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1 /* BFD support for the ns32k architecture.
2 Copyright (C) 1990-2019 Free Software Foundation, Inc.
3 Almost totally rewritten by Ian Dall from initial work
4 by Andrew Cagney.
5
6 This file is part of BFD, the Binary File Descriptor library.
7
8 This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3 of the License, or
11 (at your option) any later version.
12
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
21 MA 02110-1301, USA. */
22
23 #include "sysdep.h"
24 #include "bfd.h"
25 #include "libbfd.h"
26 #include "ns32k.h"
27
28 #define N(machine, printable, d, next) \
29 { 32, 32, 8, bfd_arch_ns32k, machine, "ns32k",printable,3,d, \
30 bfd_default_compatible,bfd_default_scan,bfd_arch_default_fill,next, }
31
32 static const bfd_arch_info_type arch_info_struct[] =
33 {
34 N(32532,"ns32k:32532",TRUE, 0), /* The word ns32k will match this too. */
35 };
36
37 const bfd_arch_info_type bfd_ns32k_arch =
38 N(32032,"ns32k:32032",FALSE, &arch_info_struct[0]);
39
40 bfd_vma
41 _bfd_ns32k_get_displacement (bfd_byte *buffer, int size)
42 {
43 bfd_signed_vma value;
44
45 switch (size)
46 {
47 case 1:
48 value = ((*buffer & 0x7f) ^ 0x40) - 0x40;
49 break;
50
51 case 2:
52 value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20;
53 value = (value << 8) | (0xff & *buffer);
54 break;
55
56 case 4:
57 value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20;
58 value = (value << 8) | (0xff & *buffer++);
59 value = (value << 8) | (0xff & *buffer++);
60 value = (value << 8) | (0xff & *buffer);
61 break;
62
63 default:
64 abort ();
65 return 0;
66 }
67
68 return value;
69 }
70
71 void
72 _bfd_ns32k_put_displacement (bfd_vma value, bfd_byte *buffer, int size)
73 {
74 switch (size)
75 {
76 case 1:
77 value &= 0x7f;
78 *buffer++ = value;
79 break;
80
81 case 2:
82 value &= 0x3fff;
83 value |= 0x8000;
84 *buffer++ = (value >> 8);
85 *buffer++ = value;
86 break;
87
88 case 4:
89 value |= (bfd_vma) 0xc0000000;
90 *buffer++ = (value >> 24);
91 *buffer++ = (value >> 16);
92 *buffer++ = (value >> 8);
93 *buffer++ = value;
94 break;
95 }
96 return;
97 }
98
99 bfd_vma
100 _bfd_ns32k_get_immediate (bfd_byte *buffer, int size)
101 {
102 bfd_vma value = 0;
103
104 switch (size)
105 {
106 case 4:
107 value = (value << 8) | (*buffer++ & 0xff);
108 value = (value << 8) | (*buffer++ & 0xff);
109 /* Fall through. */
110 case 2:
111 value = (value << 8) | (*buffer++ & 0xff);
112 /* Fall through. */
113 case 1:
114 value = (value << 8) | (*buffer++ & 0xff);
115 break;
116 default:
117 abort ();
118 }
119 return value;
120 }
121
122 void
123 _bfd_ns32k_put_immediate (bfd_vma value, bfd_byte *buffer, int size)
124 {
125 buffer += size - 1;
126 switch (size)
127 {
128 case 4:
129 *buffer-- = (value & 0xff); value >>= 8;
130 *buffer-- = (value & 0xff); value >>= 8;
131 /* Fall through. */
132 case 2:
133 *buffer-- = (value & 0xff); value >>= 8;
134 /* Fall through. */
135 case 1:
136 *buffer-- = (value & 0xff); value >>= 8;
137 }
138 }
139
140 /* This is just like the standard perform_relocation except we
141 use get_data and put_data which know about the ns32k storage
142 methods. This is probably a lot more complicated than it
143 needs to be! */
144
145 static bfd_reloc_status_type
146 do_ns32k_reloc (bfd * abfd,
147 arelent * reloc_entry,
148 struct bfd_symbol * symbol,
149 void * data,
150 asection * input_section,
151 bfd * output_bfd,
152 char ** error_message ATTRIBUTE_UNUSED,
153 bfd_vma (* get_data) (bfd_byte *, int),
154 void (* put_data) (bfd_vma, bfd_byte *, int))
155 {
156 int overflow = 0;
157 bfd_vma relocation;
158 bfd_reloc_status_type flag = bfd_reloc_ok;
159 bfd_size_type addr = reloc_entry->address;
160 bfd_vma output_base = 0;
161 reloc_howto_type *howto = reloc_entry->howto;
162 asection *reloc_target_output_section;
163 bfd_byte *location;
164
165 if (bfd_is_abs_section (symbol->section)
166 && output_bfd != (bfd *) NULL)
167 {
