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1 //========================================================================
2 //
3 // SplashGlyphBitmap.h
4 //
5 //========================================================================
6
7 #ifndef SPLASHGLYPHBITMAP_H
8 #define SPLASHGLYPHBITMAP_H
9
10 #include <config.h>
11
12 #include "gtypes.h"
13
14 //------------------------------------------------------------------------
15 // SplashGlyphBitmap
16 //------------------------------------------------------------------------
17
18 struct SplashGlyphBitmap {
19 int x, y, w, h; // offset and size of glyph
20 GBool aa; // anti-aliased: true means 8-bit alpha
21 // bitmap; false means 1-bit
22 Guchar *data; // bitmap data
23 GBool freeData; // true if data memory should be freed
24 };
25
26 #endif