sb->chunksize = __le32_to_cpu(sb->chunksize);
sb->daemon_sleep = __le32_to_cpu(sb->daemon_sleep);
sb->sync_size = __le64_to_cpu(sb->sync_size);
+ sb->write_behind = __le32_to_cpu(sb->write_behind);
}
inline void sb_cpu_to_le(bitmap_super_t *sb)
if (chunksize == UnSet) {
/* We don't want more than 2^21 chunks, as 2^11 fill up one
* 4K page (2 bytes per chunk), and 2^10 address of those
- * fill up a 4K indexing page. 2^20 might be safer...
+ * fill up a 4K indexing page. 2^20 might be safer, especially
+ * on 64bit hosts, so use that.
*/
chunksize = DEFAULT_BITMAP_CHUNK;
- /* <<21 for 2^21 chunks, >>9 to convert bytes to sectors */
- while (array_size > (chunksize << (21-9)))
+ /* <<20 for 2^20 chunks, >>9 to convert bytes to sectors */
+ while (array_size > (chunksize << (20-9)))
chunksize <<= 1;
}
}
rv = 0;
+ fflush(fp);
/* make the file be the right size (well, to the nearest byte) */
if (ftruncate(fileno(fp), filesize))
perror("ftrunace");
return rv;
}
-void bitmap_update_uuid(int fd, int *uuid)
+int bitmap_update_uuid(int fd, int *uuid)
{
struct bitmap_super_s bm;
- lseek(fd, 0, 0);
+ if (lseek(fd, 0, 0) != 0)
+ return 1;
if (read(fd, &bm, sizeof(bm)) != sizeof(bm))
- return;
+ return 1;
if (bm.magic != __cpu_to_le32(BITMAP_MAGIC))
- return;
+ return 1;
memcpy(bm.uuid, uuid, 16);
+ if (lseek(fd, 0, 0) != 0)
+ return 2;
+ if (write(fd, &bm, sizeof(bm)) != sizeof(bm)) {
+ lseek(fd, 0, 0);
+ return 2;
+ }
lseek(fd, 0, 0);
- write(fd, &bm, sizeof(bm));
- lseek(fd, 0, 0);
+ return 0;
}