168 reloc_entry->address += input_section->output_offset;
169 return bfd_reloc_ok;
170 }
171
172 /* If we are not producing relocatable output, return an error if
173 the symbol is not defined. An undefined weak symbol is
174 considered to have a value of zero (SVR4 ABI, p. 4-27). */
175 if (bfd_is_und_section (symbol->section)
176 && (symbol->flags & BSF_WEAK) == 0
177 && output_bfd == (bfd *) NULL)
178 flag = bfd_reloc_undefined;
179
180 /* Is the address of the relocation really within the section? */
181 if (reloc_entry->address > bfd_get_section_limit (abfd, input_section))
182 return bfd_reloc_outofrange;
183
184 /* Work out which section the relocation is targeted at and the
185 initial relocation command value. */
186
187 /* Get symbol value. (Common symbols are special.) */
188 if (bfd_is_com_section (symbol->section))
189 relocation = 0;
190 else
191 relocation = symbol->value;
192
193 reloc_target_output_section = symbol->section->output_section;
194
195 /* Convert input-section-relative symbol value to absolute. */
196 if (output_bfd != NULL && ! howto->partial_inplace)
197 output_base = 0;
198 else
199 output_base = reloc_target_output_section->vma;
200
201 relocation += output_base + symbol->section->output_offset;
202
203 /* Add in supplied addend. */
204 relocation += reloc_entry->addend;
205
206 /* Here the variable relocation holds the final address of the
207 symbol we are relocating against, plus any addend. */
208
209 if (howto->pc_relative)
210 {
211 /* This is a PC relative relocation. We want to set RELOCATION
212 to the distance between the address of the symbol and the
213 location. RELOCATION is already the address of the symbol.
214
215 We start by subtracting the address of the section containing
216 the location.
217
218 If pcrel_offset is set, we must further subtract the position
219 of the location within the section. Some targets arrange for
220 the addend to be the negative of the position of the location
221 within the section; for example, i386-aout does this. For
222 i386-aout, pcrel_offset is FALSE. Some other targets do not
223 include the position of the location; for example, ELF.
224 For those targets, pcrel_offset is TRUE.
225
226 If we are producing relocatable output, then we must ensure
227 that this reloc will be correctly computed when the final
228 relocation is done. If pcrel_offset is FALSE we want to wind
229 up with the negative of the location within the section,
230 which means we must adjust the existing addend by the change
231 in the location within the section. If pcrel_offset is TRUE
232 we do not want to adjust the existing addend at all.
233
234 FIXME: This seems logical to me, but for the case of
235 producing relocatable output it is not what the code
236 actually does. I don't want to change it, because it seems
237 far too likely that something will break. */
238 relocation -=
239 input_section->output_section->vma + input_section->output_offset;
240
241 if (howto->pcrel_offset)
242 relocation -= reloc_entry->address;
243 }
244
245 if (output_bfd != (bfd *) NULL)
246 {
247 if (! howto->partial_inplace)
248 {
249 /* This is a partial relocation, and we want to apply the relocation
250 to the reloc entry rather than the raw data. Modify the reloc
251 inplace to reflect what we now know. */
252 reloc_entry->addend = relocation;
253 reloc_entry->address += input_section->output_offset;
254 return flag;
255 }
256 else
257 {
258 /* This is a partial relocation, but inplace, so modify the
259 reloc record a bit.
260
261 If we've relocated with a symbol with a section, change
262 into a ref to the section belonging to the symbol. */
263
264 reloc_entry->address += input_section->output_offset;
265
266 /* WTF?? */
267 if (abfd->xvec->flavour == bfd_target_coff_flavour)
268 {
269 /* For m68k-coff, the addend was being subtracted twice during
270 relocation with -r. Removing the line below this comment
271 fixes that problem; see PR 2953.
