50 __ieee754_sqrt (double x)
51 {
52 static const double
53 rt0 = 9.99999999859990725855365213134618E-01,
54 rt1 = 4.99999999495955425917856814202739E-01,
55 rt2 = 3.75017500867345182581453026130850E-01,
56 rt3 = 3.12523626554518656309172508769531E-01;
57 static const double big = 134217728.0;
58 double y, t, del, res, res1, hy, z, zz, p, hx, tx, ty, s;
59 mynumber a, c = { { 0, 0 } };
60 int4 k;
61
62 a.x = x;
63 k = a.i[HIGH_HALF];
64 a.i[HIGH_HALF] = (k & 0x001fffff) | 0x3fe00000;
65 t = inroot[(k & 0x001fffff) >> 14];
66 s = a.x;
67 /*----------------- 2^-1022 <= | x |< 2^1024 -----------------*/
68 if (k > 0x000fffff && k < 0x7ff00000)
69 {
70 int rm = __fegetround ();
71 fenv_t env;
72 libc_feholdexcept_setround (&env, FE_TONEAREST);
73 double ret;
74 y = 1.0 - t * (t * s);
75 t = t * (rt0 + y * (rt1 + y * (rt2 + y * rt3)));
76 c.i[HIGH_HALF] = 0x20000000 + ((k & 0x7fe00000) >> 1);
77 y = t * s;
78 hy = (y + big) - big;
79 del = 0.5 * t * ((s - hy * hy) - (y - hy) * (y + hy));
80 res = y + del;
81 if (res == (res + 1.002 * ((y - res) + del)))
82 ret = res * c.x;
83 else
84 {
85 res1 = res + 1.5 * ((y - res) + del);
86 EMULV (res, res1, z, zz, p, hx, tx, hy, ty); /* (z+zz)=res*res1 */
87 res = ((((z - s) + zz) < 0) ? max (res, res1) :
88 min (res, res1));
89 ret = res * c.x;
90 }
91 math_force_eval (ret);
92 libc_fesetenv (&env);
93 double dret = x / ret;
94 if (dret != ret)
95 {
96 double force_inexact = 1.0 / 3.0;
97 math_force_eval (force_inexact);
98 /* The square root is inexact, ret is the round-to-nearest
99 value which may need adjusting for other rounding
100 modes. */
101 switch (rm)
102 {
103 #ifdef FE_UPWARD
104 case FE_UPWARD:
105 if (dret > ret)
106 ret = (res + 0x1p-1022) * c.x;
107 break;
108 #endif
109
110 #ifdef FE_DOWNWARD
111 case FE_DOWNWARD:
112 #endif
113 #ifdef FE_TOWARDZERO
114 case FE_TOWARDZERO:
115 #endif
116 #if defined FE_DOWNWARD || defined FE_TOWARDZERO
117 if (dret < ret)
118 ret = (res - 0x1p-1022) * c.x;
119 break;
120 #endif
121
122 default:
123 break;
124 }
125 }
126 /* Otherwise (x / ret == ret), either the square root was exact or
127 the division was inexact. */
128 return ret;
129 }
130 else
131 {
132 if ((k & 0x7ff00000) == 0x7ff00000)
133 return x * x + x; /* sqrt(NaN)=NaN, sqrt(+inf)=+inf, sqrt(-inf)=sNaN */
134 if (x == 0)
135 return x; /* sqrt(+0)=+0, sqrt(-0)=-0 */
136 if (k < 0)
137 return (x - x) / (x - x); /* sqrt(-ve)=sNaN */
138 return 0x1p-256 * __ieee754_sqrt (x * 0x1p512);
139 }
140 }
141 strong_alias (__ieee754_sqrt, __sqrt_finite)