sb->chunksize = __le32_to_cpu(sb->chunksize);
sb->daemon_sleep = __le32_to_cpu(sb->daemon_sleep);
sb->sync_size = __le64_to_cpu(sb->sync_size);
+ sb->write_behind = __le32_to_cpu(sb->write_behind);
}
inline void sb_cpu_to_le(bitmap_super_t *sb)
return rv;
}
+ if (chunksize == UnSet) {
+ /* We don't want more than 2^21 chunks, as 2^11 fill up one
+ * 4K page (2 bytes per chunk), and 2^10 address of those
+ * fill up a 4K indexing page. 2^20 might be safer, especially
+ * on 64bit hosts, so use that.
+ */
+ chunksize = DEFAULT_BITMAP_CHUNK;
+ /* <<20 for 2^20 chunks, >>9 to convert bytes to sectors */
+ while (array_size > (chunksize << (20-9)))
+ chunksize <<= 1;
+ }
+
memset(&sb, 0, sizeof(sb));
sb.magic = BITMAP_MAGIC;
sb.version = major;
}
rv = 0;
+ fflush(fp);
/* make the file be the right size (well, to the nearest byte) */
if (ftruncate(fileno(fp), filesize))
perror("ftrunace");
unlink(filename); /* possibly corrupted, better get rid of it */
return rv;
}
+
+int bitmap_update_uuid(int fd, int *uuid)
+{
+ struct bitmap_super_s bm;
+ if (lseek(fd, 0, 0) != 0)
+ return 1;
+ if (read(fd, &bm, sizeof(bm)) != sizeof(bm))
+ return 1;
+ if (bm.magic != __cpu_to_le32(BITMAP_MAGIC))
+ return 1;
+ memcpy(bm.uuid, uuid, 16);
+ if (lseek(fd, 0, 0) != 0)
+ return 2;
+ if (write(fd, &bm, sizeof(bm)) != sizeof(bm)) {
+ lseek(fd, 0, 0);
+ return 2;
+ }
+ lseek(fd, 0, 0);
+ return 0;
+}