272
273 However, Ian wrote the following, regarding removing the line
274 below, which explains why it is still enabled: --djm
275
276 If you put a patch like that into BFD you need to check all
277 the COFF linkers. I am fairly certain that patch will break
278 coff-i386 (e.g., SCO); see coff_i386_reloc in coff-i386.c
279 where I worked around the problem in a different way. There
280 may very well be a reason that the code works as it does.
281
282 Hmmm. The first obvious point is that bfd_perform_relocation
283 should not have any tests that depend upon the flavour. It's
284 seem like entirely the wrong place for such a thing. The
285 second obvious point is that the current code ignores the
286 reloc addend when producing relocatable output for COFF.
287 That's peculiar. In fact, I really have no idea what the
288 point of the line you want to remove is.
289
290 A typical COFF reloc subtracts the old value of the symbol
291 and adds in the new value to the location in the object file
292 (if it's a pc relative reloc it adds the difference between
293 the symbol value and the location). When relocating we need
294 to preserve that property.
295
296 BFD handles this by setting the addend to the negative of the
297 old value of the symbol. Unfortunately it handles common
298 symbols in a non-standard way (it doesn't subtract the old
299 value) but that's a different story (we can't change it
300 without losing backward compatibility with old object files)
301 (coff-i386 does subtract the old value, to be compatible with
302 existing coff-i386 targets, like SCO).
303
304 So everything works fine when not producing relocatable
305 output. When we are producing relocatable output, logically
306 we should do exactly what we do when not producing
307 relocatable output. Therefore, your patch is correct. In
308 fact, it should probably always just set reloc_entry->addend
309 to 0 for all cases, since it is, in fact, going to add the
310 value into the object file. This won't hurt the COFF code,
311 which doesn't use the addend; I'm not sure what it will do
312 to other formats (the thing to check for would be whether
313 any formats both use the addend and set partial_inplace).
314
315 When I wanted to make coff-i386 produce relocatable output,
316 I ran into the problem that you are running into: I wanted
317 to remove that line. Rather than risk it, I made the
318 coff-i386 relocs use a special function; it's coff_i386_reloc
319 in coff-i386.c. The function specifically adds the addend
320 field into the object file, knowing that bfd_perform_relocation
321 is not going to. If you remove that line, then coff-i386.c
322 will wind up adding the addend field in twice. It's trivial
323 to fix; it just needs to be done.
324
325 The problem with removing the line is just that it may break
326 some working code. With BFD it's hard to be sure of anything.
327 The right way to deal with this is simply to build and test at
328 least all the supported COFF targets. It should be
329 straightforward if time and disk space consuming. For each
330 target:
331 1) build the linker
332 2) generate some executable, and link it using -r (I would
333 probably use paranoia.o and link against newlib/libc.a,
334 which for all the supported targets would be available in
335 /usr/cygnus/progressive/H-host/target/lib/libc.a).
336 3) make the change to reloc.c
337 4) rebuild the linker
338 5) repeat step 2
339 6) if the resulting object files are the same, you have at
340 least made it no worse
341 7) if they are different you have to figure out which
342 version is right. */
343 relocation -= reloc_entry->addend;
344 reloc_entry->addend = 0;
345 }
346 else
347 {
348 reloc_entry->addend = relocation;
349 }
350 }
351 }
352 else
353 {
354 reloc_entry->addend = 0;
355 }
356
357 /* FIXME: This overflow checking is incomplete, because the value
358 might have overflowed before we get here. For a correct check we
359 need to compute the value in a size larger than bitsize, but we
360 can't reasonably do that for a reloc the same size as a host
361 machine word.
362 FIXME: We should also do overflow checking on the result after
363 adding in the value contained in the object file. */
364 if (howto->complain_on_overflow != complain_overflow_dont)
365 {
366 bfd_vma check;
367
368 /* Get the value that will be used for the relocation, but
369 starting at bit position zero. */
370 if (howto->rightshift > howto->bitpos)
371 check = relocation >> (howto->rightshift - howto->bitpos);
372 else
373 check = relocation << (howto->bitpos - howto->rightshift);
374 switch (howto->complain_on_overflow)
375 {
376 case complain_overflow_signed:
377 {
378 /* Assumes two's complement. */
379 bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1;
380 bfd_signed_vma reloc_signed_min = ~reloc_signed_max;
381
382 /* The above right shift is incorrect for a signed value.
