switch(st->minor_version) {
case 0:
- /* either 3K after the superblock, or some amount of space
- * before.
+ /* either 3K after the superblock (when hot-add),
+ * or some amount of space before.
*/
if (may_change) {
/* We are creating array, so we *know* how much room has
*/
offset = 0;
room = choose_bm_space(__le64_to_cpu(sb->size));
- if (room == 4*2) {
- /* make it 3K after the superblock */
- room = 3*2;
- offset = 2;
- }
} else {
room = __le64_to_cpu(sb->super_offset)
- __le64_to_cpu(sb->data_offset)
return 0;
if (offset == 0) {
+ /* start bitmap on a 4K boundary with enough space for
+ * the bitmap
+ */
bits = (size*512) / chunk + 1;
- room = ((bits+7)/8 + sizeof(bitmap_super_t) +511)/512;
+ room = ((bits+7)/8 + sizeof(bitmap_super_t) +4095)/4096;
+ room *= 8; /* convert 4K blocks to sectors */
offset = -room;
}