mdp_super_t *sb;
int spares;
- if (posix_memalign((void**)&sb, 512, MD_SB_BYTES + sizeof(bitmap_super_t)) != 0) {
+ if (posix_memalign((void**)&sb, 4096,
+ MD_SB_BYTES + ROUND_UP(sizeof(bitmap_super_t), 4096)) != 0) {
fprintf(stderr, Name ": %s could not allocate superblock\n", __func__);
return 0;
}
if (super->state & (1<<MD_SB_BITMAP_PRESENT)) {
struct bitmap_super_s * bm = (struct bitmap_super_s*)(super+1);
if (__le32_to_cpu(bm->magic) == BITMAP_MAGIC)
- if (write(fd, bm, ROUND_UP(sizeof(*bm),512)) !=
- ROUND_UP(sizeof(*bm),512))
+ if (write(fd, bm, ROUND_UP(sizeof(*bm),4096)) !=
+ ROUND_UP(sizeof(*bm),4096))
return 5;
}
if (second->md_magic != MD_SB_MAGIC)
return 1;
if (!first) {
- if (posix_memalign((void**)&first, 512,
- MD_SB_BYTES + sizeof(struct bitmap_super_s)) != 0) {
+ if (posix_memalign((void**)&first, 4096,
+ MD_SB_BYTES +
+ ROUND_UP(sizeof(struct bitmap_super_s), 4096)) != 0) {
fprintf(stderr, Name
": %s could not allocate superblock\n", __func__);
return 1;
return 1;
}
- if (posix_memalign((void**)&super, 512,
- MD_SB_BYTES + sizeof(bitmap_super_t)+512) != 0) {
+ if (posix_memalign((void**)&super, 4096,
+ MD_SB_BYTES +
+ ROUND_UP(sizeof(bitmap_super_t), 4096)) != 0) {
fprintf(stderr, Name
": %s could not allocate superblock\n", __func__);
return 1;
* valid. If it doesn't clear the bit. An --assemble --force
* should get that written out.
*/
- if (read(fd, super+1, ROUND_UP(sizeof(struct bitmap_super_s),512))
- != ROUND_UP(sizeof(struct bitmap_super_s),512))
+ if (read(fd, super+1, ROUND_UP(sizeof(struct bitmap_super_s),4096))
+ != ROUND_UP(sizeof(struct bitmap_super_s),4096))
goto no_bitmap;
uuid_from_super0(st, uuid);
int rv = 0;
int towrite, n;
- char abuf[4096+512];
- char *buf = (char*)(((long)(abuf+512))&~511UL);
+ char abuf[4096+4096];
+ char *buf = (char*)(((long)(abuf+4096))&~4095L);
if (!get_dev_size(fd, NULL, &dsize))
return 1;