383 Fix it up by forcing on the upper bits. */
384 if (howto->rightshift > howto->bitpos
385 && (bfd_signed_vma) relocation < 0)
386 check |= ((bfd_vma) - 1
387 & ~((bfd_vma) - 1
388 >> (howto->rightshift - howto->bitpos)));
389 if ((bfd_signed_vma) check > reloc_signed_max
390 || (bfd_signed_vma) check < reloc_signed_min)
391 flag = bfd_reloc_overflow;
392 }
393 break;
394 case complain_overflow_unsigned:
395 {
396 /* Assumes two's complement. This expression avoids
397 overflow if howto->bitsize is the number of bits in
398 bfd_vma. */
399 bfd_vma reloc_unsigned_max =
400 (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
401
402 if ((bfd_vma) check > reloc_unsigned_max)
403 flag = bfd_reloc_overflow;
404 }
405 break;
406 case complain_overflow_bitfield:
407 {
408 /* Assumes two's complement. This expression avoids
409 overflow if howto->bitsize is the number of bits in
410 bfd_vma. */
411 bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
412
413 if (((bfd_vma) check & ~reloc_bits) != 0
414 && (((bfd_vma) check & ~reloc_bits)
415 != (-(bfd_vma) 1 & ~reloc_bits)))
416 {
417 /* The above right shift is incorrect for a signed
418 value. See if turning on the upper bits fixes the
419 overflow. */
420 if (howto->rightshift > howto->bitpos
421 && (bfd_signed_vma) relocation < 0)
422 {
423 check |= ((bfd_vma) - 1
424 & ~((bfd_vma) - 1
425 >> (howto->rightshift - howto->bitpos)));
426 if (((bfd_vma) check & ~reloc_bits)
427 != (-(bfd_vma) 1 & ~reloc_bits))
428 flag = bfd_reloc_overflow;
429 }
430 else
431 flag = bfd_reloc_overflow;
432 }
433 }
434 break;
435 default:
436 abort ();
437 }
438 }
439
440 /* Either we are relocating all the way, or we don't want to apply
441 the relocation to the reloc entry (probably because there isn't
442 any room in the output format to describe addends to relocs). */
443
444 /* The cast to bfd_vma avoids a bug in the Alpha OSF/1 C compiler
445 (OSF version 1.3, compiler version 3.11). It miscompiles the
446 following program:
447
448 struct str
449 {
450 unsigned int i0;
451 } s = { 0 };
452
453 int
454 main ()
455 {
456 unsigned long x;
457
458 x = 0x100000000;
459 x <<= (unsigned long) s.i0;
460 if (x == 0)
461 printf ("failed\n");
462 else
463 printf ("succeeded (%lx)\n", x);
464 }
465 */
466
467 relocation >>= (bfd_vma) howto->rightshift;
468
469 /* Shift everything up to where it's going to be used. */
470 relocation <<= (bfd_vma) howto->bitpos;
471
472 /* Wait for the day when all have the mask in them. */
473
474 /* What we do:
475 i instruction to be left alone
476 o offset within instruction
477 r relocation offset to apply
478 S src mask
479 D dst mask
480 N ~dst mask
481 A part 1
482 B part 2
483 R result
484
485 Do this:
486 i i i i i o o o o o from bfd_get<size>
487 and S S S S S to get the size offset we want
488 + r r r r r r r r r r to get the final value to place
489 and D D D D D to chop to right size
490 -----------------------
491 A A A A A
492 And this:
493 ... i i i i i o o o o o from bfd_get<size>
494 and N N N N N get instruction
495 -----------------------
496 ... B B B B B
497
498 And then:
499 B B B B B
500 or A A A A A
501 -----------------------
