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1 //========================================================================
2 //
3 // SplashT1Font.h
4 //
5 //========================================================================
6
7 #ifndef SPLASHT1FONT_H
8 #define SPLASHT1FONT_H
9
10 #include <config.h>
11
12 #if HAVE_T1LIB_H
13
14 #ifdef USE_GCC_PRAGMAS
15 #pragma interface
16 #endif
17
18 #include "SplashFont.h"
19
20 class SplashT1FontFile;
21
22 //------------------------------------------------------------------------
23 // SplashT1Font
24 //------------------------------------------------------------------------
25
26 class SplashT1Font: public SplashFont {
27 public:
28
29 SplashT1Font(SplashT1FontFile *fontFileA, SplashCoord *matA);
30
31 virtual ~SplashT1Font();
32
33 // Munge xFrac and yFrac before calling SplashFont::getGlyph.
34 virtual GBool getGlyph(int c, int xFrac, int yFrac,
35 SplashGlyphBitmap *bitmap);
36
37 // Rasterize a glyph. The <xFrac> and <yFrac> values are the same
38 // as described for getGlyph.
39 virtual GBool makeGlyph(int c, int xFrac, int yFrac,
40 SplashGlyphBitmap *bitmap);
41
42 // Return the path for a glyph.
43 virtual SplashPath *getGlyphPath(int c);
44
45 private:
46
47 int t1libID; // t1lib font ID
48 float size;
49 };
50
51 #endif // HAVE_T1LIB_H
52
53 #endif