502 R R R R R R R R R R put into bfd_put<size>. */
503
504 if (howto->negate)
505 relocation = -relocation;
506
507 #define DOIT(x) \
508 x = ( (x & ~howto->dst_mask) | (((x & howto->src_mask) + relocation) & howto->dst_mask))
509
510 location = (bfd_byte *) data + addr;
511 switch (howto->size)
512 {
513 case 0:
514 {
515 bfd_vma x = get_data (location, 1);
516 DOIT (x);
517 put_data ((bfd_vma) x, location, 1);
518 }
519 break;
520
521 case 1:
522 if (relocation)
523 {
524 bfd_vma x = get_data (location, 2);
525 DOIT (x);
526 put_data ((bfd_vma) x, location, 2);
527 }
528 break;
529 case 2:
530 if (relocation)
531 {
532 bfd_vma x = get_data (location, 4);
533 DOIT (x);
534 put_data ((bfd_vma) x, location, 4);
535 }
536 break;
537
538 case 3:
539 /* Do nothing. */
540 break;
541
542 case 4:
543 #ifdef BFD64
544 if (relocation)
545 {
546 bfd_vma x = get_data (location, 8);
547 DOIT (x);
548 put_data (x, location, 8);
549 }
550 #else
551 abort ();
552 #endif
553 break;
554 default:
555 return bfd_reloc_other;
556 }
557 if ((howto->complain_on_overflow != complain_overflow_dont) && overflow)
558 return bfd_reloc_overflow;
559
560 return flag;
561 }
562
563 /* Relocate a given location using a given value and howto. */
564
565 bfd_reloc_status_type
566 _bfd_do_ns32k_reloc_contents (reloc_howto_type *howto,
567 bfd *input_bfd ATTRIBUTE_UNUSED,
568 bfd_vma relocation,
569 bfd_byte *location,
570 bfd_vma (*get_data) (bfd_byte *, int),
571 void (*put_data) (bfd_vma, bfd_byte *, int))
572 {
573 int size;
574 bfd_vma x;
575 bfd_boolean overflow;
576
577 /* If the size is negative, negate RELOCATION. This isn't very
578 general. */
579 if (howto->size < 0)
580 relocation = -relocation;
581
582 /* Get the value we are going to relocate. */
583 size = bfd_get_reloc_size (howto);
584 switch (size)
585 {
586 default:
587 abort ();
588 case 0:
589 return bfd_reloc_ok;
590 case 1:
591 case 2:
592 case 4:
593 #ifdef BFD64
594 case 8:
595 #endif
596 x = get_data (location, size);
597 break;
598 }
599
600 /* Check for overflow. FIXME: We may drop bits during the addition
601 which we don't check for. We must either check at every single
602 operation, which would be tedious, or we must do the computations
603 in a type larger than bfd_vma, which would be inefficient. */
604 overflow = FALSE;
605 if (howto->complain_on_overflow != complain_overflow_dont)
606 {
607 bfd_vma check;
608 bfd_signed_vma signed_check;
609 bfd_vma add;
610 bfd_signed_vma signed_add;
611
612 if (howto->rightshift == 0)
613 {
614 check = relocation;
615 signed_check = (bfd_signed_vma) relocation;
616 }
617 else
618 {
619 /* Drop unwanted bits from the value we are relocating to. */
620 check = relocation >> howto->rightshift;
621
622 /* If this is a signed value, the rightshift just dropped
623 leading 1 bits (assuming twos complement). */
624 if ((bfd_signed_vma) relocation >= 0)
625 signed_check = check;
626 else
627 signed_check = (check
628 | ((bfd_vma) - 1
629 & ~((bfd_vma) - 1 >> howto->rightshift)));
630 }
631
632 /* Get the value from the object file. */
633 add = x & howto->src_mask;
634
635 /* Get the value from the object file with an appropriate sign.
636 The expression involving howto->src_mask isolates the upper
637 bit of src_mask. If that bit is set in the value we are
638 adding, it is negative, and we subtract out that number times
639 two. If src_mask includes the highest possible bit, then we
640 can not get the upper bit, but that does not matter since
641 signed_add needs no adjustment to become negative in that
642 case. */
643 signed_add = add;
644 if ((add & (((~howto->src_mask) >> 1) & howto->src_mask)) != 0)
645 signed_add -= (((~howto->src_mask) >> 1) & howto->src_mask) << 1;
646
647 /* Add the value from the object file, shifted so that it is a
648 straight number. */
649 if (howto->bitpos == 0)
650 {
651 check += add;
652 signed_check += signed_add;
653 }
654 else
655 {
656 check += add >> howto->bitpos;
657
658 /* For the signed case we use ADD, rather than SIGNED_ADD,
659 to avoid warnings from SVR4 cc. This is OK since we
660 explicitly handle the sign bits. */
661 if (signed_add >= 0)
662 signed_check += add >> howto->bitpos;
663 else
664 signed_check += ((add >> howto->bitpos)
665 | ((bfd_vma) - 1
666 & ~((bfd_vma) - 1 >> howto->bitpos)));
667 }
668
669 switch (howto->complain_on_overflow)
670 {
671 case complain_overflow_signed:
672 {
673 /* Assumes two's complement. */
674 bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1;
675 bfd_signed_vma reloc_signed_min = ~reloc_signed_max;
676
677 if (signed_check > reloc_signed_max
678 || signed_check < reloc_signed_min)
679 overflow = TRUE;
680 }
681 break;
682 case complain_overflow_unsigned:
683 {
684 /* Assumes two's complement. This expression avoids
685 overflow if howto->bitsize is the number of bits in
686 bfd_vma. */
687 bfd_vma reloc_unsigned_max =
688 (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
689
690 if (check > reloc_unsigned_max)
691 overflow = TRUE;
692 }
693 break;
694 case complain_overflow_bitfield:
695 {
696 /* Assumes two's complement. This expression avoids
697 overflow if howto->bitsize is the number of bits in
698 bfd_vma. */
699 bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
700
701 if ((check & ~reloc_bits) != 0
702 && (((bfd_vma) signed_check & ~reloc_bits)
703 != (-(bfd_vma) 1 & ~reloc_bits)))
704 overflow = TRUE;
705 }
706 break;
707 default:
708 abort ();
709 }
710 }
711
712 /* Put RELOCATION in the right bits. */
713 relocation >>= (bfd_vma) howto->rightshift;
714 relocation <<= (bfd_vma) howto->bitpos;
715
716 /* Add RELOCATION to the right bits of X. */
717 x = ((x & ~howto->dst_mask)
718 | (((x & howto->src_mask) + relocation) & howto->dst_mask));
719
720 /* Put the relocated value back in the object file. */
721 switch (size)
722 {
723 default:
724 case 0:
725 abort ();
726 case 1:
727 case 2:
728 case 4:
729 #ifdef BFD64
730 case 8:
731 #endif
732 put_data (x, location, size);
733 break;
734 }
735
736 return overflow ? bfd_reloc_overflow : bfd_reloc_ok;
737 }
738
739 bfd_reloc_status_type
740 _bfd_ns32k_reloc_disp (bfd *abfd,
741 arelent *reloc_entry,
742 struct bfd_symbol *symbol,
743 void * data,
744 asection *input_section,
745 bfd *output_bfd,
746 char **error_message)
747 {
748 return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section,
749 output_bfd, error_message,
750 _bfd_ns32k_get_displacement,
751 _bfd_ns32k_put_displacement);
752 }
753
754 bfd_reloc_status_type
755 _bfd_ns32k_reloc_imm (bfd *abfd,
756 arelent *reloc_entry,
757 struct bfd_symbol *symbol,
758 void * data,
759 asection *input_section,
760 bfd *output_bfd,
761 char **error_message)
762 {
763 return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section,
764 output_bfd, error_message, _bfd_ns32k_get_immediate,
765 _bfd_ns32k_put_immediate);
766 }
767
768 bfd_reloc_status_type
769 _bfd_ns32k_final_link_relocate (reloc_howto_type *howto,
770 bfd *input_bfd,
771 asection *input_section,
772 bfd_byte *contents,
773 bfd_vma address,
774 bfd_vma value,
775 bfd_vma addend)
776 {
777 bfd_vma relocation;
778
779 /* Sanity check the address. */
780 if (address > bfd_get_section_limit (input_bfd, input_section))
781 return bfd_reloc_outofrange;
782
783 /* This function assumes that we are dealing with a basic relocation
784 against a symbol. We want to compute the value of the symbol to
785 relocate to. This is just VALUE, the value of the symbol, plus
786 ADDEND, any addend associated with the reloc. */
787 relocation = value + addend;
788
789 /* If the relocation is PC relative, we want to set RELOCATION to
790 the distance between the symbol (currently in RELOCATION) and the
791 location we are relocating. If pcrel_offset is FALSE we do not
792 need to subtract out the offset of the location within the
793 section (which is just ADDRESS). */
794 if (howto->pc_relative)
795 {
796 relocation -= (input_section->output_section->vma
797 + input_section->output_offset);
798 if (howto->pcrel_offset)
799 relocation -= address;
800 }
801
802 return _bfd_ns32k_relocate_contents (howto, input_bfd, relocation,
803 contents + address);
804 }